summaryrefslogtreecommitdiff
path: root/simple_streetlights
diff options
context:
space:
mode:
authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-05-03 02:22:32 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-05-03 02:22:32 -0400
commit5f793789ad38179aff7aaddcc262eec64cc9f087 (patch)
treed36720f72c348715ff88b861de621b040de9a9df /simple_streetlights
parentcee90ea59a3c6e8a3175d850f1d057a328f345b8 (diff)
downloaddreambuilder_modpack-5f793789ad38179aff7aaddcc262eec64cc9f087.tar
dreambuilder_modpack-5f793789ad38179aff7aaddcc262eec64cc9f087.tar.gz
dreambuilder_modpack-5f793789ad38179aff7aaddcc262eec64cc9f087.tar.bz2
dreambuilder_modpack-5f793789ad38179aff7aaddcc262eec64cc9f087.tar.xz
dreambuilder_modpack-5f793789ad38179aff7aaddcc262eec64cc9f087.zip
update homedecor and simple_streetlights
Diffstat (limited to 'simple_streetlights')
-rw-r--r--simple_streetlights/depends.txt4
-rw-r--r--simple_streetlights/init.lua6
-rw-r--r--simple_streetlights/minedot.lua15
-rw-r--r--simple_streetlights/simple.lua121
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_light_source_glowlight_cube.pngbin0 -> 192 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_light_source_ilight.pngbin0 -> 203 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_light_source_meselamp.pngbin0 -> 513 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_pole_brass.pngbin0 -> 787 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_pole_junglewood.pngbin0 -> 700 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_pole_steel.pngbin0 -> 757 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_pole_wood.pngbin0 -> 644 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_inv_pole_wrought_iron.pngbin0 -> 716 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_spawner_brass_white.pngbin1850 -> 0 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_spawner_steel_white.pngbin1599 -> 0 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_spawner_wood_meselamp.pngbin1700 -> 0 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_spawner_wood_white.pngbin1691 -> 0 bytes
-rw-r--r--simple_streetlights/textures/simple_streetlights_spawner_wrought_iron_white.pngbin1630 -> 0 bytes
17 files changed, 90 insertions, 56 deletions
diff --git a/simple_streetlights/depends.txt b/simple_streetlights/depends.txt
index 191f064..26a770c 100644
--- a/simple_streetlights/depends.txt
+++ b/simple_streetlights/depends.txt
@@ -1,6 +1,8 @@
default
+basic_materials?
creative?
ilights?
gloopblocks?
-homedecor?
+homedecor_fences?
+homedecor_lighting?
streetspoles?
diff --git a/simple_streetlights/init.lua b/simple_streetlights/init.lua
index 50310b6..e18ba8a 100644
--- a/simple_streetlights/init.lua
+++ b/simple_streetlights/init.lua
@@ -2,7 +2,11 @@
local modpath = minetest.get_modpath("simple_streetlights")
+streetlights = {}
+streetlights.basic_materials = minetest.get_modpath("basic_materials")
+streetlights.concrete = "basic_materials:concrete_block"
+
dofile(modpath.."/simple.lua")
-if minetest.get_modpath("homedecor") and minetest.get_modpath("streetspoles") then
+if minetest.get_modpath("homedecor_lighting") and minetest.get_modpath("streetspoles") then
dofile(modpath.."/minedot.lua")
end
diff --git a/simple_streetlights/minedot.lua b/simple_streetlights/minedot.lua
index 7521deb..e8f8141 100644
--- a/simple_streetlights/minedot.lua
+++ b/simple_streetlights/minedot.lua
@@ -31,7 +31,7 @@ local offsets = {
},
}
-local function takeMaterials(player,materials)
+local function takeMaterials(player, sneak, materials)
local name = player:get_player_name()
if creative and creative.is_enabled_for(name) then return true end
local inv = minetest.get_inventory({type = "player",name = name})
@@ -39,8 +39,14 @@ local function takeMaterials(player,materials)
for _,i in ipairs(materials) do
if not inv:contains_item("main",i) then hasMaterials = false end
end
+ if sneak and streetlights.basic_materials and not inv:contains_item("main", streetlights.concrete) then
+ hasMaterials = false
+ end
if hasMaterials then
for _,i in ipairs(materials) do inv:remove_item("main",i) end
+ if sneak then
+ inv:remove_item("main", streetlights.concrete)
+ end
return true
else
minetest.chat_send_player(name,"You don't have the necessary materials to do that!")
