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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /unified_inventory
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'unified_inventory')
-rw-r--r--unified_inventory/README.md22
-rw-r--r--unified_inventory/api.lua226
-rw-r--r--unified_inventory/bags.lua218
-rw-r--r--unified_inventory/callbacks.lua189
-rw-r--r--unified_inventory/depends.txt4
-rw-r--r--unified_inventory/group.lua108
-rw-r--r--unified_inventory/image_credits.txt66
-rw-r--r--unified_inventory/init.lua69
-rw-r--r--unified_inventory/internal.lua339
-rw-r--r--unified_inventory/item_names.lua53
-rw-r--r--unified_inventory/locale/de.txt71
-rw-r--r--unified_inventory/locale/es.txt72
-rw-r--r--unified_inventory/locale/fr.txt72
-rw-r--r--unified_inventory/locale/pl.txt71
-rw-r--r--unified_inventory/locale/ru.txt76
-rw-r--r--unified_inventory/locale/template.txt72
-rw-r--r--unified_inventory/locale/tr.txt72
-rw-r--r--unified_inventory/register.lua497
-rw-r--r--unified_inventory/sounds/birds.oggbin0 -> 14797 bytes
-rw-r--r--unified_inventory/sounds/click.oggbin0 -> 4869 bytes
-rw-r--r--unified_inventory/sounds/dingdong.oggbin0 -> 27849 bytes
-rw-r--r--unified_inventory/sounds/electricity.oggbin0 -> 18175 bytes
-rw-r--r--unified_inventory/sounds/owl.oggbin0 -> 50950 bytes
-rw-r--r--unified_inventory/sounds/paperflip1.oggbin0 -> 19880 bytes
-rw-r--r--unified_inventory/sounds/paperflip2.oggbin0 -> 20582 bytes
-rw-r--r--unified_inventory/sounds/teleport.oggbin0 -> 59041 bytes
-rw-r--r--unified_inventory/sounds/trash.oggbin0 -> 33615 bytes
-rw-r--r--unified_inventory/sounds/trash_all.oggbin0 -> 32753 bytes
-rw-r--r--unified_inventory/textures/bags_large.pngbin0 -> 13705 bytes
-rw-r--r--unified_inventory/textures/bags_medium.pngbin0 -> 13084 bytes
-rw-r--r--unified_inventory/textures/bags_small.pngbin0 -> 10937 bytes
-rw-r--r--unified_inventory/textures/ui_1_icon.pngbin0 -> 688 bytes
-rw-r--r--unified_inventory/textures/ui_2_icon.pngbin0 -> 1386 bytes
-rw-r--r--unified_inventory/textures/ui_3_icon.pngbin0 -> 1839 bytes
-rw-r--r--unified_inventory/textures/ui_4_icon.pngbin0 -> 1111 bytes
-rw-r--r--unified_inventory/textures/ui_5_icon.pngbin0 -> 1464 bytes
-rw-r--r--unified_inventory/textures/ui_bags_icon.pngbin0 -> 13705 bytes
-rw-r--r--unified_inventory/textures/ui_bags_lg_form.pngbin0 -> 13920 bytes
-rw-r--r--unified_inventory/textures/ui_bags_main_form.pngbin0 -> 10390 bytes
-rw-r--r--unified_inventory/textures/ui_bags_med_form.pngbin0 -> 12230 bytes
-rw-r--r--unified_inventory/textures/ui_bags_sm_form.pngbin0 -> 10885 bytes
-rw-r--r--unified_inventory/textures/ui_blank_image.pngbin0 -> 143 bytes
-rw-r--r--unified_inventory/textures/ui_blue_icon_background.pngbin0 -> 4592 bytes
-rw-r--r--unified_inventory/textures/ui_circular_arrows_icon.pngbin0 -> 10771 bytes
-rw-r--r--unified_inventory/textures/ui_craft_icon.pngbin0 -> 17517 bytes
-rw-r--r--unified_inventory/textures/ui_craftgrid_icon.pngbin0 -> 680 bytes
-rw-r--r--unified_inventory/textures/ui_craftguide_form.pngbin0 -> 13755 bytes
-rw-r--r--unified_inventory/textures/ui_craftguide_icon.pngbin0 -> 17803 bytes
-rw-r--r--unified_inventory/textures/ui_crafting_form.pngbin0 -> 4356 bytes
-rw-r--r--unified_inventory/textures/ui_doubleleft_icon.pngbin0 -> 11010 bytes
-rw-r--r--unified_inventory/textures/ui_doubleright_icon.pngbin0 -> 11239 bytes
-rw-r--r--unified_inventory/textures/ui_form_bg.pngbin0 -> 6404 bytes
-rw-r--r--unified_inventory/textures/ui_gohome_icon.pngbin0 -> 17098 bytes
-rw-r--r--unified_inventory/textures/ui_green_icon_background.pngbin0 -> 5052 bytes
-rw-r--r--unified_inventory/textures/ui_group.pngbin0 -> 23875 bytes
-rw-r--r--unified_inventory/textures/ui_home_icon.pngbin0 -> 16114 bytes
-rw-r--r--unified_inventory/textures/ui_left_icon.pngbin0 -> 7828 bytes
-rw-r--r--unified_inventory/textures/ui_main_inventory.pngbin0 -> 7646 bytes
-rw-r--r--unified_inventory/textures/ui_misc_form.pngbin0 -> 9354 bytes
-rw-r--r--unified_inventory/textures/ui_moon_icon.pngbin0 -> 15255 bytes
-rw-r--r--unified_inventory/textures/ui_no.pngbin0 -> 7525 bytes
-rw-r--r--unified_inventory/textures/ui_off_icon.pngbin0 -> 7081 bytes
-rw-r--r--unified_inventory/textures/ui_ok_icon.pngbin0 -> 4685 bytes
-rw-r--r--unified_inventory/textures/ui_on_icon.pngbin0 -> 6838 bytes
-rw-r--r--unified_inventory/textures/ui_pencil_icon.pngbin0 -> 7890 bytes
-rw-r--r--unified_inventory/textures/ui_red_icon_background.pngbin0 -> 4584 bytes
-rw-r--r--unified_inventory/textures/ui_right_icon.pngbin0 -> 7946 bytes
-rw-r--r--unified_inventory/textures/ui_search_icon.pngbin0 -> 11830 bytes
-rw-r--r--unified_inventory/textures/ui_sethome_icon.pngbin0 -> 15395 bytes
-rw-r--r--unified_inventory/textures/ui_single_slot.pngbin0 -> 988 bytes
-rw-r--r--unified_inventory/textures/ui_skip_backward_icon.pngbin0 -> 9858 bytes
-rw-r--r--unified_inventory/textures/ui_skip_forward_icon.pngbin0 -> 9844 bytes
-rw-r--r--unified_inventory/textures/ui_sun_icon.pngbin0 -> 19783 bytes
-rw-r--r--unified_inventory/textures/ui_trash_icon.pngbin0 -> 15536 bytes
-rw-r--r--unified_inventory/textures/ui_waypoint_set_icon.pngbin0 -> 4842 bytes
-rw-r--r--unified_inventory/textures/ui_waypoints_icon.pngbin0 -> 15935 bytes
-rw-r--r--unified_inventory/textures/ui_xyz_icon.pngbin0 -> 2650 bytes
-rw-r--r--unified_inventory/textures/ui_xyz_off_icon.pngbin0 -> 10245 bytes
-rw-r--r--unified_inventory/textures/ui_xyz_on_icon.pngbin0 -> 2650 bytes
-rw-r--r--unified_inventory/waypoints.lua246
80 files changed, 2543 insertions, 0 deletions
diff --git a/unified_inventory/README.md b/unified_inventory/README.md
new file mode 100644
index 0000000..6f5e2d4
--- /dev/null
+++ b/unified_inventory/README.md
@@ -0,0 +1,22 @@
+Unified inventory
+=================
+
+Unified Inventory replaces the default survival and creative inventory.
+It adds a nicer interface and a number of features, such as a crafting guide.
+
+License
+=======
+
+Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)
+
+Unified inventory code is licensed under the GNU LGPLv2+.
+
+Licenses for textures:
+
+VanessaE: (WTFPL)
+ * ui\_group.png
+
+RealBadAngel: (WTFPL)
+ * Everything else.
+
+
diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua
new file mode 100644
index 0000000..59296db
--- /dev/null
+++ b/unified_inventory/api.lua
@@ -0,0 +1,226 @@
+local S = unified_inventory.gettext
+
+-- Create detached creative inventory after loading all mods
+minetest.after(0.01, function()
+ local rev_aliases = {}
+ for source, target in pairs(minetest.registered_aliases) do
+ if not rev_aliases[target] then rev_aliases[target] = {} end
+ table.insert(rev_aliases[target], source)
+ end
+ unified_inventory.items_list = {}
+ for name, def in pairs(minetest.registered_items) do
+ if (not def.groups.not_in_creative_inventory or
+ def.groups.not_in_creative_inventory == 0) and
+ def.description and def.description ~= "" then
+ table.insert(unified_inventory.items_list, name)
+ local all_names = rev_aliases[name] or {}
+ table.insert(all_names, name)
+ for _, name in ipairs(all_names) do
+ local recipes = minetest.get_all_craft_recipes(name)
+ if recipes then
+ for _, recipe in ipairs(recipes) do
+
+ local unknowns
+
+ for _,chk in pairs(recipe.items) do
+ local groupchk = string.find(chk, "group:")
+ if (not groupchk and not minetest.registered_items[chk])
+ or (groupchk and not unified_inventory.get_group_item(string.gsub(chk, "group:", "")).item) then
+ unknowns = true
+ end
+ end
+
+ if not unknowns then
+ unified_inventory.register_craft(recipe)
+ end
+ end
+ end
+ end
+ end
+ end
+ table.sort(unified_inventory.items_list)
+ unified_inventory.items_list_size = #unified_inventory.items_list
+ print("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
+ for _, name in ipairs(unified_inventory.items_list) do
+ local def = minetest.registered_items[name]
+ if type(def.drop) == "string" then
+ local dstack = ItemStack(def.drop)
+ if not dstack:is_empty() and dstack:get_name() ~= name then
+ unified_inventory.register_craft({
+ type = "digging",
+ items = {name},
+ output = def.drop,
+ width = 0,
+ })
+
+ end
+ end
+ end
+ for _, recipes in pairs(unified_inventory.crafts_for.recipe) do
+ for _, recipe in ipairs(recipes) do
+ local ingredient_items = {}
+ for _, spec in ipairs(recipe.items) do
+ local matches_spec = unified_inventory.canonical_item_spec_matcher(spec)
+ for _, name in ipairs(unified_inventory.items_list) do
+ if matches_spec(name) then
+ ingredient_items[name] = true
+ end
+ end
+ end
+ for name, _ in pairs(ingredient_items) do
+ if unified_inventory.crafts_for.usage[name] == nil then
+ unified_inventory.crafts_for.usage[name] = {}
+ end
+ table.insert(unified_inventory.crafts_for.usage[name], recipe)
+ end
+ end
+ end
+end)
+
+
+-- load_home
+local function load_home()
+ local input = io.open(unified_inventory.home_filename, "r")
+ if not input then
+ unified_inventory.home_pos = {}
+ return
+ end
+ while true do
+ local x = input:read("*n")
+ if not x then break end
+ local y = input:read("*n")
+ local z = input:read("*n")
+ local name = input:read("*l")
+ unified_inventory.home_pos[name:sub(2)] = {x = x, y = y, z = z}
+ end
+ io.close(input)
+end
+load_home()
+
+function unified_inventory.set_home(player, pos)
+ local player_name = player:get_player_name()
+ unified_inventory.home_pos[player_name] = vector.round(pos)
+ -- save the home data from the table to the file
+ local output = io.open(unified_inventory.home_filename, "w")
+ for k, v in pairs(unified_inventory.home_pos) do
+ output:write(v.x.." "..v.y.." "..v.z.." "..k.."\n")
+ end
+ io.close(output)
+end
+
+function unified_inventory.go_home(player)
+ local pos = unified_inventory.home_pos[player:get_player_name()]
+ if pos then
+ player:setpos(pos)
+ end
+end
+
+-- register_craft
+function unified_inventory.register_craft(options)
+ if not options.output then
+ return
+ end
+ local itemstack = ItemStack(options.output)
+ if itemstack:is_empty() then
+ return
+ end
+ if options.type == "normal" and options.width == 0 then
+ options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
+ end
+ if not unified_inventory.crafts_for.recipe[itemstack:get_name()] then
+ unified_inventory.crafts_for.recipe[itemstack:get_name()] = {}
+ end
+ table.insert(unified_inventory.crafts_for.recipe[itemstack:get_name()],options)
+end
+
+
+local craft_type_defaults = {
+ width = 3,
+ height = 3,
+ uses_crafting_grid = false,
+}
+
+
+function unified_inventory.craft_type_defaults(name, options)
+ if not options.description then
+ options.description = name
+ end
+ setmetatable(options, {__index = craft_type_defaults})
+ return options
+end
+
+
+function unified_inventory.register_craft_type(name, options)
+ unified_inventory.registered_craft_types[name] =
+ unified_inventory.craft_type_defaults(name, options)
+end
+
+
+unified_inventory.register_craft_type("normal", {
+ description = "Crafting",
+ icon = "ui_craftgrid_icon.png",
+ width = 3,
+ height = 3,
+ get_shaped_craft_width = function (craft) return craft.width end,
+ dynamic_display_size = function (craft)
+ local w = craft.width
+ local h = math.ceil(table.maxn(craft.items) / craft.width)
+ local g = w < h and h or w
+ return { width = g, height = g }
+ end,
+ uses_crafting_grid = true,
+})
+
+
+unified_inventory.register_craft_type("shapeless", {
+ description = "Mixing",
+ icon = "ui_craftgrid_icon.png",
+ width = 3,
+ height = 3,
+ dynamic_display_size = function (craft)
+ local maxn = table.maxn(craft.items)
+ local g = 1
+ while g*g < maxn do g = g + 1 end
+ return { width = g, height = g }
+ end,
+ uses_crafting_grid = true,
+})
+
+
+unified_inventory.register_craft_type("cooking", {
+ description = "Cooking",
+ icon = "default_furnace_front.png",
+ width = 1,
+ height = 1,
+})
+
+
+unified_inventory.register_craft_type("digging", {
+ description = "Digging",
+ icon = "default_tool_steelpick.png",
+ width = 1,
+ height = 1,
+})
+
+
+function unified_inventory.register_page(name, def)
+ unified_inventory.pages[name] = def
+end
+
+
+function unified_inventory.register_button(name, def)
+ if not def.action then
+ def.action = function(player)
+ unified_inventory.set_inventory_formspec(player, name)
+ end
+ end
+ def.name = name
+ table.insert(unified_inventory.buttons, def)
+end
+
+
+function unified_inventory.is_creative(playername)
+ return minetest.check_player_privs(playername, {creative=true})
+ or minetest.setting_getbool("creative_mode")
+end
+
diff --git a/unified_inventory/bags.lua b/unified_inventory/bags.lua
new file mode 100644
index 0000000..3b86544
--- /dev/null
+++ b/unified_inventory/bags.lua
@@ -0,0 +1,218 @@
+-- Bags for Minetest
+
+-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
+-- License: GPLv3
+
+local S = unified_inventory.gettext
+
+unified_inventory.register_page("bags", {
+ get_formspec = function(player)
+ local player_name = player:get_player_name()
+ local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
+ formspec = formspec.."label[0,0;"..S("Bags").."]"
+ formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
+ formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
+ formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
+ formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
+ formspec = formspec.."listcolors[#00000000;#00000000]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag3;4.5,1;1,1;]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag4;6.5,1;1,1;]"
+ return {formspec=formspec}
+ end,
+})
+
+unified_inventory.register_button("bags", {
+ type = "image",
+ image = "ui_bags_icon.png",
+ tooltip = S("Bags"),
+ hide_lite=true
+})
+
+
+ unified_inventory.register_page("bag1", {
+ get_formspec = function(player)
+ local stack = player:get_inventory():get_stack("bag1", 1)
+ local image = stack:get_definition().inventory_image
+ local formspec = "image[7,0;1,1;"..image.."]"
+ formspec = formspec.."label[0,0;Bag 1]"
+ formspec = formspec.."listcolors[#00000000;#00000000]"
+ formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
+ formspec = formspec.."listring[current_name;bag1contents]"
+ formspec = formspec.."listring[current_player;main]"
+ local slots = stack:get_definition().groups.bagslots
+ if slots == 8 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
+ elseif slots == 16 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
+ elseif slots == 24 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
+ end
+ return {formspec=formspec}
+ end,
+ })
+ unified_inventory.register_page("bag2", {
+ get_formspec = function(player)
+ local stack = player:get_inventory():get_stack("bag2", 1)
+ local image = stack:get_definition().inventory_image
+ local formspec = "image[7,0;1,1;"..image.."]"
+ formspec = formspec.."label[0,0;Bag 2]"
+ formspec = formspec.."listcolors[#00000000;#00000000]"
+ formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
+ formspec = formspec.."listring[current_name;bag2contents]"
+ formspec = formspec.."listring[current_player;main]"
+ local slots = stack:get_definition().groups.bagslots
+ if slots == 8 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
+ elseif slots == 16 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
+ elseif slots == 24 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
+ end
+ return {formspec=formspec}
+ end,
+ })
+ unified_inventory.register_page("bag3", {
+ get_formspec = function(player)
+ local stack = player:get_inventory():get_stack("bag3", 1)
+ local image = stack:get_definition().inventory_image
+ local formspec = "image[7,0;1,1;"..image.."]"
+ formspec = formspec.."label[0,0;Bag 3]"
+ formspec = formspec.."listcolors[#00000000;#00000000]"
+ formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
+ formspec = formspec.."listring[current_name;bag3contents]"
+ formspec = formspec.."listring[current_player;main]"
+ local slots = stack:get_definition().groups.bagslots
+ if slots == 8 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
+ elseif slots == 16 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
+ elseif slots == 24 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
+ end
+ return {formspec=formspec}
+ end,
+ })
+ unified_inventory.register_page("bag4", {
+ get_formspec = function(player)
+ local stack = player:get_inventory():get_stack("bag4", 1)
+ local image = stack:get_definition().inventory_image
+ local formspec = "image[7,0;1,1;"..image.."]"
+ formspec = formspec.."label[0,0;Bag 4]"
+ formspec = formspec.."listcolors[#00000000;#00000000]"
+ formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
+ formspec = formspec.."listring[current_name;bag4contents]"
+ formspec = formspec.."listring[current_player;main]"
+ local slots = stack:get_definition().groups.bagslots
+ if slots == 8 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
+ elseif slots == 16 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
+ elseif slots == 24 then
+ formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
+ end
+ return {formspec=formspec}
+ end,
+ })
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname ~= "" then
+ return
+ end
+ for i = 1, 4 do
+ if fields["bag"..i] then
+ local stack = player:get_inventory():get_stack("bag"..i, 1)
+ if not stack:get_definition().groups.bagslots then
+ return
+ end
+ unified_inventory.set_inventory_formspec(player, "bag"..i)
+ return
+ end
+ end
+end)
+
+minetest.register_on_joinplayer(function(player)
+ local player_inv = player:get_inventory()
+ local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
+ on_put = function(inv, listname, index, stack, player)
+ player:get_inventory():set_stack(listname, index, stack)
+ player:get_inventory():set_size(listname.."contents",
+ stack:get_definition().groups.bagslots)
+ end,
+ on_take = function(inv, listname, index, stack, player)
+ player:get_inventory():set_stack(listname, index, nil)
+ end,
+ allow_put = function(inv, listname, index, stack, player)
+ if stack:get_definition().groups.bagslots then
+ return 1
+ else
+ return 0
+ end
+ end,
+ allow_take = function(inv, listname, index, stack, player)
+ if player:get_inventory():is_empty(listname.."contents") then
+ return stack:get_count()
+ else
+ return 0
+ end
+ end,
+ allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
+ return 0
+ end,
+ })
+ for i=1,4 do
+ local bag = "bag"..i
+ player_inv:set_size(bag, 1)
+ bags_inv:set_size(bag, 1)
+ bags_inv:set_stack(bag, 1, player_inv:get_stack(bag, 1))
+ end
+end)
+
+-- register bag tools
+minetest.register_tool("unified_inventory:bag_small", {
+ description = S("Small Bag"),
+ inventory_image = "bags_small.png",
+ groups = {bagslots=8},
+})
+
+minetest.register_tool("unified_inventory:bag_medium", {
+ description = S("Medium Bag"),
+ inventory_image = "bags_medium.png",
+ groups = {bagslots=16},
+})
+
+minetest.register_tool("unified_inventory:bag_large", {
+ description = S("Large Bag"),
+ inventory_image = "bags_large.png",
+ groups = {bagslots=24},
+})
+
+-- register bag crafts
+minetest.register_craft({
+ output = "unified_inventory:bag_small",
+ recipe = {
+ {"", "farming:cotton", ""},
+ {"group:wool", "group:wool", "group:wool"},
+ {"group:wool", "group:wool", "group:wool"},
+ },
+})
+
+minetest.register_craft({
+ output = "unified_inventory:bag_medium",
+ recipe = {
+ {"", "", ""},
+ {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
+ {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"},
+ },
+})
+
+minetest.register_craft({
+ output = "unified_inventory:bag_large",
+ recipe = {
+ {"", "", ""},
+ {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
+ {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"},
+ },
+})
+
diff --git a/unified_inventory/callbacks.lua b/unified_inventory/callbacks.lua
new file mode 100644
index 0000000..392e855
--- /dev/null
+++ b/unified_inventory/callbacks.lua
@@ -0,0 +1,189 @@
+local function default_refill(stack)
+ stack:set_count(stack:get_stack_max())
+ local itemdef = minetest.registered_items[stack:get_name()]
+ if itemdef
+ and (itemdef.wear_represents or "mechanical_wear") == "mechanical_wear"
+ and stack:get_wear() ~= 0 then
+ stack:set_wear(0)
+ end
+ return stack
+end
+
+minetest.register_on_joinplayer(function(player)
+ local player_name = player:get_player_name()
+ unified_inventory.players[player_name] = {}
+ unified_inventory.current_index[player_name] = 1
+ unified_inventory.filtered_items_list[player_name] =
+ unified_inventory.items_list
+ unified_inventory.activefilter[player_name] = ""
+ unified_inventory.active_search_direction[player_name] = "nochange"
+ unified_inventory.apply_filter(player, "", "nochange")
+ unified_inventory.current_searchbox[player_name] = ""
+ unified_inventory.alternate[player_name] = 1
+ unified_inventory.current_item[player_name] = nil
+ unified_inventory.current_craft_direction[player_name] = "recipe"
+ unified_inventory.set_inventory_formspec(player,
+ unified_inventory.default)
+
+ -- Refill slot
+ local refill = minetest.create_detached_inventory(player_name.."refill", {
+ allow_put = function(inv, listname, index, stack, player)
+ local player_name = player:get_player_name()
+ if unified_inventory.is_creative(player_name) then
+ return stack:get_count()
+ else
+ return 0
+ end
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ local player_name = player:get_player_name()
+ local handle_refill = (minetest.registered_items[stack:get_name()] or {}).on_refill or default_refill
+ stack = handle_refill(stack)
+ inv:set_stack(listname, index, stack)
+ minetest.sound_play("electricity",
+ {to_player=player_name, gain = 1.0})
+ end,
+ })
+ refill:set_size("main", 1)
+end)
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ local player_name = player:get_player_name()
+
+ local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
+
+ if formname ~= "" then
+ return
+ end
+
+ -- always take new search text, even if not searching on it yet
+ if fields.searchbox
+ and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
+ unified_inventory.current_searchbox[player_name] = fields.searchbox
+ unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name])
+ end
+
+ for i, def in pairs(unified_inventory.buttons) do
+ if fields[def.name] then
+ def.action(player)
+ minetest.sound_play("click",
+ {to_player=player_name, gain = 0.1})
+ return
+ end
+ end
+
+ -- Inventory page controls
+ local start = math.floor(
+ unified_inventory.current_index[player_name] / ui_peruser.items_per_page + 1)
+ local start_i = start
+ local pagemax = math.floor(
+ (#unified_inventory.filtered_items_list[player_name] - 1)
+ / (ui_peruser.items_per_page) + 1)
+
+ if fields.start_list then
+ start_i = 1
+ end
+ if fields.rewind1 then
+ start_i = start_i - 1
+ end
+ if fields.forward1 then
+ start_i = start_i + 1
+ end
+ if fields.rewind3 then
+ start_i = start_i - 3
+ end
+ if fields.forward3 then
+ start_i = start_i + 3
+ end
+ if fields.end_list then
+ start_i = pagemax
+ end
+ if start_i < 1 then
+ start_i = 1
+ end
+ if start_i > pagemax then
+ start_i = pagemax
+ end
+ if start_i ~= start then
+ minetest.sound_play("paperflip1",
+ {to_player=player_name, gain = 1.0})
+ unified_inventory.current_index[player_name] = (start_i - 1) * ui_peruser.items_per_page + 1
+ unified_inventory.set_inventory_formspec(player,
+ unified_inventory.current_page[player_name])
+ end
+
+ local clicked_item
+ for name, value in pairs(fields) do
+ if string.sub(name, 1, 12) == "item_button_" then
+ local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$")
+ clicked_item = unified_inventory.demangle_for_formspec(mangled_item)
+ if string.sub(clicked_item, 1, 6) == "group:" then
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
+ unified_inventory.apply_filter(player, clicked_item, new_dir)
+ return
+ end
+ if new_dir == "recipe"
+ or new_dir == "usage" then
+ unified_inventory.current_craft_direction[player_name] = new_dir
+ end
+ break
+ end
+ end
+ if clicked_item then
+ minetest.sound_play("click",
+ {to_player=player_name, gain = 0.1})
+ local page = unified_inventory.current_page[player_name]
+ local player_creative = unified_inventory.is_creative(player_name)
+ if not player_creative then
+ page = "craftguide"
+ end
+ if page == "craftguide" then
+ unified_inventory.current_item[player_name] = clicked_item
+ unified_inventory.alternate[player_name] = 1
+ unified_inventory.set_inventory_formspec(player, "craftguide")
+ elseif player_creative then
+ local inv = player:get_inventory()
+ local stack = ItemStack(clicked_item)
+ stack:set_count(stack:get_stack_max())
+ if inv:room_for_item("main", stack) then
+ inv:add_item("main", stack)
+ end
+ end
+ end
+
+ if fields.searchbutton then
+ unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
+ unified_inventory.current_searchbox[player_name] = ""
+ unified_inventory.set_inventory_formspec(player,
+ unified_inventory.current_page[player_name])
+ minetest.sound_play("paperflip2",
+ {to_player=player_name, gain = 1.0})
+ end
+
+ -- alternate button
+ if not fields.alternate then
+ return
+ end
+ minetest.sound_play("click",
+ {to_player=player_name, gain = 0.1})
+ local item_name = unified_inventory.current_item[player_name]
+ if not item_name then
+ return
+ end
+ local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name]
+ if not crafts then
+ return
+ end
+ local alternates = #crafts
+ if alternates <= 1 then
+ return
+ end
+ local alternate = unified_inventory.alternate[player_name] + 1
+ if alternate > alternates then
+ alternate = 1
+ end
+ unified_inventory.alternate[player_name] = alternate
+ unified_inventory.set_inventory_formspec(player,
+ unified_inventory.current_page[player_name])
+end)
+
diff --git a/unified_inventory/depends.txt b/unified_inventory/depends.txt
new file mode 100644
index 0000000..a1ea556
--- /dev/null
+++ b/unified_inventory/depends.txt
@@ -0,0 +1,4 @@
+creative?
