summaryrefslogtreecommitdiff
path: root/mesecons_movestones
diff options
context:
space:
mode:
authorJeija <norrepli@gmail.com>2012-03-05 19:21:26 +0100
committerJeija <norrepli@gmail.com>2012-03-05 19:21:26 +0100
commit36ae0cc1a54538742f1d1f3709bb2c1840a33539 (patch)
tree2865e2f7240108c0b82e45ef7c2f8e4a833929ba /mesecons_movestones
parentf8ac52c35073875e2ba1872532577c27f9677c3d (diff)
downloadmesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar
mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar.gz
mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar.bz2
mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar.xz
mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.zip
Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
Diffstat (limited to 'mesecons_movestones')
-rw-r--r--mesecons_movestones/depends.txt3
-rw-r--r--mesecons_movestones/init.lua270
2 files changed, 273 insertions, 0 deletions
diff --git a/mesecons_movestones/depends.txt b/mesecons_movestones/depends.txt
new file mode 100644
index 0000000..a596cf8
--- /dev/null
+++ b/mesecons_movestones/depends.txt
@@ -0,0 +1,3 @@
+mesecons
+mesecons_materials
+mesecons_mvps
diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua
new file mode 100644
index 0000000..fb07300
--- /dev/null
+++ b/mesecons_movestones/init.lua
@@ -0,0 +1,270 @@
+-- MOVESTONE
+
+function mesecon:get_movestone_direction(pos)
+ getactivated=0
+ local direction = {x=0, y=0, z=0}
+ local lpos={x=pos.x, y=pos.y, z=pos.z}
+
+ local getactivated=0
+ local rules=mesecon:get_rules("movestone")
+
+ lpos.x=pos.x+0.499
+
+ for k=1, 3 do
+ getactivated=getactivated+mesecon:is_power_on(lpos, rules[k].x, rules[k].y, rules[k].z)
+ end
+ if getactivated>0 then direction.x=-1 return direction end
+ lpos=pos
+ lpos.x=pos.x-0.499
+
+ for n=4, 6 do
+ getactivated=getactivated+mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z)
+ end
+
+ if getactivated>0 then direction.x=1 return direction end
+ lpos=pos
+ lpos.z=pos.z+0.499
+
+ for j=7, 9 do
+ getactivated=getactivated+mesecon:is_power_on(lpos, rules[j].x, rules[j].y, rules[j].z)
+ end
+
+ if getactivated>0 then direction.z=-1 return direction end
+ lpos=pos
+ lpos.z=pos.z-0.499
+
+ for l=10, 12 do
+ getactivated=getactivated+mesecon:is_power_on(lpos, rules[l].x, rules[l].y, rules[l].z)
+ end
+ if getactivated>0 then direction.z=1 return direction end
+ return direction
+end
+
+minetest.register_node("mesecons_movestones:movestone", {
+ tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
+ paramtype2 = "facedir",
+ legacy_facedir_simple = true,
+ material = minetest.digprop_stonelike(0.8),
+ description="Movestone",
+})
+
+minetest.register_entity("mesecons_movestones:movestone_entity", {
+ physical = false,
+ visual = "sprite",
+ textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+ --on_activate = function(self, staticdata)
+ --self.object:setsprite({x=0,y=0}, 1, 0, true)
+ --self.object:setvelocity({x=-3, y=0, z=0})
+ --end,
+
+ on_punch = function(self, hitter)
+ self.object:remove()
+ hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
+ end,
+
+ on_step = function(self, dtime)
+ local pos = self.object:getpos()
+ local colp = pos
+ local velocity={}
+ local direction=mesecon:get_movestone_direction(colp)
+
+ --colp.x=colp.x-(direction.x/2.01)
+ --colp.y=colp.y-direction.y
+ --colp.z=colp.z-(direction.z/2.01)
+
+ if (direction.x==0 and direction.y==0 and direction.z==0)
+ or (minetest.env:get_node_or_nil(pos).name ~="air"
+ and minetest.env:get_node_or_nil(pos).name ~= nil) then
+ minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
+ self.object:remove()
+ return
+ end
+ --if not mesecon:check_if_turnon(colp) then
+ -- minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
+ -- self.object:remove()
+ -- return
+ --end
+
+ velocity.x=direction.x*3
+ velocity.y=direction.y*3
+ velocity.z=direction.z*3
+
+ self.object:setvelocity(velocity)
+
+ local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
+ local coln = minetest.env:get_node(np)
+ if coln.name ~= "air" and coln.name ~="water" then
+ local thisp= {x=pos.x, y=pos.y, z=pos.z}
+ local thisnode=minetest.env:get_node(thisp)
+ local nextnode={}
+ minetest.env:remove_node(thisp)
+ repeat
+ thisp.x=thisp.x+direction.x
+ thisp.y=thisp.y+direction.y
+ thisp.z=thisp.z+direction.z
+ nextnode=minetest.env:get_node(thisp)
+ minetest.env:add_node(thisp, {name=thisnode.name})
+ nodeupdate(thisp)
+ thisnode=nextnode
+ until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
+ end
+ end
+})
+
+minetest.register_craft({
+ output = '"mesecons_movestones:movestone" 2',
+ recipe = {
+ {'"default:stone"', '"default:stone"', '"default:stone"'},
+ {'"mesecons:mesecon_off"', '"mesecons:mesecon_off"', '"mesecons:mesecon_off"'},
+ {'"default:stone"', '"default:stone"', '"default:stone"'},
+ }
+})
+
+
