1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
|
-- 25.02.16 Added new Locks config Buttons.
-- 09.01.13 Added support for pipeworks.
locks.chest_add = {};
locks.chest_add.tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png^locks_lock16.png"};
locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2};
locks.chest_add.tube = {};
-- additional/changed definitions for pipeworks;
-- taken from pipeworks/compat.lua
if( locks.pipeworks_enabled ) then
locks.chest_add.tiles = {
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
"default_chest_front.png^locks_lock16.png"};
locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,
tubedevice = 1, tubedevice_receiver = 1 };
locks.chest_add.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
};
end
minetest.register_node("locks:shared_locked_chest", {
description = "Shared locked chest",
tiles = locks.chest_add.tiles,
paramtype2 = "facedir",
groups = locks.chest_add.groups,
tube = locks.chest_add.tube,
legacy_facedir_simple = true,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
-- prepare the lock of the chest
locks:lock_init( pos,
"size[8,10]"..
---- "field[0.5,0.2;8,1.0;locks_sent_lock_command;Locked chest. Type password, command or /help for help:;]"..
---- "button_exit[3,0.8;2,1.0;locks_sent_input;Proceed]"..
-- "list[current_name;main;0,0;8,4;]"..
-- "list[current_player;main;0,5;8,4;]"..
-- "field[0.3,9.6;6,0.7;locks_sent_lock_command;Locked chest. Type /help for help:;]"..
-- "background[-0.5,-0.65;9,11.2;bg_shared_locked_chest.jpg]"..
-- "button_exit[6.3,9.2;1.7,0.7;locks_sent_input;Proceed]" );
---- "size[8,9]"..
---- "list[current_name;main;0,0;8,4;]"..
---- "list[current_player;main;0,5;8,4;]");
locks.uniform_background ..
"list[current_name;main;0,1;8,4;]"..
"list[current_player;main;0,5.85;8,1;]" ..
"list[current_player;main;0,7.08;8,3;8]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,5.85) );
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
after_place_node = function(pos, placer)
if( locks.pipeworks_enabled ) then
pipeworks.scan_for_tube_objects( pos );
end
locks:lock_set_owner( pos, placer, "Shared locked chest" );
end,
can_dig = function(pos,player)
if( not(locks:lock_allow_dig( pos, player ))) then
return false;
end
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_receive_fields = function(pos, formname, fields, sender)
locks:lock_handle_input( pos, formname, fields, sender );
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if( not( locks:lock_allow_use( pos, player ))) then
return 0;
end
return count;
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if( not( locks:lock_allow_use( pos, player ))) then
return 0;
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if( not( locks:lock_allow_use( pos, player ))) then
return 0;
end
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in locked shared chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to locked shared chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from locked shared chest at "..minetest.pos_to_string(pos))
end,
after_dig_node = function( pos )
if( locks.pipeworks_enabled ) then
pipeworks.scan_for_tube_objects(pos)
end
end
})
minetest.register_craft({
output = 'locks:shared_locked_chest',
recipe = {
{ 'default:chest', 'locks:lock', '' },
},
})
print( "[Mod] locks: loading locks:shared_locked_chest");
|