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-rw-r--r--caverealms/nodes.lua351
1 files changed, 0 insertions, 351 deletions
diff --git a/caverealms/nodes.lua b/caverealms/nodes.lua
deleted file mode 100644
index 5292eea..0000000
--- a/caverealms/nodes.lua
+++ /dev/null
@@ -1,351 +0,0 @@
--- CaveRealms nodes.lua
-
---NODES--
-
-local FALLING_ICICLES = caverealms.config.falling_icicles --true --toggle to turn on or off falling icicles in glaciated biome
-local FALLCHA = caverealms.config.fallcha --0.33 --chance of causing the structure to fall
-
-
---glowing crystal
-minetest.register_node("caverealms:glow_crystal", {
- description = "Glow Crystal",
- tiles = {"caverealms_glow_crystal.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_glass_defaults(),
- light_source = 13,
- paramtype = "light",
- use_texture_alpha = true,
- drawtype = "glasslike",
- sunlight_propagates = true,
-})
-
---glowing emerald
-minetest.register_node("caverealms:glow_emerald", {
- description = "Glow Emerald",
- tiles = {"caverealms_glow_emerald.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_glass_defaults(),
- light_source = 13,
- paramtype = "light",
- use_texture_alpha = true,
- drawtype = "glasslike",
- sunlight_propagates = true,
-})
-
---glowing mese crystal blocks
-minetest.register_node("caverealms:glow_mese", {
- description = "Mese Crystal Block",
- tiles = {"caverealms_glow_mese.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_glass_defaults(),
- light_source = 13,
- paramtype = "light",
- use_texture_alpha = true,
- drawtype = "glasslike",
- sunlight_propagates = true,
-})
-
---embedded crystal
-minetest.register_node("caverealms:glow_ore", {
- description = "Glow Crystal Ore",
- tiles = {"caverealms_glow_ore.png"},
- is_ground_content = true,
- groups = {cracky=2},
- sounds = default.node_sound_glass_defaults(),
- light_source = 12,
- paramtype = "light",
-})
-
---embedded emerald
-minetest.register_node("caverealms:glow_emerald_ore", {
- description = "Glow Emerald Ore",
- tiles = {"caverealms_glow_emerald_ore.png"},
- is_ground_content = true,
- groups = {cracky=2},
- sounds = default.node_sound_glass_defaults(),
- light_source = 12,
- paramtype = "light",
-})
-
---thin (transparent) ice
-minetest.register_node("caverealms:thin_ice", {
- description = "Thin Ice",
- tiles = {"caverealms_thin_ice.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_glass_defaults(),
- use_texture_alpha = true,
- drawtype = "glasslike",
- sunlight_propagates = true,
- freezemelt = "default:water_source",
- paramtype = "light",
-})
-
---alternate version for stalactites
-minetest.register_node("caverealms:hanging_thin_ice", {
- description = "Thin Ice (hanging)",
- tiles = {"caverealms_thin_ice.png"},
- is_ground_content = true,
- groups = {cracky=3, not_in_creative_inventory = 1},
- sounds = default.node_sound_glass_defaults(),
- use_texture_alpha = true,
- drawtype = "glasslike",
- sunlight_propagates = true,
- drop = "caverealms:thin_ice",
- freezemelt = "default:water_flowing",
- paramtype = "light",
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- if FALLING_ICICLES then
- if math.random() <= FALLCHA then
- obj = minetest.add_entity(pos, "caverealms:falling_ice")
- obj:get_luaentity():set_node(oldnode)
- for y = -13, 13 do
- for x = -3, 3 do
- for z = -3, 3 do
- local npos = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
- if minetest.get_node(npos).name == "caverealms:hanging_thin_ice" then
- nobj = minetest.add_entity(npos, "caverealms:falling_ice")
- nobj:get_luaentity():set_node(oldnode)
- minetest.remove_node(npos)
- end
- end
- end
- end
- minetest.remove_node(pos)
- else
- return 1
- end
- else
- return 1
- end
- end,
-})
-
---glowing crystal gem
-local glow_gem_size = { 1.0, 1.2, 1.4, 1.6, 1.7 }
-
-for i in ipairs(glow_gem_size) do
- if i == 1 then
- nodename = "caverealms:glow_gem"
- else
- nodename = "caverealms:glow_gem_"..i
- end
-
- vs = glow_gem_size[i]
-
- minetest.register_node(nodename, {
- description = "Glow Gem",
- tiles = {"caverealms_glow_gem.png"},
- inventory_image = "caverealms_glow_gem.png",
- wield_image = "caverealms_glow_gem.png",
- is_ground_content = true,
- groups = {cracky=3, oddly_breakable_by_hand=1},
- sounds = default.node_sound_glass_defaults(),
- light_source = 12,
- paramtype = "light",
- drawtype = "plantlike",
- walkable = false,
- buildable_to = true,
- visual_scale = vs,
- selection_box = {
- type = "fixed",
- fixed = {-0.5*vs, -0.5*vs, -0.5*vs, 0.5*vs, -5/16*vs, 0.5*vs},
- }
- })
-end
-
---upward pointing icicle
-minetest.register_node("caverealms:icicle_up", {
- description = "Icicle",
- tiles = {"caverealms_icicle_up.png"},
- inventory_image = "caverealms_icicle_up.png",
- wield_image = "caverealms_icicle_up.png",
- is_ground_content = true,
- groups = {cracky=3, oddly_breakable_by_hand=1},
- sounds = default.node_sound_glass_defaults(),
- light_source = 8,
- paramtype = "light",
- drawtype = "plantlike",
- walkable = false,
- buildable_to = true,
- visual_scale = 1.0,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
---downward pointing icicle
-minetest.register_node("caverealms:icicle_down", {
- description = "Icicle",
- tiles = {"caverealms_icicle_down.png"},
- inventory_image = "caverealms_icicle_down.png",
- wield_image = "caverealms_icicle_down.png",
- is_ground_content = true,
- groups = {cracky=3, oddly_breakable_by_hand=1},
- sounds = default.node_sound_glass_defaults(),
- light_source = 8,
- paramtype = "light",
- drawtype = "plantlike",
- walkable = false,
- buildable_to = true,
- visual_scale = 1.0,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
---cave mossy cobble - bluish?
