diff options
author | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-09-30 22:46:21 +0100 |
---|---|---|
committer | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-09-30 22:46:21 +0100 |
commit | 7498a32364fd859d6b735661fc3de4281f75389a (patch) | |
tree | dd8731df8f455f1e51d15a30076604b18b719166 | |
parent | 8dfbcad949b7751d4ddb56f033d82c0432d2e112 (diff) | |
download | pipeworks-7498a32364fd859d6b735661fc3de4281f75389a.tar pipeworks-7498a32364fd859d6b735661fc3de4281f75389a.tar.gz pipeworks-7498a32364fd859d6b735661fc3de4281f75389a.tar.bz2 pipeworks-7498a32364fd859d6b735661fc3de4281f75389a.tar.xz pipeworks-7498a32364fd859d6b735661fc3de4281f75389a.zip |
new_flow_logic.lua: fix callback crash due to check_for_liquids_v2() being moved to sub-table
-rw-r--r-- | new_flow_logic.lua | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/new_flow_logic.lua b/new_flow_logic.lua index a65ac23..7360668 100644 --- a/new_flow_logic.lua +++ b/new_flow_logic.lua @@ -33,7 +33,7 @@ end -- and returns it so that the receptacle can update it's pressure values. -- this should ensure that water blocks aren't vanished from existance. -- will take care of zero or negative-valued limits. -flowlogic.check_for_liquids_v2 = function(pos, limit) +local check_for_liquids_v2 = function(pos, limit) if not limit then limit = 6 end @@ -49,7 +49,7 @@ flowlogic.check_for_liquids_v2 = function(pos, limit) end return total end - +flowlogic.check_for_liquids_v2 = check_for_liquids_v2 @@ -100,7 +100,7 @@ flowlogic.run_pump_intake = function(pos, node) local currentpressure = meta:get_float(label_pressure) local intake_limit = maxpressure - currentpressure - local actual_intake = pipeworks.check_for_liquids_v2(pos, intake_limit) + local actual_intake = check_for_liquids_v2(pos, intake_limit) local newpressure = actual_intake + currentpressure -- debuglog("oldpressure "..currentpressure.." intake_limit "..intake_limit.." actual_intake "..actual_intake.." newpressure "..newpressure) meta:set_float(label_pressure, newpressure) |