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author | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-10-01 21:20:30 +0100 |
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committer | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-10-01 21:20:30 +0100 |
commit | 8e53526b545e2dc0a05066fb18f064a394e20740 (patch) | |
tree | 2de380c0748217aab82eb7b89cd98c5e5006ffed /new_flow_logic | |
parent | 76ebd0a0e1552e0b519716deca3d77e03d1b6b94 (diff) | |
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new flow logic: abms.lua: rename neighbour output helper to better indicate lack of rotation support
Diffstat (limited to 'new_flow_logic')
-rw-r--r-- | new_flow_logic/abms.lua | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/new_flow_logic/abms.lua b/new_flow_logic/abms.lua index a07c390..15adcef 100644 --- a/new_flow_logic/abms.lua +++ b/new_flow_logic/abms.lua @@ -115,7 +115,8 @@ end -- outputs water by trying to place water nodes nearby in the world. -- neighbours is a list of node offsets to try placing water in. -- this is a constructor function, returning another function which satisfies the output helper requirements. -flowlogic.helpers.make_neighbour_output = function(neighbours) +-- note that this does *not* take rotation into account. +flowlogic.helpers.make_neighbour_output_fixed = function(neighbours) return function(pos, node, currentpressure) local taken = 0 for _, offset in pairs(neighbours) do |