+intllib?
+datastorage?
+
diff --git a/unified_inventory/group.lua b/unified_inventory/group.lua
new file mode 100644
index 0000000..9bf6895
--- /dev/null
+++ b/unified_inventory/group.lua
@@ -0,0 +1,108 @@
+function unified_inventory.canonical_item_spec_matcher(spec)
+ local specname = ItemStack(spec):get_name()
+ if specname:sub(1, 6) == "group:" then
+ local group_names = specname:sub(7):split(",")
+ return function (itemname)
+ local itemdef = minetest.registered_items[itemname]
+ for _, group_name in ipairs(group_names) do
+ if (itemdef.groups[group_name] or 0) == 0 then
+ return false
+ end
+ end
+ return true
+ end
+ else
+ return function (itemname) return itemname == specname end
+ end
+end
+
+function unified_inventory.item_matches_spec(item, spec)
+ local itemname = ItemStack(item):get_name()
+ return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
+end
+
+unified_inventory.registered_group_items = {
+ mesecon_conductor_craftable = "mesecons:wire_00000000_off",
+ stone = "default:cobble",
+ wool = "wool:white",
+}
+
+function unified_inventory.register_group_item(groupname, itemname)
+ unified_inventory.registered_group_items[groupname] = itemname
+end
+
+
+-- This is used when displaying craft recipes, where an ingredient is
+-- specified by group rather than as a specific item. A single-item group
+-- is represented by that item, with the single-item status signalled
+-- in the "sole" field. If the group contains no items at all, the item
+-- field will be nil.
+--
+-- Within a multiple-item group, we prefer to use an item that has the
+-- same specific name as the group, and if there are more than one of
+-- those items we prefer the one registered for the group by a mod.
+-- Among equally-preferred items, we just pick the one with the
+-- lexicographically earliest name.
+--
+-- The parameter to this function isn't just a single group name.
+-- It may be a comma-separated list of group names. This is really a
+-- "group:..." ingredient specification, minus the "group:" prefix.
+
+local function compute_group_item(group_name_list)
+ local group_names = group_name_list:split(",")
+ local candidate_items = {}
+ for itemname, itemdef in pairs(minetest.registered_items) do
+ if (itemdef.groups.not_in_creative_inventory or 0) == 0 then
+ local all = true
+ for _, group_name in ipairs(group_names) do
+ if (itemdef.groups[group_name] or 0) == 0 then
+ all = false
+ end
+ end
+ if all then table.insert(candidate_items, itemname) end
+ end
+ end
+ local num_candidates = #candidate_items
+ if num_candidates == 0 then
+ return {sole = true}
+ elseif num_candidates == 1 then
+ return {item = candidate_items[1], sole = true}
+ end
+ local is_group = {}
+ local registered_rep = {}
+ for _, group_name in ipairs(group_names) do
+ is_group[group_name] = true
+ local rep = unified_inventory.registered_group_items[group_name]
+ if rep then registered_rep[rep] = true end
+ end
+ local bestitem = ""
+ local bestpref = 0
+ for _, item in ipairs(candidate_items) do
+ local pref
+ if registered_rep[item] then
+ pref = 4
+ elseif string.sub(item, 1, 8) == "default:" and is_group[string.sub(item, 9)] then
+ pref = 3
+ elseif is_group[item:gsub("^[^:]*:", "")] then
+ pref = 2
+ else
+ pref = 1
+ end
+ if pref > bestpref or (pref == bestpref and item < bestitem) then
+ bestitem = item
+ bestpref = pref
+ end
+ end
+ return {item = bestitem, sole = false}
+end
+
+
+local group_item_cache = {}
+
+function unified_inventory.get_group_item(group_name)
+ if not group_item_cache[group_name] then
+ group_item_cache[group_name] = compute_group_item(group_name)
+ end
+ return group_item_cache[group_name]
+end
+
diff --git a/unified_inventory/image_credits.txt b/unified_inventory/image_credits.txt
new file mode 100644
index 0000000..b1489e4
--- /dev/null
+++ b/unified_inventory/image_credits.txt
@@ -0,0 +1,66 @@
+bags_small.png:
+ http://www.clker.com/clipart-moneybag-empty.html
+
+bags_medium.png:
+ http://www.clker.com/clipart-backpack-1.html
+
+bags_large.png / ui_bags_icon.png:
+ http://www.clker.com/clipart-backpack-green-brown.html
+
+ui_craftguide_icon.png / ui_craft_icon.png
+ http://commons.wikimedia.org/wiki/File:Advancedsettings.png
+
+ui_doubleleft_icon.png
+ http://commons.wikimedia.org/wiki/File:Media-seek-backward.svg
+
+ui_doubleright_icon.png
+ http://commons.wikimedia.org/wiki/File:Media-seek-forward.svg
+
+ui_left_icon.png / ui_right_icon.png
+ http://commons.wikimedia.org/wiki/File:Media-playback-start.svg
+
+ui_skip_backward_icon.png
+ http://commons.wikimedia.org/wiki/File:Media-skip-backward.svg
+
+ui_skip_forward_icon.png
+ http://commons.wikimedia.org/wiki/File:Media-skip-forward.svg
+
+ui_gohome_icon.png / ui_home_icon.png / ui_sethome_icon.png
+ http://commons.wikimedia.org/wiki/File:Home_256x256.png
+
+ui_moon_icon.png
+ http://commons.wikimedia.org/wiki/File:FullMoon2010.jpg
+
+ui_sun_icon.png
+ http://commons.wikimedia.org/wiki/File:2012-10-13_15-29-35-sun.jpg
+
+ui_trash_icon.png
+ http://www.clker.com/clipart-29090.html
+ http://www.clker.com/clipart-trash.html
+
+ui_search_icon.png
+ http://www.clker.com/clipart-24887.html
+
+ui_off_icon.png / ui_on_icon.png
+ http://www.clker.com/clipart-on-off-switches.html
+
+ui_waypoints_icon.png
+ http://www.clker.com/clipart-map-pin-red.html
+
+ui_circular_arrows_icon.png
+ http://www.clker.com/clipart-circular-arrow-pattern.html
+
+ui_pencil_icon.pnc
+ http://www.clker.com/clipart-2256.html
+
+ui_waypoint_set_icon.png
+ http://www.clker.com/clipart-larger-flag.html
+
+ui_xyz_off_icon.png
+ http://commons.wikimedia.org/wiki/File:No_sign.svg
+
+ui_ok_icon.png
+ http://commons.wikimedia.org/wiki/File:Yes_check.svg
+
+inventory_plus_worldedit_gui.png
+ http://commons.wikimedia.org/wiki/File:Erioll_world_2.svg
diff --git a/unified_inventory/init.lua b/unified_inventory/init.lua
new file mode 100644
index 0000000..b327ecd
--- /dev/null
+++ b/unified_inventory/init.lua
@@ -0,0 +1,69 @@
+-- Unified Inventory for Minetest 0.4.8+
+
+local modpath = minetest.get_modpath(minetest.get_current_modname())
+local worldpath = minetest.get_worldpath()
+
+-- Data tables definitions
+unified_inventory = {
+ activefilter = {},
+ active_search_direction = {},
+ alternate = {},
+ current_page = {},
+ current_searchbox = {},
+ current_index = {},
+ current_item = {},
+ current_craft_direction = {},
+ registered_craft_types = {},
+ crafts_for = {usage = {}, recipe = {} },
+ players = {},
+ items_list_size = 0,
+ items_list = {},
+ filtered_items_list_size = {},
+ filtered_items_list = {},
+ pages = {},
+ buttons = {},
+
+ -- Homepos stuff
+ home_pos = {},
+ home_filename = worldpath.."/unified_inventory_home.home",
+
+ -- Default inventory page
+ default = "craft",
+
+ -- intllib
+ gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
+
+ -- "Lite" mode
+ lite_mode = minetest.setting_getbool("unified_inventory_lite"),
+
+ pagecols = 8,
+ pagerows = 10,
+ page_y = 0,
+ formspec_y = 1,
+ main_button_x = 0,
+ main_button_y = 9,
+ craft_result_x = 0.3,
+ craft_result_y = 0.5,
+ form_header_y = 0
+}
+
+-- Disable default creative inventory
+if rawget(_G, "creative_inventory") then
+ function creative_inventory.set_creative_formspec(player, start_i, pagenum)
+ return
+ end
+end
+
+dofile(modpath.."/group.lua")
+dofile(modpath.."/api.lua")
+dofile(modpath.."/internal.lua")
+dofile(modpath.."/callbacks.lua")
+dofile(modpath.."/register.lua")
+dofile(modpath.."/bags.lua")
+
+dofile(modpath.."/item_names.lua")
+
+if minetest.get_modpath("datastorage") then
+ dofile(modpath.."/waypoints.lua")
+end
+
diff --git a/unified_inventory/internal.lua b/unified_inventory/internal.lua
new file mode 100644
index 0000000..b99cf72
--- /dev/null
+++ b/unified_inventory/internal.lua
@@ -0,0 +1,339 @@
+local S = unified_inventory.gettext
+
+-- This pair of encoding functions is used where variable text must go in
+-- button names, where the text might contain formspec metacharacters.
+-- We can escape button names for the formspec, to avoid screwing up
+-- form structure overall, but they then don't get de-escaped, and so
+-- the input we get back from the button contains the formspec escaping.
+-- This is a game engine bug, and in the anticipation that it might be
+-- fixed some day we don't want to rely on it. So for safety we apply
+-- an encoding that avoids all formspec metacharacters.
+function unified_inventory.mangle_for_formspec(str)
+ return string.gsub(str, "([^A-Za-z0-9])", function (c) return string.format("_%d_", string.byte(c)) end)
+end
+function unified_inventory.demangle_for_formspec(str)
+ return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
+end
+
+function unified_inventory.get_per_player_formspec(player_name)
+ local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
+
+ local ui = {}
+ ui.pagecols = unified_inventory.pagecols
+ ui.pagerows = unified_inventory.pagerows
+ ui.page_y = unified_inventory.page_y
+ ui.formspec_y = unified_inventory.formspec_y
+ ui.main_button_x = unified_inventory.main_button_x
+ ui.main_button_y = unified_inventory.main_button_y
+ ui.craft_result_x = unified_inventory.craft_result_x
+ ui.craft_result_y = unified_inventory.craft_result_y
+ ui.form_header_y = unified_inventory.form_header_y
+
+ if lite then
+ ui.pagecols = 4
+ ui.pagerows = 6
+ ui.page_y = 0.25
+ ui.formspec_y = 0.47
+ ui.main_button_x = 8.2
+ ui.main_button_y = 6.5
+ ui.craft_result_x = 2.8
+ ui.craft_result_y = 3.4
+ ui.form_header_y = -0.1
+ end
+
+ ui.items_per_page = ui.pagecols * ui.pagerows
+ return ui, lite
+end
+
+function unified_inventory.get_formspec(player, page)
+
+ if not player then
+ return ""
+ end
+
+ local player_name = player:get_player_name()
+ local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
+
+ unified_inventory.current_page[player_name] = page
+ local pagedef = unified_inventory.pages[page]
+
+ local formspec = {
+ "size[14,10]",
+ "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background
+ }
+ local n = 3
+
+ if draw_lite_mode then
+ formspec[1] = "size[11,7.7]"
+ formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
+ end
+
+ if unified_inventory.is_creative(player_name)
+ and page == "craft" then
+ formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
+ n = n+1
+ end
+
+ -- Current page
+ if not unified_inventory.pages[page] then
+ return "" -- Invalid page name
+ end
+
+ local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
+ local fsdata = pagedef.get_formspec(player, perplayer_formspec)
+
+ formspec[n] = fsdata.formspec
+ n = n+1
+
+ local button_row = 0
+ local button_col = 0
+
+ -- Main buttons
+
+ local filtered_inv_buttons = {}
+
+ for i, def in pairs(unified_inventory.buttons) do
+ if not (draw_lite_mode and def.hide_lite) then
+ table.insert(filtered_inv_buttons, def)
+ end
+ end
+
+ for i, def in pairs(filtered_inv_buttons) do
+
+ if draw_lite_mode and i > 4 then
+ button_row = 1
+ button_col = 1
+ end
+
+ if def.type == "image" then
+ formspec[n] = "image_button["
+ formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
+ formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
+ formspec[n+3] = minetest.formspec_escape(def.image)..";"
+ formspec[n+4] = minetest.formspec_escape(def.name)..";]"
+ formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
+ formspec[n+6] = ";"..(def.tooltip or "").."]"
