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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2012-07-25 20:55:45 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2012-07-25 20:55:45 -0400
commit8359677e4e3987c4e8c6cb99600e2d14172defdf (patch)
tree782c5263ca2ed712561fb888b19fae3ad8bb6d68
parentd67080306729e8f00dfb89b8e346706dbcdd507c (diff)
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Replaced missing craftitem entries and got rid of some redundant code
left over from last update. Added group settings for all dyes according to recently-published standard. Fixed a few typos in item descriptions, and straightened up capitalization.
-rw-r--r--changelog.txt5
-rw-r--r--init.lua124
-rw-r--r--init.lua~551
3 files changed, 640 insertions, 40 deletions
diff --git a/changelog.txt b/changelog.txt
index 01eb1a0..bb3930c 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,5 +1,10 @@
Changelog:
+2012-07-25: Replaced missing craftitem entries and got rid of some redundant
+code left over from last update. Added group settings for all dyes according
+to recently-published standard. Fixed a few typos in item descriptions, and
+straightened up capitalization.
+
2012-07-24: Added some extra steps to the dye-making process, added
recommendation that empty bottles be given back to the player on use. Dyes
are still easy to make, they just require a more realistic (and this, harder)
diff --git a/init.lua b/init.lua
index c49cf1c..812db19 100644
--- a/init.lua
+++ b/init.lua
@@ -77,15 +77,6 @@ pigments = {
"yellow",
"green",
"blue",
- "carbon_black",
-}
-
-pigmentsdesc = {
- "Red",
- "Orange",
- "Yellow",
- "Green",
- "Blue",
}
dyesdesc = {
@@ -106,10 +97,11 @@ colorsources = {
for color = 1, 5 do
+ groupcolor =
-- the recipes to turn sources into pigments
minetest.register_craftitem("unifieddyes:pigment_"..pigments[color], {
- description = pigmentsdesc[color].." Pigment",
+ description = dyesdesc[color].." Pigment",
inventory_image = "unifieddyes_pigment_"..pigments[color]..".png",
})
@@ -122,8 +114,9 @@ for color = 1, 5 do
-- The recipes to turn pigments into usable dyes
minetest.register_craftitem("unifieddyes:"..pigments[color], {
- description = dyesdesc[color].." Dye",
+ description = "Full "..dyesdesc[color].." Dye",
inventory_image = "unifieddyes_"..pigments[color]..".png",
+ groups = { dye=1, ["basecolor_"..pigments[color]]=1, ["excolor_"..pigments[color]]=1, ["unicolor_"..pigments[color]]=1 }
})
minetest.register_craft( {
@@ -162,6 +155,7 @@ minetest.register_craft({
minetest.register_craftitem("unifieddyes:carbon_black", {
description = "Carbon Black",
inventory_image = "unifieddyes_carbon_black.png",
+ groups = { dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1 }
})
minetest.register_craft({
@@ -171,7 +165,7 @@ minetest.register_craft({
})
minetest.register_craftitem("unifieddyes:black", {
- description = "Carbon Black",
+ description = "Black Dye",
inventory_image = "unifieddyes_black.png",
})
@@ -207,7 +201,7 @@ minetest.register_craft( {
minetest.register_craftitem("unifieddyes:white_paint", {
description = "White Paint",
inventory_image = "unifieddyes_white_paint.png",
- groups = {dye=1},
+ groups = { dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1 }
})
-- Light grey paint
@@ -223,9 +217,9 @@ minetest.register_craft( {
})
minetest.register_craftitem("unifieddyes:lightgrey_paint", {
- description = "Light grey paint",
+ description = "Light Grey Paint",
