diff options
-rw-r--r-- | default_settings.lua | 2 | ||||
-rw-r--r-- | devices.lua | 21 | ||||
-rw-r--r-- | init.lua | 12 | ||||
-rw-r--r-- | new_flow_logic.lua | 121 | ||||
-rw-r--r-- | pipes.lua | 13 | ||||
-rw-r--r-- | register_flow_logic.lua | 58 |
6 files changed, 216 insertions, 11 deletions
diff --git a/default_settings.lua b/default_settings.lua index 91e511c..9aa4835 100644 --- a/default_settings.lua +++ b/default_settings.lua @@ -27,6 +27,8 @@ local settings = { drop_on_routing_fail = false, delete_item_on_clearobject = true, + + enable_new_flow_logic = false, } for name, value in pairs(settings) do diff --git a/devices.lua b/devices.lua index 0121e2f..3b7fc78 100644 --- a/devices.lua +++ b/devices.lua @@ -68,7 +68,7 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing) local placednode = string.gsub(itemstack:get_name(), "_loaded", "_empty") placednode = string.gsub(placednode, "_on", "_off") - minetest.add_node(pos1, {name = placednode, param2 = fdir }) + minetest.swap_node(pos1, {name = placednode, param2 = fdir }) pipeworks.scan_for_pipe_objects(pos1) if not pipeworks.expect_infinite_stacks then @@ -149,16 +149,17 @@ for s in ipairs(states) do drop = "pipeworks:pump_off", mesecons = {effector = { action_on = function (pos, node) - minetest.add_node(pos,{name="pipeworks:pump_on", param2 = node.param2}) + minetest.swap_node(pos,{name="pipeworks:pump_on", param2 = node.param2}) end, action_off = function (pos, node) - minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2}) + minetest.swap_node(pos,{name="pipeworks:pump_off", param2 = node.param2}) end }}, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local fdir = node.param2 - minetest.add_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) + minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir }) end, + -- FIXME - does this preserve metadata? need to look at this on_rotate = screwdriver.rotate_simple }) @@ -188,15 +189,15 @@ for s in ipairs(states) do drop = "pipeworks:valve_off_empty", mesecons = {effector = { action_on = function (pos, node) - minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) + minetest.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) end, action_off = function (pos, node) - minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) + minetest.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) end }}, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local fdir = node.param2 - minetest.add_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir }) + minetest.swap_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir }) end, on_rotate = pipeworks.fix_after_rotation }) @@ -228,15 +229,15 @@ minetest.register_node("pipeworks:valve_on_loaded", { drop = "pipeworks:valve_off_empty", mesecons = {effector = { action_on = function (pos, node) - minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) + minetest.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2}) end, action_off = function (pos, node) - minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) + minetest.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2}) end }}, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local fdir = node.param2 - minetest.add_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir }) + minetest.swap_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir }) end, on_rotate = pipeworks.fix_after_rotation }) @@ -14,14 +14,18 @@ pipeworks.worldpath = minetest.get_worldpath() pipeworks.modpath = minetest.get_modpath("pipeworks") dofile(pipeworks.modpath.."/default_settings.lua") - -- Read the external config file if it exists. + + local worldsettingspath = pipeworks.worldpath.."/pipeworks_settings.txt" local worldsettingsfile = io.open(worldsettingspath, "r") if worldsettingsfile then worldsettingsfile:close() dofile(worldsettingspath) end +if pipeworks.enable_new_flow_logic then + minetest.log("warning", "pipeworks new_flow_logic is WIP and incomplete!") +end -- Random variables @@ -114,6 +118,12 @@ dofile(pipeworks.modpath.."/wielder.lua") if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end +-- individual enable flags also checked in register_flow_logic.lua +if pipeworks.enable_new_flow_logic then + dofile(pipeworks.modpath.."/new_flow_logic.lua") + dofile(pipeworks.modpath.."/register_flow_logic.lua") +end + if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat-chests.lua") dofile(pipeworks.modpath.."/compat-furnaces.lua") diff --git a/new_flow_logic.lua b/new_flow_logic.lua new file mode 100644 index 0000000..3fd1bb6 --- /dev/null +++ b/new_flow_logic.lua @@ -0,0 +1,121 @@ +-- reimplementation of new_flow_logic branch: processing functions +-- written 2017 by thetaepsilon + + + +-- global values and thresholds for water behaviour +-- TODO: add some way of setting this per-world +local thresholds = {} +-- limit on pump pressure - will not absorb more than can be taken +thresholds.pump_pressure = 2 + + + +-- borrowed from above: might be useable to replace the above coords tables +local make_coords_offsets = function(pos, include_base) + local coords = { + {x=pos.x,y=pos.y-1,z=pos.z}, + {x=pos.x,y=pos.y+1,z=pos.z}, + {x=pos.x-1,y=pos.y,z=pos.z}, + {x=pos.x+1,y=pos.y,z=pos.z}, + {x=pos.x,y=pos.y,z=pos.z-1}, + {x=pos.x,y=pos.y,z=pos.z+1}, + } + if include_base then table.insert(coords, pos) end + return coords +end + + + +-- local debuglog = function(msg) print("## "..msg) end + + + +-- new version of liquid check +-- accepts a limit parameter to only delete water blocks that the receptacle