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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-07-03 18:38:18 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-07-03 18:43:03 -0400 |
commit | 769dd7fe7bfd8290148b3aeb3e8cd366183a8167 (patch) | |
tree | 6c5c441badde77d9b877f3712e7263b18031bcd3 | |
parent | 3c20e910298bd7064eb8bd8a5ed0caaf5b20b6c4 (diff) | |
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Adjust rate control code to work better
now it'll run at full speed if there's enough time
else it'll throttle back to 1/3.
(at that point, the movement imprecision caused by this
will become hidden behind lag-induced imprecision)
-rw-r--r-- | luaentity.lua | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/luaentity.lua b/luaentity.lua index 382b0c1..34b6665 100644 --- a/luaentity.lua +++ b/luaentity.lua @@ -362,13 +362,12 @@ local move_entities_globalstep_part2 = function(dtime) end end -local handle_active_blocks_step = 0.2 local handle_active_blocks_timer = 0.1 minetest.register_globalstep(function(dtime) handle_active_blocks_timer = handle_active_blocks_timer + dtime - if handle_active_blocks_timer >= handle_active_blocks_step then - handle_active_blocks_timer = handle_active_blocks_timer - handle_active_blocks_step + if dtime < 0.2 or handle_active_blocks_timer >= (dtime * 3) then + handle_active_blocks_timer = 0.1 move_entities_globalstep_part1(dtime) move_entities_globalstep_part2(dtime) end |