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2017-01-28fix facedir not being set when simple node placement fall-through is calledVanessa Ezekowitz
2017-01-26removed obsolete scripts and imageVanessa Ezekowitz
2017-01-26fix wrong param2 settingVanessa Ezekowitz
2017-01-26handle both cases of nodes being set with facedirVanessa Ezekowitz
2017-01-26remove debug statementsVanessa Ezekowitz
2017-01-26improve handling of greyscale in get-hsv functionVanessa Ezekowitz
2017-01-26add an alternate "find HSV" function.Vanessa Ezekowitz
2017-01-26handle a few more color-to-grey and grey-to-color casesVanessa Ezekowitz
2017-01-26Just do the node's color search manuallyVanessa Ezekowitz
2017-01-26handle special cases for greyscale dyes and unpainted nodesVanessa Ezekowitz
2017-01-26rework how split palettes are handledVanessa Ezekowitz
2017-01-25add "split" palette for mods that need facedir + param2 colorVanessa Ezekowitz
2017-01-25only allow placing the wielded thing if it's actually a nodeVanessa Ezekowitz
2017-01-25include standard 89-color UD paletteVanessa Ezekowitz
2017-01-25add a few missing aliasesVanessa Ezekowitz
2017-01-25Add some helper functions to support the new param2-style coloringVanessa Ezekowitz
2016-03-27Adding standard mod filesAuke Kok
2015-03-02Update and rename locale to locale/tr.txtMahmut Elmas
2015-01-23OPTIMIZE _ALL_ THE TEXTURES! \:D/Vanessa Ezekowitz
2014-12-27use current intllib APIVanessa Ezekowitz
2014-10-04fix licensing since bucket images aren't used anymoreVanessa Ezekowitz
2014-03-20add support for intllib translation modXanthin
2014-03-20german translationXanthin
2014-03-20Create template.txtXanthin
2013-12-15local-ize a few variables/tablesVanessa Ezekowitz
2013-08-11fix brain-o (copy&paste error) in groups for light greyVanessa Ezekowitz
2013-07-21removed all dye colors from the creative inventory, to reduce clutter.Vanessa Ezekowitz
2013-05-30Ran all textures through pngquant.Vanessa Ezekowitz
2013-05-30Ran all textures through pngcrush.Vanessa Ezekowitz
2013-04-30Removed "Full" from descriptions - it's redundant if everything else saysVanessa Ezekowitz
2013-04-30Tweak readme slightlyVanessa Ezekowitz
2013-04-30update readme, delete obsolete unified dyes texturesVanessa Ezekowitz
2013-04-30Refactored the code to use default "common" dyesVanessa Ezekowitz
2013-04-19Added a version of gentextures that uses jpeg for the base and output imagesVanessa Ezekowitz
2013-02-07Added creative commons license to the license file.Vanessa Ezekowitz
2013-02-07Added licensing information headers and LICENSE file.Vanessa Ezekowitz
2013-01-30fixed missing replacements for white paint -> empty bucketVanessa Ezekowitz
2012-08-19fixed incorrect groups setting for blue dye.Vanessa Ezekowitz
2012-08-05forgot to add in the recipes to make blue and violet dyes after adding theVanessa Ezekowitz
2012-08-01Added a "version" check for the flowers dependency:Vanessa Ezekowitz
2012-08-01oops, forgot a couple of spaces and 'fi' endings. next time, test the damnVanessa Ezekowitz
2012-08-01added quick sanity checks to gentextures.sh, to make sure imagemagick and bcVanessa Ezekowitz
2012-07-31Changed glass bottle recycling so that it uses the vessel mod's "glassVanessa Ezekowitz
2012-07-31moving all screenshots to a separate site.Vanessa Ezekowitz
2012-07-30just getting rid of some *~ filesVanessa Ezekowitz
2012-07-30added a proper .gitignore file.Vanessa Ezekowitz
2012-07-29Added in the non-blended versions of the bottle textures as a set ofVanessa Ezekowitz
2012-07-29new screenshots.Vanessa Ezekowitz
2012-07-29Better bottle textures.Vanessa Ezekowitz
2012-07-26more new screenshots. Just for consistency.Vanessa Ezekowitz