inventory_image = "unifieddyes_lightgrey_paint.png",
- groups = {dye=1},
+ groups = { dye=1, excolor_lightgrey=1, unicolor_lightgrey=1 }
})
-- Medium grey paint
@@ -240,9 +234,9 @@ minetest.register_craft( {
})
minetest.register_craftitem("unifieddyes:grey_paint", {
- description = "Medium grey paint",
+ description = "Medium Grey Paint",
inventory_image = "unifieddyes_grey_paint.png",
- groups = {dye=1},
+ groups = { dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1 }
})
-- Dark grey paint
@@ -258,9 +252,9 @@ minetest.register_craft( {
})
minetest.register_craftitem("unifieddyes:darkgrey_paint", {
- description = "Dark grey paint",
+ description = "Dark Grey Paint",
inventory_image = "unifieddyes_darkgrey_paint.png",
- groups = {dye=1},
+ groups = { dye=1, excolor_darkgrey=1, unicolor_darkgrey=1 }
})
@@ -270,6 +264,12 @@ minetest.register_craftitem("unifieddyes:darkgrey_paint", {
-- Cyan
+minetest.register_craftitem("unifieddyes:cyan", {
+ description = "Full Cyan Dye",
+ inventory_image = "unifieddyes_cyan.png",
+ groups = { dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1 }
+})
+
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:cyan 2",
@@ -281,6 +281,12 @@ minetest.register_craft( {
-- Magenta
+minetest.register_craftitem("unifieddyes:magenta", {
+ description = "Full Magenta Dye",
+ inventory_image = "unifieddyes_magenta.png",
+ groups = { dye=1, basecolor_magenta=1, excolor_magenta=1, unicolor_magenta=1 }
+})
+
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:magenta 2",
@@ -292,6 +298,12 @@ minetest.register_craft( {
-- Lime
+minetest.register_craftitem("unifieddyes:lime", {
+ description = "Full Lime Dye",
+ inventory_image = "unifieddyes_lime.png",
+ groups = { dye=1, excolor_lime=1, unicolor_lime=1 }
+})
+
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:lime 2",
@@ -303,6 +315,12 @@ minetest.register_craft( {
-- Aqua
+minetest.register_craftitem("unifieddyes:aqua", {
+ description = "Full Aqua Dye",
+ inventory_image = "unifieddyes_aqua.png",
+ groups = { dye=1, excolor_aqua=1, unicolor_aqua=1 }
+})
+
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:aqua 2",
@@ -314,6 +332,12 @@ minetest.register_craft( {
-- Sky blue
+minetest.register_craftitem("unifieddyes:skyblue", {
+ description = "Full Sky-blue Dye",
+ inventory_image = "unifieddyes_skyblue.png",
+ groups = { dye=1, excolor_sky_blue=1, unicolor_sky_blue=1 }
+})
+
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:skyblue 2",
@@ -325,6 +349,12 @@ minetest.register_craft( {
-- Violet
+minetest.register_craftitem("unifieddyes:violet", {
+ description = "Full Violet/Purple Dye",
+ inventory_image = "unifieddyes_violet.png",
+ groups = { dye=1, basecolor_violet=1, excolor_violet=1, unicolor_violet=1 }
+})
+
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:violet 2",
@@ -344,9 +374,14 @@ minetest.register_craft( {
},
})
-
-- Red-violet
+minetest.register_craftitem("unifieddyes:redviolet", {
+ description = "Full Red-violet Dye",
+ inventory_image = "unifieddyes_redviolet.png",
+ groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1 }
+})
+
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:redviolet 2",
@@ -381,9 +416,26 @@ HUES = {
"redviolet"
}
+HUES2 = {
+ "Red",
+ "Orange",
+ "Yellow",
+ "Lime",
+ "Green",
+ "Aqua",
+ "Cyan",
+ "Sky-blue",
+ "Blue",
+ "Violet",
+ "Magenta",
+ "Red-violet"
+}
+
+
for i = 1, 12 do
hue = HUES[i]
+ hue2 = HUES2[i]
minetest.register_craft( {
