From 7b167224f4b31272c4f6fead20345475419a71a5 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 27 Oct 2017 00:21:01 -0400 Subject: Redrew all of the not-low-poly pipe-related models to higher quality. Way more polys than before, but without a measurable drop in FPS. Also tweaked the textures for the pump and flow sensor, and tweaked the low-poly models for them, so that low-poly models use a different part of the texture for the "light" on the side (allows the higher-poly models to just put a glow there and use a raised dome for the actual light). Also fixed a Z-fighting issue with the grating on the bottom of the pump (both versions) --- models/pipeworks_pump_lowpoly.mtl | 13 ------------- 1 file changed, 13 deletions(-) delete mode 100644 models/pipeworks_pump_lowpoly.mtl (limited to 'models/pipeworks_pump_lowpoly.mtl') diff --git a/models/pipeworks_pump_lowpoly.mtl b/models/pipeworks_pump_lowpoly.mtl deleted file mode 100644 index 8a5e98e..0000000 --- a/models/pipeworks_pump_lowpoly.mtl +++ /dev/null @@ -1,13 +0,0 @@ -# Blender MTL File: 'pipe-master-lowpoly.blend' -# Material Count: 1 - -newmtl None -Ns 96.078431 -Ka 1.000000 1.000000 1.000000 -Kd 0.640000 0.640000 0.640000 -Ks 0.500000 0.500000 0.500000 -Ke 0.000000 0.000000 0.000000 -Ni 1.000000 -d 1.000000 -illum 2 -map_Kd /home/vanessa/Minetest-related/mods/my_mods/pipeworks/textures/pipeworks_pump_on.png -- cgit v1.2.3