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| author | Jeija <norrepli@gmail.com> | 2012-03-05 19:21:26 +0100 | 
|---|---|---|
| committer | Jeija <norrepli@gmail.com> | 2012-03-05 19:21:26 +0100 | 
| commit | 36ae0cc1a54538742f1d1f3709bb2c1840a33539 (patch) | |
| tree | 2865e2f7240108c0b82e45ef7c2f8e4a833929ba /mesecons_movestones | |
| parent | f8ac52c35073875e2ba1872532577c27f9677c3d (diff) | |
| download | mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar.gz mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar.bz2 mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.tar.xz mesecons-36ae0cc1a54538742f1d1f3709bb2c1840a33539.zip  | |
Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
Diffstat (limited to 'mesecons_movestones')
| -rw-r--r-- | mesecons_movestones/depends.txt | 3 | ||||
| -rw-r--r-- | mesecons_movestones/init.lua | 270 | 
2 files changed, 273 insertions, 0 deletions
diff --git a/mesecons_movestones/depends.txt b/mesecons_movestones/depends.txt new file mode 100644 index 0000000..a596cf8 --- /dev/null +++ b/mesecons_movestones/depends.txt @@ -0,0 +1,3 @@ +mesecons +mesecons_materials +mesecons_mvps diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua new file mode 100644 index 0000000..fb07300 --- /dev/null +++ b/mesecons_movestones/init.lua @@ -0,0 +1,270 @@ +-- MOVESTONE + +function mesecon:get_movestone_direction(pos) +	getactivated=0 +	local direction = {x=0, y=0, z=0} +	local lpos={x=pos.x, y=pos.y, z=pos.z} + +	local getactivated=0 +	local rules=mesecon:get_rules("movestone") + +	lpos.x=pos.x+0.499 + +	for k=1, 3 do +		getactivated=getactivated+mesecon:is_power_on(lpos, rules[k].x, rules[k].y, rules[k].z) +	end +	if getactivated>0 then direction.x=-1 return direction end +	lpos=pos +	lpos.x=pos.x-0.499 + +	for n=4, 6 do +		getactivated=getactivated+mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) +	end + +	if getactivated>0 then direction.x=1 return direction end +	lpos=pos +	lpos.z=pos.z+0.499 + +	for j=7, 9 do +		getactivated=getactivated+mesecon:is_power_on(lpos, rules[j].x, rules[j].y, rules[j].z) +	end + +	if getactivated>0 then direction.z=-1 return direction end +	lpos=pos +	lpos.z=pos.z-0.499 + +	for l=10, 12 do +		getactivated=getactivated+mesecon:is_power_on(lpos, rules[l].x, rules[l].y, rules[l].z) +	end +	if getactivated>0 then direction.z=1 return direction end +	return direction +end + +minetest.register_node("mesecons_movestones:movestone", { +	tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, +	paramtype2 = "facedir", +	legacy_facedir_simple = true, +	material = minetest.digprop_stonelike(0.8), +    	description="Movestone", +}) + +minetest.register_entity("mesecons_movestones:movestone_entity", { +	physical = false, +	visual = "sprite", +	textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, +	collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, +	visual = "cube", +	--on_activate = function(self, staticdata) +		--self.object:setsprite({x=0,y=0}, 1, 0, true) +		--self.object:setvelocity({x=-3, y=0, z=0}) +	--end, + +	on_punch = function(self, hitter) +		self.object:remove() +		hitter:get_inventory():add_item("main", "mesecons_movestones:movestone") +	end, + +	on_step = function(self, dtime) +		local pos = self.object:getpos() +		local colp = pos +		local velocity={} +		local direction=mesecon:get_movestone_direction(colp) + +		--colp.x=colp.x-(direction.x/2.01) +		--colp.y=colp.y-direction.y +		--colp.z=colp.z-(direction.z/2.01) + +		if (direction.x==0 and direction.y==0 and direction.z==0) +		or (minetest.env:get_node_or_nil(pos).name ~="air"  +		and minetest.env:get_node_or_nil(pos).name ~= nil) then +			minetest.env:add_node(pos, {name="mesecons_movestones:movestone"}) +			self.object:remove() +			return		 +		end  +		--if not mesecon:check_if_turnon(colp) then +		--	minetest.env:add_node(pos, {name="mesecons_movestones:movestone"}) +		--	self.object:remove() +		--	return +		--end + +		velocity.x=direction.x*3 +		velocity.y=direction.y*3 +		velocity.z=direction.z*3 + +		self.object:setvelocity(velocity) + +		local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}	 +		local coln = minetest.env:get_node(np) +		if coln.name ~= "air" and coln.name ~="water" then +			local thisp= {x=pos.x, y=pos.y, z=pos.z} +			local thisnode=minetest.env:get_node(thisp) +			local nextnode={} +			minetest.env:remove_node(thisp) +			repeat +				thisp.x=thisp.x+direction.x +				thisp.y=thisp.y+direction.y +				thisp.z=thisp.z+direction.z +				nextnode=minetest.env:get_node(thisp) +				minetest.env:add_node(thisp, {name=thisnode.name}) +				nodeupdate(thisp) +				thisnode=nextnode +			until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing" +		end +	end +}) + +minetest.register_craft({ +	output = '"mesecons_movestones:movestone" 2', +	recipe = { +		{'"default:stone"', '"default:stone"', '"default:stone"'}, +		{'"mesecons:mesecon_off"', '"mesecons:mesecon_off"', '"mesecons:mesecon_off"'}, +		{'"default:stone"', '"default:stone"', '"default:stone"'}, +	} +}) + + +mesecon:register_on_signal_on(function (pos, node) +	if