Age | Commit message (Expand) | Author |
2012-12-27 | Fix very rare piston bug (needs testing) | Jeija |
2012-12-27 | revamped textures for all pistons, tweaked thickness of piston pusher | Vanessa Ezekowitz |
2012-12-27 | Compatibility with old pistons | Jeija |
2012-12-26 | Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause... | Jeija |
2012-12-23 | Fix sticky piston up | Jeija |
2012-12-12 | Fix sticky piston retraction not working | Jeija |
2012-12-21 | Merge branch 'master' into nextgen | Jeija |
2012-12-19 | hopefully fix http://minetest.net/forum/viewtopic.php?pid=58093#p58093 | Jeija |
2012-12-18 | Same for sticky piston | Jeija |
2012-12-18 | Fix bug reported here: http://bit.ly/VOF35X | Jeija |
2012-12-16 | Use a simpler way of detecting up/down piston placement (thanks Jeija). | Anthony Zhang |
2012-12-16 | Cleanup and improve piston code | Jeija |
2012-12-16 | Merge branch 'master' into nextgen | Jeija |
2012-12-15 | Fix placing while facing diagonally. | Anthony Zhang |
2012-12-15 | Place up/down pistons automatically depending on the player look direction, r... | Anthony Zhang |
2012-12-15 | Upload cleaned up mesecons to nextgen branch | Jeija |
2012-12-09 | Port a lot more (basically everything apart from gates, pistons and extrawire... | Jeija |
2012-11-28 | Simpler piston push/pull method. | Anthony Zhang |
2012-11-27 | Fix a rare piston pushing bug and make piston updating faster. | Anthony Zhang |
2012-11-11 | Use nodeupdate() so things like pushing gravel/sand off a ledge allows it to ... | Anthony Zhang |
2012-10-27 | Use add_node since place_node only works with ItemStacks and can't specify pa... | Anthony Zhang |
2012-10-13 | Further piston improvements, the pistons now delay before retracting and play... | Anthony Zhang |
2012-10-02 | New pistons activation mechanism, fixes many of the issues reported when push... | Anthony Zhang |
2012-10-01 | Fix whitespace, simplify node updating. | Anthony Zhang |
2012-08-30 | Actuator ignored liquid (all) | Jat |
2012-08-13 | Remove piston_up from dead groups | Jeija |
2012-08-13 | Register piston_up and piston_down as effectors | Jeija |
2012-08-13 | New effector system, effectors have to be registered with mesecon:register_ef... | Jeija |
2012-08-12 | HUGE speed improvement | Jeija |
2012-08-11 | change all recipes to use group:mesecon_conductor_craftable | Vanessa Ezekowitz |
2012-08-11 | Mesecons only connect to blocks with group mesecon > 1 | Jeija |
2012-08-10 | did the same for buttons and up/down pistons | Vanessa Ezekowitz |
2012-08-10 | Added "mesecon = 1" to the groups setting for most objects, so that they'll | Vanessa Ezekowitz |
2012-08-10 | Fix sticky piston duplicate bug | Jeija |
2012-08-09 | added pistons up and down | cornernote |
2012-08-08 | Make Pistons use set_node not dig_node (Speed Improvement) | sfan5 |
2012-08-08 | Trigger Block Update when retracting Piston | sfan5 |
2012-08-07 | use normal piston textures on sides of sticky piston plunger. Also fixes | Vanessa Ezekowitz |
2012-07-20 | Fix off-by-one error in piston length calculation and change the node pushing... | Anthony Zhang |
2012-07-20 | Nodebox piston pushers! Fix a few piston bugs such as pistons pushing pistons... | Anthony Zhang |
2012-07-18 | Fix piston duplication bug, simplify piston handling, limit piston push dista... | Anthony Zhang |
2012-06-21 | Use minetest.env:place_node and minetest.env:dig_node to enable usage of the ... | Anthony Zhang |
2012-06-04 | Remove deprecated API functions "register_on_placenode" and "register_on_dign... | Anthony Zhang |
2012-03-25 | Fix Bug: Pistons can now be removed | Jeija |
2012-03-22 | Update nodes for compatibility with digging time groups. | Anthony Zhang |
2012-03-18 | Fix pistons removing entities when it shouldn't | xyzz |
2012-03-05 | Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod... | Jeija |