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authorthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-14 21:48:44 +0100
committerthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-14 21:48:44 +0100
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changelog.txt: add entry for node breaker work
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Changelog
---------
+2017-10-14 (thetaepsilon, VanessaE)
+Node breakers have been updated to not have a tool by default, and determine if the node that they are trying to break can be dug with the tool in it's inventory slot.
+The crafting recipe for the node breakers has been updated, using a new gear crafting item that requires iron instead of mese, which should be a more accessible cost in most cases.
+Existing node breakers in worlds will get their mese pick back if their slot is empty via LBM - the mese pick will show up in the inventory slot so you can reclaim your hard-earned mese crystals.
+Gear item texture and updated node breaker textures provided by VanessaE.
+
+
+
2017-10-08 (thetaepsilon)
A lot more of the new flow logic work.
There are two sub-modes of this now, non-finite and finite mode.