diff options
author | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-10-07 13:25:44 +0100 |
---|---|---|
committer | thetaepsilon-gamedev <thetaepsilon-gamedev@noreply.users.github.com> | 2017-10-07 13:25:44 +0100 |
commit | 57362118dc3a8cfc8eb19997ab54eb307e8e2b44 (patch) | |
tree | 11d68b23b5d147693b00204a1fd893599702bf08 | |
parent | 6f90ee0875dd0f89f460b6ae75acac708a63cb4c (diff) | |
download | pipeworks-57362118dc3a8cfc8eb19997ab54eb307e8e2b44.tar pipeworks-57362118dc3a8cfc8eb19997ab54eb307e8e2b44.tar.gz pipeworks-57362118dc3a8cfc8eb19997ab54eb307e8e2b44.tar.bz2 pipeworks-57362118dc3a8cfc8eb19997ab54eb307e8e2b44.tar.xz pipeworks-57362118dc3a8cfc8eb19997ab54eb307e8e2b44.zip |
todo: remove old item for is_node_flowable()
-rw-r--r-- | todo/new_flow_logic.txt | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/todo/new_flow_logic.txt b/todo/new_flow_logic.txt index 46f6c22..e69de29 100644 --- a/todo/new_flow_logic.txt +++ b/todo/new_flow_logic.txt @@ -1,2 +0,0 @@ --- Internal code to the effect of "is_node_flowable()" -This is basically to implement valves - currently the flow logic will happily balance pipes with neighbour nodes that just happen to have the pressure property in their metadata. |