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@@ -16,9 +16,28 @@ http://wiki.minetest.com/wiki/Installing_Mods
How to use the mod:
See https://github.com/PilzAdam/mobs/wiki
+This mod can be configured via following minetest.conf variables:
+( reminder: minetest.conf lines starting with "#" are comments )
+
+* display_mob_spawn = true -> show you a message in the chat when a mob spawns. see https://github.com/PilzAdam/mobs/wiki
+* only_peaceful_mobs = true -> "When you add only_peaceful_mobs = true to minetest.conf then all hostile mobs will despawn."
+ "They do spawn, but they immediately despawn." (see https://forum.minetest.net/viewtopic.php?id=551)
+
+So instead you can directly use this to avoid false-alarming spawn messages...
+* spawn_friendly_mobs = true -> spawn friendly mobs (sheep, rat)
+* spawn_hostile_mobs = true -> spawn hostile mobs
+
+
For developers:
The API documentation is moved to https://github.com/PilzAdam/mobs/wiki/API
+Some internal details:
+
+* armor: lower values means better armor, means you need a better weapon to hurt it.
+ see e.g. https://github.com/PilzAdam/mobs/wiki/Dungeon-Master:
+ stone sword is OK to attack against armor value of 60.
+
+
License:
Sourcecode: WTFPL (see below)
Grahpics: WTFPL (see below)