node.name=="mesecons_movestones:movestone" then +		local direction=mesecon:get_movestone_direction({x=pos.x, y=pos.y, z=pos.z}) +		local checknode={} +		local collpos={x=pos.x, y=pos.y, z=pos.z} +		repeat -- Check if it collides with a stopper +			collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z} +			checknode=minetest.env:get_node(collpos) +			if mesecon:is_mvps_stopper(checknode.name) then  +				return  +			end +		until checknode.name=="air" +		or checknode.name=="ignore"  +		or checknode.name=="default:water"  +		or checknode.name=="default:water_flowing"  +		minetest.env:remove_node(pos) +		nodeupdate(pos) +		minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity") +	end +end) + + + +-- STICKY_MOVESTONE + +minetest.register_node("mesecons_movestones:sticky_movestone", { +	tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, +	inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"), +	paramtype2 = "facedir", +	legacy_facedir_simple = true, +	material = minetest.digprop_stonelike(0.8), +    	description="Sticky Movestone", +}) + +minetest.register_craft({ +	output = '"mesecons_movestones:sticky_movestone" 2', +	recipe = { +		{'"mesecons_materials:glue"', '"mesecons_movestones:movestone"', '"mesecons_materials:glue"'}, +	} +}) + +minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { +	physical = false, +	visual = "sprite", +	textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, +	collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, +	visual = "cube", + +	on_punch = function(self, hitter) +		self.object:remove() +		hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone') +	end, + +	on_step = function(self, dtime) +		local pos = self.object:getpos() +		local colp = pos +		local direction=mesecon:get_movestone_direction(colp) +		local velocity={x=direction.x*3, y=direction.y*3, z=direction.z*3} + +		self.object:setvelocity(velocity) + +		local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}	 +		local coln = minetest.env:get_node(np) +		if coln.name ~= "air" and coln.name ~="water" then +			local thisp= {x=pos.x, y=pos.y, z=pos.z} +			local thisnode=minetest.env:get_node(thisp) +			local nextnode={} +			minetest.env:remove_node(thisp) +			repeat +				thisp.x=thisp.x+direction.x +				thisp.y=thisp.y+direction.y +				thisp.z=thisp.z+direction.z +				nextnode=minetest.env:get_node(thisp) +				minetest.env:add_node(thisp, {name=thisnode.name}) +				nodeupdate(thisp) +				thisnode=nextnode +			until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing" +		end + +		--STICKY: +		local np1 = {x=pos.x-direction.x*0.5, y=pos.y-direction.y*0.5, z=pos.z-direction.z*0.5} -- 1 away +		local coln1 = minetest.env:get_node(np1) +		local np2 = {x=pos.x-direction.x*1.5, y=pos.y-direction.y*1.5, z=pos.z-direction.z*1.5} -- 2 away +		local coln2 = minetest.env:get_node(np2) + +		if (coln1.name == "air" or coln1.name =="water") and (coln2.name~="air" and coln2.name ~= water) then +			thisp= np2 +			local newpos={} +			local oldpos={} +			repeat +				newpos.x=thisp.x+direction.x +				newpos.y=thisp.y+direction.y +				newpos.z=thisp.z+direction.z +				minetest.env:add_node(newpos, {name=minetest.env:get_node(thisp).name}) +				nodeupdate(newpos) +				oldpos={x=thisp.x, y=thisp.y, z=thisp.z} +				thisp.x=thisp.x-direction.x +				thisp.y=thisp.y-direction.y +				thisp.z=thisp.z-direction.z +			until minetest.env:get_node(thisp).name=="air" or minetest.env:get_node(thisp).name=="ignore" or minetest.env:get_node(thisp).name=="default:water" or minetest.env:get_node(thisp).name=="default:water_flowing" +			minetest.env:remove_node(oldpos) +		end + +		if (direction.x==0 and direction.y==0 and direction.z==0) then +		--or (minetest.env:get_node_or_nil(pos).name ~="air"  +		--and minetest.env:get_node_or_nil(pos).name ~= nil) then +			minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"}) +			self.object:remove() +			return		 +		end  +	end +}) + +mesecon:register_on_signal_on(function (pos, node) +	if node.name=="mesecons_movestones:sticky_movestone" then +		local direction=mesecon:get_movestone_direction({x=pos.x, y=pos.y, z=pos.z}) +		local checknode={} +		local collpos={x=pos.x, y=pos.y, z=pos.z} +		repeat -- Check if it collides with a stopper +			collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z} +			checknode=minetest.env:get_node(collpos) +			if mesecon:is_mvps_stopper(checknode.name) then  +				return  +			end +		until checknode.name=="air" +		or checknode.name=="ignore"  +		or checknode.name=="default:water"  +		or checknode.name=="default:water_flowing"  +		repeat -- Check if it collides with a stopper (pull direction) +			collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z} +			checknode=minetest.env:get_node(collpos) +			if mesecon:is_mvps_stopper(checknode.name) then +				return  +			end +		until checknode.name=="air" +		or checknode.name=="ignore"  +		or checknode.name=="default:water"  +		or checknode.name=="default:water_flowing"  + +		minetest.env:remove_node(pos) +		nodeupdate(pos) +		minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity") +	end +end) +  | 
