diff options
Diffstat (limited to 'facade/models/obj_info.txt')
-rw-r--r-- | facade/models/obj_info.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/facade/models/obj_info.txt b/facade/models/obj_info.txt index 387cde6..8b6cfad 100644 --- a/facade/models/obj_info.txt +++ b/facade/models/obj_info.txt @@ -1,3 +1,6 @@ These .obj files were created using Rubenwardy's NodeBoxEditor https://forum.minetest.net/viewtopic.php?f=14&t=2840&hilit=NBE (which is a very nice and useful tool) They do support textures but, do not support UV mapping, and they will still render as individual objects. They are provided merely as a reference for anyone who may whish to create .obj models using Blender, or other similar 3D modeling software. + +However, there is a method with Blender, in which one can delete duplicate faces, etc., which would make these closely workable to a native .obj file, and help with UV mapping. +It would be up to you to do a search on this method, as I have no interest in doing so. |