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authorJeija <norrepli@gmail.com>2012-03-05 19:21:26 +0100
committerJeija <norrepli@gmail.com>2012-03-05 19:21:26 +0100
commit36ae0cc1a54538742f1d1f3709bb2c1840a33539 (patch)
tree2865e2f7240108c0b82e45ef7c2f8e4a833929ba /mesecons_pistons
parentf8ac52c35073875e2ba1872532577c27f9677c3d (diff)
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Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
Diffstat (limited to 'mesecons_pistons')
-rw-r--r--mesecons_pistons/depends.txt3
-rw-r--r--mesecons_pistons/init.lua268
2 files changed, 271 insertions, 0 deletions
diff --git a/mesecons_pistons/depends.txt b/mesecons_pistons/depends.txt
new file mode 100644
index 0000000..a596cf8
--- /dev/null
+++ b/mesecons_pistons/depends.txt
@@ -0,0 +1,3 @@
+mesecons
+mesecons_materials
+mesecons_mvps
diff --git a/mesecons_pistons/init.lua b/mesecons_pistons/init.lua
new file mode 100644
index 0000000..7f4d455
--- /dev/null
+++ b/mesecons_pistons/init.lua
@@ -0,0 +1,268 @@
+--PISTONS
+--registration normal one:
+minetest.register_node("mesecons_pistons:piston_normal", {
+ tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"},
+ material = minetest.digprop_stonelike(0.5),
+ paramtype2="facedir",
+ description="Piston",
+})
+
+minetest.register_craft({
+ output = '"mesecons_pistons:piston_normal" 2',
+ recipe = {
+ {"default:wood", "default:wood", "default:wood"},
+ {"default:cobble", "default:steel_ingot", "default:cobble"},
+ {"default:cobble", "mesecons:mesecon_off", "default:cobble"},
+ }
+})
+
+--registration sticky one:
+minetest.register_node("mesecons_pistons:piston_sticky", {
+ tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"},
+ material = minetest.digprop_stonelike(0.5),
+ paramtype2="facedir",
+ description="Sticky Piston",
+})
+
+minetest.register_craft({
+ output = '"mesecons_pistons:piston_sticky" 1',
+ recipe = {
+ {'"mesecons_materials:glue"'},
+ {'"mesecons_pistons:piston_normal"'},
+ }
+})
+
+-- get push direction normal
+function mesecon:piston_get_direction(pos)
+ local direction = {x=0, y=0, z=0}
+ if OLD_PISTON_DIRECTION==1 then
+ getactivated=0
+ local lpos={x=pos.x, y=pos.y, z=pos.z}
+ local getactivated=0
+ local rules=mesecon:get_rules("piston")
+
+ getactivated=getactivated+mesecon:is_power_on(pos, rules[1].x, rules[1].y, rules[1].z)
+ if getactivated>0 then direction.y=-1 return direction end
+ getactivated=getactivated+mesecon:is_power_on(pos, rules[2].x, rules[2].y, rules[2].z)
+ if getactivated>0 then direction.y=1 return direction end
+ for k=3, 5 do
+ getactivated=getactivated+mesecon:is_power_on(pos, rules[k].x, rules[k].y, rules[k].z)
+ end
+ if getactivated>0 then direction.z=1 return direction end
+
+ for n=6, 8 do
+ getactivated=getactivated+mesecon:is_power_on(pos, rules[n].x, rules[n].y, rules[n].z)
+ end
+
+ if getactivated>0 then direction.z=-1 return direction end
+
+ for j=9, 11 do
+ getactivated=getactivated+mesecon:is_power_on(pos, rules[j].x, rules[j].y, rules[j].z)
+ end
+
+ if getactivated>0 then direction.x=-1 return direction end
+
+ for l=12, 14 do
+ getactivated=getactivated+mesecon:is_power_on(pos, rules[l].x, rules[l].y, rules[l].z)
+ end
+ if getactivated>0 then direction.x=1 return direction end
+ else
+ local node=minetest.env:get_node(pos)
+ if node.param2==3 then
+ return {x=1, y=0, z=0}
+ end
+ if node.param2==2 then
+ return {x=0, y=0, z=1}
+ end
+ if node.param2==1 then
+ return {x=-1, y=0, z=0}
+ end
+ if node.param2==0 then
+ return {x=0, y=0, z=-1}
+ end
+ end
+ return direction
+end
+
+-- get pull/push direction sticky
+function mesecon:sticky_piston_get_direction(pos)
+ if OLD_PISTON_DIRECTION==1 then
+ getactivated=0
+ local direction = {x=0, y=0, z=0}
+ local lpos={x=pos.x, y=pos.y, z=pos.z}
+ local getactivated=0
+ local rules=mesecon:get_rules("piston")
+
+ getactivated=getactivated+mesecon:is_power_off(pos, rules[1].x, rules[1].y, rules[1].z)
+ if getactivated>0 then direction.y=-1 return direction end
+ getactivated=getactivated+mesecon:is_power_off(pos, rules[2].x, rules[2].y, rules[2].z)
+ if getactivated>0 then direction.y=1 return direction end
+
+ for k=3, 5 do
+ getactivated=getactivated+mesecon:is_power_off(pos, rules[k].x, rules[k].y, rules[k].z)
+ end
+ if getactivated>0 then direction.z=1 return direction end
+
+ for n=6, 8 do
+ getactivated=getactivated+mesecon:is_power_off(pos, rules[n].x, rules[n].y, rules[n].z)
+ end
+
+ if getactivated>0 then direction.z=-1 return direction end
+
+ for j=9, 11 do
+ getactivated=getactivated+mesecon:is_power_off(pos, rules[j].x, rules[j].y, rules[j].z)
+ end
+