+ n = n+7
+ end
+ end
+
+ if fsdata.draw_inventory ~= false then
+ -- Player inventory
+ formspec[n] = "listcolors[#00000000;#00000000]"
+ formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"
+ n = n+2
+ end
+
+ if fsdata.draw_item_list == false then
+ return table.concat(formspec, "")
+ end
+
+ -- Controls to flip items pages
+ local start_x = 9.2
+
+ if not draw_lite_mode then
+ formspec[n] =
+ "image_button[" .. (start_x + 0.6 * 0)
+ .. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
+ .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
+
+ .. "image_button[" .. (start_x + 0.6 * 1)
+ .. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
+ .. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]"
+ .. "image_button[" .. (start_x + 0.6 * 2)
+ .. ",9;.8,.8;ui_left_icon.png;rewind1;]"
+ .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
+
+ .. "image_button[" .. (start_x + 0.6 * 3)
+ .. ",9;.8,.8;ui_right_icon.png;forward1;]"
+ .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
+ .. "image_button[" .. (start_x + 0.6 * 4)
+ .. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
+ .. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]"
+
+ .. "image_button[" .. (start_x + 0.6 * 5)
+ .. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
+ .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
+ else
+ formspec[n] =
+ "image_button[" .. (8.2 + 0.65 * 0)
+ .. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
+ .. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]"
+ .. "image_button[" .. (8.2 + 0.65 * 1)
+ .. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
+ .. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]"
+ .. "image_button[" .. (8.2 + 0.65 * 2)
+ .. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
+ .. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]"
+ .. "image_button[" .. (8.2 + 0.65 * 3)
+ .. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
+ .. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]"
+ end
+ n = n+1
+
+ -- Search box
+
+ if not draw_lite_mode then
+ formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
+ .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
+ formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
+ .. "tooltip[searchbutton;" ..S("Search") .. "]"
+ else
+ formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
+ .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
+ formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
+ .. "tooltip[searchbutton;" ..S("Search") .. "]"
+ end
+ n = n+2
+
+ local no_matches = "No matching items"
+ if draw_lite_mode then
+ no_matches = "No matches."
+ end
+
+ -- Items list
+ if #unified_inventory.filtered_items_list[player_name] == 0 then
+ formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"
+ else
+ local dir = unified_inventory.active_search_direction[player_name]
+ local list_index = unified_inventory.current_index[player_name]
+ local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)
+ local pagemax = math.floor(
+ (#unified_inventory.filtered_items_list[player_name] - 1)
+ / (ui_peruser.items_per_page) + 1)
+ local item = {}
+ for y = 0, ui_peruser.pagerows - 1 do
+ for x = 0, ui_peruser.pagecols - 1 do
+ local name = unified_inventory.filtered_items_list[player_name][list_index]
+ if minetest.registered_items[name] then
+ formspec[n] = "item_image_button["
+ ..(8.2 + x * 0.7)..","
+ ..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"
+ ..name..";item_button_"..dir.."_"
+ ..unified_inventory.mangle_for_formspec(name)..";]"
+ n = n+1
+ list_index = list_index + 1
+ end
+ end
+ end
+ formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "
+ .. S("%s of %s"):format(page,pagemax).."]"
+ end
+ n= n+1
+
+ if unified_inventory.activefilter[player_name] ~= "" then
+ formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
+ formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
+ end
+ return table.concat(formspec, "")
+end
+
+function unified_inventory.set_inventory_formspec(player, page)
+ if player then
+ player:set_inventory_formspec(unified_inventory.get_formspec(player, page))
+ end
+end
+
+--apply filter to the inventory list (create filtered copy of full one)
+function unified_inventory.apply_filter(player, filter, search_dir)
+ if not player then
+ return false
+ end
+ local player_name = player:get_player_name()
+ local lfilter = string.lower(filter)
+ local ffilter
+ if lfilter:sub(1, 6) == "group:" then
+ local groups = lfilter:sub(7):split(",")
+ ffilter = function(name, def)
+ for _, group in ipairs(groups) do
+ if not def.groups[group]
+ or def.groups[group] <= 0 then
+ return false
+ end
+ end
+ return true
+ end
+ else
+ ffilter = function(name, def)
+ local lname = string.lower(name)
+ local ldesc = string.lower(def.description)
+ return string.find(lname, lfilter, 1, true) or string.find(ldesc, lfilter, 1, true)
+ end
+ end
+ unified_inventory.filtered_items_list[player_name]={}
+ for name, def in pairs(minetest.registered_items) do
+ if (not def.groups.not_in_creative_inventory
+ or def.groups.not_in_creative_inventory == 0)
+ and def.description
+ and def.description ~= ""
+ and ffilter(name, def)
+ and (unified_inventory.is_creative(player_name)
+ or unified_inventory.crafts_for.recipe[def.name]) then
+ table.insert(unified_inventory.filtered_items_list[player_name], name)
+ end
+ end
+ table.sort(unified_inventory.filtered_items_list[player_name])
+ unified_inventory.filtered_items_list_size[player_name] = #unified_inventory.filtered_items_list[player_name]
+ unified_inventory.current_index[player_name] = 1
+ unified_inventory.activefilter[player_name] = filter
+ unified_inventory.active_search_direction[player_name] = search_dir
+ unified_inventory.set_inventory_formspec(player,
+ unified_inventory.current_page[player_name])
+end
+
+function unified_inventory.items_in_group(groups)
+ local items = {}
+ for name, item in pairs(minetest.registered_items) do
+ for _, group in pairs(groups:split(',')) do
+ if item.groups[group] then
+ table.insert(items, name)
+ end
+ end
+ end
+ return items
+end
+
+function unified_inventory.sort_inventory(inv)
+ local inlist = inv:get_list("main")
+ local typecnt = {}
+ local typekeys = {}
+ for _, st in ipairs(inlist) do
+ if not st:is_empty() then
+ local n = st:get_name()
+ local w = st:get_wear()
+ local m = st:get_metadata()
+ local k = string.format("%s %05d %s", n, w, m)
+ if not typecnt[k] then
+ typecnt[k] = {
+ name = n,
+ wear = w,
+ metadata = m,
+ stack_max = st:get_stack_max(),
+ count = 0,
+ }
+ table.insert(typekeys, k)
+ end
+ typecnt[k].count = typecnt[k].count + st:get_count()
+ end
+ end
+ table.sort(typekeys)
+ local outlist = {}
+ for _, k in ipairs(typekeys) do
+ local tc = typecnt[k]
+ while tc.count > 0 do
+ local c = math.min(tc.count, tc.stack_max)
+ table.insert(outlist, ItemStack({
+ name = tc.name,
+ wear = tc.wear,
+ metadata = tc.metadata,
+ count = c,
+ }))
+ tc.count = tc.count - c
+ end
+ end
+ if #outlist > #inlist then return end
+ while #outlist < #inlist do
+ table.insert(outlist, ItemStack(nil))
+ end
+ inv:set_list("main", outlist)
+end
diff --git a/unified_inventory/item_names.lua b/unified_inventory/item_names.lua
new file mode 100644
index 0000000..2c92d65
--- /dev/null
+++ b/unified_inventory/item_names.lua
@@ -0,0 +1,53 @@
+-- Based on 4itemnames mod by 4aiman
+
+local wield = {}
+local huds = {}
+local dtimes = {}
+local dlimit = 3 -- HUD element will be hidden after this many seconds
+local air_hud_mod = minetest.get_modpath("4air")
+local hud_mod = minetest.get_modpath("hud")
+
+local function set_hud(player)
+ local player_name = player:get_player_name()
+ local off = {x=0, y=-70}
+ if air_hud_mod or hud_mod then
+ off.y = off.y - 20
+ end
+ huds[player_name] = player:hud_add({
+ hud_elem_type = "text",
+ position = {x=0.5, y=1},
+ offset = off,
+ alignment = {x=0, y=0},
+ number = 0xFFFFFF ,
+ text = "",
+ })
+end
+
+minetest.register_on_joinplayer(function(player)
+ minetest.after(0, set_hud, player)
+end)
+
+minetest.register_globalstep(function(dtime)
+ for _, player in pairs(minetest.get_connected_players()) do
+ local player_name = player:get_player_name()
+ local wstack = player:get_wielded_item():get_name()
+
+ if dtimes[player_name] and dtimes[player_name] < dlimit then
+ dtimes[player_name] = dtimes[player_name] + dtime
+ if dtimes[player_name] > dlimit and huds[player_name] then
+ player:hud_change(huds[player_name], 'text', "")
+ end
+ end
+
+ if wstack ~= wield[player_name] then
+ wield[player_name] = wstack
+ dtimes[player_name] = 0
+ if huds[player_name] then
+ local def = minetest.registered_items[wstack]
+ local desc = def and def.description or ""
+ player:hud_change(huds[player_name], 'text', desc)
+ end
+ end
+ end
+end)
+
diff --git a/unified_inventory/locale/de.txt b/unified_inventory/locale/de.txt
new file mode 100644
index 0000000..d678b68
--- /dev/null
+++ b/unified_inventory/locale/de.txt
@@ -0,0 +1,71 @@
+# Translation mostly by Xanthin
+
+### bags.lua ###
+Bags = Rucksaecke
+Bag 1 = Rucksack 1
+Bag 2 = Rucksack 2
+Bag 3 = Rucksack 3
+Bag 4 = Rucksack 4
+Small Bag = Rucksack (klein)
+Medium Bag = Rucksack (mittel)
+Large Bag = Rucksack (gross)
+
+### inernal.lua ###
+First page = Erste Seite
+Back three pages = Drei Seiten zurueckblaettern
+Back one page = Eine Seiten zurueckblaettern
+Forward one page = Eine Seiten vorblaettern
+Forward three pages = Drei Seiten vorblaettern
+Last page = Letzte Seite
+No matching items = Keine passenden Gegenstände
+Page = Seite
+%s of %s = %s von %s
+Filter = Suche
+Search = Suchen
+
+### register.lua ###
+Can use the creative inventory = Kann das Kreativinventar nutzen
+Home position set to: %s = Ausgangsposition nach: %s gesetzt
+Time of day set to 6am = Tageszeit auf 6 Uhr morgens geaendert
+You don't have the settime privilege! = Du hast nicht das "settime" Privileg!
+Time of day set to 9pm = Tageszeit auf 9 Uhr abends geaendert
+This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Diese Funktion ist ausserhalb des Kreativmodus deaktiviert um ein versehentliches Loeschen des ganzen Inventars zu verhindern.\nNutze stattdessen das Muellfeld.
+Inventory Cleared! = Inventar geleert!
+Crafting = Bauen
+Trash: = Muell:
+Refill: = Nachfuellen:
+Crafting Guide = Bauanleitung
+Method: = Methode:
+Result: %s = Ergebnis: %s
+crafting = Bauen
+shapeless crafting = Formloses Bauen
+cooking = Kochen
+alloy cooking = Legierung Kochen
+Copy to craft grid: = Kopiere ins Baufeld:
+All = Alles
+Recipe %s of %s = Rezept %s von %s
+Alternate = Alternative
+Crafting Grid =
+
+### waypoints.lua ###
+White = Weiß
+Yellow = Gelb
+Red = Rot
+Green = Gruen
+Blue = Blau
+Waypoints = Markierungen
+Waypoint active = Markierung aktiv
+Waypoint inactive = Markierung inaktiv
+World position = Welt Position
+Name =
+HUD text color =
+Edit waypoint name = Name der Markierung aendern
+Rename waypoint = Markierung umbenennen
+Change color of waypoint display = Farbe der Darstellung der Markierung aendern
+Set waypoint to current location = Setze Markierung zur derzeitigen Position
+Make waypoint visible = Markierung sichtbar machen
+Make waypoint invisible = Markierung verstecken
+Disable display of waypoint coordinates =
+Enable display of waypoint coordinates =
+Finish editing =
+Select Waypoint #%d =
diff --git a/unified_inventory/locale/es.txt b/unified_inventory/locale/es.txt
new file mode 100644
index 0000000..9382c79
--- /dev/null
+++ b/unified_inventory/locale/es.txt
@@ -0,0 +1,72 @@
+# Translation by Diego Martínez <kaeza>
+
+# Template
+### bags.lua ###
+Bags = Bolsas
+Bag 1 = Bolsa 1
+Bag 2 = Bolsa 2
+Bag 3 = Bolsa 3
+Bag 4 = Bolsa 4
+Small Bag = Bolsa Pequeña
+Medium Bag = Bolsa Mediana
+Large Bag = Bolsa Grande
+
+### inernal.lua ###
+First page =
+Back three pages =
+Back one page =
+Forward one page =
+Forward three pages =
+Last page =
+No matching items =
+Page = Página
+%s of %s = %s de %s
+Filter = Filtro
+Search =
+
+### register.lua ###
+Can use the creative inventory = Puede usar el inventario creativo
+Home position set to: %s = Posición de hogar cambiada a: %s
+Time of day set to 6am = Hora del día cambiada a 6AM
+You don't have the settime priviledge! = ¡No tienes el privilegio `settime'!
