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authorZefram <zefram@fysh.org>2014-07-23 01:47:40 +0100
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2014-07-23 09:50:50 -0400
commit7cf5e3cfb90f75e2ededf280f6ea58b122e8292b (patch)
tree5affc7f40f91cbb61d7e29a4bdbefc5f09eb2c09 /wielder.lua
parent46d44eebcf9bb148cea505fcb4f25a97efcd6368 (diff)
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Refactor node breaker
Merge node breaker into the generic wielder mechanism. Center the wield inventory in all wielders' formspecs. Implement full auto-upgrade of legacy node breakers, occurring upon use or punching of the node breaker. Make node breaker respect on_dig hooks.
Diffstat (limited to 'wielder.lua')
-rw-r--r--wielder.lua248
1 files changed, 216 insertions, 32 deletions
diff --git a/wielder.lua b/wielder.lua
index 8c4cff9..6d92a23 100644
--- a/wielder.lua
+++ b/wielder.lua
@@ -1,26 +1,47 @@
local assumed_eye_pos = vector.new(0, 1.5, 0)
+local function vector_copy(v)
+ return { x = v.x, y = v.y, z = v.z }
+end
+
local function delay(x)
return (function() return x end)
end
+local function set_wielder_formspec(data, meta)
+ meta:set_string("formspec",
+ "invsize[8,"..(6+data.wield_inv_height)..";]"..
+ "item_image[0,0;1,1;"..data.name_base.."_off]"..
+ "label[1,0;"..minetest.formspec_escape(data.description).."]"..
+ "list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
+ "list[current_player;main;0,"..(2+data.wield_inv_height)..";8,4;]")
+ meta:set_string("infotext", data.description)
+end
+
local function wielder_on(data, wielder_pos, wielder_node)
+ data.fixup_node(wielder_pos, wielder_node)
if wielder_node.name ~= data.name_base.."_off" then return end
wielder_node.name = data.name_base.."_on"
minetest.swap_node(wielder_pos, wielder_node)
nodeupdate(wielder_pos)
local wielder_meta = minetest.get_meta(wielder_pos)
local inv = wielder_meta:get_inventory()
- local invlist = inv:get_list("main")
+ local wield_inv_name = data.wield_inv_name
local wieldindex, wieldstack
- for i, stack in ipairs(invlist) do
+ for i, stack in ipairs(inv:get_list(wield_inv_name)) do
if not stack:is_empty() then
wieldindex = i
wieldstack = stack
break
end
end
- if not wieldindex then return end
+ if not wieldindex then
+ if not data.ghost_inv_name then return end
+ wield_inv_name = data.ghost_inv_name
+ inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
+ wieldindex = 1
+ wieldstack = inv:get_stack(wield_inv_name, 1)
+ end
local dir = minetest.facedir_to_dir(wielder_node.param2)
local under_pos = vector.subtract(wielder_pos, dir)
local above_pos = vector.subtract(under_pos, dir)
@@ -61,7 +82,7 @@ local function wielder_on(data, wielder_pos, wielder_node)
get_inventory = delay(inv),
get_wielded_item = delay(wieldstack),
get_wield_index = delay(wieldindex),
- get_wield_list = delay("main"),
+ get_wield_list = delay(wield_inv_name),
moveto = delay(),
punch = delay(),
remove = delay(),
@@ -69,14 +90,25 @@ local function wielder_on(data, wielder_pos, wielder_node)
setpos = delay(),
set_hp = delay(),
set_properties = delay(),
- set_wielded_item = function(self, item) inv:set_stack("main", wieldindex, item) end,
+ set_wielded_item = function(self, item) inv:set_stack(wield_inv_name, wieldindex, item) end,
set_animation = delay(),
set_attach = delay(),
set_detach = delay(),
set_bone_position = delay(),
}
local pointed_thing = { type="node", under=under_pos, above=above_pos }
- virtplayer:set_wielded_item(data.on_act(virtplayer, pointed_thing) or wieldstack)
+ data.act(virtplayer, pointed_thing)
+ if data.eject_drops then
+ for i, stack in ipairs(inv:get_list("main")) do
+ if not stack:is_empty() then
+ local tubeitem = pipeworks.tube_item(vector_copy(wielder_pos), stack)
+ tubeitem:get_luaentity().start_pos = vector_copy(wielder_pos)
+ tubeitem:setvelocity(vector_copy(dir))
+ tubeitem:setacceleration(vector.new(0,0,0))
+ inv:set_stack("main", i, ItemStack(""))
+ end
+ end
+ end
end
local function wielder_off(data, pos, node)
@@ -88,6 +120,8 @@ local function wielder_off(data, pos, node)
end
local function register_wielder(data)
+ data.fixup_node = data.fixup_node or function (pos, node) end
+ data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
for _, state in ipairs({ "off", "on" }) do
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 }
if state == "on" then groups.not_in_creative_inventory = 1 end
@@ -110,19 +144,31 @@ local function register_wielder(data)
},
},
tube = {
- insert_object = function(pos,node,stack,direction)