type = "shapeless",
@@ -473,50 +525,42 @@ for i = 1, 12 do
})
minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
- description = "Dark " .. hue .. " (low saturation)",
+ description = "Dark " .. hue2 .. " Dye (low saturation)",
inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png",
- groups = {dye=1},
+ groups = { dye=1, ["unicolor_dark_"..hue.."_s50"]=1 }
})
minetest.register_craftitem("unifieddyes:dark_" .. hue, {
- description = "Dark " .. hue,
+ description = "Dark " .. hue2 .. " Dye",
inventory_image = "unifieddyes_dark_" .. hue .. ".png",
- groups = {dye=1},
+ groups = { dye=1, ["unicolor_dark_"..hue]=1 }
})
minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", {
- description = "Medium " .. hue .. " (low saturation)",
+ description = "Medium " .. hue2 .. " Dye (low saturation)",
inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png",
- groups = {dye=1},
+ groups = { dye=1, ["unicolor_medium_"..hue.."_s50"]=1 }
})
minetest.register_craftitem("unifieddyes:medium_" .. hue, {
- description = "Medium " .. hue,
+ description = "Medium " .. hue2 .. " Dye",
inventory_image = "unifieddyes_medium_" .. hue .. ".png",
- groups = {dye=1},
+ groups = { dye=1, ["unicolor_medium_"..hue]=1 }
})
minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", {
- description = "Full " .. hue .. " (low saturation)",
+ description = "Full " .. hue2 .. " Dye (low saturation)",
inventory_image = "unifieddyes_" .. hue .. "_s50.png",
- groups = {dye=1},
- })
-
- minetest.register_craftitem("unifieddyes:" .. hue, {
- description = "Full " .. hue,
- inventory_image = "unifieddyes_" .. hue .. ".png",
- groups = {dye=1},
+ groups = { dye=1, ["unicolor_"..hue.."_s50"]=1 }
})
minetest.register_craftitem("unifieddyes:light_" .. hue, {
- description = "Light " .. hue,
+ description = "Light " .. hue2 .. " Dye",
inventory_image = "unifieddyes_light_" .. hue .. ".png",
- groups = {dye=1},
+ groups = { dye=1, ["unicolor_light_"..hue]=1 }
})
end
-
-
print("[UnifiedDyes] Loaded!")
diff --git a/init.lua~ b/init.lua~
new file mode 100644
index 0000000..2f24b93
--- /dev/null
+++ b/init.lua~
@@ -0,0 +1,551 @@
+-- Unified Dyes Mod by Vanessa Ezekowitz ~~ 2012-07-24
+--
+-- License: GPL
+--
+-- This mod depends on ironzorg's flowers mod
+--
+
+--===========================================================================
+-- First you need something to put the dyes into - glass bottles
+--
+-- Smelt some sand into glass as usual, then craft 5 of those into an upside-
+-- down "U" to get 15 empty bottles.
+
+minetest.register_craftitem("unifieddyes:empty_bottle", {
+ description = "Empty Glass Bottle",
+ inventory_image = "unifieddyes_empty_bottle.png",
+})
+
+minetest.register_craft( {
+ output = "unifieddyes:empty_bottle 15",
+ recipe = {
+ { "default:glass", "", "default:glass" },
+ { "default:glass", "", "default:glass" },
+ { "", "default:glass", "" }
+ }
+})
+
+-- Make sure we can recycle the bottles. 3 bottles -> 1 glass block.
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "default:glass",
+ recipe = {
+ "unifieddyes:empty_bottle",
+ "unifieddyes:empty_bottle",
+ "unifieddyes:empty_bottle",
+ },
+})
+
+
+--============================================================================
+-- Now let's use some of those bottles along with some other stuff to make
+-- dye base. Craft six empty bottles along with a bucket of water and a piece
+-- of jungle grass to get 6 portions of dye base.