+Time of day set to 9pm = Hora del día cambiada a 9PM
+This button has been disabled outside of creative mode to prevent accidental inventory trashing. Use the trash slot instead. = Éste botón ha sido deshabilitado para prevenir la destrucción accidental del inventario.\nUsa la ranura para basura en su lugar.
+Inventory Cleared! = ¡Inventario limpio!
+Crafting = Elaboración
+Trash: = Basura:
+Refill: = Rellenar:
+Crafting Guide = Guía de Elaboración
+Method: = Método:
+Result: %s = Resultado: %s
+crafting = elaboración
+shapeless crafting = elaboración sin forma
+cooking = hornear
+alloy cooking = horneado de aleación
+Copy to craft grid: = Copiar al cuadro de elaboración
+All = Todos
+Recipe %s of %s = Receta %s de %s
+Alternate = Alternar
+Crafting Grid =
+
+### waypoints.lua ###
+White = Blanco
+Yellow = Amarillo
+Red = Rojo
+Green = Verde
+Blue = Azul
+Waypoints = Puntos de paso
+Waypoint active = Punto de paso activo
+Waypoint inactive = Punto de paso inactivo
+World position = Posición en el mundo
+Name = Nombre
+HUD text color = Color del HUD
+Edit waypoint name =
+Rename waypoint =
+Change color of waypoint display =
+Set waypoint to current location =
+Make waypoint visible =
+Make waypoint invisible =
+Disable display of waypoint coordinates =
+Enable display of waypoint coordinates =
+Finish editing =
+Select Waypoint #%d =
diff --git a/unified_inventory/locale/fr.txt b/unified_inventory/locale/fr.txt
new file mode 100644
index 0000000..01e975e
--- /dev/null
+++ b/unified_inventory/locale/fr.txt
@@ -0,0 +1,72 @@
+# Translation by kilbith
+
+# Template
+### bags.lua ###
+Bags = Sacs
+Bag 1 = Sac 1
+Bag 2 = Sac 2
+Bag 3 = Sac 3
+Bag 4 = Sac 4
+Small Bag = Petit sac
+Medium Bag = Sac moyen
+Large Bag = Grand sac
+
+### inernal.lua ###
+First page = 1ère page
+Back three pages = 3 pages en arrière
+Back one page = Page précédente
+Forward one page = Page suivante
+Forward three pages = 3 pages en avant
+Last page = Dernière page
+No matching items = Aucun élément correspondant
+Page = Page
+%s of %s = %s de %s
+Filter = Filtre
+Search = Rechercher
+
+### register.lua ###
+Can use the creative inventory = Vous pouvez utiliser l'inventaire créatif
+Home position set to: %s = Position de votre base fixée à : %s
+Time of day set to 6am = Heure fixée à 6h
+You don't have the settime priviledge! = Vous n'avez pas le privilège 'settime' !
+Time of day set to 9pm = Heure fixée à 21h
+This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Ce bouton a été désactivé en dehors du mode créatif pour éviter des saccages dans l'inventaire.\nUtilisez plutôt la case poubelle.
+Inventory Cleared! = Inventaire vidé !
+Crafting = Création
+Trash: = Poubelle :
+Refill: = Remplir :
+Crafting Guide = Guide de création
+Method: = Méthode :
+Result: %s = Résultat : %s
+crafting = fabrication
+shapeless crafting = fabrication sans forme
+cooking = cuisson
+alloy cooking = cuisson des métaux
+Copy to craft grid: = Copier sur la grille de création
+All = Tout
+Recipe %s of %s = Recette %s de %d
+Alternate = Alternative
+Crafting Grid = Grille de création
+
+### waypoints.lua ###
+White = Blanc
+Yellow = Jaune
+Red = Rouge
+Green = Vert
+Blue = Bleu
+Waypoints = Point de passage
+Waypoint active = Point de passage actif
+Waypoint inactive = Point de passage inactif
+World position = Position dans le monde
+Name = Nom
+HUD text color = Couleur de texte du HUD
+Edit waypoint name = Editer le nom du point de passage
+Rename waypoint = Renommer le point de passage
+Change color of waypoint display = Changer la couleur du point de passage
+Set waypoint to current location = Marquer un point de passage à la position actuelle
+Make waypoint visible = Rendre visible le point de passage
+Make waypoint invisible = Rendre invisible le point de passage
+Disable display of waypoint coordinates = Masquer les coordonnées des points de passages
+Enable display of waypoint coordinates = Montrer les coordonnées des points de passages
+Finish editing = Terminer l'édition
+Select Waypoint #%d = Choisir un point de passage #%d
diff --git a/unified_inventory/locale/pl.txt b/unified_inventory/locale/pl.txt
new file mode 100644
index 0000000..33003d8
--- /dev/null
+++ b/unified_inventory/locale/pl.txt
@@ -0,0 +1,71 @@
+# Translation by RealBadAngel
+
+### bags.lua ###
+Bags = Plecaki
+Bag 1 = Plecak 1
+Bag 2 = Plecak 2
+Bag 3 = Plecak 3
+Bag 4 = Plecak 4
+Small Bag = Maly plecak
+Medium Bag = Sredni plecak
+Large Bag = Duzy plecak
+
+### inernal.lua ###
+First page = Pierwsza strona
+Back three pages = 3 strony w tyl
+Back one page = 1 strona w tyl
+Forward one page = 1 strona do przodu
+Forward three pages = 3 strony do przodu
+Last page = Ostatnia strona
+No matching items = Brak pasujacych przedmiotow
+Page = Strona
+%s of %s = %s z %s
+Filter = Filtr
+Search = Szukaj
+
+### register.lua ###
+Can use the creative inventory =
+Home position set to: %s = Pozycja domowa ustawiona na: %s
+Time of day set to 6am = Czas ustawiony na 6:00
+You don't have the settime priviledge! = Nie masz uprawnien do zmiany czasu (settime)!
+Time of day set to 9pm = Czas ustawiony na 21:00
+This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
+Inventory Cleared! =
+Crafting =
+Trash: = Smietnik:
+Refill: = Uzupelnianie:
+Crafting Guide =
+Method: = Metoda:
+Result: %s = Wynik: %s
+crafting =
+shapeless crafting =
+cooking =
+alloy cooking =
+Copy to craft grid: =
+All = Wszystko
+Recipe %s of %s = Recepta %s z %s
+Alternate = Alternatywa
+Crafting Grid =
+
+### waypoints.lua ###
+White = Bialy
+Yellow = Zolty
+Red = Czerwony
+Green = Zielony
+Blue = Niebieski
+Waypoints = Punkty orientacyjne
+Waypoint active = Punkt wlaczony
+Waypoint inactive = Punkt wylaczony
+World position = Pozycja
+Name = Nazwa
+HUD text color = Kolor tekstu HUD
+Edit waypoint name = Edytuj nazwe punktu
+Rename waypoint = Zmien nazwe punktu
+Change color of waypoint display = Zmien kolor punktu
+Set waypoint to current location = Ustaw punkt orientacyjny na biezacej pozycji
+Make waypoint visible = Pokaz punkt
+Make waypoint invisible = Nie pokazuj punktu
+Disable display of waypoint coordinates = Pokazuj koordynaty punktu
+Enable display of waypoint coordinates = Nie pokazuj koordynatow punktu
+Finish editing = Zakoncz edycje
+Select Waypoint #%d = Wybierz punkt #%d
diff --git a/unified_inventory/locale/ru.txt b/unified_inventory/locale/ru.txt
new file mode 100644
index 0000000..1948155
--- /dev/null
+++ b/unified_inventory/locale/ru.txt
@@ -0,0 +1,76 @@
+# Translation by eternal_sorrow
+
+# Template
+### bags.lua ###
+Bags = Сумки
+Bag 1 = Сумка 1
+Bag 2 = Сумка 2
+Bag 3 = Сумка 3
+Bag 4 = Сумка 4
+Small Bag = Малая сумка
+Medium Bag = Средняя сумка
+Large Bag = Большая сумка
+
+### inernal.lua ###
+First page = Первая страница
+Back three pages = Назад на три страницы
+Back one page = Назад на одну страницу
+Forward one page = Вперед на одну страницу
+Forward three pages = Вперед на три страницы
+Last page = Последняя страница
+No matching items = Совпадений нет
+Page = Страница
+%s of %s = %s из %s
+Filter = Фильтр
+Search = Поиск
+
+### register.lua ###
+Can use the creative inventory = Можно использовать инвентарь творческого режима
+Home position set to: %s = Дом теперь расположен по коодинатам: %s
+Time of day set to 6am = Установлено время 6 утра
+You don't have the settime priviledge! = Вам не разрешено устанавливать время!
+Time of day set to 9pm = Установлено время 9 вечера
+This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Эта кнопка отключена вне творческого режима, чтобы предотвратить случайное уничтожение предметов.\nИспользуйте слот корзины вместо нее.
+Inventory Cleared! = Инвентарь очищен!
+Crafting = Крафт
+Trash: = Корзина:
+Refill: = Размножить:
+Crafting Guide = Книга рецептов
+Method: = Способ:
+Result: %s = Результат: %s
+crafting = крафт
+shapeless crafting = бесформенный крафт
+cooking = жарка
+alloy cooking = приготовление сплавов
+Copy to craft grid: = В решетку крафта:
+All = Все
+Recipe %s of %s = Рецепт %s из %s
+Alternate = Следующий
+Crafting Grid = Решетка крафта
+Go home = Отправиться домой
+Set time to day = День
+Set time to night = Ночь
+Clear inventory = Очистить инвентарь
+
+### waypoints.lua ###
+White = Белый
+Yellow = Желтый
+Red = Красный
+Green = Зелёный
+Blue = Синий
+Waypoints = Путевые точки
+Waypoint active = Путевая точка активна
+Waypoint inactive = Путевая точка неактивна
+World position = Позиция
+Name = Имя
+HUD text color = Цвет текста
+Edit waypoint name = Редактировать имя путевой точки
+Rename waypoint = Переименовать путевую точку
+Change color of waypoint display = Изменить цвет путевой точки
+Set waypoint to current location = Установить путевую точку в текущем местоположении
+Make waypoint visible = Сделать путевую точку видимой
+Make waypoint invisible = Сделать путевую точку невидимой
+Disable display of waypoint coordinates = Отключить отображение координат путевой точки
+Enable display of waypoint coordinates = Включить отображение координат путевой точки
+Finish editing = Завершить редактирование
+Select Waypoint #%d = Выбрать путевую точку №%d
diff --git a/unified_inventory/locale/template.txt b/unified_inventory/locale/template.txt
new file mode 100644
index 0000000..ae382e3
--- /dev/null
+++ b/unified_inventory/locale/template.txt
@@ -0,0 +1,72 @@
+# Translation by
+
+# Template
+### bags.lua ###
+Bags =
+Bag 1 =
+Bag 2 =
+Bag 3 =
+Bag 4 =
+Small Bag =
+Medium Bag =
+Large Bag =
+
+### inernal.lua ###
+First page =
+Back three pages =
+Back one page =
+Forward one page =
+Forward three pages =
+Last page =
+No matching items =
+Page =
+%s of %s =
+Filter =
+Search =
+
+### register.lua ###
+Can use the creative inventory =
+Home position set to: %s =
+Time of day set to 6am =
+You don't have the settime priviledge! =
+Time of day set to 9pm =
+This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. =
+Inventory Cleared! =
+Crafting =
+Trash: =
+Refill: =
+Crafting Guide =
+Method: =
+Result: %s =
+crafting =
+shapeless crafting =
+cooking =
+alloy cooking =
+Copy to craft grid: =
+All =
+Recipe %s of %s =
+Alternate =
+Crafting Grid =
+
+### waypoints.lua ###
+White =
+Yellow =
+Red =
+Green =
+Blue =
+Waypoints =
+Waypoint active =
+Waypoint inactive =
+World position =
+Name =
+HUD text color =
+Edit waypoint name =
+Rename waypoint =
+Change color of waypoint display =
+Set waypoint to current location =
+Make waypoint visible =
+Make waypoint invisible =
+Disable display of waypoint coordinates =
+Enable display of waypoint coordinates =
+Finish editing =
+Select Waypoint #%d =
diff --git a/unified_inventory/locale/tr.txt b/unified_inventory/locale/tr.txt
new file mode 100644
index 0000000..c1d3207
--- /dev/null
+++ b/unified_inventory/locale/tr.txt
@@ -0,0 +1,72 @@
+# Translation by Mahmutelmas06@hotmail.com
+
+# Template
+### bags.lua ###
+Bags = Çantalarım
+Bag 1 = 1. Çanta
+Bag 2 = 2. Çanta
+Bag 3 = 3. Çanta
+Bag 4 = 4. Çanta
+Small Bag = Küçük Çanta
+Medium Bag = Çanta
+Large Bag = Büyük Çanta
+
+### inernal.lua ###
+First page = İlk Sayfa
+Back three pages = 3 Sayfa Gerile
+Back one page = Geri
+Forward one page = İleri
+Forward three pages = 3 Sayfa İlerile
+Last page = Son Sayfa
+No matching items = Eşleşme yok
+Page = Sayfa
+%s of %s = %s dan %s
+Filter = Süzgeç
+Search = Ara
+
+### register.lua ###
+Can use the creative inventory = Yaratıcı envanteri kullanabilir
+Home position set to: %s = Yeni eviniz: %s
+Time of day set to 6am = Saat 06:00 olarak ayarlandı
+You don't have the settime priviledge = Saati düzenleme yetkiniz yok!
