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-rw-r--r--item_transport.lua37
1 files changed, 13 insertions, 24 deletions
diff --git a/item_transport.lua b/item_transport.lua
index bbdf003..43adeea 100644
--- a/item_transport.lua
+++ b/item_transport.lua
@@ -231,15 +231,13 @@ luaentity.register_entity("pipeworks:tubed_item", {
end,
on_step = function(self, dtime)
+ local pos = self:getpos()
if self.start_pos == nil then
- local pos = self:getpos()
self.start_pos = vector.round(pos)
self:setpos(pos)
end
- local pos = self:getpos()
local stack = ItemStack(self.itemstring)
- local drop_pos
local velocity = self:getvelocity()
@@ -284,28 +282,19 @@ luaentity.register_entity("pipeworks:tubed_item", {
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
if not found_next then
- local drop_pos = minetest.find_node_near(vector.add(self.start_pos, velocity), 1, "air")
- if pipeworks.drop_on_routing_fail or not tube_present then
- if drop_pos then
- -- Using add_item instead of item_drop since this makes pipeworks backward
- -- compatible with Minetest 0.4.13.
- -- Using item_drop here makes Minetest 0.4.13 crash.
- minetest.add_item(drop_pos, stack)
- self:remove()
- return
- end
+ if pipeworks.drop_on_routing_fail or not tube_present or
+ minetest.get_item_group(rev_node.name,"tube") ~= 1 then
+ -- Using add_item instead of item_drop since this makes pipeworks backward
+ -- compatible with Minetest 0.4.13.
+ -- Using item_drop here makes Minetest 0.4.13 crash.
+ local dropped_item = minetest.add_item(self.start_pos, stack)
+ dropped_item:setvelocity(vector.multiply(velocity, 5))
+ self:remove()
+ return
else
- if minetest.get_item_group(rev_node.name,"tube") == 1 then
- velocity = vector.multiply(velocity, -1)
- self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
- self:setvelocity(velocity)
- else
- if drop_pos then
- minetest.add_item(drop_pos, stack)
- self:remove()
- return
- end
- end
+ velocity = vector.multiply(velocity, -1)
+ self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
+ self:setvelocity(velocity)
end
end