can accept, +-- and returns it so that the receptacle can update it's pressure values. +-- this should ensure that water blocks aren't vanished from existance. +-- will take care of zero or negative-valued limits. +pipeworks.check_for_liquids_v2 = function(pos, limit) + if not limit then + limit = 6 + end + local coords = make_coords_offsets(pos, false) + local total = 0 + for index, tpos in ipairs(coords) do + if total >= limit then break end + local name = minetest.get_node(tpos).name + if name == "default:water_source" then + minetest.remove_node(tpos) + total = total + 1 + end + end + return total +end + + + + +local label_pressure = "pipeworks.water_pressure" +local label_haspressure = "pipeworks.is_pressure_node" +pipeworks.balance_pressure = function(pos, node) + -- debuglog("balance_pressure() "..node.name.." at "..pos.x.." "..pos.y.." "..pos.z) + -- check the pressure of all nearby nodes, and average it out. + -- for the moment, only balance neighbour nodes if it already has a pressure value. + -- XXX: maybe this could be used to add fluid behaviour to other mod's nodes too? + + -- unconditionally include self in nodes to average over + local meta = minetest.get_meta(pos) + local currentpressure = meta:get_float(label_pressure) + meta:set_int(label_haspressure, 1) + local connections = { meta } + local totalv = currentpressure + local totalc = 1 + + -- then handle neighbours, but if not a pressure node don't consider them at all + for _, npos in ipairs(make_coords_offsets(pos, false)) do + local neighbour = minetest.get_meta(npos) + local haspressure = (neighbour:get_int(label_haspressure) ~= 0) + if haspressure then + local n = neighbour:get_float(label_pressure) + table.insert(connections, neighbour) + totalv = totalv + n + totalc = totalc + 1 + end + end + + local average = totalv / totalc + for _, targetmeta in ipairs(connections) do + targetmeta:set_float(label_pressure, average) + end +end + + + +pipeworks.run_pump_intake = function(pos, node) + -- try to absorb nearby water nodes, but only up to limit. + -- NB: check_for_liquids_v2 handles zero or negative from the following subtraction + local meta = minetest.get_meta(pos) + local currentpressure = meta:get_float(label_pressure) + local intake_limit = thresholds.pump_pressure - currentpressure + local actual_intake = pipeworks.check_for_liquids_v2(pos, intake_limit) + local newpressure = actual_intake + currentpressure + -- debuglog("oldpressure "..currentpressure.." intake_limit "..intake_limit.." actual_intake "..actual_intake.." newpressure "..newpressure) + meta:set_float(label_pressure, newpressure) +end + + + +pipeworks.run_spigot_output = function(pos, node) + -- try to output a water source node if there's enough pressure and space below. + local meta = minetest.get_meta(pos) + local currentpressure = meta:get_float(label_pressure) + if currentpressure > 1 then + local below = {x=pos.x, y=pos.y-1, z=pos.z} + local name = minetest.get_node(below).name + if (name == "air") or (name == "default:water_flowing") then + minetest.set_node(below, {name="default:water_source"}) + meta:set_float(label_pressure, currentpressure - 1) + end + end +end @@ -191,6 +191,16 @@ table.insert(pipes_full_nodenames,"pipeworks:valve_on_loaded") table.insert(pipes_full_nodenames,"pipeworks:entry_panel_loaded") table.insert(pipes_full_nodenames,"pipeworks:flow_sensor_loaded") +pipeworks.pipes_full_nodenames = pipes_full_nodenames +pipeworks.pipes_empty_nodenames = pipes_empty_nodenames + + + + +if not pipeworks.enable_new_flow_logic then +-- sorry, no indents... it messes with the patchlogs too much + + minetest.register_abm({ nodenames = pipes_empty_nodenames, interval = 1, @@ -227,3 +237,6 @@ minetest.register_abm({ end }) + + +end diff --git a/register_flow_logic.lua b/register_flow_logic.lua new file mode 100644 index 0000000..c9df09c --- /dev/null +++ b/register_flow_logic.lua @@ -0,0 +1,58 @@ +-- register new flow logic ABMs +-- written 2017 by thetaepsilon + +local pipes_full_nodenames = pipeworks.pipes_full_nodenames +local pipes_empty_nodenames = pipeworks.pipes_empty_nodenames + +-- run pressure balancing ABM over all water-moving nodes +-- FIXME: DRY principle, get this from elsewhere in the code +local pump_on = "pipeworks:pump_on" +local pump_off = "pipeworks:pump_off" +local spigot_off = "pipeworks:spigot" +local spigot_on = "pipeworks:spigot_pouring" + +local pipes_all_nodenames = pipes_full_nodenames +for _, pipe in ipairs(pipes_empty_nodenames) do + table.insert(pipes_all_nodenames, pipe) +end + +if pipeworks.enable_pipe_devices then + table.insert(pipes_all_nodenames, pump_off) + table.insert(pipes_all_nodenames, pump_on) + table.insert(pipes_all_nodenames, spigot_on) + table.insert(pipes_all_nodenames, spigot_off) +end + + +if pipeworks.enable_pipes then + minetest.register_abm({ + nodenames = pipes_all_nodenames, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + pipeworks.balance_pressure(pos, node) + end + }) +end + +if pipeworks.enable_pipe_devices then + -- absorb water into pumps if it'll fit + minetest.register_abm({ + nodenames = { pump_on }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + pipeworks.run_pump_intake(pos, node) + end + }) + -- output water from spigots + -- add both "on/off" spigots so one can be used to indicate a certain level of fluid. + minetest.register_abm({ + nodenames = { spigot_on, spigot_off }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + pipeworks.run_spigot_output(pos, node) + end + }) +end |