+mesecon:register_on_signal_on(function (pos, node)
+ if node.name=="mesecons_movestones:movestone" then
+ local direction=mesecon:get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
+ local checknode={}
+ local collpos={x=pos.x, y=pos.y, z=pos.z}
+ repeat -- Check if it collides with a stopper
+ collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
+ checknode=minetest.env:get_node(collpos)
+ if mesecon:is_mvps_stopper(checknode.name) then
+ return
+ end
+ until checknode.name=="air"
+ or checknode.name=="ignore"
+ or checknode.name=="default:water"
+ or checknode.name=="default:water_flowing"
+ minetest.env:remove_node(pos)
+ nodeupdate(pos)
+ minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
+ end
+end)
+
+
+
+-- STICKY_MOVESTONE
+
+minetest.register_node("mesecons_movestones:sticky_movestone", {
+ tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
+ inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
+ paramtype2 = "facedir",
+ legacy_facedir_simple = true,
+ material = minetest.digprop_stonelike(0.8),
+ description="Sticky Movestone",
+})
+
+minetest.register_craft({
+ output = '"mesecons_movestones:sticky_movestone" 2',
+ recipe = {
+ {'"mesecons_materials:glue"', '"mesecons_movestones:movestone"', '"mesecons_materials:glue"'},
+ }
+})
+
+minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
+ physical = false,
+ visual = "sprite",
+ textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+
+ on_punch = function(self, hitter)
+ self.object:remove()
+ hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
+ end,
+
+ on_step = function(self, dtime)
+ local pos = self.object:getpos()
+ local colp = pos
+ local direction=mesecon:get_movestone_direction(colp)
+ local velocity={x=direction.x*3, y=direction.y*3, z=direction.z*3}
+
+ self.object:setvelocity(velocity)
+
+ local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
+ local coln = minetest.env:get_node(np)
+ if coln.name ~= "air" and coln.name ~="water" then
+ local thisp= {x=pos.x, y=pos.y, z=pos.z}
+ local thisnode=minetest.env:get_node(thisp)
+ local nextnode={}
+ minetest.env:remove_node(thisp)
+ repeat
+ thisp.x=thisp.x+direction.x
+ thisp.y=thisp.y+direction.y
+ thisp.z=thisp.z+direction.z
+ nextnode=minetest.env:get_node(thisp)
+ minetest.env:add_node(thisp, {name=thisnode.name})
+ nodeupdate(thisp)
+ thisnode=nextnode
+ until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
+ end
+
+ --STICKY:
+ local np1 = {x=pos.x-direction.x*0.5, y=pos.y-direction.y*0.5, z=pos.z-direction.z*0.5} -- 1 away
+ local coln1 = minetest.env:get_node(np1)
+ local np2 = {x=pos.x-direction.x*1.5, y=pos.y-direction.y*1.5, z=pos.z-direction.z*1.5} -- 2 away
+ local coln2 = minetest.env:get_node(np2)
+
+ if (coln1.name == "air" or coln1.name =="water") and (coln2.name~="air" and coln2.name ~= water) then
+ thisp= np2
+ local newpos={}
+ local oldpos={}
+ repeat
+ newpos.x=thisp.x+direction.x
+ newpos.y=thisp.y+direction.y
+ newpos.z=thisp.z+direction.z
+ minetest.env:add_node(newpos, {name=minetest.env:get_node(thisp).name})
+ nodeupdate(newpos)
+ oldpos={x=thisp.x, y=thisp.y, z=thisp.z}
+ thisp.x=thisp.x-direction.x
+ thisp.y=thisp.y-direction.y
+ thisp.z=thisp.z-direction.z
+ until minetest.env:get_node(thisp).name=="air" or minetest.env:get_node(thisp).name=="ignore" or minetest.env:get_node(thisp).name=="default:water" or minetest.env:get_node(thisp).name=="default:water_flowing"
+ minetest.env:remove_node(oldpos)
+ end
+
+ if (direction.x==0 and direction.y==0 and direction.z==0) then
+ --or (minetest.env:get_node_or_nil(pos).name ~="air"
+ --and minetest.env:get_node_or_nil(pos).name ~= nil) then
+ minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
+ self.object:remove()
+ return
+ end
+ end
+})
+
+mesecon:register_on_signal_on(function (pos, node)
+ if node.name=="mesecons_movestones:sticky_movestone" then
+ local direction=mesecon:get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
+ local checknode={}
+ local collpos={x=pos.x, y=pos.y, z=pos.z}
+ repeat -- Check if it collides with a stopper
+ collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
+ checknode=minetest.env:get_node(collpos)
+ if mesecon:is_mvps_stopper(checknode.name) then
+ return
+ end
+ until checknode.name=="air"
+ or checknode.name=="ignore"
+ or checknode.name=="default:water"
+ or checknode.name=="default:water_flowing"
+ repeat -- Check if it collides with a stopper (pull direction)
+ collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z}
+ checknode=minetest.env:get_node(collpos)
+ if mesecon:is_mvps_stopper(checknode.name) then
+ return
+ end
+ until checknode.name=="air"
+ or checknode.name=="ignore"
+ or checknode.name=="default:water"
+ or checknode.name=="default:water_flowing"
+
+ minetest.env:remove_node(pos)
+ nodeupdate(pos)
+ minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
+ end
+end)
+