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authorJeija <norrepli@gmail.com>2012-08-16 21:24:06 +0200
committerJeija <norrepli@gmail.com>2012-08-16 21:24:06 +0200
commit78fdedc880f33f740d7dbaee3c23ca34c0b397da (patch)
tree1e3cd1890991ab0c2dc6de4461a087b6f651d43c /mesecons/internal.lua
parente74bb1ce75c7f83b5a40e866a1ecf8fbc6478c66 (diff)
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Add conductor rules, add demo isolated mesecons to proof that it works
Diffstat (limited to 'mesecons/internal.lua')
-rw-r--r--mesecons/internal.lua323
1 files changed, 182 insertions, 141 deletions
diff --git a/mesecons/internal.lua b/mesecons/internal.lua
index ccc7844..ebd9511 100644
--- a/mesecons/internal.lua
+++ b/mesecons/internal.lua
@@ -98,47 +98,6 @@ function mesecon:effector_get_input_rules(node)
end
end
--- Helpers for nodeboxlike mesecons
-function mesecon:receptor_outputs (cpos, rpos) --cpos = conductor pos, rpos = receptor pos
- local rnode = minetest.env:get_node (rpos)
- local rules = mesecon:receptor_get_rules (rnode)
- if rules == nil then return false end
-
- local i = 1
- while rules[i] ~= nil do
- if rpos.x + rules[i].x == cpos.x
- and rpos.y + rules[i].y == cpos.y
- and rpos.z + rules[i].z == cpos.z then
- return true
- end
- i = i + 1
- end
-
- return false
-end
-
-function mesecon:effector_inputs (srcpos, destpos)
- local destnode = minetest.env:get_node (destpos)
- local rules = mesecon:effector_get_input_rules (destnode)
- if rules == nil then return false end
-
- local i = 1
- while rules[i] ~= nil do
- if destpos.x + rules[i].x == srcpos.x
- and destpos.y + rules[i].y == srcpos.y
- and destpos.z + rules[i].z == srcpos.z then
- return true
- end
- i = i + 1
- end
-
- return false
-end
-
-function mesecon:node_connects(cpos, rpos) --cpos = conductor pos, rpos = receptor pos
- return mesecon:receptor_outputs (cpos, rpos) or mesecon:effector_inputs (cpos, rpos)
-end
-
--Signals
function mesecon:activate(pos)
@@ -177,7 +136,7 @@ end
--Rules
function mesecon:add_rules(name, rules)
- local i=0
+ local i = 1
while mesecon.rules[i]~=nil do
i=i+1
end
@@ -187,7 +146,7 @@ function mesecon:add_rules(name, rules)
end
function mesecon:get_rules(name)
- local i=0
+ local i = 1
while mesecon.rules[i]~=nil do
if mesecon.rules[i].name==name then
return mesecon.rules[i].rules
@@ -199,10 +158,10 @@ end
--Conductor system stuff
function mesecon:get_conductor_on(offstate)
- local i=0
+ local i = 1
while mesecon.conductors[i]~=nil do
- if mesecon.conductors[i].off==offstate then
- return mesecon.conductors[i].on
+ if mesecon.conductors[i].offstate == offstate then
+ return mesecon.conductors[i].onstate
end
i=i+1
end
@@ -210,10 +169,10 @@ function mesecon:get_conductor_on(offstate)
end
function mesecon:get_conductor_off(onstate)
- local i=0
+ local i = 1
while mesecon.conductors[i]~=nil do
- if mesecon.conductors[i].on==onstate then
- return mesecon.conductors[i].off
+ if mesecon.conductors[i].onstate == onstate then
+ return mesecon.conductors[i].offstate
end
i=i+1
end
@@ -221,9 +180,9 @@ function mesecon:get_conductor_off(onstate)
end
function mesecon:is_conductor_on(name)
- local i=0
+ local i = 1
while mesecon.conductors[i]~=nil do
- if mesecon.conductors[i].on==name then
+ if mesecon.conductors[i].onstate == name then
return true
end
i=i+1
@@ -232,9 +191,9 @@ function mesecon:is_conductor_on(name)
end
function mesecon:is_conductor_off(name)
- local i=0
+ local i = 1
while mesecon.conductors[i]~=nil do
- if mesecon.conductors[i].off==name then
+ if mesecon.conductors[i].offstate == name then
return true
end
i=i+1
@@ -242,6 +201,26 @@ function mesecon:is_conductor_off(name)
return false
end
+function mesecon:is_conductor(name)
+ return mesecon:is_conductor_on(name) or mesecon:is_conductor_off(name)
+end
+
+function mesecon:conductor_get_rules(node)
+ local i = 1
+ while mesecon.conductors[i] ~= nil do
+ if mesecon.conductors[i].onstate == node.name
+ or mesecon.conductors[i].offstate == node.name then
+ if mesecon.conductors[i].get_rules ~= nil then
+ return mesecon.conductors[i].get_rules(node.param2)
+ else
+ return mesecon.conductors[i].rules
+ end
+ end
+ i = i + 1
+ end
+end
+
+--
