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authorTim <t4im@users.noreply.github.com>2015-03-02 13:30:49 +0100
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2015-03-04 22:17:36 -0500
commite8ab36a2c940227b7c7fbc33057eb0156ac3d190 (patch)
tree6e31bf69c64a81b3ae7b736d7c6e28664c74c0dc
parentaa5f155100fb30e5711d72f3ea57d53a5d92c55a (diff)
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document wielder pointed_thing problems and revert "fix wielder mixing up above and under, which had for example an effect on the deployer trying to place seeds"
This reverts commit 6e2f1fcd635398387a49911a996ccaba65bffdd3.
-rw-r--r--wielder.lua10
1 files changed, 8 insertions, 2 deletions
diff --git a/wielder.lua b/wielder.lua
index 8f71cd7..88f8e67 100644
--- a/wielder.lua
+++ b/wielder.lua
@@ -43,8 +43,14 @@ local function wielder_on(data, wielder_pos, wielder_node)
wieldstack = inv:get_stack(wield_inv_name, 1)
end
local dir = minetest.facedir_to_dir(wielder_node.param2)
- local above_pos = vector.subtract(wielder_pos, dir)
- local under_pos = vector.subtract(above_pos, dir)
+ -- under/above is currently intentionally left switched
+ -- even though this causes some problems with deployers and e.g. seeds
+ -- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
+ -- solidity would have to be checked as well,
+ -- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
+ -- and the problems of wielders acting on themselves if below is solid
+ local under_pos = vector.subtract(wielder_pos, dir)
+ local above_pos = vector.subtract(under_pos, dir)
local pitch
local yaw
if dir.z < 0 then