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-rw-r--r--castle/init.lua395
1 files changed, 0 insertions, 395 deletions
diff --git a/castle/init.lua b/castle/init.lua
deleted file mode 100644
index d57967e..0000000
--- a/castle/init.lua
+++ /dev/null
@@ -1,395 +0,0 @@
-castle = {}
-
-dofile(minetest.get_modpath("castle").."/pillars.lua")
-dofile(minetest.get_modpath("castle").."/arrowslit.lua")
-dofile(minetest.get_modpath("castle").."/tapestry.lua")
-dofile(minetest.get_modpath("castle").."/jailbars.lua")
-dofile(minetest.get_modpath("castle").."/town_item.lua")
-dofile(minetest.get_modpath("castle").."/shields_decor.lua")
-dofile(minetest.get_modpath("castle").."/murder_hole.lua")
-dofile(minetest.get_modpath("castle").."/orbs.lua")
-dofile(minetest.get_modpath("castle").."/rope.lua")
-dofile(minetest.get_modpath("castle").."/crossbow.lua")
-
--- nodes
-
-minetest.register_node("castle:stonewall", {
- description = "Castle Wall",
- drawtype = "normal",
- tiles = {"castle_stonewall.png"},
- paramtype = "light",
- drop = "castle:stonewall",
- groups = {cracky=3},
- sunlight_propagates = false,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("castle:rubble", {
- description = "Castle Rubble",
- drawtype = "normal",
- tiles = {"castle_rubble.png"},
- paramtype = "light",
- groups = {crumbly=3,falling_node=1},
- sounds = default.node_sound_gravel_defaults(),
-})
-
-minetest.register_craft({
- output = "castle:stonewall",
- recipe = {
- {"default:cobble"},
- {"default:desert_stone"},
- }
-})
-
-minetest.register_craft({
- output = "castle:rubble",
- recipe = {
- {"castle:stonewall"},
- }
-})
-
-minetest.register_craft({
- output = "castle:rubble 2",
- recipe = {
- {"default:gravel"},
- {"default:desert_stone"},
- }
-})
-
-minetest.register_node("castle:stonewall_corner", {
- drawtype = "normal",
- paramtype = "light",
- paramtype2 = "facedir",
- description = "Castle Corner",
- tiles = {"castle_corner_stonewall_tb.png^[transformR90",
- "castle_corner_stonewall_tb.png^[transformR180",
- "castle_corner_stonewall1.png",
- "castle_stonewall.png",
- "castle_stonewall.png",
- "castle_corner_stonewall2.png"},
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_craft({
- output = "castle:stonewall_corner",
- recipe = {
- {"", "castle:stonewall"},
- {"castle:stonewall", "default:sandstone"},
- }
-})
-
-minetest.register_node("castle:roofslate", {
- drawtype = "raillike",
- description = "Roof Slates",
- inventory_image = "castle_slate.png",
- paramtype = "light",
- walkable = false,
- tiles = {'castle_slate.png'},
- climbable = true,
- selection_box = {
- type = "fixed",
- fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
- },
- groups = {cracky=3,attached_node=1},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("castle:hides", {
- drawtype = "signlike",
- description = "Hides",
- inventory_image = "castle_hide.png",
- paramtype = "light",
- walkable = false,
- tiles = {'castle_hide.png'},
- climbable = true,
- paramtype2 = "wallmounted",
- legacy_wallmounted = true,
- groups = {dig_immediate=2},
- selection_box = {
- type = "wallmounted",
- },
-})
-
-minetest.register_craft( {
- type = "shapeless",
- output = "castle:hides 6",
- recipe = { "wool:white" , "bucket:bucket_water" },
- replacements = {
- { 'bucket:bucket_water', 'bucket:bucket_empty' }
- }
-})
-
-local mod_building_blocks = minetest.get_modpath("building_blocks")
-local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt")
-
-if mod_building_blocks then
- minetest.register_craft({
- output = "castle:roofslate 4",
- recipe = {
- { "building_blocks:Tar" , "default:gravel" },
- { "default:gravel", "building_blocks:Tar" }
- }
- })
-
- minetest.register_craft( {
- output = "castle:roofslate 4",
- recipe = {
- { "default:gravel", "building_blocks:Tar" },
- { "building_blocks:Tar" , "default:gravel" }
- }
- })
-end
-
-if mod_streets then
- minetest.register_craft( {
- output = "castle:roofslate 4",
- recipe = {
- { "streets:asphalt" , "default:gravel" },
- { "default:gravel", "streets:asphalt" }
- }
- })
-
- minetest.register_craft( {
- output = "castle:roofslate 4",
- recipe = {
- { "default:gravel", "streets:asphalt" },
- { "streets:asphalt" , "default:gravel" }
- }
- })
-end
-
-if not (mod_building_blocks or mod_streets) then
- minetest.register_craft({
- type = "cooking",
- output = "castle:roofslate",
- recipe = "default:gravel",
- })
-
-end
-
-doors.register("castle:oak_door", {
- tiles = {{ name = "castle_door_oak.png", backface_culling = true }},
- description = "Oak Door",
- inventory_image = "castle_oak_door_inv.png",
- protected = true,
- groups = { choppy = 2, door = 1 },
- sounds = default.node_sound_wood_defaults(),
- recipe = {
- {"default:tree", "default:tree"},