+
+minetest.register_craftitem("unifieddyes:dye_base", {
+ description = "Uncolored Dye Base Liquid",
+ inventory_image = "unifieddyes_dye_base.png",
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:dye_base 6",
+ recipe = {
+ "unifieddyes:empty_bottle",
+ "unifieddyes:empty_bottle",
+ "unifieddyes:empty_bottle",
+ "unifieddyes:empty_bottle",
+ "unifieddyes:empty_bottle",
+ "unifieddyes:empty_bottle",
+ "bucket:bucket_water",
+ "default:junglegrass",
+ },
+ replacements = { {'bucket:bucket_water', 'bucket:bucket_empty'}, },
+})
+
+--==========================================================================
+-- Now we need to turn our color sources (flowers, etc) into pigments and from
+-- there into actual usable dyes. There are seven base colors - one for each
+-- flower, plus black (as "carbon black") from coal, and white (as "titanium
+-- dioxide") from stone. Most give two portions of pigment; cactus gives 6,
+-- stone gives 10.
+
+pigments = {
+ "red",
+ "orange",
+ "yellow",
+ "green",
+ "blue",
+}
+
+dyesdesc = {
+ "Red",
+ "Orange",
+ "Yellow",
+ "Green",
+ "Blue",
+}
+
+colorsources = {
+ "flowers:flower_rose",
+ "flowers:flower_tulip",
+ "flowers:flower_dandelion_yellow",
+ "flowers:flower_waterlily",
+ "flowers:flower_viola",
+}
+
+for color = 1, 5 do
+
+ groupcolor =
+ -- the recipes to turn sources into pigments
+
+ minetest.register_craftitem("unifieddyes:pigment_"..pigments[color], {
+ description = dyesdesc[color].." Pigment",
+ inventory_image = "unifieddyes_pigment_"..pigments[color]..".png",
+ })
+
+ minetest.register_craft({
+ type = "cooking",
+ output = "unifieddyes:pigment_"..pigments[color].." 2",
+ recipe = colorsources[color],
+ })
+
+ -- The recipes to turn pigments into usable dyes
+
+ minetest.register_craftitem("unifieddyes:"..pigments[color], {
+ description = dyesdesc[color].." Dye",
+ inventory_image = "unifieddyes_"..pigments[color]..".png",
+ groups = { dye=1, ["basecolor_"..pigments[color]]=1, ["excolor_"..pigments[color]]=1, ["unicolor_"..pigments[color]]=1 }
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:"..pigments[color],
+ recipe = {
+ "unifieddyes:pigment_"..pigments[color],
+ "unifieddyes:dye_base"
+ }
+ })
+end
+
+-- Stone->titanium dioxide and cactus->green pigment are done separately
+-- because of their larger yields
+
+minetest.register_craftitem("unifieddyes:titanium_dioxide", {
+ description = "Titanium Dioxide",
+ inventory_image = "unifieddyes_titanium_dioxide.png",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "unifieddyes:titanium_dioxide 10",
+ recipe = "default:stone",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "unifieddyes:pigment_green 6",
+ recipe = "default:cactus",
+})
+
+-- coal->carbon black and carbon black -> black dye are done separately
+-- because of the different names
+
+minetest.register_craftitem("unifieddyes:carbon_black", {
+ description = "Carbon Black",
+ inventory_image = "unifieddyes_carbon_black.png",
+ groups = { dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1 }
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "unifieddyes:carbon_black 2",
+ recipe = "default:coal_lump",
+})
+
+minetest.register_craftitem("unifieddyes:black", {
+ description = "Carbon Black",
+ inventory_image = "unifieddyes_black.png",
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:black",
+ recipe = {
+ "unifieddyes:carbon_black",
+ "unifieddyes:dye_base",
+ },
+})
+
+--=======================================================================
+-- Now that we have the dyes in a usable form, let's mix the various
+-- ingredients together to create the rest of the mod's colors and greys.
