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-rw-r--r--node_breaker.lua413
1 files changed, 0 insertions, 413 deletions
diff --git a/node_breaker.lua b/node_breaker.lua
deleted file mode 100644
index a02324e..0000000
--- a/node_breaker.lua
+++ /dev/null
@@ -1,413 +0,0 @@
-
---register aliases for when someone had technic installed, but then uninstalled it but not pipeworks
-minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
-minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
-minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off") --old name
-minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on") --old name
-
-minetest.register_craft({
- output = 'pipeworks:nodebreaker_off 1',
- recipe = {
- {'group:wood', 'default:pick_mese','group:wood'},
- {'default:stone', 'mesecons:piston','default:stone'},
- {'default:stone', 'mesecons:mesecon','default:stone'},
- }
-})
-
-local function swap_node(pos, name)
- local node = minetest.get_node(pos)
- if node.name == name then
- return
- end
- node.name = name
- minetest.swap_node(pos, node)
-end
-
---define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
-local function dir_to_facedir(dir, is6d)
- --account for y if requested
- if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
-
- --from above
- if dir.y < 0 then
- if math.abs(dir.x) > math.abs(dir.z) then
- if dir.x < 0 then
- return 19
- else
- return 13
- end
- else
- if dir.z < 0 then
- return 10
- else
- return 4
- end
- end
-
- --from below
- else
- if math.abs(dir.x) > math.abs(dir.z) then
- if dir.x < 0 then
- return 15
- else
- return 17
- end
- else
- if dir.z < 0 then
- return 6
- else
- return 8
- end
- end
- end
-
- --otherwise, place horizontally
- elseif math.abs(dir.x) > math.abs(dir.z) then
- if dir.x < 0 then
- return 3
- else
- return 1
- end
- else
- if dir.z < 0 then
- return 2
- else
- return 0
- end
- end
-end
-
-local function delay(x)
- return (function() return x end)
-end
-
-local function break_node (pos, facedir)
- --locate the outgoing velocity, front, and back of the node via facedir_to_dir
- if type(facedir) ~= "number" or facedir < 0 or facedir > 23 then return end
-
- local vel = minetest.facedir_to_dir(facedir)
- local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z}
-
- local node = minetest.get_node(front)
- --if node.name == "air" or node.name == "ignore" then
- -- return nil
- --elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
- -- return nil
- --end
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
-
- if inv:get_size("ghost_pick") ~= 1 then -- Legacy code
- inv:set_size("ghost_pick", 1)
- inv:set_size("main", 100)
- end
-
- local pick_inv = "pick"
- local pick = inv:get_stack("pick", 1)
- if pick:is_empty() then
- pick = ItemStack("default:pick_mese")
- inv:set_stack("ghost_pick", 1, pick)
- pick_inv = "ghost_pick"
- end
- local pitch
- local yaw
- if vel.z < 0 then
- yaw = 0
- pitch = 0
- elseif vel.z > 0 then
- yaw = math.pi
- pitch = 0
- elseif vel.x < 0 then
- yaw = 3*math.pi/2
- pitch = 0
- elseif vel.x > 0 then
- yaw = math.pi/2
- pitch = 0
- elseif vel.y > 0 then
- yaw = 0
- pitch = -math.pi/2
- else
- yaw = 0
- pitch = math.pi/2
- end
- local digger = {
- get_inventory_formspec = delay(""),
- get_look_dir = delay({x = -vel.x, y = -vel.y, z = -vel.z}),
- get_look_pitch = delay(pitch),
- get_look_yaw = delay(yaw),
- get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
- get_player_control_bits = delay(0),
- get_player_name = delay(meta:get_string("owner")),
- is_player = delay(true),
- is_fake_player = true,
- set_inventory_formspec = delay(),
- getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
- get_hp = delay(20),
- get_inventory = delay(inv),
- get_wielded_item = delay(pick),
- get_wield_index = delay(1),
- get_wield_list = delay(pick_inv),
- moveto = delay(),
- punch = delay(),
- remove = delay(),
- right_click = delay(),
- setpos = delay(),
- set_hp = delay(),
- set_properties = delay(),
- set_wielded_item = function(self, stack)
- if stack:get_name() == pick:get_name() then
- inv:set_stack(pick_inv, 1, stack)
- else
- inv:add_item("main", stack)
- inv:set_stack(pick_inv, 1, ItemStack(""))
- end
- end,
- set_animation = delay(),
- set_attach = delay(),
- set_detach = delay(),
- set_bone_position = delay(),
- }
-
- local pickdef = minetest.registered_items[pick:get_name()]
- local pickcopy = ItemStack(pick)
- if pick_inv == "pick" and pickdef and pickdef.on_use then
- local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z}
- local pointed_thing = {type="node", under=pos_under, above=pos_above}
- inv:set_stack(pick_inv, 1, pickdef.on_use(pick, digger, pointed_thing) or pick)
- else
- minetest.node_dig(front, node, digger)
- end
-
-
- local newpick = inv:get_stack(pick_inv, 1)
- if newpick:get_name() == pickcopy:get_name() and newpick:get_count() == pickcopy:get_count() and newpick:get_metadata() == pickcopy:get_metadata() and pickdef and (not pickdef.wear_represents or pickdef.wear_represents == "mechanical_wear") then
- inv:set_stack(pick_inv, 1, pickcopy) -- Do not wear pick out
- end
-
- for i = 1, 100 do
- local dropped_item = inv:get_stack("main", i)
- if not dropped_item:is_empty() then
- local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
- item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
- item1:setvelocity(vel)
- item1:setacceleration({x=0, y=0, z=0})
- inv:set_stack("main", i, ItemStack(""))
- end
- end
-end
-
-local node_breaker_on = function(pos, node)
