Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-27 | Optimize images (#464) | Hugo Locurcio | |
Recompress losslessly using `optipng` and `advpng` | |||
2018-12-21 | Document inactive block behaviour (#447) | Christopher Head | |
2018-09-09 | Fix vertical movestone textures (#430) | Vitaliy | |
2018-07-23 | Let things fall behind movestones (#421) | Christopher Head | |
* Let things fall behind movestones | |||
2017-11-01 | Set is_ground_content to false (#386) | DS | |
2017-10-18 | MVPS: pull objects (#374) | DS | |
2017-10-08 | Improve movestones (#366) | DS | |
Improve the code and add vertical movestones | |||
2017-10-07 | Handle blasts (#356) | DS | |
2017-03-04 | Change sticky movestone craft recipe | DS | |
It used to be so that you could gain two sticky movestones out of one normal one, this didn't make much sense. | |||
2016-12-04 | Fix crash with movestones | Yutao Yuan | |
2015-11-20 | Major change: Documentation is now included with mesecons, the website just ↵ | Jeija | |
extracts the documentation in a more readable format This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code! Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available by reading the documentation.json file. | |||
2015-10-04 | Remove trailing whitespace | Jeija | |
2015-02-17 | Fix movestones sometimes not starting to move again when they are at the | Jeija | |
end of the wire | |||
2015-02-14 | Rewrite movestones, make them nodes instead of entities | Jeija | |
2014-11-25 | Fix movestone to wire connection looks | Jeija | |
2014-11-22 | Re-implement settings system: | Jeija | |
Settings can now be retrieved by mesecon.setting(<name>, <default>) and can be modified without editing the source code by adding the setting to minetest.conf For instance, you can add mesecon.blinky_plant_interval = 0.5 to minetest.conf in order to increase the blinking speed. Rewrite the blinky plant with nodetimers. Fixes #161 | |||
2014-11-22 | Replace mesecon:<some_function> with mesecon.<some_function> for greater | Jeija | |
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff. | |||
2014-11-22 | Rewrite mesecon wires. This should increase the efficiency and speed of | Jeija | |
large machines. It also makes the wires.lua code easier to understand and more maintainable. In case any other mod depends on mesecon:update_autoconnect, please update it to use mesecon.update_autoconnect. This should also fix some other minor bugs. Please report bugs if this commit creates new ones. This commit changes wire looks and removes some unneccesary textures. | |||
2014-01-10 | Move textures into their mods | ShadowNinja | |
2013-11-30 | Update code to standards of Minetest 0.4.8. | Uberi | |
2013-06-22 | Audit code for possible nil value indexing with unregistered nodes. | Anthony Zhang | |
2013-04-28 | Fix all crafting recipes to use modern style | RealBadAngel | |
2013-04-07 | Round movestone position, don't forget last pull | khonkhortisan | |
2013-04-02 | Make pistons and movestones move objects (push only yet) | Jeija | |
2013-03-16 | Don't forget sticky movestones! | Anthony Zhang | |
2013-03-14 | Lots of bugs in movestones fixed: | Anthony Zhang | |
* Movestones no longer eat nodes when running off the track. * Movestones no longer eat nodes when colliding with an mvps stopper. * Movestones no longer pass through mvps stoppers. * Movestones do not eat nodes when they are suddenly placed in the entity's path. | |||
2013-03-06 | Digging and footstep sounds for everything that needs them! Plus, pushing ↵ | Anthony Zhang | |
buttons, punching switches, and flipping levers all make sounds. | |||
2012-12-26 | Re-write pistons from scratch, propably fixes a lot of bugs and doesn't ↵ | Jeija | |
cause too many new ones. | |||
2012-12-20 | Fix movestone crash bug | Jeija | |
2012-12-09 | Port a lot more (basically everything apart from gates, pistons and ↵ | Jeija | |
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) | |||
2012-08-30 | Actuator ignored liquid (all) | Jat | |
2012-08-20 | Switch from tile_images to tiles = {...} | Jeija | |
2012-08-13 | New effector system, effectors have to be registered with ↵ | Jeija | |
mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) | |||
2012-08-12 | HUGE speed improvement | Jeija | |
2012-08-11 | change all recipes to use group:mesecon_conductor_craftable | Vanessa Ezekowitz | |
fixed deprecated/invalid recipes in lightstones. fixed copy&paste error in one of the delayer textures fixed recipe for player detector to rely on microcontroller instead of old IC | |||
2012-06-23 | Several bugfixes and cleanups for movestones | Jeija | |
2012-06-21 | Use minetest.env:place_node and minetest.env:dig_node to enable usage of the ↵ | Anthony Zhang | |
on_place and on_dig callbacks. | |||
2012-06-16 | Fix crash in sticky movestones (thanks MarkTraceur), cleanup movestoen code ↵ | Anthony Zhang | |
significantly. | |||
2012-06-15 | Fix movestones (thanks MarkTraceur). | Anthony Zhang | |
2012-03-25 | Fix digging time groups (crackly replaced by cracky) | Jeija | |
2012-03-25 | Fix broken digging time groups | Jeija | |
2012-03-22 | Update nodes for compatibility with digging time groups. | Anthony Zhang | |
2012-03-05 | Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵ | Jeija | |
mod into several modules - [BUGGY?] |