function mesecon:is_power_on(pos)
local node = minetest.env:get_node(pos)
if mesecon:is_conductor_on(node.name) or mesecon:is_receptor_node(node.name) then
@@ -258,12 +237,12 @@ function mesecon:is_power_off(pos)
return false
end
-function mesecon:turnon(pos, sourcepos)
+function mesecon:turnon(pos)
local node = minetest.env:get_node(pos)
- local rules = mesecon:get_rules("default") --TODO: Use rules of conductor
local i = 1
if mesecon:is_conductor_off(node.name) then
+ local rules = mesecon:conductor_get_rules(node)
minetest.env:add_node(pos, {name=mesecon:get_conductor_on(node.name)})
while rules[i]~=nil do
@@ -271,150 +250,210 @@ function mesecon:turnon(pos, sourcepos)
np.x = pos.x + rules[i].x
np.y = pos.y + rules[i].y
np.z = pos.z + rules[i].z
-
- mesecon:turnon(np, pos)
+
+ if mesecon:rules_link(pos, np) then
+ mesecon:turnon(np)
+ end
i=i+1
end
end
if mesecon:is_effector(node.name) then
- if mesecon:effector_inputs(sourcepos, pos) then
- mesecon:changesignal(pos)
- if mesecon:is_effector_off(node.name) then mesecon:activate(pos) end
- end
+ mesecon:changesignal(pos)
+ if mesecon:is_effector_off(node.name) then mesecon:activate(pos) end
end
end
-function mesecon:turnoff(pos, sourcepos)
+function mesecon:turnoff(pos) --receptor rules used because output could have been dug
local node = minetest.env:get_node(pos)
- rules = mesecon:get_rules("default") --TODO: Use rules of conductor
local i = 1
+ local rules
if mesecon:is_conductor_on(node.name) then
+ rules = mesecon:conductor_get_rules(node)
+
minetest.env:add_node(pos, {name=mesecon:get_conductor_off(node.name)})
while rules[i]~=nil do
- local np = {}
- np.x = pos.x + rules[i].x
- np.y = pos.y + rules[i].y
- np.z = pos.z + rules[i].z
+ local np = {
+ x = pos.x + rules[i].x,
+ y = pos.y + rules[i].y,
+ z = pos.z + rules[i].z,}
+
+ if mesecon:rules_link(pos, np) then
+ mesecon:turnoff(np)
+ end
- mesecon:turnoff(np, pos)
i = i + 1
end
end
if mesecon:is_effector(node.name) then
- if mesecon:effector_inputs(sourcepos, pos) then
- mesecon:changesignal(pos)
- if mesecon:is_effector_on(node.name) and not mesecon:is_powered(pos) then mesecon:deactivate(pos) end
- end
+ mesecon:changesignal(pos)
+ if mesecon:is_effector_on(node.name) and not mesecon:is_powered(pos) then mesecon:deactivate(pos) end
end
end
function mesecon:connected_to_pw_src(pos, checked)
- if checked == nil then
- checked = {}
- end
- local connected
- local i = 1
-
- while checked[i] ~= nil do --find out if node has already been checked
- if compare_pos(checked[i], pos) then
+ local c = 1
+ if checked == nil then checked = {} end
+ while checked[c] ~= nil do --find out if node has already been checked (to prevent from endless loop)
+ if compare_pos(checked[c], pos) then
return false, checked
end
- i = i + 1
+ c = c + 1
end
-
- checked[i] = {x=pos.x, y=pos.y, z=pos.z} --add current node to checked
+ checked[c] = {x=pos.x, y=pos.y, z=pos.z} --add current node to checked
local node = minetest.env:get_node_or_nil(pos)
if node == nil then return false, checked end
+ if not mesecon:is_conductor(node.name) then return false, checked end
- if mesecon:is_conductor_on(node.name) or mesecon:is_conductor_off(node.name) then
- if mesecon:is_powered_by_receptor(pos) then --return if conductor is powered
- return true, checked
- end
+ if mesecon:is_powered_by_receptor(pos) then --return if conductor is powered
+ return true, checked
+ end
- local rules = mesecon:get_rules("default") --TODO: Use conductor specific rules
- local i = 1
- while rules[i] ~= nil do
- local np = {}
- np.x = pos.x + rules[i].x
- np.y = pos.y + rules[i].y
- np.z = pos.z + rules[i].z
+ --Check if conductors around are connected
+ local connected
+ local rules = mesecon:conductor_get_rules(node)
+
+ local i = 1
+ while rules[i] ~= nil do
+ local np = {}
+ np.x = pos.x + rules[i].x
+ np.y = pos.y + rules[i].y
+ np.z = pos.z + rules[i].z
+ if mesecon:rules_link(pos, np) then
connected, checked = mesecon:connected_to_pw_src(np, checked)
if connected then
return true
end
- i=i+1
end
+ i=i+1
end
return false, checked
end
-function mesecon:is_powered_by_receptor(pos)
- local rcpt
- local rcpt_pos = {}
