Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-01 | added quick sanity checks to gentextures.sh, to make sure imagemagick and bc | Vanessa Ezekowitz | |
are really there. | |||
2012-07-31 | Changed glass bottle recycling so that it uses the vessel mod's "glass | Vanessa Ezekowitz | |
fragments" in the process instead of direct-to-glass-blocks. | |||
2012-07-31 | moving all screenshots to a separate site. | Vanessa Ezekowitz | |
2012-07-30 | just getting rid of some *~ files | Vanessa Ezekowitz | |
2012-07-30 | added a proper .gitignore file. | Vanessa Ezekowitz | |
2012-07-29 | Added in the non-blended versions of the bottle textures as a set of | Vanessa Ezekowitz | |
alternates. | |||
2012-07-29 | new screenshots. | Vanessa Ezekowitz | |
2012-07-29 | Better bottle textures. | Vanessa Ezekowitz | |
Note that these are blended against the 50% grey field they normally appear on in the inventory display, so they will show artifacts if you try to wield them. Don't do that. :-) | |||
2012-07-26 | more new screenshots. Just for consistency. | Vanessa Ezekowitz | |
2012-07-26 | new screenshots just for consistency. | Vanessa Ezekowitz | |
2012-07-26 | added in a missing texture. | Vanessa Ezekowitz | |
2012-07-26 | deleted some outdated and redundant files. | Vanessa Ezekowitz | |
2012-07-26 | Replaced bottles with better textures, making use of the gentextures.sh's | Vanessa Ezekowitz | |
overlay feature (namely alpha blending, for more consistent bottle images). Replaced the two source images with what I just used. | |||
2012-07-26 | split glass bottles off into a separate mod: vessels. | Vanessa Ezekowitz | |
2012-07-26 | deleted an obsolete file. | Vanessa Ezekowitz | |
2012-07-26 | Reworked unifiedyes to use my vessels mod | Vanessa Ezekowitz | |
2012-07-25 | fixed a copy&paste error with black dye | Vanessa Ezekowitz | |
2012-07-25 | moved groups setting for black to the dye instead of the carbon black powder. | Vanessa Ezekowitz | |
2012-07-25 | Replaced missing craftitem entries and got rid of some redundant code | Vanessa Ezekowitz | |
left over from last update. Added group settings for all dyes according to recently-published standard. Fixed a few typos in item descriptions, and straightened up capitalization. | |||
2012-07-24 | sync README with forum post. | Vanessa Ezekowitz | |
2012-07-24 | Tweaked another spot, same reason. | Vanessa Ezekowitz | |
2012-07-24 | tweaked unifieddyes1.png to change an 8 to a 6 to correctly reflect the ratio | Vanessa Ezekowitz | |
of cactus -> green pigment/dye. | |||
2012-07-24 | Changes how glass bottles work and are made. | Vanessa Ezekowitz | |
Now, you craft 5 glass blocks in a U shape, which gives 15 bottles. Use 6 plus jungle grass and water bucket to get 6 dye base, craft three to get back a glass block. | |||
2012-07-24 | Rewrote readme to sync it up with the forum post. Updated changelog. | Vanessa Ezekowitz | |
2012-07-24 | Added some extra steps in the dye-making process (increases difficulty). | Vanessa Ezekowitz | |
2012-07-24 | slightly better titanium dioxide screenshot, showing correct proportions of | Vanessa Ezekowitz | |
fuel, stone, and titanium dioxide powder. | |||
2012-07-24 | minor revision to one of the example images, just making sure it's using the | Vanessa Ezekowitz | |
most recent version of the dyes' colors (the other image was pretty close, but I wanted this to be exact). | |||
2012-07-23 | added a screenshot of the 7 base colors. | Vanessa Ezekowitz | |
2012-07-19 | rewrote part of the README to account for the changes in the gentextures | Vanessa Ezekowitz | |
script, namely the new '-t' switch and clarifying that < 100% alpha is okay to use. | |||
2012-07-19 | Rewrite gentextures.sh a bit, added an option to allow the overlay to be | Vanessa Ezekowitz | |
colored while the base remains unmodified. Clarified usage information regarding the use of alpha translucency. | |||
2012-07-16 | removed another redundant file. | Vanessa Ezekowitz | |
2012-07-16 | changelog. | Vanessa Ezekowitz | |
2012-07-16 | removed some excess files created from the last time gentextures ran. | Vanessa Ezekowitz | |
2012-07-16 | fixed minor error in generating medium grey | Vanessa Ezekowitz | |
2012-07-16 | changelog... | Vanessa Ezekowitz | |
2012-07-16 | Added a color sample/swatch image showing the entire 89-color palette. | Vanessa Ezekowitz | |
2012-07-16 | tweaked number of colors in the readme. | Vanessa Ezekowitz | |
2012-07-16 | Added a new set of colors: "light" (brightness turned up to 150% over the | Vanessa Ezekowitz | |
full/base colors - no low-saturation versions here). Re-generated all of the dyes using my gentextures.sh script, to keep them consistent. Re-added the gentextures script to this mod, it's too useful not to include it. | |||
2012-07-15 | more wording tweaks to README | Vanessa Ezekowitz | |
2012-07-15 | tweaked the README a little - just heading changes. | Vanessa Ezekowitz | |
2012-07-15 | Rewrote the bottom part of the README concerning the modding template. Removed | Vanessa Ezekowitz | |
files related to it, since they're exclusively part of the modding template distribution now. | |||
2012-07-15 | New version of the gentextures script. Run it without any parameters to get | Vanessa Ezekowitz | |
usage information. | |||
2012-07-14 | reworded the first sentance in the bit about the template slightly. | Vanessa Ezekowitz | |
2012-07-14 | added notes about the new example template code and related download links to | Vanessa Ezekowitz | |
README | |||
2012-07-13 | fixed some missing commas caused byt he previous groups= change. | Vanessa Ezekowitz | |
2012-07-13 | Rewrote the README again to match what's in the forum post, minus the download | Vanessa Ezekowitz | |
and image links (since they're redundant and not exacly viewable in a text editor ;-) ) | |||
2012-07-13 | Added changelog, content moved from forum post to here. | Vanessa Ezekowitz | |
2012-07-13 | Created a script to aid in the creation of new textures for whatever mods | Vanessa Ezekowitz | |
depend on unifieddyes. Rewrote README and expanded it to document the usage of that script. | |||
2012-07-12 | Added groups = {dyes=1}, to all register_craftitem calls, to make it | Vanessa Ezekowitz | |
easier for worlflow's palette/easel mod to categorize the dyes. | |||
2012-07-12 | first commit | Vanessa Ezekowitz | |