From af239f2080236bbf93558ab7370d7c217458e292 Mon Sep 17 00:00:00 2001 From: cheapie Date: Sat, 11 Mar 2017 15:18:43 -0600 Subject: Fix handling of non-standard images and 3d_armor --- init.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/init.lua b/init.lua index 5b61fc9..3bfd191 100644 --- a/init.lua +++ b/init.lua @@ -7,16 +7,17 @@ local function pivot(table) end local textures = pivot(minetest.get_dir_list(minetest.get_modpath("player_textures")..DIR_DELIM.."textures")) +local mesh = minetest.get_modpath("3d_armor") and "3d_armor_character.b3d" or "character.b3d" local function applyskin(player) local name = player:get_player_name() if textures[string.format("player_%s.png",name)] then if minetest.get_modpath("default") then - default.player_set_textures(player,string.format("[combine:64x32:0,0=player_%s.png",name)) + default.player_set_textures(player,string.format("player_%s.png",name)) end - player:set_properties({textures={string.format("[combine:64x32:0,0=player_%s.png",name)}}) + player:set_properties({textures={string.format("player_%s.png",name)}}) end - player:set_properties({visual="mesh",visual_scale={x=1,y=1},mesh="character.b3d"}) + player:set_properties({visual="mesh",visual_scale={x=1,y=1},mesh=mesh}) end minetest.register_on_joinplayer(function(player) -- cgit v1.2.3