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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-01-31 19:39:31 -0500
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-01-31 19:39:31 -0500
commit39f5cba27eef35877c91291f518974f34130fcb6 (patch)
tree117a9d1b7d4ee5f78f73e1216e982c366ed9ecc6 /vines
parent2922421f4a88e56a0a1c819f62bf2bc287835388 (diff)
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Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs, coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores, pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes, vines, worldedit, xban2, maybe some others I didn't think about ;-)
Diffstat (limited to 'vines')
-rw-r--r--vines/functions.lua10
1 files changed, 6 insertions, 4 deletions
diff --git a/vines/functions.lua b/vines/functions.lua
index db120a6..26e7cc4 100644
--- a/vines/functions.lua
+++ b/vines/functions.lua
@@ -32,7 +32,7 @@ vines.register_vine = function( name, defs, biome )
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
- buildable_to = true,
+ buildable_to = false,
tiles = { vine_image_end },
drawtype = drawtype,
inventory_image = vine_image_end,
@@ -70,7 +70,7 @@ vines.register_vine = function( name, defs, biome )
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
- buildable_to = true,
+ buildable_to = false,
tiles = { vine_image_middle },
wield_image = vine_image_middle,
drawtype = drawtype,
@@ -82,8 +82,10 @@ vines.register_vine = function( name, defs, biome )
local node = minetest.get_node( pos )
local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
local bottom_node = minetest.get_node( bottom )
- if minetest.get_item_group( bottom_node.name, "vines") then
- minetest.remove_node( bottom )
+ if minetest.get_item_group( bottom_node.name, "vines") > 0 then
+ -- Calling `remove_node` directly would cause
+ -- a stack overflow for really long vines.
+ minetest.after( 0, minetest.remove_node, bottom )
end
end,
after_dig_node = function( pos, node, oldmetadata, user )