+Time of day set to 9pm = Saat 19:00 olarak ayarlandı
+This button has been disabled outside of creative mode to prevent accidental inventory trashing.\nUse the trash slot instead. = Yaratıcı modu dışında iken bu tuş kullanılamaz.
+Inventory Cleared! = Envanter temizlendi!
+Crafting = Üretim
+Trash: = Çöp
+Refill: = Doldur
+Crafting Guide = Kılavuz
+Method: = Yöntem
+Result: %s = Çıktı: %s
+crafting = üretim
+shapeless crafting = şekilsiz üretim
+cooking = pişirme
+alloy cooking = karıştırma
+Copy to craft grid: = Üretim tablosuna kopyala
+All = Tümü
+Recipe %s of %s = %s dan %s tarifi
+Alternate = Altarnatif
+Crafting Grid = Üretim tablosu
+
+### waypoints.lua ###
+White = Beyaz
+Yellow = Sarı
+Red = Kırmızı
+Green = Yeşil
+Blue = Mavi
+Waypoints = Konum Noktaları
+Waypoint active = Konum Etkin
+Waypoint inactive = Konum Devredışı
+World position = Dünya konumu
+Name = İsim
+HUD text color = Metin rengi
+Edit waypoint name = Konum Noktasını Düzenle
+Rename waypoint = Konum Noktasını Adlandır
+Change color of waypoint display = Konum Gösterge Rengi
+Set waypoint to current location = Bulunduğun noktayı işaretle
+Make waypoint visible = Konumlar görünür
+Make waypoint invisible = Konumlar gözükmez
+Disable display of waypoint coordinates = Koordinatları gizle
+Enable display of waypoint coordinates = Koordinatları göster
+Finish editing = Düzenleme bitti
+Select Waypoint #%d = #%d konum noktası seç
diff --git a/unified_inventory/register.lua b/unified_inventory/register.lua
new file mode 100644
index 0000000..b47b1c6
--- /dev/null
+++ b/unified_inventory/register.lua
@@ -0,0 +1,497 @@
+local S = unified_inventory.gettext
+
+minetest.register_privilege("creative", {
+ description = "Can use the creative inventory",
+ give_to_singleplayer = false,
+})
+
+minetest.register_privilege("ui_full", {
+ description = "Forces UI to display in Full mode when Lite mode is configured globally",
+ give_to_singleplayer = false,
+})
+
+
+local trash = minetest.create_detached_inventory("trash", {
+ --allow_put = function(inv, listname, index, stack, player)
+ -- if unified_inventory.is_creative(player:get_player_name()) then
+ -- return stack:get_count()
+ -- else
+ -- return 0
+ -- end
+ --end,
+ on_put = function(inv, listname, index, stack, player)
+ inv:set_stack(listname, index, nil)
+ local player_name = player:get_player_name()
+ minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
+ end,
+})
+trash:set_size("main", 1)
+
+unified_inventory.register_button("craft", {
+ type = "image",
+ image = "ui_craft_icon.png",
+ tooltip = S("Crafting Grid")
+})
+
+unified_inventory.register_button("craftguide", {
+ type = "image",
+ image = "ui_craftguide_icon.png",
+ tooltip = S("Crafting Guide")
+})
+
+unified_inventory.register_button("home_gui_set", {
+ type = "image",
+ image = "ui_sethome_icon.png",
+ tooltip = S("Set home position"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {home=true}) then
+ unified_inventory.set_home(player, player:getpos())
+ local home = unified_inventory.home_pos[player_name]
+ if home ~= nil then
+ minetest.sound_play("dingdong",
+ {to_player=player_name, gain = 1.0})
+ minetest.chat_send_player(player_name,
+ S("Home position set to: %s"):format(minetest.pos_to_string(home)))
+ end
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the \"home\" privilege!"))
+ end
+ end,
+})
+
+unified_inventory.register_button("home_gui_go", {
+ type = "image",
+ image = "ui_gohome_icon.png",
+ tooltip = S("Go home"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {home=true}) then
+ minetest.sound_play("teleport",
+ {to_player=player:get_player_name(), gain = 1.0})
+ unified_inventory.go_home(player)
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the \"home\" privilege!"))
+ end
+ end,
+})
+
+unified_inventory.register_button("misc_set_day", {
+ type = "image",
+ image = "ui_sun_icon.png",
+ tooltip = S("Set time to day"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("birds",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((6000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 6am"))
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the settime privilege!"))
+ end
+ end,
+})
+
+unified_inventory.register_button("misc_set_night", {
+ type = "image",
+ image = "ui_moon_icon.png",
+ tooltip = S("Set time to night"),
+ hide_lite=true,
+ action = function(player)
+ local player_name = player:get_player_name()
+ if minetest.check_player_privs(player_name, {settime=true}) then
+ minetest.sound_play("owl",
+ {to_player=player_name, gain = 1.0})
+ minetest.set_timeofday((21000 % 24000) / 24000)
+ minetest.chat_send_player(player_name,
+ S("Time of day set to 9pm"))
+ else
+ minetest.chat_send_player(player_name,
+ S("You don't have the settime privilege!"))
+ end
+ end,
+})
+
+unified_inventory.register_button("clear_inv", {
+ type = "image",
+ image = "ui_trash_icon.png",
+ tooltip = S("Clear inventory"),
+ action = function(player)
+ local player_name = player:get_player_name()
+ if not unified_inventory.is_creative(player_name) then
+ minetest.chat_send_player(player_name,
+ S("This button has been disabled outside"
+ .." of creative mode to prevent"
+ .." accidental inventory trashing."
+ .."\nUse the trash slot instead."))
+ return
+ end
+ player:get_inventory():set_list("main", {})
+ minetest.chat_send_player(player_name, 'Inventory Cleared!')
+ minetest.sound_play("trash_all",
+ {to_player=player_name, gain = 1.0})
+ end,
+})
+
+unified_inventory.register_page("craft", {
+ get_formspec = function(player, perplayer_formspec)
+
+ local formspecy = perplayer_formspec.formspec_y
+ local formheadery = perplayer_formspec.form_header_y
+
+ local player_name = player:get_player_name()
+ local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
+ formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..formheadery..";Crafting]"
+ formspec = formspec.."listcolors[#00000000;#00000000]"
+ formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
+ formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
+ formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]"
+ formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
+ formspec = formspec.."listring[current_name;craft]"
+ formspec = formspec.."listring[current_player;main]"
+ if unified_inventory.is_creative(player_name) then
+ formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]"
+ formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
+ end
+ return {formspec=formspec}
+ end,
+})
+
+-- stack_image_button(): generate a form button displaying a stack of items
+--
+-- Normally a simple item_image_button[] is used. If the stack contains
+-- more than one item, item_image_button[] doesn't have an option to
+-- display an item count in the way that an inventory slot does, so
+-- we have to fake it using the label facility.
+--
+-- The specified item may be a group. In that case, the group will be
+-- represented by some item in the group, along with a flag indicating
+-- that it's a group. If the group contains only one item, it will be
+-- treated as if that item had been specified directly.
+
+local function stack_image_button(x, y, w, h, buttonname_prefix, item)
+ local name = item:get_name()
+ local count = item:get_count()
+ local show_is_group = false
+ local displayitem = name
+ local selectitem = name
+ if name:sub(1, 6) == "group:" then
+ local group_name = name:sub(7)
+ local group_item = unified_inventory.get_group_item(group_name)
+ show_is_group = not group_item.sole
+ displayitem = group_item.item or "unknown"
+ selectitem = group_item.sole and displayitem or name
+ end
+ local label = string.format("\n\n%s%7d", show_is_group and " G\n" or " ", count):gsub(" 1$", " .")
+ if label == "\n\n ." then label = "" end
+ return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]",
+ x, y, w, h,
+ minetest.formspec_escape(displayitem),
+ minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)),
+ label)
+end
+
+local recipe_text = {
+ recipe = "Recipe",
+ usage = "Usage",
+}
+local no_recipe_text = {
+ recipe = "No recipes",
+ usage = "No usages",
+}
+local role_text = {
+ recipe = "Result",
+ usage = "Ingredient",
+}
+local other_dir = {
+ recipe = "usage",
+ usage = "recipe",
+}
+
+unified_inventory.register_page("craftguide", {
+ get_formspec = function(player, perplayer_formspec)
+
+ local formspecy = perplayer_formspec.formspec_y
+ local formheadery = perplayer_formspec.form_header_y
+ local craftresultx = perplayer_formspec.craft_result_x
+ local craftresulty = perplayer_formspec.craft_result_y
+
+ local player_name = player:get_player_name()
+ local player_privs = minetest.get_player_privs(player_name)
+ local formspec = ""
+ formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
+ formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]"
+ formspec = formspec.."listcolors[#00000000;#00000000]"
+ local item_name = unified_inventory.current_item[player_name]
+ if not item_name then return {formspec=formspec} end
+
+ local dir = unified_inventory.current_craft_direction[player_name]
+ local rdir
+ if dir == "recipe" then rdir = "usage" end
+ if dir == "usage" then rdir = "recipe" end
+ local crafts = unified_inventory.crafts_for[dir][item_name]
+ local alternate = unified_inventory.alternate[player_name]
+ local alternates, craft
+ if crafts ~= nil and #crafts > 0 then
+ alternates = #crafts
+ craft = crafts[alternate]
+ end
+
+ formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
+ formspec = formspec.."textarea["..craftresultx..","..craftresulty
+ ..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
+ formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
+ .. rdir .. "_", ItemStack(item_name))
+
+ if not craft then
+ formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
+ ..minetest.formspec_escape(no_recipe_text[dir]).."]"
+ local no_pos = dir == "recipe" and 4.5 or 6.5
+ local item_pos = dir == "recipe" and 6.5 or 4.5
+ formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
+ formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
+ ..other_dir[dir].."_", ItemStack(item_name))
+ if player_privs.give == true then
+ formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
+ end
+ return {formspec = formspec}
+ end
+
+ local craft_type = unified_inventory.registered_craft_types[craft.type] or
+ unified_inventory.craft_type_defaults(craft.type, {})
+ if craft_type.icon then
+ formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
+ end
+ formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
+ formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
+ local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
+ local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
+
+ -- This keeps recipes aligned to the right,
+ -- so that they're close to the arrow.
+ local xoffset = 1.5 + (3 - display_size.width)
+ for y = 1, display_size.height do
+ for x = 1, display_size.width do
+ local item
+ if craft and x <= craft_width then
+ item = craft.items[(y-1) * craft_width + x]
+ end
+ if item then
+ formspec = formspec..stack_image_button(
+ xoffset + x, formspecy - 1 + y, 1.1, 1.1,
+ "item_button_recipe_",
+ ItemStack(item))
+ else
+ -- Fake buttons just to make grid
+ formspec = formspec.."image_button["
+ ..tostring(xoffset + x)..","..tostring(formspecy - 1 + y)
+ ..";1,1;ui_blank_image.png;;]"
+ end
+ end
+ end
+
+ if craft_type.uses_crafting_grid then
+ formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]"
+ .."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
+ .."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
+ .."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
+ end
+ if player_privs.give then
+ formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]"
+ .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
+ .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
+ .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
+ end
+
+ if alternates and alternates > 1 then
+ formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"..recipe_text[dir].." "
+ ..tostring(alternate).." of "
+ ..tostring(alternates).."]"