+ if getactivated>0 then direction.x=-1 return direction end
+
+ for l=12, 14 do
+ getactivated=getactivated+mesecon:is_power_off(pos, rules[l].x, rules[l].y, rules[l].z)
+ end
+ if getactivated>0 then direction.x=1 return direction end
+ else
+ local node=minetest.env:get_node(pos)
+ if node.param2==3 then
+ return {x=1, y=0, z=0}
+ end
+ if node.param2==2 then
+ return {x=0, y=0, z=1}
+ end
+ if node.param2==1 then
+ return {x=-1, y=0, z=0}
+ end
+ if node.param2==0 then
+ return {x=0, y=0, z=-1}
+ end
+ end
+ return direction
+end
+
+-- Push action
+mesecon:register_on_signal_on(function (pos, node)
+ if (node.name=="mesecons_pistons:piston_normal" or node.name=="mesecons_pistons:piston_sticky") then
+ local direction=mesecon:piston_get_direction(pos)
+
+ local checknode={}
+ local checkpos={x=pos.x, y=pos.y, z=pos.z}
+ repeat -- Check if it collides with a stopper
+ checkpos={x=checkpos.x+direction.x, y=checkpos.y+direction.y, z=checkpos.z+direction.z}
+ checknode=minetest.env:get_node(checkpos)
+ if mesecon:is_mvps_stopper(checknode.name) then
+ return
+ end
+ until checknode.name=="air"
+ or checknode.name=="ignore"
+ or checknode.name=="default:water"
+ or checknode.name=="default:water_flowing"
+
+ local obj={}
+ if node.name=="mesecons_pistons:piston_normal" then
+ obj=minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_normal")
+ elseif node.name=="mesecons_pistons:piston_sticky" then
+ obj=minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_sticky")
+ end
+
+ if ENABLE_PISTON_ANIMATION==1 then
+ obj:setvelocity({x=direction.x*4, y=direction.y*4, z=direction.z*4})
+ else
+ obj:moveto({x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}, false)
+ end
+
+ local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
+ local coln = minetest.env:get_node(np)
+
+ or checknode.name=="ignore"
+ or checknode.name=="default:water"
+ or checknode.name=="default:water_flowing"
+
+ if coln.name ~= "air" and coln.name ~="water" then
+ local thisp= {x=np.x, y=np.y, z=np.z}
+ local thisnode=minetest.env:get_node(thisp)
+ local nextnode={}
+ minetest.env:remove_node(thisp)
+ repeat
+ thisp.x=thisp.x+direction.x
+ thisp.y=thisp.y+direction.y
+ thisp.z=thisp.z+direction.z
+ nextnode=minetest.env:get_node(thisp)
+ minetest.env:add_node(thisp, {name=thisnode.name})
+ nodeupdate(thisp)
+ thisnode=nextnode
+ until thisnode.name=="air"
+ or thisnode.name=="ignore"
+ or thisnode.name=="default:water"
+ or thisnode.name=="default:water_flowing"
+ end
+ end
+end)
+
+--Pull action (sticky only)
+mesecon:register_on_signal_off(function (pos, node)
+ if node.name=="mesecons_pistons:piston_sticky" or node.name=="mesecons_pistons:piston_normal" then
+ local objs = minetest.env:get_objects_inside_radius(pos, 2)
+ for k, obj in pairs(objs) do
+ obj:remove()
+ end
+
+ if node.name=="mesecons_pistons:piston_sticky" then
+ local direction=mesecon:sticky_piston_get_direction(pos)
+ local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
+ local coln = minetest.env:get_node(np)
+ if coln.name == "air" or coln.name =="water" then
+ local thisp= {x=np.x+direction.x, y=np.y+direction.y, z=np.z+direction.z}
+ local thisnode=minetest.env:get_node(thisp)
+ if thisnode.name~="air" and thisnode.name~="water" and not mesecon:is_mvps_stopper(thisnode.name) then
+ local newpos={}
+ local oldpos={}
+ minetest.env:add_node(np, {name=thisnode.name})
+ minetest.env:remove_node(thisp)
+ end
+ end
+ end
+ end
+end)
+
+--Piston Animation
+local PISTON_PUSHER_NORMAL={
+ physical = false,
+ visual = "sprite",
+ textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png"},
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+ timer=0,
+}
+
+function PISTON_PUSHER_NORMAL:on_step(dtime)
+ self.timer=self.timer+dtime
+ if self.timer>=0.24 then
+ self.object:setvelocity({x=0, y=0, z=0})
+ end
+end
+
+local PISTON_PUSHER_STICKY={
+ physical = false,
+ visual = "sprite",
+ textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png"},
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+ timer=0,
+}
+
+function PISTON_PUSHER_STICKY:on_step(dtime)
+ self.timer=self.timer+dtime
+ if self.timer>=0.24 then
+ self.object:setvelocity({x=0, y=0, z=0})
+ end
+end
+
+minetest.register_entity("mesecons_pistons:piston_pusher_normal", PISTON_PUSHER_NORMAL)
+minetest.register_entity("mesecons_pistons:piston_pusher_sticky", PISTON_PUSHER_STICKY)
+
+minetest.register_on_dignode(function(pos, node)
+ if node.name=="mesecons_pistons:piston_normal" or node.name=="mesecons_pistons:piston_sticky" then
+ local objs = minetest.env:get_objects_inside_radius(pos, 2)
+ for k, obj in pairs(objs) do
+ obj:remove()
+ end
+ end
+end)