- local rcpt_checked = {} --using a checked array speeds this up
- local i = 1
- local j = 1
+function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug)
local k = 1
- local rules
- local pos_checked = false
+ local l = 1
- while mesecon.rules[i]~=nil do
- local j=1
- while mesecon.rules[i].rules[j]~=nil do
- rcpt_pos = {
- x = pos.x-mesecon.rules[i].rules[j].x,
- y = pos.y-mesecon.rules[i].rules[j].y,
- z = pos.z-mesecon.rules[i].rules[j].z}
-
- k = 1
- pos_checked = false
- while rcpt_checked[k] ~= nil do
- if compare_pos(rcpt_checked[k], rcpt_pos) then
- pos_checked = true
- end
- k = k + 1
- end
+ local outputnode = minetest.env:get_node(output)
+ local inputnode = minetest.env:get_node(input)
+
+ local outputrules = dug_outputrules
+ local inputrules
+
+ if outputrules == nil then
+ if mesecon:is_conductor(outputnode.name) then
+ outputrules = mesecon:conductor_get_rules(outputnode)
+ elseif mesecon:is_receptor_node(outputnode.name) or mesecon:is_receptor_node_off(outputnode.name) then
+ outputrules = mesecon:receptor_get_rules(outputnode)
+ else
+ return false
+ end
+ end
- if not pos_checked then
- table.insert(rcpt_checked, rcpt_pos)
- rcpt = minetest.env:get_node(rcpt_pos)
-
- if mesecon:is_receptor_node(rcpt.name) then
- rules = mesecon:receptor_get_rules(rcpt)
- j = 1
- while rules[j] ~= nil do
- if rcpt_pos.x + rules[j].x == pos.x
- and rcpt_pos.y + rules[j].y == pos.y
- and rcpt_pos.z + rules[j].z == pos.z then
- return true
- end
- j=j+1
- end
+ if mesecon:is_conductor(inputnode.name) then
+ inputrules = mesecon:conductor_get_rules(inputnode)
+ elseif mesecon:is_effector(inputnode.name) then
+ inputrules = mesecon:effector_get_input_rules(inputnode)
+ else
+ return false
+ end
+
+
+ while outputrules[k] ~= nil do
+ if outputrules[k].x + output.x == input.x
+ and outputrules[k].y + output.y == input.y
+ and outputrules[k].z + output.z == input.z then -- Check if output sends to input
+ l = 1
+ while inputrules[l] ~= nil do
+ if inputrules[l].x + input.x == output.x
+ and inputrules[l].y + input.y == output.y
+ and inputrules[l].z + input.z == output.z then --Check if input accepts from output
+ return true
end
+ l = l + 1
end
- j=j+1
end
- i=i+1
+ k = k + 1
end
return false
end
+function mesecon:rules_link_bothdir(pos1, pos2)
+ return mesecon:rules_link(pos1, pos2) or mesecon:rules_link(pos2, pos1)
+end
+
function mesecon:is_powered_by_conductor(pos)
- local k=1
+ local j = 1
+ local k = 1
+
+ local rules
+ local con_pos = {}
+ local con_rules = {}
+ local con_node
+
+ local node = minetest.env:get_node(pos)
+ if mesecon:is_conductor(node.name) then
+ rules = mesecon:conductor_get_rules(node)
+ elseif mesecon:is_effector(node.name) then
+ rules = mesecon:effector_get_input_rules(node)
+ else
+ return false
+ end
+
+ while rules[j] ~= nil do
+ local con_pos = {
+ x = pos.x + rules[j].x,
+ y = pos.y + rules[j].y,
+ z = pos.z + rules[j].z}
+
+ con_node = minetest.env:get_node(con_pos)
- rules=mesecon:get_rules("default") --TODO: use conductor specific rules
- while rules[k]~=nil do
- if mesecon:is_conductor_on(minetest.env:get_node({x=pos.x+rules[k].x, y=pos.y+rules[k].y, z=pos.z+rules[k].z}).name) then
+ if mesecon:is_conductor_on(con_node.name) and mesecon:rules_link(con_pos, pos) then
return true
end
- k=k+1
+ j = j + 1
end
+
+ return false
+end
+
+function mesecon:is_powered_by_receptor(pos)
+ local j = 1
+ local k = 1
+
+ local rules
+ local rcpt_pos = {}
+ local rcpt_rules = {}
+ local rcpt_node
+
+ local node = minetest.env:get_node(pos)
+ if mesecon:is_conductor(node.name) then
+ rules = mesecon:conductor_get_rules(node)
+ elseif mesecon:is_effector(node.name) then
+ rules = mesecon:effector_get_input_rules(node)
+ else
+ return false
+ end
+
+ while rules[j] ~= nil do
+ local rcpt_pos = {
+ x = pos.x + rules[j].x,
+ y = pos.y + rules[j].y,
+ z = pos.z + rules[j].z}
+
+ rcpt_node = minetest.env:get_node(rcpt_pos)
+
+ if mesecon:is_receptor_node(rcpt_node.name) and mesecon:rules_link(rcpt_pos, pos) then
+ return true
+ end
+ j = j + 1
+ end
+
return false
end
@@ -486,3 +525,5 @@ function mesecon:rotate_rules_up(rules)
end
return nr
end
+
+--TODO: is_powered returns the position (see services.lua!!!)