+ .."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]"
+ end
+ return {formspec = formspec}
+ end,
+})
+
+local function craftguide_giveme(player, formname, fields)
+ local amount
+ for k, v in pairs(fields) do
+ amount = k:match("craftguide_giveme_(.*)")
+ if amount then break end
+ end
+ if not amount then return end
+
+ amount = tonumber(amount)
+ if amount == 0 then return end
+
+ local player_name = player:get_player_name()
+
+ local output = unified_inventory.current_item[player_name]
+ if (not output) or (output == "") then return end
+
+ local player_inv = player:get_inventory()
+
+ player_inv:add_item("main", {name = output, count = amount})
+end
+
+-- tells if an item can be moved and returns an index if so
+local function item_fits(player_inv, craft_item, needed_item)
+ local need_group = string.sub(needed_item, 1, 6) == "group:"
+ if need_group then
+ need_group = string.sub(needed_item, 7)
+ end
+ if craft_item
+ and not craft_item:is_empty() then
+ local ciname = craft_item:get_name()
+
+ -- abort if the item there isn't usable
+ if ciname ~= needed_item
+ and not need_group then
+ return
+ end
+
+ -- abort if no item fits onto it
+ if craft_item:get_count() >= craft_item:get_definition().stack_max then
+ return
+ end
+
+ -- use the item there if it's in the right group and a group item is needed
+ if need_group then
+ if minetest.get_item_group(ciname, need_group) == 0 then
+ return
+ end
+ needed_item = ciname
+ need_group = false
+ end
+ end
+
+ if need_group then
+ -- search an item of the specific group
+ for i,item in pairs(player_inv:get_list("main")) do
+ if not item:is_empty()
+ and minetest.get_item_group(item:get_name(), need_group) > 0 then
+ return i
+ end
+ end
+
+ -- no index found
+ return
+ end
+
+ -- search an item with a the name needed_item
+ for i,item in pairs(player_inv:get_list("main")) do
+ if not item:is_empty()
+ and item:get_name() == needed_item then
+ return i
+ end
+ end
+
+ -- no index found
+end
+
+-- modifies the player inventory and returns the changed craft_item if possible
+local function move_item(player_inv, craft_item, needed_item)
+ local stackid = item_fits(player_inv, craft_item, needed_item)
+ if not stackid then
+ return
+ end
+ local wanted_stack = player_inv:get_stack("main", stackid)
+ local taken_item = wanted_stack:take_item()
+ player_inv:set_stack("main", stackid, wanted_stack)
+
+ if not craft_item
+ or craft_item:is_empty() then
+ return taken_item
+ end
+
+ craft_item:add_item(taken_item)
+ return craft_item
+end
+
+local function craftguide_craft(player, formname, fields)
+ local amount
+ for k, v in pairs(fields) do
+ amount = k:match("craftguide_craft_(.*)")
+ if amount then break end
+ end
+ if not amount then return end
+ local player_name = player:get_player_name()
+
+ local output = unified_inventory.current_item[player_name]
+ if (not output) or (output == "") then return end
+
+ local player_inv = player:get_inventory()
+
+ local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][output]
+ if (not crafts) or (#crafts == 0) then return end
+
+ local alternate = unified_inventory.alternate[player_name]
+
+ local craft = crafts[alternate]
+ if craft.width > 3 then return end
+
+ local needed = craft.items
+
+ local craft_list = player_inv:get_list("craft")
+
+ local width = craft.width
+ if width == 0 then
+ -- Shapeless recipe
+ width = 3
+ end
+
+ amount = tonumber(amount) or 99
+ --[[
+ if amount == "max" then
+ amount = 99 -- Arbitrary; need better way to do this.
+ else
+ amount = tonumber(amount)
+ end--]]
+
+ for iter = 1, amount do
+ local index = 1
+ for y = 1, 3 do
+ for x = 1, width do
+ local needed_item = needed[index]
+ if needed_item then
+ local craft_index = ((y - 1) * 3) + x
+ local craft_item = craft_list[craft_index]
+ local newitem = move_item(player_inv, craft_item, needed_item)
+ if newitem then
+ craft_list[craft_index] = newitem
+ end
+ end
+ index = index + 1
+ end
+ end
+ end
+
+ player_inv:set_list("craft", craft_list)
+
+ unified_inventory.set_inventory_formspec(player, "craft")
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ for k, v in pairs(fields) do
+ if k:match("craftguide_craft_") then
+ craftguide_craft(player, formname, fields)
+ return
+ end
+ if k:match("craftguide_giveme_") then
+ craftguide_giveme(player, formname, fields)
+ return
+ end
+ end
+end)
diff --git a/unified_inventory/sounds/birds.ogg b/unified_inventory/sounds/birds.ogg
new file mode 100644
index 0000000..4a93395
--- /dev/null
+++ b/unified_inventory/sounds/birds.ogg
Binary files differ
diff --git a/unified_inventory/sounds/click.ogg b/unified_inventory/sounds/click.ogg
new file mode 100644
index 0000000..3db63a0
--- /dev/null
+++ b/unified_inventory/sounds/click.ogg
Binary files differ
diff --git a/unified_inventory/sounds/dingdong.ogg b/unified_inventory/sounds/dingdong.ogg
new file mode 100644
index 0000000..2c9d7ef
--- /dev/null
+++ b/unified_inventory/sounds/dingdong.ogg
Binary files differ
diff --git a/unified_inventory/sounds/electricity.ogg b/unified_inventory/sounds/electricity.ogg
new file mode 100644
index 0000000..4cd7c84
--- /dev/null
+++ b/unified_inventory/sounds/electricity.ogg
Binary files differ
diff --git a/unified_inventory/sounds/owl.ogg b/unified_inventory/sounds/owl.ogg
new file mode 100644
index 0000000..f30d0b3
--- /dev/null
+++ b/unified_inventory/sounds/owl.ogg
Binary files differ
diff --git a/unified_inventory/sounds/paperflip1.ogg b/unified_inventory/sounds/paperflip1.ogg
new file mode 100644
index 0000000..eaed13f
--- /dev/null
+++ b/unified_inventory/sounds/paperflip1.ogg
Binary files differ
diff --git a/unified_inventory/sounds/paperflip2.ogg b/unified_inventory/sounds/paperflip2.ogg
new file mode 100644
index 0000000..321bc48
--- /dev/null
+++ b/unified_inventory/sounds/paperflip2.ogg
Binary files differ
diff --git a/unified_inventory/sounds/teleport.ogg b/unified_inventory/sounds/teleport.ogg
new file mode 100644
index 0000000..ca32f74
--- /dev/null
+++ b/unified_inventory/sounds/teleport.ogg
Binary files differ
diff --git a/unified_inventory/sounds/trash.ogg b/unified_inventory/sounds/trash.ogg
new file mode 100644
index 0000000..51e4f24
--- /dev/null
+++ b/unified_inventory/sounds/trash.ogg
Binary files differ
diff --git a/unified_inventory/sounds/trash_all.ogg b/unified_inventory/sounds/trash_all.ogg
new file mode 100644
index 0000000..85c3f66
--- /dev/null
+++ b/unified_inventory/sounds/trash_all.ogg
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diff --git a/unified_inventory/textures/bags_large.png b/unified_inventory/textures/bags_large.png
new file mode 100644
index 0000000..38cf6bc
--- /dev/null
+++ b/unified_inventory/textures/bags_large.png
Binary files differ
diff --git a/unified_inventory/textures/bags_medium.png b/unified_inventory/textures/bags_medium.png
new file mode 100644
index 0000000..f048690
--- /dev/null
+++ b/unified_inventory/textures/bags_medium.png
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diff --git a/unified_inventory/textures/bags_small.png b/unified_inventory/textures/bags_small.png
new file mode 100644
index 0000000..bf6fe6a
--- /dev/null
+++ b/unified_inventory/textures/bags_small.png
Binary files differ
diff --git a/unified_inventory/textures/ui_1_icon.png b/unified_inventory/textures/ui_1_icon.png
new file mode 100644
index 0000000..43605e0
--- /dev/null
+++ b/unified_inventory/textures/ui_1_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_2_icon.png b/unified_inventory/textures/ui_2_icon.png
new file mode 100644
index 0000000..dd64510
--- /dev/null
+++ b/unified_inventory/textures/ui_2_icon.png
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diff --git a/unified_inventory/textures/ui_3_icon.png b/unified_inventory/textures/ui_3_icon.png
new file mode 100644
index 0000000..132dc3a
--- /dev/null
+++ b/unified_inventory/textures/ui_3_icon.png
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diff --git a/unified_inventory/textures/ui_4_icon.png b/unified_inventory/textures/ui_4_icon.png
new file mode 100644
index 0000000..9b7e430
--- /dev/null
+++ b/unified_inventory/textures/ui_4_icon.png
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diff --git a/unified_inventory/textures/ui_5_icon.png b/unified_inventory/textures/ui_5_icon.png
new file mode 100644
index 0000000..699e08b
--- /dev/null
+++ b/unified_inventory/textures/ui_5_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_bags_icon.png b/unified_inventory/textures/ui_bags_icon.png
new file mode 100644
index 0000000..38cf6bc
--- /dev/null
+++ b/unified_inventory/textures/ui_bags_icon.png
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diff --git a/unified_inventory/textures/ui_bags_lg_form.png b/unified_inventory/textures/ui_bags_lg_form.png
new file mode 100644
index 0000000..15f511d
--- /dev/null
+++ b/unified_inventory/textures/ui_bags_lg_form.png
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diff --git a/unified_inventory/textures/ui_bags_main_form.png b/unified_inventory/textures/ui_bags_main_form.png
new file mode 100644
index 0000000..26e6938
--- /dev/null
+++ b/unified_inventory/textures/ui_bags_main_form.png
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diff --git a/unified_inventory/textures/ui_bags_med_form.png b/unified_inventory/textures/ui_bags_med_form.png
new file mode 100644
index 0000000..f786806
--- /dev/null
+++ b/unified_inventory/textures/ui_bags_med_form.png
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diff --git a/unified_inventory/textures/ui_bags_sm_form.png b/unified_inventory/textures/ui_bags_sm_form.png
new file mode 100644
index 0000000..c77ff7c
--- /dev/null
+++ b/unified_inventory/textures/ui_bags_sm_form.png
Binary files differ
diff --git a/unified_inventory/textures/ui_blank_image.png b/unified_inventory/textures/ui_blank_image.png
new file mode 100644
index 0000000..f9bcda2
--- /dev/null
+++ b/unified_inventory/textures/ui_blank_image.png
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diff --git a/unified_inventory/textures/ui_blue_icon_background.png b/unified_inventory/textures/ui_blue_icon_background.png
new file mode 100644
index 0000000..b4fa356
--- /dev/null
+++ b/unified_inventory/textures/ui_blue_icon_background.png
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diff --git a/unified_inventory/textures/ui_circular_arrows_icon.png b/unified_inventory/textures/ui_circular_arrows_icon.png
new file mode 100644
index 0000000..968e404
--- /dev/null
+++ b/unified_inventory/textures/ui_circular_arrows_icon.png
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diff --git a/unified_inventory/textures/ui_craft_icon.png b/unified_inventory/textures/ui_craft_icon.png
new file mode 100644
index 0000000..8884c61
--- /dev/null
+++ b/unified_inventory/textures/ui_craft_icon.png
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diff --git a/unified_inventory/textures/ui_craftgrid_icon.png b/unified_inventory/textures/ui_craftgrid_icon.png
new file mode 100644
index 0000000..5b8025a
--- /dev/null
+++ b/unified_inventory/textures/ui_craftgrid_icon.png
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diff --git a/unified_inventory/textures/ui_craftguide_form.png b/unified_inventory/textures/ui_craftguide_form.png
new file mode 100644
index 0000000..72572b5
--- /dev/null
+++ b/unified_inventory/textures/ui_craftguide_form.png
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diff --git a/unified_inventory/textures/ui_craftguide_icon.png b/unified_inventory/textures/ui_craftguide_icon.png
new file mode 100644
index 0000000..d5b76d2
--- /dev/null
+++ b/unified_inventory/textures/ui_craftguide_icon.png
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diff --git a/unified_inventory/textures/ui_crafting_form.png b/unified_inventory/textures/ui_crafting_form.png
new file mode 100644
index 0000000..420323c
--- /dev/null
+++ b/unified_inventory/textures/ui_crafting_form.png
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diff --git a/unified_inventory/textures/ui_doubleleft_icon.png b/unified_inventory/textures/ui_doubleleft_icon.png
new file mode 100644
index 0000000..ca1f66f
--- /dev/null
+++ b/unified_inventory/textures/ui_doubleleft_icon.png
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diff --git a/unified_inventory/textures/ui_doubleright_icon.png b/unified_inventory/textures/ui_doubleright_icon.png
new file mode 100644
index 0000000..995b565
--- /dev/null
+++ b/unified_inventory/textures/ui_doubleright_icon.png
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diff --git a/unified_inventory/textures/ui_form_bg.png b/unified_inventory/textures/ui_form_bg.png
new file mode 100644
index 0000000..37683f0
--- /dev/null
+++ b/unified_inventory/textures/ui_form_bg.png
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diff --git a/unified_inventory/textures/ui_gohome_icon.png b/unified_inventory/textures/ui_gohome_icon.png
new file mode 100644
index 0000000..1141055
--- /dev/null
+++ b/unified_inventory/textures/ui_gohome_icon.png