-minetest.register_node("caverealms:stone_with_moss", {
- description = "Cave Stone with Moss",
- tiles = {"default_cobble.png^caverealms_moss.png", "default_cobble.png", "default_cobble.png^caverealms_moss_side.png"},
- is_ground_content = true,
- groups = {crumbly=3, soil=1},
- drop = 'default:cobble',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.25},
- }),
-})
-
---cave lichen-covered cobble - purple-ish
-minetest.register_node("caverealms:stone_with_lichen", {
- description = "Cave Stone with Lichen",
- tiles = {"default_cobble.png^caverealms_lichen.png", "default_cobble.png", "default_cobble.png^caverealms_lichen_side.png"},
- is_ground_content = true,
- groups = {crumbly=3, soil=1},
- drop = 'default:cobble',
- light_source = 2,
- paramtype = "light",
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.25},
- }),
-})
-
---cave algae-covered cobble - yellow-ish
-minetest.register_node("caverealms:stone_with_algae", {
- description = "Cave Stone with Algae",
- tiles = {"default_cobble.png^caverealms_algae.png", "default_cobble.png", "default_cobble.png^caverealms_algae_side.png"},
- is_ground_content = true,
- groups = {crumbly=3, soil=1},
- light_source = 2,
- paramtype = "light",
- drop = 'default:cobble',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.25},
- }),
-})
-
---glow worms
-minetest.register_node("caverealms:glow_worm", {
- description = "Glow Worms",
- tiles = {"caverealms_glow_worm.png"},
- inventory_image = "caverealms_glow_worm.png",
- wield_image = "caverealms_glow_worm.png",
- is_ground_content = true,
- groups = {oddly_breakable_by_hand=3},
- light_source = 9,
- paramtype = "light",
- drawtype = "plantlike",
- walkable = false,
- buildable_to = true,
- visual_scale = 1.0,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.5, 0.5},
- },
-})
-
---cave plants go here
-
---glowing fungi
-minetest.register_node("caverealms:fungus", {
- description = "Glowing Fungus",
- tiles = {"caverealms_fungi.png"},
- inventory_image = "caverealms_fungi.png",
- wield_image = "caverealms_fungi.png",
- is_ground_content = true,
- groups = {oddly_breakable_by_hand=3},
- light_source = 5,
- paramtype = "light",
- drawtype = "plantlike",
- walkable = false,
- buildable_to = true,
- visual_scale = 1.0,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
---mycena mushroom
-minetest.register_node("caverealms:mycena", {
- description = "Mycena Mushroom",
- tiles = {"caverealms_mycena.png"},
- inventory_image = "caverealms_mycena.png",
- wield_image = "caverealms_mycena.png",
- is_ground_content = true,
- groups = {oddly_breakable_by_hand=3},
- light_source = 8,
- paramtype = "light",
- drawtype = "plantlike",
- walkable = false,
- buildable_to = true,
- visual_scale = 1.0,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
-})
-
---giant mushroom
---stem
-minetest.register_node("caverealms:mushroom_stem", {
- description = "Giant Mushroom Stem",
- tiles = {"caverealms_mushroom_stem.png"},
- is_ground_content = true,
- groups = {oddly_breakable_by_hand=1},
-})
-
---cap
-minetest.register_node("caverealms:mushroom_cap", {
- description = "Giant Mushroom Cap",
- tiles = {"caverealms_mushroom_cap.png"},
- is_ground_content = true,
- groups = {oddly_breakable_by_hand=1},
-})
-
---gills
-minetest.register_node("caverealms:mushroom_gills", {
- description = "Giant Mushroom Gills",
- tiles = {"caverealms_mushroom_gills.png"},
- is_ground_content = true,
- groups = {oddly_breakable_by_hand=1},
- drawtype = "plantlike",
- paramtype = "light",
-})
-
-local obsidian_glow = {7, 5, 2, 0}
-
-for i in ipairs(obsidian_glow) do
- if i == 1 then
- nodename = "caverealms:obsidian"
- else
- nodename = "caverealms:obsidian_" .. i
- end
- minetest.register_node(nodename, {
- description = "Obsidian",
- tiles = {"default_obsidian.png"},
- is_ground_content = true,
- sounds = default.node_sound_stone_defaults(),
- groups = {
- cracky=1, level=2, not_in_creative_inventory = 1
- },
- light_source = obsidian_glow[i],
- drop = "default:obsidian",
- paramtype = "light",
- })
-end