From 39f5cba27eef35877c91291f518974f34130fcb6 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Tue, 31 Jan 2017 19:39:31 -0500 Subject: Huge update - lots of mods: areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs, coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores, pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes, vines, worldedit, xban2, maybe some others I didn't think about ;-) --- vines/functions.lua | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'vines') diff --git a/vines/functions.lua b/vines/functions.lua index db120a6..26e7cc4 100644 --- a/vines/functions.lua +++ b/vines/functions.lua @@ -32,7 +32,7 @@ vines.register_vine = function( name, defs, biome ) sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", - buildable_to = true, + buildable_to = false, tiles = { vine_image_end }, drawtype = drawtype, inventory_image = vine_image_end, @@ -70,7 +70,7 @@ vines.register_vine = function( name, defs, biome ) sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", - buildable_to = true, + buildable_to = false, tiles = { vine_image_middle }, wield_image = vine_image_middle, drawtype = drawtype, @@ -82,8 +82,10 @@ vines.register_vine = function( name, defs, biome ) local node = minetest.get_node( pos ) local bottom = {x=pos.x, y=pos.y-1, z=pos.z} local bottom_node = minetest.get_node( bottom ) - if minetest.get_item_group( bottom_node.name, "vines") then - minetest.remove_node( bottom ) + if minetest.get_item_group( bottom_node.name, "vines") > 0 then + -- Calling `remove_node` directly would cause + -- a stack overflow for really long vines. + minetest.after( 0, minetest.remove_node, bottom ) end end, after_dig_node = function( pos, node, oldmetadata, user ) -- cgit v1.2.3