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+Changelog
+---------
+
+2013-04-30: Multiple changes
+
+* Refactored the code to use default "common" dyes
+rather than directly from flowers.
+
+* This mod now depends on "default" and "dye" from the Minetest common
+sub-game. Since the default dye mod uses default flowers, this mod no
+longer checks for what version of flowers you're using, or even depends
+on it.
+
+* Bottle-based textures have been replaced with piles of dye powder, based
+on the default red dye texture.
+
+* All dyes are obtained by crafting, not cooking, for consistency with the
+default dye mod.
+
+* The somewhat-complicated method using separate "pigment" powders, glass
+bottles and "liquid dye base" has been done away with. Now it's just
+dry dye powders, as with the default dye mod.
+
+* Also, got rid of the whole paint scheme, in favor of dry powders.
+
+* All old dyes, paints, and Unified Dyes pigment powders have been aliased
+back to the standard dye powders.
+
+2012-07-26: Added a "version" check for the flowers dependency: If the
+flowers mod defines "flowers:flower_geranium" (as is the case with my
+update of 2012-08-01), then those will be used to get blue pigment
+powder, and violas will produce violet powder, both of which can be
+directly used to create their respective liquid dye colors. If it is
+not defined (e.g. the user has an older version of the flowers mod),
+then violas produce blue dye powder. Violet dye can still be formed by
+mixing blue and magenta or blue and red dyes, as before.
+
+2012-07-26: Better bottle textures. Note that these are blended against
+the 50% grey field they normally appear on in the inventory display, so
+they will show artifacts if you try to wield them. Don't do that. :-)
+
+2012-07-26: Split off glass bottles into a separate mod, "Vessels".
+This mod now depends on it.
+
+2012-07-25 (almost immediately after): Fixed a copy&paste error for
+black dye.
+
+2012-07-25: Replaced missing craftitem entries and got rid of some
+redundant code left over from last update. Added group settings for all
+dyes according to recently-published standard. Fixed a few typos in
+item descriptions, and straightened up capitalization.
+
+2012-07-24: Added some extra steps to the dye-making process, added
+recommendation that empty bottles be given back to the player on use.
+Dyes are still easy to make, they just require a more realistic (and
+this, harder) process now.
+
+2012-07-16 (a bit later): fixed a minor error in generation of medium
+grey.
+
+2012-07-16: Added a new set of colors, "light" (brightness of 150%
+versus the 'full' shade), for a total of 89. No 50% saturation version
+of this set. Added a palette image showing the full set of colors.
+
+2012-07-13: Fixed some missing commas.
+
+2012-07-13: Added a script to aid in the generation of new textures for
+mods that depend on unifieddyes. Moved this changelog from the forum
+into the distribution directory. Rewrote the README to contain
+everything from the forum post, and expanded it to document the new
+generation script.
+
+2012-07-12 (a bit later): added groups = {dye=1}, to each
+register_craftitem call, to make it easier for other mods to identify
+the dyes and categorize them.
+
+2012-07-12: moved project to github.
+
+2012-07-11 (continuing): Tweaked the script to remove titanium dioxide
+from the output, since it isn't intended to be directly used as a
+dye/paint (but rather, to make paint that can then be used).
+Regenerated colors.txt.
+
+2012-07-11 (immediately after): The script was reading the wrong pixel
+from the image, resulting in lighter-than-correct colors. Fixed it and
+regenerated the colors.txt file.
+
+2012-07-11: Added a script to list all of the colors and their RGB
+values and texture filenames, and a text file containing the output
+thereof.
+
+2012-07-08 (a bit later): deleted a few unused files (copy&paste error).
+
+2012-07-08: Major boost in the number of available colors - was 8, now
+77. Should cover pretty much the entire spectrum of colors one might
+use in this game.
+
+2012-07-02: Deleted a few redundant files (leftovers from when I wanted
+to merge in flowers and then changed my mind).
+
+2012-06-26: Initial upload.