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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-03-18 06:53:09 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-03-18 06:53:09 -0400 |
commit | b9d06746405f8d0b7f82101da689b33cde8429e8 (patch) | |
tree | 495c63c50d1858bc1ece2f0fec2f738417bc620f /castle/init.lua | |
parent | 907e8bf6a64215a516fdf16869dd81248aeaa2f6 (diff) | |
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update blox, bobblocks, coloredwood, technic, homedecor, ilights, stainedglass, unifiedbricks, unified dyes
also contains updates to castle modpack's tapestries that hasn't hit the official castle modpack yet.
removed redundant castle mod (should have been deleted when DB switched to the modpack one)
Diffstat (limited to 'castle/init.lua')
-rw-r--r-- | castle/init.lua | 395 |
1 files changed, 0 insertions, 395 deletions
diff --git a/castle/init.lua b/castle/init.lua deleted file mode 100644 index d57967e..0000000 --- a/castle/init.lua +++ /dev/null @@ -1,395 +0,0 @@ -castle = {} - -dofile(minetest.get_modpath("castle").."/pillars.lua") -dofile(minetest.get_modpath("castle").."/arrowslit.lua") -dofile(minetest.get_modpath("castle").."/tapestry.lua") -dofile(minetest.get_modpath("castle").."/jailbars.lua") -dofile(minetest.get_modpath("castle").."/town_item.lua") -dofile(minetest.get_modpath("castle").."/shields_decor.lua") -dofile(minetest.get_modpath("castle").."/murder_hole.lua") -dofile(minetest.get_modpath("castle").."/orbs.lua") -dofile(minetest.get_modpath("castle").."/rope.lua") -dofile(minetest.get_modpath("castle").."/crossbow.lua") - --- nodes - -minetest.register_node("castle:stonewall", { - description = "Castle Wall", - drawtype = "normal", - tiles = {"castle_stonewall.png"}, - paramtype = "light", - drop = "castle:stonewall", - groups = {cracky=3}, - sunlight_propagates = false, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("castle:rubble", { - description = "Castle Rubble", - drawtype = "normal", - tiles = {"castle_rubble.png"}, - paramtype = "light", - groups = {crumbly=3,falling_node=1}, - sounds = default.node_sound_gravel_defaults(), -}) - -minetest.register_craft({ - output = "castle:stonewall", - recipe = { - {"default:cobble"}, - {"default:desert_stone"}, - } -}) - -minetest.register_craft({ - output = "castle:rubble", - recipe = { - {"castle:stonewall"}, - } -}) - -minetest.register_craft({ - output = "castle:rubble 2", - recipe = { - {"default:gravel"}, - {"default:desert_stone"}, - } -}) - -minetest.register_node("castle:stonewall_corner", { - drawtype = "normal", - paramtype = "light", - paramtype2 = "facedir", - description = "Castle Corner", - tiles = {"castle_corner_stonewall_tb.png^[transformR90", - "castle_corner_stonewall_tb.png^[transformR180", - "castle_corner_stonewall1.png", - "castle_stonewall.png", - "castle_stonewall.png", - "castle_corner_stonewall2.png"}, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_craft({ - output = "castle:stonewall_corner", - recipe = { - {"", "castle:stonewall"}, - {"castle:stonewall", "default:sandstone"}, - } -}) - -minetest.register_node("castle:roofslate", { - drawtype = "raillike", - description = "Roof Slates", - inventory_image = "castle_slate.png", - paramtype = "light", - walkable = false, - tiles = {'castle_slate.png'}, - climbable = true, - selection_box = { - type = "fixed", - fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, - }, - groups = {cracky=3,attached_node=1}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("castle:hides", { - drawtype = "signlike", - description = "Hides", - inventory_image = "castle_hide.png", - paramtype = "light", - walkable = false, - tiles = {'castle_hide.png'}, - climbable = true, - paramtype2 = "wallmounted", - legacy_wallmounted = true, - groups = {dig_immediate=2}, - selection_box = { - type = "wallmounted", - }, -}) - -minetest.register_craft( { - type = "shapeless", - output = "castle:hides 6", - recipe = { "wool:white" , "bucket:bucket_water" }, - replacements = { - { 'bucket:bucket_water', 'bucket:bucket_empty' } - } -}) - -local mod_building_blocks = minetest.get_modpath("building_blocks") -local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt") - -if mod_building_blocks then - minetest.register_craft({ - output = "castle:roofslate 4", - recipe = { - { "building_blocks:Tar" , "default:gravel" }, - { "default:gravel", "building_blocks:Tar" } - } - }) - - minetest.register_craft( { - output = "castle:roofslate 4", - recipe = { - { "default:gravel", "building_blocks:Tar" }, - { "building_blocks:Tar" , "default:gravel" } - } - }) -end - -if mod_streets then - minetest.register_craft( { - output = "castle:roofslate 4", - recipe = { - { "streets:asphalt" , "default:gravel" }, - { "default:gravel", "streets:asphalt" } - } - }) - - minetest.register_craft( { - output = "castle:roofslate 4", - recipe = { - { "default:gravel", "streets:asphalt" }, - { "streets:asphalt" , "default:gravel" } - } - }) -end - -if not (mod_building_blocks or mod_streets) then - minetest.register_craft({ - type = "cooking", - output = "castle:roofslate", - recipe = "default:gravel", - }) - -end - -doors.register("castle:oak_door", { - tiles = {{ name = "castle_door_oak.png", backface_culling = true }}, - description = "Oak Door", - inventory_image = "castle_oak_door_inv.png", - protected = true, - groups = { choppy = 2, door = 1 }, - sounds = default.node_sound_wood_defaults(), - recipe = { - {"default:tree", "default:tree"}, - {"default:tree", "default:tree"}, - {"default:tree", "default:tree"}, - } -}) - -doors.register("castle:jail_door", { - tiles = {{ name = "castle_door_jail.png", backface_culling = true }}, - description = "Jail Door", - inventory_image = "castle_jail_door_inv.png", - protected = true, - groups = { cracky = 2, door = 1}, - sound_open = "doors_steel_door_open", - sound_close = "doors_steel_door_close", - recipe = { - {"castle:jailbars", "castle:jailbars"}, - {"castle:jailbars", "castle:jailbars"}, - {"castle:jailbars", "castle:jailbars"}, - } -}) - -function default.get_ironbound_chest_formspec(pos) - local spos = pos.x .. "," .. pos.y .. "," ..pos.z - local formspec = - "size[8,9]".. - default.gui_bg .. - default.gui_bg_img .. - default.gui_slots .. - "list[nodemeta:".. spos .. ";main;0,0;8,4;]".. - "list[current_player;main;0,5;8,4;]" - return formspec -end - -local function has_ironbound_chest_privilege(meta, player) - local name = "" - if player then - if minetest.check_player_privs(player, "protection_bypass") then - return true - end - name = player:get_player_name() - end - if name ~= meta:get_string("owner") then - return false - end - return true -end - -minetest.register_node("castle:ironbound_chest",{ - drawtype = "nodebox", - description = "Ironbound Chest", - tiles = {"castle_ironbound_chest_top.png", - "castle_ironbound_chest_top.png", - "castle_ironbound_chest_side.png", - "castle_ironbound_chest_side.png", - "castle_ironbound_chest_back.png", - "castle_ironbound_chest_front.png"}, - paramtype = "light", - paramtype2 = "facedir", - groups = {cracky=2}, - node_box = { - type = "fixed", - fixed = { - {-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500}, - {-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000}, - {-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500}, - {-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500}, - }, - }, - selection_box = { - type = "fixed", - fixed = { - {-0.5,-0.500000,-0.400000,0.5,0.200000,0.4}, - - }, - }, - sounds = default.node_sound_wood_defaults(), - after_place_node = function(pos, placer) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Ironbound Chest (owned by ".. - meta:get_string("owner")..")") - end, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Ironbound Chest") - meta:set_string("owner", "") - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") and has_ironbound_chest_privilege(meta, player) - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - if not has_ironbound_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if not has_ironbound_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if not has_ironbound_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in locked chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to locked chest at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from locked chest at "..minetest.pos_to_string(pos)) - end, - on_rightclick = function(pos, node, clicker) - local meta = minetest.get_meta(pos) - if has_ironbound_chest_privilege(meta, clicker) then - minetest.show_formspec( - clicker:get_player_name(), - "castle:ironbound_chest", - default.get_ironbound_chest_formspec(pos) - ) - end - end, - on_blast = function() end, -}) - -minetest.register_craft({ - output = "castle:ironbound_chest", - recipe = { - {"default:wood", "default:steel_ingot","default:wood"}, - {"default:wood", "default:steel_ingot","default:wood"} - } -}) - -minetest.register_tool("castle:battleaxe", { - description = "Battleaxe", - inventory_image = "castle_battleaxe.png", - tool_capabilities = { - full_punch_interval = 2.0, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=20, maxlevel=3}, - snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=20, maxlevel=3}, - }, - damage_groups = {fleshy=7}, - }, -}) - -minetest.register_craft({ - output = "castle:battleaxe", - recipe = { - {"default:steel_ingot", "default:steel_ingot","default:steel_ingot"}, - {"default:steel_ingot", "default:stick","default:steel_ingot"}, - {"", "default:stick",""} - } -}) - -if minetest.get_modpath("moreblocks") then - stairsplus:register_all("castle", "stonewall", "castle:stonewall", { - description = "Stone Wall", - tiles = {"castle_stonewall.png"}, - groups = {cracky=3, not_in_creative_inventory=1}, - sounds = default.node_sound_stone_defaults(), - sunlight_propagates = true, - }) - - stairsplus:register_all("castle", "rubble", "castle:rubble", { - description = "Rubble", - tiles = {"castle_rubble.png"}, - groups = {cracky=3, not_in_creative_inventory=1}, - sounds = default.node_sound_gravel_defaults(), - sunlight_propagates = true, - }) - -else - stairs.register_stair_and_slab("stonewall", "castle:stonewall", - {cracky=3}, - {"castle_stonewall.png"}, - "Castle Stonewall Stair", - "Castle Stonewall Slab", - default.node_sound_stone_defaults() - ) - - stairs.register_stair_and_slab("rubble", "castle:rubble", - {cracky=3}, - {"castle_rubble.png"}, - "Castle Rubble Stair", - "Castle Rubble Slab", - default.node_sound_stone_defaults() - ) -end |