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authorJeija <norrepli@gmail.com>2015-02-14 11:54:27 +0100
committerJeija <norrepli@gmail.com>2015-02-14 13:35:50 +0100
commit1df6e5a03bbc4057571a882017009f5e6c54907b (patch)
tree2fd14ecb51956caf85af6da3e01031cca3347650 /mesecons_movestones
parentb7076e635c370493133739a2db7dec584da1026a (diff)
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Rewrite movestones, make them nodes instead of entities
Diffstat (limited to 'mesecons_movestones')
-rw-r--r--mesecons_movestones/init.lua201
1 files changed, 64 insertions, 137 deletions
diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua
index 7790658..2a0b04f 100644
--- a/mesecons_movestones/init.lua
+++ b/mesecons_movestones/init.lua
@@ -9,9 +9,7 @@
-- Pull all blocks in its back
function mesecon.get_movestone_direction(pos)
- getactivated = 0
local lpos
- local getactivated = 0
local rules = {
{x=0, y=1, z=-1},
{x=0, y=0, z=-1},
@@ -55,75 +53,75 @@ function mesecon.get_movestone_direction(pos)
end
end
-minetest.register_node("mesecons_movestones:movestone", {
- tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
- groups = {cracky=3},
- description="Movestone",
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_on = function (pos, node)
- local direction=mesecon.get_movestone_direction(pos)
- if not direction then return end
- minetest.remove_node(pos)
- mesecon.on_dignode(pos, node)
- minetest.add_entity(pos, "mesecons_movestones:movestone_entity")
+function mesecon.register_movestone(name, def, is_sticky)
+ local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
+ local name_active = name.."_active"
+
+ local function movestone_move (pos)
+ if minetest.get_node(pos).name ~= name_active then
+ return
end
- }}
-})
-minetest.register_entity("mesecons_movestones:movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5},
- visual = "cube",
- lastdir = {x=0, y=0, z=0},
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
- end,
-
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
local direction = mesecon.get_movestone_direction(pos)
+ if not direction then return end
+ local frontpos = vector.add(pos, direction)
+ local backpos = vector.subtract(pos, direction)
+ -- ### Step 1: Push nodes in front ###
local maxpush = mesecon.setting("movestone_max_push", 50)
- if not direction then -- no mesecon power
- --push only solid nodes
- local name = minetest.get_node(pos).name
- if name ~= "air" and name ~= "ignore"
- and ((not minetest.registered_nodes[name])
- or minetest.registered_nodes[name].liquidtype == "none") then
- mesecon.mvps_push(pos, self.lastdir, maxpush)
- end
- local nn = {name="mesecons_movestones:movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
+ local maxpull = mesecon.setting("movestone_max_pull", 50)
+ local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, maxpush)
+ if success then
+ mesecon.mvps_process_stack(stack)
+ mesecon.mvps_move_objects(frontpos, direction, oldstack)
+ -- Too large stack/stopper in the way: try again very soon
+ else
+ minetest.after(0.05, movestone_move, pos)
return
end
- local success, stack, oldstack =
- mesecon.mvps_push(pos, direction, maxpush)
- if not success then -- Too large stack/stopper in the way
- local nn = {name="mesecons_movestones:movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
- return
- else
- mesecon.mvps_process_stack (stack)
- mesecon.mvps_move_objects (pos, direction, oldstack)
- self.lastdir = direction
+ -- ### Step 2: Move the movestone ###
+ local node = minetest.get_node(pos)
+ minetest.set_node(frontpos, node)
+ minetest.remove_node(pos)
+ mesecon.on_dignode(pos, node)
+ mesecon.on_placenode(frontpos, node)
+ minetest.after(timer_interval, movestone_move, frontpos)
+
+ -- ### Step 3: If sticky, pull stack behind ###
+ if is_sticky then
+ mesecon.mvps_pull_all(backpos, direction, maxpull)
end
+ end
- self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
- end,
-})
+ def.mesecons = {effector = {
+ action_on = function (pos)
+ if minetest.get_node(pos).name ~= name_active then
+ minetest.set_node(pos, {name = name_active})
+ movestone_move(pos)
+ end
+ end,
+ action_off = function (pos)
+ minetest.set_node(pos, {name = name})
+ end
+ }}
+
+ def.drop = name
+
+ minetest.register_node(name, def)
+
+ -- active node only
+ local def_active = table.copy(def)
+ def_active.groups.not_in_creative_inventory = 1
+ minetest.register_node(name_active, def_active)
+end
+
+mesecon.register_movestone("mesecons_movestones:movestone", {
+ tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
+ groups = {cracky=3},
+ description="Movestone",
+ sounds = default.node_sound_stone_defaults()
+}, false)
minetest.register_craft({
output = "mesecons_movestones:movestone 2",
@@ -134,28 +132,14 @@ minetest.register_craft({
}
})
-
-
-- STICKY_MOVESTONE
-
-minetest.register_node("mesecons_movestones:sticky_movestone", {
+mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
groups = {cracky=3},
description="Sticky Movestone",
sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_on = function (pos, node)
- local direction=mesecon.get_movestone_direction(pos)
- if not direction then return end
- minetest.remove_node(pos)
- mesecon.on_dignode(pos, node)
- minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
- end
- }}
-})
+}, true)
minetest.register_craft({
output = "mesecons_movestones:sticky_movestone 2",
@@ -164,63 +148,6 @@ minetest.register_craft({
}
})
-minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
- collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
- visual = "cube",
- lastdir = {x=0, y=0, z=0},
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
- end,
-
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
- local direction = mesecon.get_movestone_direction(pos)
-
- if not direction then -- no mesecon power
- --push only solid nodes
- local name = minetest.get_node(pos).name
- if name ~= "air" and name ~= "ignore"
- and ((not minetest.registered_nodes[name])
- or minetest.registered_nodes[name].liquidtype == "none") then
- mesecon.mvps_push(pos, self.lastdir,
- mesecon.setting("movestone_max_push", 50))
- --STICKY
- mesecon.mvps_pull_all(pos, self.lastdir)
- end
- local nn = {name="mesecons_movestones:sticky_movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
- return
- end
-
- local success, stack, oldstack =
- mesecon.mvps_push(pos, direction, mesecon.setting("movestone_max_push", 50))
- if not success then -- Too large stack/stopper in the way
- local nn = {name="mesecons_movestones:sticky_movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
- return
- else
- mesecon.mvps_process_stack (stack)
- mesecon.mvps_move_objects (pos, direction, oldstack)
- self.lastdir = direction
- end
-
- self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
-
- --STICKY
- mesecon.mvps_pull_all(pos, direction)
- end,
-})
-
-
-mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity")
-mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")
+-- Don't allow pushing movestones while they're active
+mesecon.register_mvps_stopper("mesecons_movestones:movestone_active")
+mesecon.register_mvps_stopper("mesecons_movestones:sticky_movestone_active")