+ can_insert = function(pos, node, stack, tubedir)
+ if not data.tube_permit_anteroposterior_insert then
+ local nodedir = minetest.facedir_to_dir(node.param2)
+ if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
+ return false
+ end
+ end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- return inv:add_item("main",stack)
+ return inv:room_for_item(data.wield_inv_name, stack)
end,
- can_insert = function(pos,node,stack,direction)
+ insert_object = function(pos, node, stack, tubedir)
+ if not data.tube_permit_anteroposterior_insert then
+ local nodedir = minetest.facedir_to_dir(node.param2)
+ if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
+ return stack
+ end
+ end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
- return inv:room_for_item("main",stack)
+ return inv:add_item(data.wield_inv_name, stack)
end,
- input_inventory = "main",
- connect_sides = {back=1},
- can_remove = function(pos, node, stack, dir)
+ input_inventory = data.wield_inv_name,
+ connect_sides = data.tube_connect_sides,
+ can_remove = function(pos, node, stack, tubedir)
return stack:get_count()
end,
},
@@ -134,23 +180,18 @@ local function register_wielder(data)
drop = data.name_base.."_off",
on_construct = function(pos)
local meta = minetest.get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "item_image[0,0;1,1;"..data.name_base.."_off]"..
- "label[1,0;"..minetest.formspec_escape(data.description).."]"..
- "list[current_name;main;4,1;3,3;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", data.description)
- local inv = meta:get_inventory()
- inv:set_size("main", 3*3)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos)
+ set_wielder_formspec(data, meta)
local inv = meta:get_inventory()
- return inv:is_empty("main")
+ inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
+ if data.ghost_inv_name then
+ inv:set_size(data.ghost_inv_name, 1)
+ end
+ if data.eject_drops then
+ inv:set_size("main", 100)
+ end
end,
after_place_node = function (pos, placer)
- pipeworks.scan_for_tube_objects(pos, placer)
+ pipeworks.scan_for_tube_objects(pos)
local placer_pos = placer:getpos()
if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
if placer_pos then
@@ -162,7 +203,27 @@ local function register_wielder(data)
end
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,
- after_dig_node = pipeworks.scan_for_tube_objects,
+ can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:is_empty(data.wield_inv_name)
+ end),
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ -- The legacy-node fixup is done here in a
+ -- different form from the standard fixup,
+ -- rather than relying on a standard fixup
+ -- in an on_dig callback, because some
+ -- non-standard diggers (such as technic's
+ -- mining drill) don't respect on_dig.
+ oldmetadata = data.fixup_oldmetadata(oldmetadata)
+ for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
+ if not stack:is_empty() then
+ minetest.add_item(pos, stack)
+ end
+ end
+ pipeworks.scan_for_tube_objects(pos)
+ end,
+ on_punch = data.fixup_node,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
@@ -188,18 +249,134 @@ local function register_wielder(data)
end
end
+if pipeworks.enable_node_breaker then
+ local data
+ data = {
+ name_base = "pipeworks:nodebreaker",
+ description = "Node Breaker",
+ texture_base = "pipeworks_nodebreaker",
+ texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
+ tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
+ tube_permit_anteroposterior_insert = false,
+ wield_inv_name = "pick",
+ wield_inv_width = 1,
+ wield_inv_height = 1,
+ can_dig_nonempty_wield_inv = true,
+ ghost_inv_name = "ghost_pick",
+ ghost_tool = "default:pick_mese",
+ fixup_node = function (pos, node)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ -- Node breakers predating the visible pick slot
+ -- may have been partially updated. This code
+ -- fully updates them. Originally, they had a
+ -- ghost pick in a "pick" inventory, no other
+ -- inventory, and no form. The partial update of
+ -- early with-form node breaker code gives them
+ -- "ghost_pick" and "main" inventories, but leaves
+ -- the old ghost pick in the "pick" inventory,
+ -- and doesn't add a form. First perform that
+ -- partial update.
+ if inv:get_size("ghost_pick") ~= 1 then
+ inv:set_size("ghost_pick", 1)
+ inv:set_size("main", 100)
+ end
+ -- If the node breaker predates the visible pick
+ -- slot, which we can detect by it not having a
+ -- form, then the pick slot needs to be cleared
+ -- of the old ghost pick.