+
+
+----------------------------
+-- The 5 levels of greyscale
+
+-- White paint
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:white_paint",
+ recipe = {
+ "unifieddyes:titanium_dioxide",
+ "bucket:bucket_water",
+ "default:junglegrass",
+ },
+})
+
+minetest.register_craftitem("unifieddyes:white_paint", {
+ description = "White Paint",
+ inventory_image = "unifieddyes_white_paint.png",
+ groups = { dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1 }
+})
+
+-- Light grey paint
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:lightgrey_paint 3",
+ recipe = {
+ "unifieddyes:white_paint",
+ "unifieddyes:white_paint",
+ "unifieddyes:carbon_black",
+ },
+})
+
+minetest.register_craftitem("unifieddyes:lightgrey_paint", {
+ description = "Light grey paint",
+ inventory_image = "unifieddyes_lightgrey_paint.png",
+ groups = { dye=1, excolor_lightgrey=1, unicolor_lightgrey=1 }
+})
+
+-- Medium grey paint
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:grey_paint 2",
+ recipe = {
+ "unifieddyes:white_paint",
+ "unifieddyes:carbon_black",
+ },
+})
+
+minetest.register_craftitem("unifieddyes:grey_paint", {
+ description = "Medium grey paint",
+ inventory_image = "unifieddyes_grey_paint.png",
+ groups = { dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1 }
+})
+
+-- Dark grey paint
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:darkgrey_paint 3",
+ recipe = {
+ "unifieddyes:white_paint",
+ "unifieddyes:carbon_black",
+ "unifieddyes:carbon_black",
+ },
+})
+
+minetest.register_craftitem("unifieddyes:darkgrey_paint", {
+ description = "Dark grey paint",
+ inventory_image = "unifieddyes_darkgrey_paint.png",
+ groups = { dye=1, excolor_darkgrey=1, unicolor_darkgrey=1 }
+})
+
+
+--=============================================================================
+-- Smelting/crafting recipes needed to generate various remaining 'full' colors
+-- (the register_craftitem functions are in the generate-the-rest loop below).
+
+-- Cyan
+
+minetest.register_craftitem("unifieddyes:cyan", {
+ description = "Full Cyan dye",
+ inventory_image = "unifieddyes_cyan.png",
+ groups = { dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1 }
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:cyan 2",
+ recipe = {
+ "unifieddyes:blue",
+ "unifieddyes:green",
+ },
+})
+
+-- Magenta
+
+minetest.register_craftitem("unifieddyes:magenta", {
+ description = "Full Magenta dye",
+ inventory_image = "unifieddyes_magenta.png",
+ groups = { dye=1, basecolor_magenta=1, excolor_magenta=1, unicolor_magenta=1 }
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:magenta 2",
+ recipe = {
+ "unifieddyes:blue",
+ "unifieddyes:red",
+ },
+})
+
+-- Lime
+
+minetest.register_craftitem("unifieddyes:lime", {
+ description = "Full Lime dye",
+ inventory_image = "unifieddyes_lime.png",
+ groups = { dye=1, excolor_lime=1, unicolor_lime=1 }
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:lime 2",
+ recipe = {
+ "unifieddyes:yellow",
+ "unifieddyes:green",
+ },
+})
+
+-- Aqua
+
+minetest.register_craftitem("unifieddyes:aqua", {
+ description = "Full Aqua dye",
+ inventory_image = "unifieddyes_aqua.png",
+ groups = { dye=1, excolor_aqua=1, unicolor_aqua=1 }
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:aqua 2",
+ recipe = {
+ "unifieddyes:cyan",
+ "unifieddyes:green",
+ },
+})
+
+-- Sky blue
+
+minetest.register_craftitem("unifieddyes:skyblue", {
+ description = "Full Sky Blue dye",
+ inventory_image = "unifieddyes_skyblue.png",
+ groups = { dye=1, excolor_sky_blue=1, unicolor_sky_blue=1 }
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:skyblue 2",
+ recipe = {
+ "unifieddyes:cyan",
+ "unifieddyes:blue",
+ },
+})
+
+-- Violet
+
+minetest.register_craftitem("unifieddyes:violet", {
+ description = "Full Violet/Purple dye",
+ inventory_image = "unifieddyes_violet.png",
+ groups = { dye=1, basecolor_violet=1, excolor_violet=1, unicolor_violet=1 }
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:violet 2",
+ recipe = {
+ "unifieddyes:blue",
+ "unifieddyes:magenta",
+ },
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:violet 3",
+ recipe = {
+ "unifieddyes:blue",
+ "unifieddyes:blue",
+ "unifieddyes:red",
+ },
+})
+
+-- Red-violet
+
+minetest.register_craftitem("unifieddyes:redviolet", {
+ description = "Full Red-violet dye",
+ inventory_image = "unifieddyes_redviolet.png",
+ groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1 }
+})
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:redviolet 2",
+ recipe = {
+ "unifieddyes:red",
+ "unifieddyes:magenta",
+ },
+})
+
+
+-- =================================================================
+
+-- Finally, generate all of additional variants of hue, saturation, and
+-- brightness.
