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2017-01-28
fix a couple more missing aliases
Vanessa Ezekowitz
2017-01-28
fix several dye-handling bugs
Vanessa Ezekowitz
2017-01-28
API CHANGE: after_dig_node instead of on_destruct
Vanessa Ezekowitz
2017-01-28
fix facedir not being set when simple node placement fall-through is called
Vanessa Ezekowitz
2017-01-26
removed obsolete scripts and image
Vanessa Ezekowitz
2017-01-26
fix wrong param2 setting
Vanessa Ezekowitz
2017-01-26
handle both cases of nodes being set with facedir
Vanessa Ezekowitz
2017-01-26
remove debug statements
Vanessa Ezekowitz
2017-01-26
improve handling of greyscale in get-hsv function
Vanessa Ezekowitz
2017-01-26
add an alternate "find HSV" function.
Vanessa Ezekowitz
2017-01-26
handle a few more color-to-grey and grey-to-color cases
Vanessa Ezekowitz
2017-01-26
Just do the node's color search manually
Vanessa Ezekowitz
2017-01-26
handle special cases for greyscale dyes and unpainted nodes
Vanessa Ezekowitz
2017-01-26
rework how split palettes are handled
Vanessa Ezekowitz
2017-01-25
add "split" palette for mods that need facedir + param2 color
Vanessa Ezekowitz
2017-01-25
only allow placing the wielded thing if it's actually a node
Vanessa Ezekowitz
2017-01-25
include standard 89-color UD palette
Vanessa Ezekowitz
2017-01-25
add a few missing aliases
Vanessa Ezekowitz
2017-01-25
Add some helper functions to support the new param2-style coloring
Vanessa Ezekowitz
2016-03-27
Adding standard mod files
Auke Kok
2015-03-02
Update and rename locale to locale/tr.txt
Mahmut Elmas
2015-01-23
OPTIMIZE _ALL_ THE TEXTURES! \:D/
Vanessa Ezekowitz
2014-12-27
use current intllib API
Vanessa Ezekowitz
2014-10-04
fix licensing since bucket images aren't used anymore
Vanessa Ezekowitz
2014-03-20
add support for intllib translation mod
Xanthin
2014-03-20
german translation
Xanthin
2014-03-20
Create template.txt
Xanthin
2013-12-15
local-ize a few variables/tables
Vanessa Ezekowitz
2013-08-11
fix brain-o (copy&paste error) in groups for light grey
Vanessa Ezekowitz
2013-07-21
removed all dye colors from the creative inventory, to reduce clutter.
Vanessa Ezekowitz
2013-05-30
Ran all textures through pngquant.
Vanessa Ezekowitz
2013-05-30
Ran all textures through pngcrush.
Vanessa Ezekowitz
2013-04-30
Removed "Full" from descriptions - it's redundant if everything else says
Vanessa Ezekowitz
2013-04-30
Tweak readme slightly
Vanessa Ezekowitz
2013-04-30
update readme, delete obsolete unified dyes textures
Vanessa Ezekowitz
2013-04-30
Refactored the code to use default "common" dyes
Vanessa Ezekowitz
2013-04-19
Added a version of gentextures that uses jpeg for the base and output images
Vanessa Ezekowitz
2013-02-07
Added creative commons license to the license file.
Vanessa Ezekowitz
2013-02-07
Added licensing information headers and LICENSE file.
Vanessa Ezekowitz
2013-01-30
fixed missing replacements for white paint -> empty bucket
Vanessa Ezekowitz
2012-08-19
fixed incorrect groups setting for blue dye.
Vanessa Ezekowitz
2012-08-05
forgot to add in the recipes to make blue and violet dyes after adding the
Vanessa Ezekowitz
2012-08-01
Added a "version" check for the flowers dependency:
Vanessa Ezekowitz
2012-08-01
oops, forgot a couple of spaces and 'fi' endings. next time, test the damn
Vanessa Ezekowitz
2012-08-01
added quick sanity checks to gentextures.sh, to make sure imagemagick and bc
Vanessa Ezekowitz
2012-07-31
Changed glass bottle recycling so that it uses the vessel mod's "glass
Vanessa Ezekowitz
2012-07-31
moving all screenshots to a separate site.
Vanessa Ezekowitz
2012-07-30
just getting rid of some *~ files
Vanessa Ezekowitz
2012-07-30
added a proper .gitignore file.
Vanessa Ezekowitz
2012-07-29
Added in the non-blended versions of the bottle textures as a set of
Vanessa Ezekowitz
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