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author | cheapie <no-email-for-you@example.com> | 2017-03-11 15:18:43 -0600 |
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committer | cheapie <no-email-for-you@example.com> | 2017-03-11 15:18:43 -0600 |
commit | af239f2080236bbf93558ab7370d7c217458e292 (patch) | |
tree | 6702110119da4002a93f0f3cc33857a4e03581b0 | |
parent | 7eb44cb285fd576caa68e7d78831e439d6e6db36 (diff) | |
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Fix handling of non-standard images and 3d_armor
-rw-r--r-- | init.lua | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -7,16 +7,17 @@ local function pivot(table) end local textures = pivot(minetest.get_dir_list(minetest.get_modpath("player_textures")..DIR_DELIM.."textures")) +local mesh = minetest.get_modpath("3d_armor") and "3d_armor_character.b3d" or "character.b3d" local function applyskin(player) local name = player:get_player_name() if textures[string.format("player_%s.png",name)] then if minetest.get_modpath("default") then - default.player_set_textures(player,string.format("[combine:64x32:0,0=player_%s.png",name)) + default.player_set_textures(player,string.format("player_%s.png",name)) end - player:set_properties({textures={string.format("[combine:64x32:0,0=player_%s.png",name)}}) + player:set_properties({textures={string.format("player_%s.png",name)}}) end - player:set_properties({visual="mesh",visual_scale={x=1,y=1},mesh="character.b3d"}) + player:set_properties({visual="mesh",visual_scale={x=1,y=1},mesh=mesh}) end minetest.register_on_joinplayer(function(player) |