@@ -50,6 +56,7 @@ end
local function place(itemstack,player,pointed)
if not player then return end
+ local sneak = player:get_player_control().sneak
local name = player:get_player_name()
if not minetest.check_player_privs(name,{streetlight = true}) then
minetest.chat_send_player(name,"*** You don't have permission to use a streetlight spawner.")
@@ -58,9 +65,10 @@ local function place(itemstack,player,pointed)
local pos = pointed.above
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass = true}) then
minetest.record_protection_violation(pos,name)
+ return
end
local isDouble = string.sub(itemstack:get_name(),-6,-1) == "double"
- if not takeMaterials(player,isDouble and doubleMaterials or singleMaterials) then return end
+ if not takeMaterials(player, sneak, isDouble and doubleMaterials or singleMaterials) then return end
local facedir = minetest.facedir_to_dir(minetest.dir_to_facedir(player:get_look_dir()))
local schemDir = 0
if facedir.x == 1 then schemDir = 180
@@ -69,6 +77,9 @@ local function place(itemstack,player,pointed)
local offset = offsets[isDouble and "double" or "single"][schemDir]
local pos = vector.add(pos,offset)
minetest.place_schematic(pos,isDouble and schems.double or schems.single,schemDir,nil,false)
+ if sneak and streetlights.basic_materials then
+ minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = streetlights.concrete})
+ end
end
minetest.register_tool(":minedot_streetlights:spawner_single",{
diff --git a/simple_streetlights/simple.lua b/simple_streetlights/simple.lua
index 5d2518e..aaf5575 100644
--- a/simple_streetlights/simple.lua
+++ b/simple_streetlights/simple.lua
@@ -11,7 +11,8 @@ minetest.register_privilege("streetlight", {
give_to_singleplayer = true
})
-local function check_and_place(itemstack, placer, pointed_thing, pole, light)
+local function check_and_place(itemstack, placer, pointed_thing, pole, light, param2)
+ local sneak = placer:get_player_control().sneak
if not placer then return end
if not minetest.check_player_privs(placer, "streetlight") then
minetest.chat_send_player(placer:get_player_name(), "*** You don't have permission to use a streetlight spawner.")
@@ -57,9 +58,17 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light)
def4 = minetest.registered_items[node4.name]
if minetest.is_protected(pos4, player_name) or not (def3 and def4.buildable_to) then return end
+ if sneak and minetest.is_protected(pos1, player_name) then return end
+
if not creative or not creative.is_enabled_for(player_name) then
local inv = placer:get_inventory()
if not inv:contains_item("main", pole.." 5") or not inv:contains_item("main", light) then return end
+ if sneak and inv:contains_item("main", streetlights.concrete) then
+ inv:remove_item("main", streetlights.concrete)
+ else
+ return
+ end
+
inv:remove_item("main", pole.." 5")
inv:remove_item("main", light)
end
@@ -69,61 +78,69 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light)