- if node.name == "pipeworks:nodebreaker_off" then
- swap_node(pos, "pipeworks:nodebreaker_on")
- break_node(pos, node.param2)
- nodeupdate(pos)
- end
-end
-
-local node_breaker_off = function(pos, node)
- if node.name == "pipeworks:nodebreaker_on" then
- swap_node(pos, "pipeworks:nodebreaker_off")
- nodeupdate(pos)
- end
-end
-
-minetest.register_node("pipeworks:nodebreaker_off", {
- description = "Node Breaker",
- tile_images = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
- "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
- is_ground_content = true,
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
- mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
- sounds = default.node_sound_stone_defaults(),
- tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
- input_inventory = "pick",
- insert_object = function(pos, node, stack, direction)
- local vel = minetest.facedir_to_dir(node.param2)
- if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
- return stack
- end
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:add_item("pick", stack)
- end,
- can_insert = function(pos, node, stack, direction)
- local vel = minetest.facedir_to_dir(node.param2)
- if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
- return false
- end
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:room_for_item("pick", stack)
- end,
- can_remove = function(pos, node, stack, dir)
- return stack:get_count()
- end},
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_size("pick", 1)
- inv:set_size("ghost_pick", 1)
- inv:set_size("main", 100)
- --inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
- meta:set_string("formspec",
- "invsize[8,6;]"..
- "label[0,0;Node breaker]"..
- "list[current_name;pick;3.5,0;1,1;]"..
- "list[current_player;main;0,2;8,4;]")
- meta:set_string("infotext", "Node Breaker")
- end,
- after_place_node = function (pos, placer)
- pipeworks.scan_for_tube_objects(pos, placer)
- local placer_pos = placer:getpos()
-
- --correct for the player's height
- if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
-
- --correct for 6d facedir
- if placer_pos then
- local dir = {
- x = pos.x - placer_pos.x,
- y = pos.y - placer_pos.y,
- z = pos.z - placer_pos.z
- }
- local node = minetest.get_node(pos)
- node.param2 = dir_to_facedir(dir, true)
- minetest.set_node(pos, node)
- minetest.log("action", "real (6d) facedir: " .. node.param2)
- end
-
- minetest.get_meta(pos):set_string("owner", placer:get_player_name())
- end,
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- if oldmetadata.inventory.pick and oldmetadata.fields.formspec then
- local stack = oldmetadata.inventory.pick[1]
- if not stack:is_empty() then
- minetest.add_item(pos, stack)
- end
- end
- pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end
-})
-
-minetest.register_node("pipeworks:nodebreaker_on", {
- description = "Node Breaker",
- tile_images = {"pipeworks_nodebreaker_top_on.png","pipeworks_nodebreaker_bottom_on.png","pipeworks_nodebreaker_side2_on.png","pipeworks_nodebreaker_side1_on.png",
- "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_on.png"},
- mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
- is_ground_content = true,
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1, tubedevice_receiver=1},
- sounds = default.node_sound_stone_defaults(),
- drop = "pipeworks:nodebreaker_off",
- tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
- input_inventory = "pick",
- insert_object = function(pos, node, stack, direction)
- local vel = minetest.facedir_to_dir(node.param2)
- if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
- return stack
- end
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:add_item("pick", stack)
- end,
- can_insert = function(pos, node, stack, direction)
- local vel = minetest.facedir_to_dir(node.param2)
- if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
- return false
- end
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:room_for_item("pick", stack)
- end,
- can_remove = function(pos, node, stack, dir)
- return stack:get_count()
- end},
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_size("pick", 1)
- inv:set_size("ghost_pick", 1)
- inv:set_size("main", 100)
- meta:set_string("formspec",
- "invsize[8,6;]"..
- "label[0,0;Node breaker]"..
- "list[current_name;pick;3.5,0;1,1;]"..
- "list[current_player;main;0,2;8,4;]")
- --inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
- meta:set_string("infotext", "Node Breaker")
- end,
- after_place_node = function (pos, placer)
- pipeworks.scan_for_tube_objects(pos, placer)
- local placer_pos = placer:getpos()
-
- --correct for the player's height
- if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
-
- --correct for 6d facedir
- if placer_pos then
- local dir = {
- x = pos.x - placer_pos.x,
- y = pos.y - placer_pos.y,
- z = pos.z - placer_pos.z
- }
- local node = minetest.get_node(pos)
- node.param2 = dir_to_facedir(dir, true)
- minetest.set_node(pos, node)
- minetest.log("action", "real (6d) facedir: " .. node.param2)
- end
-
- minetest.get_meta(pos):set_string("owner", placer:get_player_name())
- end,
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- if oldmetadata.inventory.pick and oldmetadata.fields.formspec then
- local stack = oldmetadata.inventory.pick[1]
- if not stack:is_empty() then
- minetest.add_item(pos, stack)
- end
- end
- pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
- return 0
- end
- return stack:get_count()
- end
-})