diff options
| -rw-r--r-- | init.lua | 30 | 
1 files changed, 19 insertions, 11 deletions
| @@ -1,5 +1,13 @@  newplayer = {} +if type(minetest.colorize) == "function" then +	newplayer.colorize = minetest.colorize +else +	newplayer.colorize = function(color,text) +		return text +	end +end +  local f = io.open(minetest.get_worldpath()..DIR_DELIM.."newplayer-keywords.txt","r")  if f then  	local d = f:read("*all") @@ -105,7 +113,7 @@ minetest.register_on_player_receive_fields(function(player,formname,fields)  					minetest.chat_send_player(name,"Teleporting to spawn...")  					player:setpos(spawn)  				else -					minetest.chat_send_player(name,minetest.colorize("#FF0000","ERROR: ").."The spawn point is not set!") +					minetest.chat_send_player(name,newplayer.colorize("#FF0000","ERROR: ").."The spawn point is not set!")  				end  				local form =    "size[5,3]"..  						"label[1,0;Thank you for agreeing]".. @@ -139,7 +147,7 @@ minetest.register_on_player_receive_fields(function(player,formname,fields)  				f:write(fields.rules)  				f:close()  				newplayer.rules = fields.rules -				minetest.chat_send_player(name,minetest.colorize("#55FF55","Success: ").."Rules/keyword updated.") +				minetest.chat_send_player(name,newplayer.colorize("#55FF55","Success: ").."Rules/keyword updated.")  			end  		else  			minetest.chat_send_player(name,"You hacker you... nice try!") @@ -190,7 +198,7 @@ minetest.register_chatcommand("set_no_interact_spawn",{  		local pos = minetest.get_player_by_name(name):getpos()  		minetest.setting_set("spawnpoint_no_interact",string.format("%s,%s,%s",pos.x,pos.y,pos.z))  		minetest.setting_save() -		return true, minetest.colorize("#55FF55","Success: ").."Spawn point for players without interact set to: "..minetest.colorize("#00FFFF",minetest.pos_to_string(pos)) +		return true, newplayer.colorize("#55FF55","Success: ").."Spawn point for players without interact set to: "..newplayer.colorize("#00FFFF",minetest.pos_to_string(pos))  	end}  ) @@ -202,7 +210,7 @@ minetest.register_chatcommand("set_interact_spawn",{  		local pos = minetest.get_player_by_name(name):getpos()  		minetest.setting_set("spawnpoint_interact",string.format("%s,%s,%s",pos.x,pos.y,pos.z))  		minetest.setting_save() -		return true, minetest.colorize("#55FF55","Success: ").."Spawn point for players with interact set to: "..minetest.colorize("#00FFFF",minetest.pos_to_string(pos)) +		return true, newplayer.colorize("#55FF55","Success: ").."Spawn point for players with interact set to: "..newplayer.colorize("#00FFFF",minetest.pos_to_string(pos))  	end}  ) @@ -215,7 +223,7 @@ minetest.register_chatcommand("getkeywords",{  		if #newplayer.keywords > 0 then  			out = "Currently configured keywords:"  			for _,kw in pairs(newplayer.keywords) do -				out = out.."\n"..minetest.colorize("#00FFFF",kw) +				out = out.."\n"..newplayer.colorize("#00FFFF",kw)  			end  		else  			out = "No keywords are currently set." @@ -230,7 +238,7 @@ minetest.register_chatcommand("addkeyword",{  	privs = {server=true},  	func = function(name,param)  		if (not param) or param == "" then -			return true, minetest.colorize("#FF0000","ERROR: ").."No keyword supplied" +			return true, newplayer.colorize("#FF0000","ERROR: ").."No keyword supplied"  		end  		table.insert(newplayer.keywords,param)  		newplayer.savekeywords() @@ -244,16 +252,16 @@ minetest.register_chatcommand("delkeyword",{  	privs = {server=true},  	func = function(name,param)  		if (not param) or param == "" then -			return true, minetest.colorize("#FF0000","ERROR: ").."No keyword supplied" +			return true, newplayer.colorize("#FF0000","ERROR: ").."No keyword supplied"  		end  		for k,v in pairs(newplayer.keywords) do  			if v == param then  				newplayer.keywords[k] = nil  				newplayer.savekeywords() -				return true, "Keyword "..minetest.colorize("#00FFFF",param).." removed" +				return true, "Keyword "..newplayer.colorize("#00FFFF",param).." removed"  			end  		end -		return true, minetest.colorize("#FF0000","ERROR: ").."Keyword "..minetest.colorize("#00FFFF",param).." not found" +		return true, newplayer.colorize("#FF0000","ERROR: ").."Keyword "..newplayer.colorize("#00FFFF",param).." not found"  	end}  ) @@ -269,7 +277,7 @@ minetest.register_chatcommand("spawn",{  				player:setpos(pos)  				return true, "Teleporting to spawn..."  			else -				return true, minetest.colorize("#FF0000","ERROR: ").."The spawn point is not set!" +				return true, newplayer.colorize("#FF0000","ERROR: ").."The spawn point is not set!"  			end  		else  			local pos = minetest.setting_get_pos("spawnpoint_no_interact") @@ -277,7 +285,7 @@ minetest.register_chatcommand("spawn",{  				player:setpos(pos)  				return true, "Teleporting to spawn..."  			else -				return true, minetest.colorize("#FF0000","ERROR: ").."The spawn point is not set!" +				return true, newplayer.colorize("#FF0000","ERROR: ").."The spawn point is not set!"  			end  		end  	end} | 