+
+-- "s50" in a file/item name means "saturation: 50%".
+-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"),
+-- 100% ("full" but not so-named), and 150% ("light").
+
+HUES = {
+ "red",
+ "orange",
+ "yellow",
+ "lime",
+ "green",
+ "aqua",
+ "cyan",
+ "skyblue",
+ "blue",
+ "violet",
+ "magenta",
+ "redviolet"
+}
+
+for i = 1, 12 do
+
+ hue = HUES[i]
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:dark_" .. hue .. "_s50 2",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:darkgrey_paint",
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:dark_" .. hue .. "_s50 4",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:black",
+ "unifieddyes:black",
+ "unifieddyes:white_paint"
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:dark_" .. hue .. " 3",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:black",
+ "unifieddyes:black",
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:medium_" .. hue .. "_s50 2",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:grey_paint",
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:medium_" .. hue .. "_s50 3",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:black",
+ "unifieddyes:white_paint",
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:medium_" .. hue .. " 2",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:black",
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:" .. hue .. "_s50 2",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:lightgrey_paint",
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:" .. hue .. "_s50 4",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:white_paint",
+ "unifieddyes:white_paint",
+ "unifieddyes:black",
+ },
+ })
+
+ minetest.register_craft( {
+ type = "shapeless",
+ output = "unifieddyes:light_" .. hue .. " 2",
+ recipe = {
+ "unifieddyes:" .. hue,
+ "unifieddyes:white_paint",
+ },
+ })
+
+ minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
+ description = "Dark " .. hue .. " (low saturation)",
+ inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png",
+ groups = { dye=1, ["unicolor_dark_"..hue.."_s50"]=1 }
+ })
+
+ minetest.register_craftitem("unifieddyes:dark_" .. hue, {
+ description = "Dark " .. hue,
+ inventory_image = "unifieddyes_dark_" .. hue .. ".png",
+ groups = { dye=1, ["unicolor_dark_"..hue]=1 }
+ })
+
+ minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", {
+ description = "Medium " .. hue .. " (low saturation)",
+ inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png",
+ groups = { dye=1, ["unicolor_medium_"..hue.."_s50"]=1 }
+ })
+
+ minetest.register_craftitem("unifieddyes:medium_" .. hue, {
+ description = "Medium " .. hue,
+ inventory_image = "unifieddyes_medium_" .. hue .. ".png",
+ groups = { dye=1, ["unicolor_medium_"..hue]=1 }
+ })
+
+ minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", {
+ description = "Full " .. hue .. " (low saturation)",
+ inventory_image = "unifieddyes_" .. hue .. "_s50.png",
+ groups = { dye=1, ["unicolor_"..hue.."_s50"]=1 }
+ })
+
+ minetest.register_craftitem("unifieddyes:light_" .. hue, {
+ description = "Light " .. hue,
+ inventory_image = "unifieddyes_light_" .. hue .. ".png",
+ groups = { dye=1, ["unicolor_light_"..hue]=1 }
+ })
+
+end
+
+
+
+print("[UnifiedDyes] Loaded!")
+