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authorthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-07 12:16:36 +0100
committerthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-07 12:16:36 +0100
commit465e28cbd3e2d176a4ca0429711bc459fe37cf0d (patch)
treeea8263e40e73b3f0af912c574fe953f9e3ba9cac /new_flow_logic
parent7eb5dc6aca664bbca5c81203f5d72d9abc39578c (diff)
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devices.lua: factor out usage of flowlogic helper into dedicated registry function
Diffstat (limited to 'new_flow_logic')
-rw-r--r--new_flow_logic/flowable_node_registry_install.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/new_flow_logic/flowable_node_registry_install.lua b/new_flow_logic/flowable_node_registry_install.lua
index 79f5997..3d9ce0a 100644
--- a/new_flow_logic/flowable_node_registry_install.lua
+++ b/new_flow_logic/flowable_node_registry_install.lua
@@ -77,3 +77,7 @@ end
-- which tries to place water nodes around it.
-- possibly this could be given a helper function to determine which faces a node should try,
-- to allow things like rotation or other param values determining "direction" to be respected.
+register.output_simple = function(nodename, threshold, neighbours)
+ local outputfn = pipeworks.flowlogic.helpers.make_neighbour_output_fixed(neighbours)
+ register.output(nodename, threshold, outputfn)
+end