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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-10-27 00:21:01 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-10-27 00:30:26 -0400
commit7b167224f4b31272c4f6fead20345475419a71a5 (patch)
treeea7b654fb161209efd6484bf270e4005624cb7c4 /models/pipeworks_pump_lowpoly.mtl
parent8817918a53854882b57683a00350baca643ec1b4 (diff)
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Redrew all of the not-low-poly pipe-related models
to higher quality. Way more polys than before, but without a measurable drop in FPS. Also tweaked the textures for the pump and flow sensor, and tweaked the low-poly models for them, so that low-poly models use a different part of the texture for the "light" on the side (allows the higher-poly models to just put a glow there and use a raised dome for the actual light). Also fixed a Z-fighting issue with the grating on the bottom of the pump (both versions)
Diffstat (limited to 'models/pipeworks_pump_lowpoly.mtl')
-rw-r--r--models/pipeworks_pump_lowpoly.mtl13
1 files changed, 0 insertions, 13 deletions
diff --git a/models/pipeworks_pump_lowpoly.mtl b/models/pipeworks_pump_lowpoly.mtl
deleted file mode 100644
index 8a5e98e..0000000
--- a/models/pipeworks_pump_lowpoly.mtl
+++ /dev/null
@@ -1,13 +0,0 @@
-# Blender MTL File: 'pipe-master-lowpoly.blend'
-# Material Count: 1
-
-newmtl None
-Ns 96.078431
-Ka 1.000000 1.000000 1.000000
-Kd 0.640000 0.640000 0.640000
-Ks 0.500000 0.500000 0.500000
-Ke 0.000000 0.000000 0.000000
-Ni 1.000000
-d 1.000000
-illum 2
-map_Kd /home/vanessa/Minetest-related/mods/my_mods/pipeworks/textures/pipeworks_pump_on.png