minetest.set_node(pos2, {name = pole })
end
minetest.set_node(pos3, { name = pole })
- minetest.set_node(pos4, { name = light, param2 = 0 })
+ minetest.set_node(pos4, { name = light, param2 = param2 })
+ if sneak then
+ minetest.set_node(pos1, { name = streetlights.concrete })
+ end
end
-minetest.register_tool("simple_streetlights:spawner_wood_meselamp", {
- description = "Streetlight spawner (wooden pole, Mese lamp cube)",
- inventory_image = "simple_streetlights_spawner_wood_meselamp.png",
- use_texture_alpha = true,
- tool_capabilities = { full_punch_interval=0.1 },
- on_place = function(itemstack, placer, pointed_thing)
- check_and_place(itemstack, placer, pointed_thing, "default:fence_wood", "default:meselamp")
- end
-})
+local poles_tab = {
+-- material name, mod name, node name
+ { "wood", "default", "default:fence_wood" },
+ { "junglewood", "default", "default:fence_junglewood" },
+ { "brass", "homedecor_fences", "homedecor:fence_brass" },
+ { "wrought_iron", "homedecor_fences", "homedecor:fence_wrought_iron" },
+ { "steel", "gloopblocks", "gloopblocks:fence_steel" }
+}
-if minetest.get_modpath("ilights") then
- minetest.register_tool("simple_streetlights:spawner_wood_white", {
- description = "Streetlight spawner (wooden pole, white light)",
- inventory_image = "simple_streetlights_spawner_wood_white.png",
- use_texture_alpha = true,
- tool_capabilities = { full_punch_interval=0.1 },
- on_place = function(itemstack, placer, pointed_thing)
- check_and_place(itemstack, placer, pointed_thing, "default:fence_wood", "ilights:light")
- end
- })
-
- if minetest.get_modpath("gloopblocks") then
- minetest.register_tool("simple_streetlights:spawner_steel_white", {
- description = "Streetlight spawner (steel pole, white light)",
- inventory_image = "simple_streetlights_spawner_steel_white.png",
- use_texture_alpha = true,
- tool_capabilities = { full_punch_interval=0.1 },
- on_place = function(itemstack, placer, pointed_thing)
- check_and_place(itemstack, placer, pointed_thing, "gloopblocks:fence_steel", "ilights:light")
- end
- })
- end
+local lights_tab = {
+-- light name, mod name, node name, optional param2
+ { "meselamp", "default", "default:meselamp" },
+ { "ilight", "ilights", "ilights:light" },
+ { "glowlight_cube", "homedecor_lighting", "homedecor:glowlight_small_cube" }
+}
+
+for _, pole in ipairs(poles_tab) do
+ local matname = pole[1]
+ local matmod = pole[2]
+ local matnode = pole[3]
+
+ if minetest.get_modpath(matmod) then
+
+ for _, light in ipairs(lights_tab) do
+ local lightname = light[1]
+ local lightmod = light[2]
+ local lightnode = light[3]
+ local lightparam2 = light[4] or 0
+
+ if minetest.get_modpath(lightmod) then
+
+ minetest.register_tool("simple_streetlights:spawner_"..matname.."_"..lightname, {
+ description = "Streetlight spawner ("..matname.." pole, "..lightname..")",
+ inventory_image = "simple_streetlights_inv_pole_"..matname..".png"..
