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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2012-07-30 18:01:48 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2012-07-30 18:01:48 -0400 |
commit | 3fe7aed0e87af949c178b114b005146f21dda62b (patch) | |
tree | 42efaae4a7f5a472ae4479561087986396264c13 | |
parent | 9c4ab8d3d2192740aea1a37c310f589644e99d99 (diff) | |
download | unifieddyes-3fe7aed0e87af949c178b114b005146f21dda62b.tar unifieddyes-3fe7aed0e87af949c178b114b005146f21dda62b.tar.gz unifieddyes-3fe7aed0e87af949c178b114b005146f21dda62b.tar.bz2 unifieddyes-3fe7aed0e87af949c178b114b005146f21dda62b.tar.xz unifieddyes-3fe7aed0e87af949c178b114b005146f21dda62b.zip |
just getting rid of some *~ files
-rw-r--r-- | init.lua~ | 566 |
1 files changed, 0 insertions, 566 deletions
diff --git a/init.lua~ b/init.lua~ deleted file mode 100644 index 812db19..0000000 --- a/init.lua~ +++ /dev/null @@ -1,566 +0,0 @@ --- Unified Dyes Mod by Vanessa Ezekowitz ~~ 2012-07-24 --- --- License: GPL --- --- This mod depends on ironzorg's flowers mod --- - ---=========================================================================== --- First you need something to put the dyes into - glass bottles --- --- Smelt some sand into glass as usual, then craft 5 of those into an upside- --- down "U" to get 15 empty bottles. - -minetest.register_craftitem("unifieddyes:empty_bottle", { - description = "Empty Glass Bottle", - inventory_image = "unifieddyes_empty_bottle.png", -}) - -minetest.register_craft( { - output = "unifieddyes:empty_bottle 15", - recipe = { - { "default:glass", "", "default:glass" }, - { "default:glass", "", "default:glass" }, - { "", "default:glass", "" } - } -}) - --- Make sure we can recycle the bottles. 3 bottles -> 1 glass block. - -minetest.register_craft( { - type = "shapeless", - output = "default:glass", - recipe = { - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - }, -}) - - ---============================================================================ --- Now let's use some of those bottles along with some other stuff to make --- dye base. Craft six empty bottles along with a bucket of water and a piece --- of jungle grass to get 6 portions of dye base. - -minetest.register_craftitem("unifieddyes:dye_base", { - description = "Uncolored Dye Base Liquid", - inventory_image = "unifieddyes_dye_base.png", -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:dye_base 6", - recipe = { - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "bucket:bucket_water", - "default:junglegrass", - }, - replacements = { {'bucket:bucket_water', 'bucket:bucket_empty'}, }, -}) - ---========================================================================== --- Now we need to turn our color sources (flowers, etc) into pigments and from --- there into actual usable dyes. There are seven base colors - one for each --- flower, plus black (as "carbon black") from coal, and white (as "titanium --- dioxide") from stone. Most give two portions of pigment; cactus gives 6, --- stone gives 10. - -pigments = { - "red", - "orange", - "yellow", - "green", - "blue", -} - -dyesdesc = { - "Red", - "Orange", - "Yellow", - "Green", - "Blue", -} - -colorsources = { - "flowers:flower_rose", - "flowers:flower_tulip", - "flowers:flower_dandelion_yellow", - "flowers:flower_waterlily", - "flowers:flower_viola", -} - -for color = 1, 5 do - - groupcolor = - -- the recipes to turn sources into pigments - - minetest.register_craftitem("unifieddyes:pigment_"..pigments[color], { - description = dyesdesc[color].." Pigment", - inventory_image = "unifieddyes_pigment_"..pigments[color]..".png", - }) - - minetest.register_craft({ - type = "cooking", - output = "unifieddyes:pigment_"..pigments[color].." 2", - recipe = colorsources[color], - }) - - -- The recipes to turn pigments into usable dyes - - minetest.register_craftitem("unifieddyes:"..pigments[color], { - description = "Full "..dyesdesc[color].." Dye", - inventory_image = "unifieddyes_"..pigments[color]..".png", - groups = { dye=1, ["basecolor_"..pigments[color]]=1, ["excolor_"..pigments[color]]=1, ["unicolor_"..pigments[color]]=1 } - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:"..pigments[color], - recipe = { - "unifieddyes:pigment_"..pigments[color], - "unifieddyes:dye_base" - } - }) -end - --- Stone->titanium dioxide and cactus->green pigment are done separately --- because of their larger yields - -minetest.register_craftitem("unifieddyes:titanium_dioxide", { - description = "Titanium Dioxide", - inventory_image = "unifieddyes_titanium_dioxide.png", -}) - -minetest.register_craft({ - type = "cooking", - output = "unifieddyes:titanium_dioxide 