+ if (meta:get_string("formspec") or "") == "" then
+ inv:set_stack("pick", 1, ItemStack(""))
+ end
+ -- Finally, unconditionally set the formspec
+ -- and infotext. This not only makes the
+ -- pick slot visible for node breakers where
+ -- it wasn't before; it also updates the form
+ -- for node breakers that had an older version
+ -- of the form, and sets infotext where it was
+ -- missing for early with-form node breakers.
+ set_wielder_formspec(data, meta)
+ end,
+ fixup_oldmetadata = function (oldmetadata)
+ -- Node breakers predating the visible pick slot,
+ -- with node form, kept their ghost pick in an
+ -- inventory named "pick", the same name as the
+ -- later visible pick slot. The pick must be
+ -- removed to avoid spilling it.
+ if not oldmetadata.fields.formspec then
+ return { inventory = { pick = {} }, fields = oldmetadata.fields }
+ else
+ return oldmetadata
+ end
+ end,
+ masquerade_as_owner = true,
+ sneak = false,
+ act = function(virtplayer, pointed_thing)
+ local wieldstack = virtplayer:get_wielded_item()
+ local oldwieldstack = ItemStack(wieldstack)
+ local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
+ if on_use then
+ virtplayer:set_wielded_item(on_use(wieldstack, virtplayer, pointed_thing) or wieldstack)
+ else
+ local under_node = minetest.get_node(pointed_thing.under)
+ local on_dig = (minetest.registered_nodes[under_node.name] or {on_dig=minetest.node_dig}).on_dig
+ on_dig(pointed_thing.under, under_node, virtplayer)
+ end
+ wieldstack = virtplayer:get_wielded_item()
+ local wieldname = wieldstack:get_name()
+ if wieldname == oldwieldstack:get_name() then
+ -- don't mechanically wear out tool
+ if wieldstack:get_count() == oldwieldstack:get_count() and
+ wieldstack:get_metadata() == oldwieldstack:get_metadata() and
+ ((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
+ virtplayer:set_wielded_item(oldwieldstack)
+ end
+ elseif wieldname ~= "" then
+ -- tool got replaced by something else:
+ -- treat it as a drop
+ virtplayer:get_inventory():add_item("main", wieldstack)
+ virtplayer:set_wielded_item(ItemStack(""))
+ end
+ end,
+ eject_drops = true,
+ }
+ register_wielder(data)
+ minetest.register_craft({
+ output = "pipeworks:nodebreaker_off",
+ recipe = {
+ { "group:wood", "default:pick_mese", "group:wood" },
+ { "default:stone", "mesecons:piston", "default:stone" },
+ { "default:stone", "mesecons:mesecon", "default:stone" },
+ }
+ })
+ -- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
+ minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
+ minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
+ minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
+ minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
+ -- turn legacy auto-tree-taps into node breakers
+ dofile(pipeworks.modpath.."/legacy.lua")
+end
+
if pipeworks.enable_deployer then
register_wielder({
name_base = "pipeworks:deployer",
description = "Deployer",
texture_base = "pipeworks_deployer",
texture_stateful = { front = true },
+ tube_connect_sides = { back=1 },
+ tube_permit_anteroposterior_insert = true,
+ wield_inv_name = "main",
+ wield_inv_width = 3,
+ wield_inv_height = 3,
+ can_dig_nonempty_wield_inv = false,
masquerade_as_owner = true,
sneak = false,
- on_act = function(virtplayer, pointed_thing)
+ act = function(virtplayer, pointed_thing)
local wieldstack = virtplayer:get_wielded_item()
- return (minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing)
+ virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
end,
+ eject_drops = false,
})
minetest.register_craft({
output = "pipeworks:deployer_off",
@@ -220,12 +397,19 @@ if pipeworks.enable_dispenser then
description = "Dispenser",
texture_base = "pipeworks_dispenser",
texture_stateful = { front = true },
+ tube_connect_sides = { back=1 },
+ tube_permit_anteroposterior_insert = true,
+ wield_inv_name = "main",
+ wield_inv_width = 3,
+ wield_inv_height = 3,
+ can_dig_nonempty_wield_inv = false,
masquerade_as_owner = false,
sneak = true,
- on_act = function(virtplayer, pointed_thing)
+ act = function(virtplayer, pointed_thing)
local wieldstack = virtplayer:get_wielded_item()
- return (minetest.registered_items[wieldstack:get_name()] or {on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:getpos())
+ virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:getpos()) or wieldstack)
end,
+ eject_drops = false,
})
minetest.register_craft({
output = "pipeworks:dispenser_off",