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diff --git a/unified_inventory/textures/ui_green_icon_background.png b/unified_inventory/textures/ui_green_icon_background.png
new file mode 100644
index 0000000..21b4f41
--- /dev/null
+++ b/unified_inventory/textures/ui_green_icon_background.png
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diff --git a/unified_inventory/textures/ui_group.png b/unified_inventory/textures/ui_group.png
new file mode 100644
index 0000000..d7f5dce
--- /dev/null
+++ b/unified_inventory/textures/ui_group.png
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diff --git a/unified_inventory/textures/ui_home_icon.png b/unified_inventory/textures/ui_home_icon.png
new file mode 100644
index 0000000..eeb4e04
--- /dev/null
+++ b/unified_inventory/textures/ui_home_icon.png
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diff --git a/unified_inventory/textures/ui_left_icon.png b/unified_inventory/textures/ui_left_icon.png
new file mode 100644
index 0000000..14ad064
--- /dev/null
+++ b/unified_inventory/textures/ui_left_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_main_inventory.png b/unified_inventory/textures/ui_main_inventory.png
new file mode 100644
index 0000000..b65dabb
--- /dev/null
+++ b/unified_inventory/textures/ui_main_inventory.png
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diff --git a/unified_inventory/textures/ui_misc_form.png b/unified_inventory/textures/ui_misc_form.png
new file mode 100644
index 0000000..d34d326
--- /dev/null
+++ b/unified_inventory/textures/ui_misc_form.png
Binary files differ
diff --git a/unified_inventory/textures/ui_moon_icon.png b/unified_inventory/textures/ui_moon_icon.png
new file mode 100644
index 0000000..0595a6c
--- /dev/null
+++ b/unified_inventory/textures/ui_moon_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_no.png b/unified_inventory/textures/ui_no.png
new file mode 100644
index 0000000..ad9470b
--- /dev/null
+++ b/unified_inventory/textures/ui_no.png
Binary files differ
diff --git a/unified_inventory/textures/ui_off_icon.png b/unified_inventory/textures/ui_off_icon.png
new file mode 100644
index 0000000..1933742
--- /dev/null
+++ b/unified_inventory/textures/ui_off_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_ok_icon.png b/unified_inventory/textures/ui_ok_icon.png
new file mode 100644
index 0000000..e22b2bc
--- /dev/null
+++ b/unified_inventory/textures/ui_ok_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_on_icon.png b/unified_inventory/textures/ui_on_icon.png
new file mode 100644
index 0000000..bb34ceb
--- /dev/null
+++ b/unified_inventory/textures/ui_on_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_pencil_icon.png b/unified_inventory/textures/ui_pencil_icon.png
new file mode 100644
index 0000000..ab5ed5e
--- /dev/null
+++ b/unified_inventory/textures/ui_pencil_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_red_icon_background.png b/unified_inventory/textures/ui_red_icon_background.png
new file mode 100644
index 0000000..c925689
--- /dev/null
+++ b/unified_inventory/textures/ui_red_icon_background.png
Binary files differ
diff --git a/unified_inventory/textures/ui_right_icon.png b/unified_inventory/textures/ui_right_icon.png
new file mode 100644
index 0000000..ab0195c
--- /dev/null
+++ b/unified_inventory/textures/ui_right_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_search_icon.png b/unified_inventory/textures/ui_search_icon.png
new file mode 100644
index 0000000..c64900e
--- /dev/null
+++ b/unified_inventory/textures/ui_search_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_sethome_icon.png b/unified_inventory/textures/ui_sethome_icon.png
new file mode 100644
index 0000000..b047102
--- /dev/null
+++ b/unified_inventory/textures/ui_sethome_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_single_slot.png b/unified_inventory/textures/ui_single_slot.png
new file mode 100644
index 0000000..ef2a246
--- /dev/null
+++ b/unified_inventory/textures/ui_single_slot.png
Binary files differ
diff --git a/unified_inventory/textures/ui_skip_backward_icon.png b/unified_inventory/textures/ui_skip_backward_icon.png
new file mode 100644
index 0000000..92e9e8c
--- /dev/null
+++ b/unified_inventory/textures/ui_skip_backward_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_skip_forward_icon.png b/unified_inventory/textures/ui_skip_forward_icon.png
new file mode 100644
index 0000000..f046b4f
--- /dev/null
+++ b/unified_inventory/textures/ui_skip_forward_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_sun_icon.png b/unified_inventory/textures/ui_sun_icon.png
new file mode 100644
index 0000000..5bd24fb
--- /dev/null
+++ b/unified_inventory/textures/ui_sun_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_trash_icon.png b/unified_inventory/textures/ui_trash_icon.png
new file mode 100644
index 0000000..412573c
--- /dev/null
+++ b/unified_inventory/textures/ui_trash_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_waypoint_set_icon.png b/unified_inventory/textures/ui_waypoint_set_icon.png
new file mode 100644
index 0000000..ee44c4c
--- /dev/null
+++ b/unified_inventory/textures/ui_waypoint_set_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_waypoints_icon.png b/unified_inventory/textures/ui_waypoints_icon.png
new file mode 100644
index 0000000..e0281af
--- /dev/null
+++ b/unified_inventory/textures/ui_waypoints_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_xyz_icon.png b/unified_inventory/textures/ui_xyz_icon.png
new file mode 100644
index 0000000..dabea81
--- /dev/null
+++ b/unified_inventory/textures/ui_xyz_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_xyz_off_icon.png b/unified_inventory/textures/ui_xyz_off_icon.png
new file mode 100644
index 0000000..8e45946
--- /dev/null
+++ b/unified_inventory/textures/ui_xyz_off_icon.png
Binary files differ
diff --git a/unified_inventory/textures/ui_xyz_on_icon.png b/unified_inventory/textures/ui_xyz_on_icon.png
new file mode 100644
index 0000000..dabea81
--- /dev/null
+++ b/unified_inventory/textures/ui_xyz_on_icon.png
Binary files differ
diff --git a/unified_inventory/waypoints.lua b/unified_inventory/waypoints.lua
new file mode 100644
index 0000000..a8e4762
--- /dev/null
+++ b/unified_inventory/waypoints.lua
@@ -0,0 +1,246 @@
+local S = unified_inventory.gettext
+
+local hud_colors = {
+ {"#FFFFFF", 0xFFFFFF, S("White")},
+ {"#DBBB00", 0xf1d32c, S("Yellow")},
+ {"#DD0000", 0xDD0000, S("Red")},
+ {"#2cf136", 0x2cf136, S("Green")},
+ {"#2c4df1", 0x2c4df1, S("Blue")},
+}
+
+local hud_colors_max = #hud_colors
+
+-- Stores temporary player data (persists until player leaves)
+local waypoints_temp = {}
+
+unified_inventory.register_page("waypoints", {
+ get_formspec = function(player)
+ local player_name = player:get_player_name()
+
+ -- build a "fake" temp entry if the server took too long
+ -- during sign-on and returned an empty entry
+ if not waypoints_temp[player_name] then waypoints_temp[player_name] = {hud = 1} end
+
+ local waypoints = datastorage.get(player_name, "waypoints")
+ local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" ..
+ "image[0,0;1,1;ui_waypoints_icon.png]" ..
+ "label[1,0;" .. S("Waypoints") .. "]"
+
+ -- Tabs buttons:
+ for i = 1, 5, 1 do
+ formspec = formspec ..
+ "image_button[0.0," .. 0.2 + i * 0.7 .. ";.8,.8;" ..
+ (i == waypoints.selected and "ui_blue_icon_background.png^" or "") ..
+ "ui_" .. i .. "_icon.png;" ..
+ "select_waypoint" .. i .. ";]" ..
+ "tooltip[select_waypoint" .. i .. ";"
+ .. minetest.formspec_escape(S("Select Waypoint #%d"):format(i)).."]"
+ end
+
+ local i = waypoints.selected or 1
+ local waypoint = waypoints[i] or {}
+ local temp = waypoints_temp[player_name][i] or {}
+ local default_name = "Waypoint "..i
+
+ -- Main buttons:
+ formspec = formspec ..
+ "image_button[4.5,3.7;.8,.8;"..
+ "ui_waypoint_set_icon.png;"..
+ "set_waypoint"..i..";]"..
+ "tooltip[set_waypoint" .. i .. ";"
+ .. minetest.formspec_escape(S("Set waypoint to current location")).."]"
+
+ formspec = formspec ..
+ "image_button[5.2,3.7;.8,.8;"..
+ (waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
+ "toggle_waypoint"..i..";]"..
+ "tooltip[toggle_waypoint" .. i .. ";"
+ .. minetest.formspec_escape(S("Make waypoint "
+ ..(waypoint.active and "invisible" or "visible"))).."]"
+
+ formspec = formspec ..
+ "image_button[5.9,3.7;.8,.8;"..
+ (waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
+ "toggle_display_pos" .. i .. ";]"..
+ "tooltip[toggle_display_pos" .. i .. ";"
+ .. minetest.formspec_escape(S((waypoint.display_pos and "Disable" or "Enable")
+ .." display of waypoint coordinates")).."]"
+
+ formspec = formspec ..
+ "image_button[6.6,3.7;.8,.8;"..
+ "ui_circular_arrows_icon.png;"..
+ "toggle_color"..i..";]"..
+ "tooltip[toggle_color" .. i .. ";"
+ .. minetest.formspec_escape(S("Change color of waypoint display")).."]"
+
+ formspec = formspec ..
+ "image_button[7.3,3.7;.8,.8;"..
+ "ui_pencil_icon.png;"..
+ "rename_waypoint"..i..";]"..
+ "tooltip[rename_waypoint" .. i .. ";"
+ .. minetest.formspec_escape(S("Edit waypoint name")).."]"
+
+ -- Waypoint's info:
+ if waypoint.active then
+ formspec = formspec .. "label[1,0.8;"..S("Waypoint active").."]"
+ else
+ formspec = formspec .. "label[1,0.8;"..S("Waypoint inactive").."]"
+ end
+
+ if temp.edit then
+ formspec = formspec ..
+ "field[1.3,3.2;6,.8;rename_box" .. i .. ";;"
+ ..(waypoint.name or default_name).."]" ..
+ "image_button[7.3,2.9;.8,.8;"..
+ "ui_ok_icon.png;"..
+ "confirm_rename"..i.. ";]"..
+ "tooltip[confirm_rename" .. i .. ";"
+ .. minetest.formspec_escape(S("Finish editing")).."]"
+ end
+
+ formspec = formspec .. "label[1,1.3;"..S("World position")..": " ..
+ minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
+ "label[1,1.8;"..S("Name")..": ".. (waypoint.name or default_name) .. "]" ..
+ "label[1,2.3;"..S("HUD text color")..": " ..
+ hud_colors[waypoint.color or 1][3] .. "]"
+
+ return {formspec=formspec}
+ end,
+})
+
+unified_inventory.register_button("waypoints", {
+ type = "image",
+ image = "ui_waypoints_icon.png",
+ tooltip = S("Waypoints"),
+ hide_lite=true
+})
+
+local function update_hud(player, waypoints, temp, i)
+ local waypoint = waypoints[i]
+ if not waypoint then return end
+ temp[i] = temp[i] or {}
+ temp = temp[i]
+ local pos = waypoint.world_pos or vector.new()
+ local name
+ if waypoint.display_pos then
+ name = minetest.pos_to_string(pos)
+ if waypoint.name then
+ name = name..", "..waypoint.name
+ end
+ else
+ name = waypoint.name or "Waypoint "..i
+ end
+ if temp.hud then
+ player:hud_remove(temp.hud)
+ end
+ if waypoint.active then
+ temp.hud = player:hud_add({
+ hud_elem_type = "waypoint",
+ number = hud_colors[waypoint.color or 1][2] ,
+ name = name,
+ text = "m",
+ world_pos = pos
+ })
+ else
+ temp.hud = nil
+ end
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname ~= "" then return end
+
+ local player_name = player:get_player_name()
+ local update_formspec = false
+ local need_update_hud = false
+ local hit = false
+
+ local waypoints = datastorage.get(player_name, "waypoints")
+ local temp = waypoints_temp[player_name]
+ for i = 1, 5, 1 do
+ if fields["select_waypoint"..i] then
+ hit = true
+ waypoints.selected = i
+ update_formspec = true
+ end
+
+ if fields["toggle_waypoint"..i] then
+ hit = true
+ waypoints[i] = waypoints[i] or {}
+ waypoints[i].active = not (waypoints[i].active)
+ need_update_hud = true
+ update_formspec = true
+ end
+
+ if fields["set_waypoint"..i] then
+ hit = true
+ local pos = player:getpos()
+ pos.x = math.floor(pos.x)
+ pos.y = math.floor(pos.y)
+ pos.z = math.floor(pos.z)
+ waypoints[i] = waypoints[i] or {}
+ waypoints[i].world_pos = pos
+ need_update_hud = true
+ update_formspec = true
+ end
+
+ if fields["rename_waypoint"..i] then
+ hit = true
+ temp[i] = temp[i] or {}
+ temp[i].edit = true
+ update_formspec = true
+ end
+
+ if fields["toggle_display_pos"..i] then
+ hit = true
+ waypoints[i] = waypoints[i] or {}
+ waypoints[i].display_pos = not waypoints[i].display_pos
+ need_update_hud = true
+ update_formspec = true
+ end
+
+ if fields["toggle_color"..i] then
+ hit = true
+ waypoints[i] = waypoints[i] or {}
+ local color = waypoints[i].color or 1
+ color = color + 1
+ if color > hud_colors_max then
+ color = 1
+ end
+ waypoints[i].color = color
+ need_update_hud = true
+ update_formspec = true
+ end
+
+ if fields["confirm_rename"..i] then
+ hit = true
+ waypoints[i] = waypoints[i] or {}
+ temp[i].edit = false
+ waypoints[i].name = fields["rename_box"..i]
+ need_update_hud = true
+ update_formspec = true
+ end
+ if need_update_hud then
+ update_hud(player, waypoints, temp, i)
+ end
+ if update_formspec then
+ unified_inventory.set_inventory_formspec(player, "waypoints")
+ end
+ if hit then return end
+ end
+end)
+
+
+minetest.register_on_joinplayer(function(player)
+ local player_name = player:get_player_name()
+ local waypoints = datastorage.get(player_name, "waypoints")
+ local temp = {}
+ waypoints_temp[player_name] = temp
+ for i = 1, 5 do
+ update_hud(player, waypoints, temp, i)
+ end
+end)
+
+minetest.register_on_leaveplayer(function(player)
+ waypoints_temp[player:get_player_name()] = nil
+end)
+