+ "^simple_streetlights_inv_light_source_"..lightname..".png",
+ use_texture_alpha = true,
+ tool_capabilities = { full_punch_interval=0.1 },
+ on_place = function(itemstack, placer, pointed_thing)
+ check_and_place(itemstack, placer, pointed_thing, matnode, lightnode, lightparam2)
+ end
+ })
+
+ minetest.register_craft({
+ output = "simple_streetlights:spawner_"..matname.."_"..lightname,
+ type = "shapeless",
+ recipe = {
+ matnode,
+ matnode,
+ matnode,
+ matnode,
+ matnode,
+ matnode,
+ lightnode
+ }
+ })
- if minetest.get_modpath("homedecor") then
- minetest.register_tool("simple_streetlights:spawner_wrought_iron_white", {
- description = "Streetlight spawner (wrought iron pole, white light)",
- inventory_image = "simple_streetlights_spawner_wrought_iron_white.png",
- use_texture_alpha = true,
- tool_capabilities = { full_punch_interval=0.1 },
- on_place = function(itemstack, placer, pointed_thing)
- check_and_place(itemstack, placer, pointed_thing, "homedecor:fence_wrought_iron", "ilights:light")
- end
- })
-
- minetest.register_tool("simple_streetlights:spawner_brass_white", {
- description = "Streetlight spawner (brass pole, white light)",
- inventory_image = "simple_streetlights_spawner_brass_white.png",
- use_texture_alpha = true,
- tool_capabilities = { full_punch_interval=0.1 },
- on_place = function(itemstack, placer, pointed_thing)
- check_and_place(itemstack, placer, pointed_thing, "homedecor:fence_brass", "ilights:light")
end
- })
+ end
end
end
diff --git a/simple_streetlights/textures/simple_streetlights_inv_light_source_glowlight_cube.png b/simple_streetlights/textures/simple_streetlights_inv_light_source_glowlight_cube.png
new file mode 100644
index 0000000..386b6d2
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_light_source_glowlight_cube.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_inv_light_source_ilight.png b/simple_streetlights/textures/simple_streetlights_inv_light_source_ilight.png
new file mode 100644
index 0000000..cb7cfdb
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_light_source_ilight.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_inv_light_source_meselamp.png b/simple_streetlights/textures/simple_streetlights_inv_light_source_meselamp.png
new file mode 100644
index 0000000..d30515f
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_light_source_meselamp.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_inv_pole_brass.png b/simple_streetlights/textures/simple_streetlights_inv_pole_brass.png
new file mode 100644
index 0000000..e97853e
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_pole_brass.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_inv_pole_junglewood.png b/simple_streetlights/textures/simple_streetlights_inv_pole_junglewood.png
new file mode 100644
index 0000000..ccced10
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_pole_junglewood.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_inv_pole_steel.png b/simple_streetlights/textures/simple_streetlights_inv_pole_steel.png
new file mode 100644
index 0000000..c3d1261
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_pole_steel.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_inv_pole_wood.png b/simple_streetlights/textures/simple_streetlights_inv_pole_wood.png
new file mode 100644
index 0000000..227e0f5
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_pole_wood.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_inv_pole_wrought_iron.png b/simple_streetlights/textures/simple_streetlights_inv_pole_wrought_iron.png
new file mode 100644
index 0000000..a0fa09f
--- /dev/null
+++ b/simple_streetlights/textures/simple_streetlights_inv_pole_wrought_iron.png
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_spawner_brass_white.png b/simple_streetlights/textures/simple_streetlights_spawner_brass_white.png
deleted file mode 100644
index 10bbf38..0000000
--- a/simple_streetlights/textures/simple_streetlights_spawner_brass_white.png
+++ /dev/null
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_spawner_steel_white.png b/simple_streetlights/textures/simple_streetlights_spawner_steel_white.png
deleted file mode 100644
index df9c34f..0000000
--- a/simple_streetlights/textures/simple_streetlights_spawner_steel_white.png
+++ /dev/null
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_spawner_wood_meselamp.png b/simple_streetlights/textures/simple_streetlights_spawner_wood_meselamp.png
deleted file mode 100644
index 1bf5910..0000000
--- a/simple_streetlights/textures/simple_streetlights_spawner_wood_meselamp.png
+++ /dev/null
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_spawner_wood_white.png b/simple_streetlights/textures/simple_streetlights_spawner_wood_white.png
deleted file mode 100644
index 4ba28f1..0000000
--- a/simple_streetlights/textures/simple_streetlights_spawner_wood_white.png
+++ /dev/null
Binary files differ
diff --git a/simple_streetlights/textures/simple_streetlights_spawner_wrought_iron_white.png b/simple_streetlights/textures/simple_streetlights_spawner_wrought_iron_white.png
deleted file mode 100644
index 2025424..0000000
--- a/simple_streetlights/textures/simple_streetlights_spawner_wrought_iron_white.png
+++ /dev/null
Binary files differ