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-rw-r--r--cottages/nodes_fences.lua159
1 files changed, 159 insertions, 0 deletions
diff --git a/cottages/nodes_fences.lua b/cottages/nodes_fences.lua
new file mode 100644
index 0000000..0a4a26f
--- /dev/null
+++ b/cottages/nodes_fences.lua
@@ -0,0 +1,159 @@
+-- 22.01.13 Changed texture to that of the wood from the minimal development game
+
+local S = cottages.S
+
+minetest.register_node("cottages:fence_small", {
+ description = S("small fence"),
+ drawtype = "nodebox",
+ -- top, bottom, side1, side2, inner, outer
+ tiles = {"cottages_minimal_wood.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
+ { -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
+ { -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
+
+ { -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
+ { 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -0.50, -0.50, 0.4, 0.50, 0.50, 0.5},
+ },
+ },
+ is_ground_content = false,
+})
+
+
+minetest.register_node("cottages:fence_corner", {
+ description = S("small fence corner"),
+ drawtype = "nodebox",
+ -- top, bottom, side1, side2, inner, outer
+ tiles = {"cottages_minimal_wood.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
+ { -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
+ { -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
+
+ { -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
+ { 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
+
+ { 0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
+ { 0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
+ { 0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
+
+ { 0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
+ { 0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -0.50, -0.50,-0.5, 0.50, 0.50, 0.5},
+ },
+ },
+ is_ground_content = false,
+})
+
+
+minetest.register_node("cottages:fence_end", {
+ description = S("small fence end"),
+ drawtype = "nodebox",
+ -- top, bottom, side1, side2, inner, outer
+ tiles = {"cottages_minimal_wood.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { -0.45, -0.35, 0.46, 0.45, -0.20, 0.50},
+ { -0.45, 0.00, 0.46, 0.45, 0.15, 0.50},
+ { -0.45, 0.35, 0.46, 0.45, 0.50, 0.50},
+
+ { -0.50, -0.50, 0.46, -0.45, 0.50, 0.50},
+ { 0.45, -0.50, 0.46, 0.50, 0.50, 0.50},
+
+ { 0.46, -0.35, -0.45, 0.50, -0.20, 0.45},
+ { 0.46, 0.00, -0.45, 0.50, 0.15, 0.45},
+ { 0.46, 0.35, -0.45, 0.50, 0.50, 0.45},
+
+ { 0.46, -0.50, -0.50, 0.50, 0.50, -0.45},
+ { 0.46, -0.50, 0.45, 0.50, 0.50, 0.50},
+
+ { -0.50, -0.35, -0.45, -0.46, -0.20, 0.45},
+ { -0.50, 0.00, -0.45, -0.46, 0.15, 0.45},
+ { -0.50, 0.35, -0.45, -0.46, 0.50, 0.45},
+
+ { -0.50, -0.50, -0.50, -0.46, 0.50, -0.45},
+ { -0.50, -0.50, 0.45, -0.46, 0.50, 0.50},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -0.50, -0.50,-0.5, 0.50, 0.50, 0.5},
+ },
+ },
+ is_ground_content = false,
+})
+
+minetest.register_craft({
+ output = "cottages:fence_small 3",
+ recipe = {
+ {cottages.craftitem_fence, cottages.craftitem_fence},
+ }
+})
+
+-- xfences can be configured to replace normal fences - which makes them uncraftable
+if ( minetest.get_modpath("xfences") ~= nil ) then
+ minetest.register_craft({
+ output = "cottages:fence_small 3",
+ recipe = {
+ {"xfences:fence","xfences:fence" },
+ }
+ })
+end
+
+minetest.register_craft({
+ output = "cottages:fence_corner",
+ recipe = {
+ {"cottages:fence_small","cottages:fence_small" },
+ }
+})
+
+minetest.register_craft({
+ output = "cottages:fence_small 2",
+ recipe = {
+ {"cottages:fence_corner" },
+ }
+})
+
+minetest.register_craft({
+ output = "cottages:fence_end",
+ recipe = {
+ {"cottages:fence_small","cottages:fence_small", "cottages:fence_small" },
+ }
+})
+
+minetest.register_craft({
+ output = "cottages:fence_small 3",
+ recipe = {
+ {"cottages:fence_end" },
+ }
+})
+
+
+
+