- {"default:tree", "default:tree"},
- {"default:tree", "default:tree"},
- }
-})
-
-doors.register("castle:jail_door", {
- tiles = {{ name = "castle_door_jail.png", backface_culling = true }},
- description = "Jail Door",
- inventory_image = "castle_jail_door_inv.png",
- protected = true,
- groups = { cracky = 2, door = 1},
- sound_open = "doors_steel_door_open",
- sound_close = "doors_steel_door_close",
- recipe = {
- {"castle:jailbars", "castle:jailbars"},
- {"castle:jailbars", "castle:jailbars"},
- {"castle:jailbars", "castle:jailbars"},
- }
-})
-
-function default.get_ironbound_chest_formspec(pos)
- local spos = pos.x .. "," .. pos.y .. "," ..pos.z
- local formspec =
- "size[8,9]"..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
- "list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]"
- return formspec
-end
-
-local function has_ironbound_chest_privilege(meta, player)
- local name = ""
- if player then
- if minetest.check_player_privs(player, "protection_bypass") then
- return true
- end
- name = player:get_player_name()
- end
- if name ~= meta:get_string("owner") then
- return false
- end
- return true
-end
-
-minetest.register_node("castle:ironbound_chest",{
- drawtype = "nodebox",
- description = "Ironbound Chest",
- tiles = {"castle_ironbound_chest_top.png",
- "castle_ironbound_chest_top.png",
- "castle_ironbound_chest_side.png",
- "castle_ironbound_chest_side.png",
- "castle_ironbound_chest_back.png",
- "castle_ironbound_chest_front.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- groups = {cracky=2},
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500},
- {-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000},
- {-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500},
- {-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.5,-0.500000,-0.400000,0.5,0.200000,0.4},
-
- },
- },
- sounds = default.node_sound_wood_defaults(),
- after_place_node = function(pos, placer)
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", placer:get_player_name() or "")
- meta:set_string("infotext", "Ironbound Chest (owned by "..
- meta:get_string("owner")..")")
- end,
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Ironbound Chest")
- meta:set_string("owner", "")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main") and has_ironbound_chest_privilege(meta, player)
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if not has_ironbound_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_ironbound_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_ironbound_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from locked chest at "..minetest.pos_to_string(pos))
- end,
- on_rightclick = function(pos, node, clicker)
- local meta = minetest.get_meta(pos)
- if has_ironbound_chest_privilege(meta, clicker) then
- minetest.show_formspec(
- clicker:get_player_name(),
- "castle:ironbound_chest",
- default.get_ironbound_chest_formspec(pos)
- )
- end
- end,
- on_blast = function() end,
-})
-
-minetest.register_craft({
- output = "castle:ironbound_chest",
- recipe = {
- {"default:wood", "default:steel_ingot","default:wood"},
- {"default:wood", "default:steel_ingot","default:wood"}
- }
-})
-
-minetest.register_tool("castle:battleaxe", {
- description = "Battleaxe",
- inventory_image = "castle_battleaxe.png",
- tool_capabilities = {
- full_punch_interval = 2.0,
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=20, maxlevel=3},
- snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=20, maxlevel=3},
- },
- damage_groups = {fleshy=7},
- },
-})
-
-minetest.register_craft({
- output = "castle:battleaxe",
- recipe = {
- {"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
- {"default:steel_ingot", "default:stick","default:steel_ingot"},
- {"", "default:stick",""}
- }
-})
-
-if minetest.get_modpath("moreblocks") then
- stairsplus:register_all("castle", "stonewall", "castle:stonewall", {
- description = "Stone Wall",
- tiles = {"castle_stonewall.png"},
- groups = {cracky=3, not_in_creative_inventory=1},
- sounds = default.node_sound_stone_defaults(),
- sunlight_propagates = true,
- })
-
- stairsplus:register_all("castle", "rubble", "castle:rubble", {
- description = "Rubble",
- tiles = {"castle_rubble.png"},
- groups = {cracky=3, not_in_creative_inventory=1},
- sounds = default.node_sound_gravel_defaults(),
- sunlight_propagates = true,
- })
-
-else
- stairs.register_stair_and_slab("stonewall", "castle:stonewall",
- {cracky=3},
- {"castle_stonewall.png"},
- "Castle Stonewall Stair",
- "Castle Stonewall Slab",
- default.node_sound_stone_defaults()
- )
-
- stairs.register_stair_and_slab("rubble", "castle:rubble",
- {cracky=3},
- {"castle_rubble.png"},
- "Castle Rubble Stair",
- "Castle Rubble Slab",
- default.node_sound_stone_defaults()
- )
-end