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authorthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-08 11:32:08 +0100
committerthetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com>2017-10-08 11:32:08 +0100
commit6a25e56336f98be7f91d328d6a75674450aa46a4 (patch)
tree9b83bc12d99ee3fa81368124af285d613cd9e61b
parentf94c93bb59fa151ee90932f53afb82ac6f3aae15 (diff)
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new flow logic: algorithmic and value tuning for non-finite mode
-rw-r--r--devices.lua4
-rw-r--r--new_flow_logic/abms.lua9
2 files changed, 8 insertions, 5 deletions
diff --git a/devices.lua b/devices.lua
index 8ec3731..44c9d5e 100644
--- a/devices.lua
+++ b/devices.lua
@@ -377,7 +377,7 @@ minetest.register_node(nodename_spigot_loaded, {
-- register both so existing flowing spigots continue to work (even if the visual doesn't match the spigot's behaviour).
new_flow_logic_register.simple(nodename_spigot_empty)
new_flow_logic_register.simple(nodename_spigot_loaded)
-local spigot_upper = 1.5
+local spigot_upper = 1.0
local spigot_lower = 1.0
local spigot_neighbours={{x=0, y=-1, z=0}}
new_flow_logic_register.output_simple(nodename_spigot_empty, spigot_upper, spigot_lower, spigot_neighbours)
@@ -671,7 +671,7 @@ minetest.register_node(nodename_fountain_loaded, {
})
new_flow_logic_register.simple(nodename_fountain_empty)
new_flow_logic_register.simple(nodename_fountain_loaded)
-local fountain_upper = 1.5
+local fountain_upper = 1.0
local fountain_lower = 1.0
local fountain_neighbours={{x=0, y=1, z=0}}
new_flow_logic_register.output_simple(nodename_fountain_empty, fountain_upper, fountain_lower, fountain_neighbours)
diff --git a/new_flow_logic/abms.lua b/new_flow_logic/abms.lua
index 9197d17..e83d50e 100644
--- a/new_flow_logic/abms.lua
+++ b/new_flow_logic/abms.lua
@@ -202,12 +202,13 @@ end
-- removes water sources from neighbor positions when the output is "off" due to lack of pressure.
flowlogic.helpers.make_neighbour_cleanup_fixed = function(neighbours)
return function(pos, node, currentpressure)
- -- FIXME - this would indiscriminately take blocks while under-pressure, not just one time?
+ --pipeworks.logger("neighbour_cleanup_fixed@"..formatvec(pos))
for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset)
local name = minetest.get_node(npos).name
if (name == "default:water_source") then
- minetest.remove_node(pos)
+ --pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos))
+ minetest.remove_node(npos)
end
end
end
@@ -221,6 +222,7 @@ flowlogic.run_output = function(pos, node, currentpressure, oldpressure, outputd
-- the outputfn is provided the current pressure and returns the pressure "taken".
-- as an example, using this with the above spigot function,
-- the spigot function tries to output a water source if it will fit in the world.
+ --pipeworks.logger("flowlogic.run_output() pos "..formatvec(pos).." old -> currentpressure "..tostring(oldpressure).." "..tostring(currentpressure).." finitemode "..tostring(finitemode))
local upper = outputdef.upper
local lower = outputdef.lower
local result = currentpressure
@@ -232,7 +234,8 @@ flowlogic.run_output = function(pos, node, currentpressure, oldpressure, outputd
if newpressure < 0 then newpressure = 0 end
result = newpressure
end
- if (not finitemode) and (currentpressure < lower) and (oldpressure > lower) then
+ if (not finitemode) and (currentpressure < lower) and (oldpressure < lower) then
+ --pipeworks.logger("flowlogic.run_output() invoking cleanup currentpressure="..tostring(currentpressure))
outputdef.cleanupfn(pos, node, currentpressure)
end
return result