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Author
2021-02-07
Various small fixes
HybridDog
2021-02-05
Remove unused loop variables, trailing whitespace and fix mixed-whitespace in...
HybridDog
2021-02-03
Remove or comment unused code and declare some variables local
HybridDog
2017-11-04
pressure logic: detect vertical orientation for horizontal rotating flowables
thetaepsilon-gamedev
2017-10-20
refactor pressure logic toggle to act as option enum
thetaepsilon-gamedev
2017-10-19
pressure logic: rewrite callbacks for horizontal rotation flowables to suppor...
thetaepsilon-gamedev
2017-10-19
pressure logic: add horizontally-rotating directional flowable helper
thetaepsilon-gamedev
2017-10-19
pressure logic: abms.lua: fix invocation bug for directionality callback acci...
thetaepsilon-gamedev
2017-10-18
pressure logic/flowable node registry: move pump directionality code to dedic...
thetaepsilon-gamedev
2017-10-18
pressure logic/abms.lua: implement testing of flow direction testing in get_n...
thetaepsilon-gamedev
2017-10-18
pressure logic/abms.lua: rename local variables and retain node data in conne...
thetaepsilon-gamedev
2017-10-18
pressure logic: abms.lua: get_neighbour_positions: move calculation of absolu...
thetaepsilon-gamedev
2017-10-17
pressure logic: flowable node registry: add directionfn to directional flowab...
thetaepsilon-gamedev
2017-10-17
pressure logic: abms.lua: refactor balance_pressure() to move responsiblity f...
thetaepsilon-gamedev
2017-10-17
pressure logic: abms.lua: move neighbour candidates calculation to separate f...
thetaepsilon-gamedev
2017-10-17
rename new_flow_logic subdirectory to a less ambiguous name
thetaepsilon-gamedev