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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2012-08-06 18:18:50 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2012-08-06 18:18:50 -0400
commit1ca1200136fa98704ddcb659056810e61d994512 (patch)
tree7067fe04a04c20a8023496086b1edf938e7bfd28
parent16f50586ba7127f209ba89e47db15b839855e31f (diff)
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moved changelog from forum post into separate file.
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+Changelog
+---------
+
+2012-08-06: Moved this changelog off the forum post and into a separate file.
+
+2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to
+create the nodes. Requires far less code now. Made the empty/loaded indication
+at the capped end more prominent. Changed the default pipe segment to the
+aforementioned "short centered" segment, renamed it to just "pipeworks:pipe"
+(and pipe_loaded), added empty/loaded indicator images to the capped ends,
+removed some redundant comments. Added -X, +X, -Y, +Y, -Z, +Z capped stubs and
+a short centered horizontal segment.
+
+2012-07-21: Added screenshot showing pipes as they look now that nodebox
+texture rotation is fixed.
+
+2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of
+'pipes'... after a couple of mistakes :-)
+
+2012-07-12: moved project to github.
+
+2012-06-23: Initial release, followed by reworking the textures a bit.