10", - recipe = "default:stone", -}) - -minetest.register_craft({ - type = "cooking", - output = "unifieddyes:pigment_green 6", - recipe = "default:cactus", -}) - --- coal->carbon black and carbon black -> black dye are done separately --- because of the different names - -minetest.register_craftitem("unifieddyes:carbon_black", { - description = "Carbon Black", - inventory_image = "unifieddyes_carbon_black.png", - groups = { dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1 } -}) - -minetest.register_craft({ - type = "cooking", - output = "unifieddyes:carbon_black 2", - recipe = "default:coal_lump", -}) - -minetest.register_craftitem("unifieddyes:black", { - description = "Black Dye", - inventory_image = "unifieddyes_black.png", -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:black", - recipe = { - "unifieddyes:carbon_black", - "unifieddyes:dye_base", - }, -}) - ---======================================================================= --- Now that we have the dyes in a usable form, let's mix the various --- ingredients together to create the rest of the mod's colors and greys. - - ----------------------------- --- The 5 levels of greyscale - --- White paint - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:white_paint", - recipe = { - "unifieddyes:titanium_dioxide", - "bucket:bucket_water", - "default:junglegrass", - }, -}) - -minetest.register_craftitem("unifieddyes:white_paint", { - description = "White Paint", - inventory_image = "unifieddyes_white_paint.png", - groups = { dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1 } -}) - --- Light grey paint - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:lightgrey_paint 3", - recipe = { - "unifieddyes:white_paint", - "unifieddyes:white_paint", - "unifieddyes:carbon_black", - }, -}) - -minetest.register_craftitem("unifieddyes:lightgrey_paint", { - description = "Light Grey Paint", - inventory_image = "unifieddyes_lightgrey_paint.png", - groups = { dye=1, excolor_lightgrey=1, unicolor_lightgrey=1 } -}) - --- Medium grey paint - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:grey_paint 2", - recipe = { - "unifieddyes:white_paint", - "unifieddyes:carbon_black", - }, -}) - -minetest.register_craftitem("unifieddyes:grey_paint", { - description = "Medium Grey Paint", - inventory_image = "unifieddyes_grey_paint.png", - groups = { dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1 } -}) - --- Dark grey paint - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:darkgrey_paint 3", - recipe = { - "unifieddyes:white_paint", - "unifieddyes:carbon_black", - "unifieddyes:carbon_black", - }, -}) - -minetest.register_craftitem("unifieddyes:darkgrey_paint", { - description = "Dark Grey Paint", - inventory_image = "unifieddyes_darkgrey_paint.png", - groups = { dye=1, excolor_darkgrey=1, unicolor_darkgrey=1 } -}) - - ---============================================================================= --- Smelting/crafting recipes needed to generate various remaining 'full' colors --- (the register_craftitem functions are in the generate-the-rest loop below). - --- Cyan - -minetest.register_craftitem("unifieddyes:cyan", { - description = "Full Cyan Dye", - inventory_image = "unifieddyes_cyan.png", - groups = { dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1 } -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:cyan 2", - recipe = { - "unifieddyes:blue", - "unifieddyes:green", - }, -}) - --- Magenta - -minetest.register_craftitem("unifieddyes:magenta", { - description = "Full Magenta Dye", - inventory_image = "unifieddyes_magenta.png", - groups = { dye=1, basecolor_magenta=1, excolor_magenta=1, unicolor_magenta=1 } -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:magenta 2", - recipe = { - "unifieddyes:blue", - "unifieddyes:red", - }, -}) - --- Lime - -minetest.register_craftitem("unifieddyes:lime", { - description = "Full Lime Dye", - inventory_image = "unifieddyes_lime.png", - groups = { dye=1, excolor_lime=1, unicolor_lime=1 } -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:lime 2", - recipe = { - "unifieddyes:yellow", - "unifieddyes:green", - }, -}) - --- Aqua - -minetest.register_craftitem("unifieddyes:aqua", { - description = "Full Aqua Dye", - inventory_image = "unifieddyes_aqua.png", - groups = { dye=1, excolor_aqua=1, unicolor_aqua=1 } -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:aqua 2", - recipe = { - "unifieddyes:cyan", - "unifieddyes:green", - }, -}) - --- Sky blue - -minetest.register_craftitem("unifieddyes:skyblue", { - description = "Full Sky-blue Dye", - inventory_image = "unifieddyes_skyblue.png", - groups = { dye=1, excolor_sky_blue=1, unicolor_sky_blue=1 } -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:skyblue 2", - recipe = { - "unifieddyes:cyan", - "unifieddyes:blue", - }, -}) - --- Violet - -minetest.register_craftitem("unifieddyes:violet", { - description = "Full Violet/Purple Dye", - inventory_image = "unifieddyes_violet.png", - groups = { dye=1, basecolor_violet=1, excolor_violet=1, unicolor_violet=1 } -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:violet 2", - recipe = { - "unifieddyes:blue", - "unifieddyes:magenta", - }, -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:violet 3", - recipe = { - "unifieddyes:blue", - "unifieddyes:blue", - "unifieddyes:red", - }, -}) - --- Red-violet - -minetest.register_craftitem("unifieddyes:redviolet", { - description = "Full Red-violet Dye", - inventory_image = "unifieddyes_redviolet.png", - groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1 } -}) - -minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:redviolet 2", - recipe = { - "unifieddyes:red", - "unifieddyes:magenta", - }, -}) - - --- ================================================================= - --- Finally, generate all of additional variants of hue, saturation, and --- brightness. - --- "s50" in a file/item name means "saturation: 50%". --- Brightness levels in the textures are 33% ("dark"), 66% ("medium"), --- 100% ("full" but not so-named), and 150% ("light"). - -HUES = { - "red", - "orange", - "yellow", - "lime", - "green", - "aqua", - "cyan", - "skyblue", - "blue", - "violet", - "magenta", - "redviolet" -} - -HUES2 = { - "Red", - "Orange", - "Yellow", - "Lime", - "Green", - "Aqua", - "Cyan", - "Sky-blue", - "Blue", - "Violet", - "Magenta", - "Red-violet" -} - - -for i = 1, 12 do - - hue = HUES[i] - hue2 = HUES2[i] - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:dark_" .. hue .. "_s50 2", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:darkgrey_paint", - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:dark_" .. hue .. "_s50 4", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:black", - "unifieddyes:black", - "unifieddyes:white_paint" - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:dark_" .. hue .. " 3", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:black", - "unifieddyes:black", - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:medium_" .. hue .. "_s50 2", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:grey_paint", - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:medium_" .. hue .. "_s50 3", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:black", - "unifieddyes:white_paint", - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:medium_" .. hue .. " 2", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:black", - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:" .. hue .. "_s50 2", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:lightgrey_paint", - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:" .. hue .. "_s50 4", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:white_paint", - "unifieddyes:white_paint", - "unifieddyes:black", - }, - }) - - minetest.register_craft( { - type = "shapeless", - output = "unifieddyes:light_" .. hue .. " 2", - recipe = { - "unifieddyes:" .. hue, - "unifieddyes:white_paint", - }, - }) - - minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", { - description = "Dark " .. hue2 .. " Dye (low saturation)", - inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png", - groups = { dye=1, ["unicolor_dark_"..hue.."_s50"]=1 } - }) - - minetest.register_craftitem("unifieddyes:dark_" .. hue, { - description = "Dark " .. hue2 .. " Dye", - inventory_image = "unifieddyes_dark_" .. hue .. ".png", - groups = { dye=1, ["unicolor_dark_"..hue]=1 } - }) - - minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", { - description = "Medium " .. hue2 .. " Dye (low saturation)", - inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png", - groups = { dye=1, ["unicolor_medium_"..hue.."_s50"]=1 } - }) - - minetest.register_craftitem("unifieddyes:medium_" .. hue, { - description = "Medium " .. hue2 .. " Dye", - inventory_image = "unifieddyes_medium_" .. hue .. ".png", - groups = { dye=1, ["unicolor_medium_"..hue]=1 } - }) - - minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", { - description = "Full " .. hue2 .. " Dye (low saturation)", - inventory_image = "unifieddyes_" .. hue .. "_s50.png", - groups = { dye=1, ["unicolor_"..hue.."_s50"]=1 } - }) - - minetest.register_craftitem("unifieddyes:light_" .. hue, { - description = "Light " .. hue2 .. " Dye", - inventory_image = "unifieddyes_light_" .. hue .. ".png", - groups = { dye=1, ["unicolor_light_"..hue]=1 } - }) - -end - -print("[UnifiedDyes] Loaded!") - |