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authorthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-19 13:35:31 +0100
committerthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-19 13:35:31 +0100
commitb2b29a1737c4bd86e397bb496d06aebd8129def7 (patch)
tree2d5001e6ed922fe881d3b414c79bb8745b428659
parent9df0ec7edb55ba443acc68df9ed63fdd53c66bfa (diff)
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pressure logic: rewrite callbacks for horizontal rotation flowables to support singular and double-ended devices
-rw-r--r--devices.lua12
-rw-r--r--pressure_logic/flowable_node_registry_install.lua51
2 files changed, 34 insertions, 29 deletions
diff --git a/devices.lua b/devices.lua
index 093137e..cb1a6d1 100644
--- a/devices.lua
+++ b/devices.lua
@@ -215,7 +215,7 @@ for s in ipairs(states) do
-- only register flow logic for the "on" ABM.
-- this means that the off state automatically blocks flow by not participating in the balancing operation.
if states[s] ~= "off" then
- new_flow_logic_register.directional_horizonal_rotate(nodename_valve_empty)
+ new_flow_logic_register.directional_horizonal_rotate(nodename_valve_empty, true)
end
end
@@ -263,7 +263,7 @@ minetest.register_node(nodename_valve_loaded, {
-- right-clicking a "loaded" valve (becoming an off valve) then turning it on again will yield a on-but-empty valve,
-- but the flow logic will still function.
-- thus under new_flow_logic this serves as a kind of migration.
-new_flow_logic_register.directional_horizonal_rotate(nodename_valve_loaded)
+new_flow_logic_register.directional_horizonal_rotate(nodename_valve_loaded, true)
-- grating
@@ -438,8 +438,8 @@ minetest.register_node(nodename_panel_loaded, {
on_rotate = pipeworks.fix_after_rotation
})
-- TODO: AFAIK the two panels have no visual difference, so are redundant under new flow logic - alias?
-new_flow_logic_register.directional_horizonal_rotate(nodename_panel_empty)
-new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded)
+new_flow_logic_register.directional_horizonal_rotate(nodename_panel_empty, true)
+new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true)
@@ -521,8 +521,8 @@ minetest.register_node(nodename_sensor_loaded, {
mesecons = pipereceptor_on,
on_rotate = pipeworks.fix_after_rotation
})
-new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_empty)
-new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_loaded)
+new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_empty, true)
+new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_loaded, true)
-- activate flow sensor at roughly half the pressure pumps drive pipes
local sensor_pressure_set = { { nodename_sensor_empty, 0.0 }, { nodename_sensor_loaded, 1.0 } }
new_flow_logic_register.transition_simple_set(sensor_pressure_set, { mesecons=pipeworks.mesecons_rules })
diff --git a/pressure_logic/flowable_node_registry_install.lua b/pressure_logic/flowable_node_registry_install.lua
index 7b14fd3..9bb9e9a 100644
--- a/pressure_logic/flowable_node_registry_install.lua
+++ b/pressure_logic/flowable_node_registry_install.lua
@@ -69,34 +69,39 @@ end
-- register a node as a directional flowable whose accepting sides depends upon param2 rotation.
-- used for entry panels, valves, flow sensors and spigots,
-- whose facing axis is always upwards and can only rotate horizontally.
-local iseastwest = function(node)
- local data = node.param2
- local rotation = data % 4
- -- rotation 0 and 2 is the same axis, as is 1 and 3.
- -- 0-3 starts at north and proceeds clockwise.
- local axis = rotation % 2
- --pipeworks.logger("iseastwest() rotation="..tostring(rotation).." axis="..tostring(axis))
- return (axis == 1)
-end
-register.directional_horizonal_rotate = function(nodename)
- local north = {x= 0,y= 0,z= 1}
- local south = {x= 0,y= 0,z=-1}
- local east = {x= 1,y= 0,z= 0}
- local west = {x=-1,y= 0,z= 0}
- local neighbourfn = function(node)
- if iseastwest(node) then
- return { east, west }
+register.directional_horizonal_rotate = function(nodename, doubleended)
+ local rotations = {
+ {x= 0,y= 0,z= 1},
+ {x= 1,y= 0,z= 0},
+ {x= 0,y= 0,z=-1},
+ {x=-1,y= 0,z= 0},
+ }
+ local getends = function(node)
+ --local dname = "horizontal rotate getends() "
+ local param2 = node.param2
+ -- the sole end of the spigot points in the direction the rotation bits suggest
+ -- also note to self: lua arrays start at one...
+ local mainend = (param2 % 4) + 1
+ -- use modulus wrap-around to find other end for straight-run devices like the valve
+ local otherend = ((param2 + 2) % 4) + 1
+ local mainrot = rotations[mainend]
+ --pipeworks.logger(dname.."mainrot: "..dump(mainrot))
+ local result
+ if doubleended then
+ result = { mainrot, rotations[otherend] }
else
- return { north, south }
+ result = { mainrot }
end
+ --pipeworks.logger(dname.."result: "..dump(result))
+ return result
+ end
+ local neighbourfn = function(node)
+ return getends(node)
end
local directionfn = function(node, direction)
local result = false
- if iseastwest(node) then
- --pipeworks.logger("horizontal rotate directionfn() eastwest=true")
- result = vector.equals(direction, east) or vector.equals(direction, west)
- else
- result = vector.equals(direction, north) or vector.equals(direction, south)
+ for index, endvec in ipairs(getends(node)) do
+ if vector.equals(direction, endvec) then result = true end
end
return result
end