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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-01-31 19:39:31 -0500 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-01-31 19:39:31 -0500 |
commit | 39f5cba27eef35877c91291f518974f34130fcb6 (patch) | |
tree | 117a9d1b7d4ee5f78f73e1216e982c366ed9ecc6 /carbone_mobs/README.txt | |
parent | 2922421f4a88e56a0a1c819f62bf2bc287835388 (diff) | |
download | dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar.gz dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar.bz2 dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar.xz dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.zip |
Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs,
coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores,
pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes,
vines, worldedit, xban2, maybe some others I didn't think about ;-)
Diffstat (limited to 'carbone_mobs/README.txt')
-rw-r--r-- | carbone_mobs/README.txt | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/carbone_mobs/README.txt b/carbone_mobs/README.txt index a74e6ff..b7bdc0d 100644 --- a/carbone_mobs/README.txt +++ b/carbone_mobs/README.txt @@ -16,9 +16,28 @@ http://wiki.minetest.com/wiki/Installing_Mods How to use the mod: See https://github.com/PilzAdam/mobs/wiki +This mod can be configured via following minetest.conf variables: +( reminder: minetest.conf lines starting with "#" are comments ) + +* display_mob_spawn = true -> show you a message in the chat when a mob spawns. see https://github.com/PilzAdam/mobs/wiki +* only_peaceful_mobs = true -> "When you add only_peaceful_mobs = true to minetest.conf then all hostile mobs will despawn." + "They do spawn, but they immediately despawn." (see https://forum.minetest.net/viewtopic.php?id=551) + +So instead you can directly use this to avoid false-alarming spawn messages... +* spawn_friendly_mobs = true -> spawn friendly mobs (sheep, rat) +* spawn_hostile_mobs = true -> spawn hostile mobs + + For developers: The API documentation is moved to https://github.com/PilzAdam/mobs/wiki/API +Some internal details: + +* armor: lower values means better armor, means you need a better weapon to hurt it. + see e.g. https://github.com/PilzAdam/mobs/wiki/Dungeon-Master: + stone sword is OK to attack against armor value of 60. + + License: Sourcecode: WTFPL (see below) Grahpics: WTFPL (see below) |