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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:00:20 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:10:04 -0400 |
commit | 888b0ebfec8c2eff9015163549a7e47443cb8665 (patch) | |
tree | 915080159bfaa6ba6e226087c7ce0e8d5464b518 /technic/technic/machines | |
parent | da66780a569712c23ae4f2996cfb4608a9f9d69d (diff) | |
download | dreambuilder_modpack-888b0ebfec8c2eff9015163549a7e47443cb8665.tar dreambuilder_modpack-888b0ebfec8c2eff9015163549a7e47443cb8665.tar.gz dreambuilder_modpack-888b0ebfec8c2eff9015163549a7e47443cb8665.tar.bz2 dreambuilder_modpack-888b0ebfec8c2eff9015163549a7e47443cb8665.tar.xz dreambuilder_modpack-888b0ebfec8c2eff9015163549a7e47443cb8665.zip |
"explode" all modpacks into their individual components
(you can't have a modpack buried inside a modpack)
Diffstat (limited to 'technic/technic/machines')
70 files changed, 0 insertions, 7520 deletions
diff --git a/technic/technic/machines/HV/battery_box.lua b/technic/technic/machines/HV/battery_box.lua deleted file mode 100644 index 1e054ec..0000000 --- a/technic/technic/machines/HV/battery_box.lua +++ /dev/null @@ -1,21 +0,0 @@ --- HV battery box -minetest.register_craft({ - output = 'technic:hv_battery_box0', - recipe = { - {'technic:mv_battery_box0', 'technic:mv_battery_box0', 'technic:mv_battery_box0'}, - {'technic:mv_battery_box0', 'technic:hv_transformer', 'technic:mv_battery_box0'}, - {'', 'technic:hv_cable0', ''}, - } -}) - -technic.register_battery_box({ - tier = "HV", - max_charge = 1000000, - charge_rate = 100000, - discharge_rate = 400000, - charge_step = 10000, - discharge_step = 40000, - upgrade = 1, - tube = 1, -}) - diff --git a/technic/technic/machines/HV/cables.lua b/technic/technic/machines/HV/cables.lua deleted file mode 100644 index 25297c8..0000000 --- a/technic/technic/machines/HV/cables.lua +++ /dev/null @@ -1,12 +0,0 @@ - -minetest.register_craft({ - output = 'technic:hv_cable0 3', - recipe = { - {'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting'}, - {'technic:mv_cable0', 'technic:mv_cable0', 'technic:mv_cable0'}, - {'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting'}, - } -}) - -technic.register_cable("HV", 3/16) - diff --git a/technic/technic/machines/HV/forcefield.lua b/technic/technic/machines/HV/forcefield.lua deleted file mode 100644 index 0f0836d..0000000 --- a/technic/technic/machines/HV/forcefield.lua +++ /dev/null @@ -1,261 +0,0 @@ ---- Forcefield generator. --- @author ShadowNinja --- --- Forcefields are powerful barriers but they consume huge amounts of power. --- The forcefield Generator is an HV machine. - --- How expensive is the generator? --- Leaves room for upgrades lowering the power drain? -local forcefield_power_drain = 10 - -local S = technic.getter - -minetest.register_craft({ - output = "technic:forcefield_emitter_off", - recipe = { - {"default:mese", "technic:motor", "default:mese" }, - {"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"}, - {"default:mese", "technic:hv_cable0", "default:mese" }, - } -}) - - -local replaceable_cids = {} - -minetest.after(0, function() - for name, ndef in pairs(minetest.registered_nodes) do - if ndef.buildable_to == true and name ~= "ignore" then - replaceable_cids[minetest.get_content_id(name)] = true - end - end -end) - - --- Idea: Let forcefields have different colors by upgrade slot. --- Idea: Let forcefields add up by detecting if one hits another. --- ___ __ --- / \/ \ --- | | --- \___/\___/ - -local function update_forcefield(pos, meta, active, first) - local shape = meta:get_int("shape") - local range = meta:get_int("range") - local vm = VoxelManip() - local MinEdge, MaxEdge = vm:read_from_map(vector.subtract(pos, range), - vector.add(pos, range)) - local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge}) - local data = vm:get_data() - - local c_air = minetest.get_content_id("air") - local c_field = minetest.get_content_id("technic:forcefield") - - for z = -range, range do - for y = -range, range do - local vi = area:index(pos.x + (-range), pos.y + y, pos.z + z) - for x = -range, range do - local relevant - if shape == 0 then - local squared = x * x + y * y + z * z - relevant = - squared <= range * range + range and - squared >= (range - 1) * (range - 1) + (range - 1) - else - relevant = - x == -range or x == range or - y == -range or y == range or - z == -range or z == range - end - if relevant then - local cid = data[vi] - if active and replaceable_cids[cid] then - data[vi] = c_field - elseif not active and cid == c_field then - data[vi] = c_air - end - end - vi = vi + 1 - end - end - end - - vm:set_data(data) - vm:update_liquids() - vm:write_to_map() - -- update_map is very slow, but if we don't call it we'll - -- get phantom blocks on the client. - if not active or first then - vm:update_map() - end -end - -local function set_forcefield_formspec(meta) - local formspec = "size[5,2.25]".. - "field[0.3,0.5;2,1;range;"..S("Range")..";"..meta:get_int("range").."]" - -- The names for these toggle buttons are explicit about which - -- state they'll switch to, so that multiple presses (arising - -- from the ambiguity between lag and a missed press) only make - -- the single change that the user expects. - if meta:get_int("shape") == 0 then - formspec = formspec.."button[3,0.2;2,1;shape1;"..S("Sphere").."]" - else - formspec = formspec.."button[3,0.2;2,1;shape0;"..S("Cube").."]" - end - if meta:get_int("mesecon_mode") == 0 then - formspec = formspec.."button[0,1;5,1;mesecon_mode_1;"..S("Ignoring Mesecon Signal").."]" - else - formspec = formspec.."button[0,1;5,1;mesecon_mode_0;"..S("Controlled by Mesecon Signal").."]" - end - if meta:get_int("enabled") == 0 then - formspec = formspec.."button[0,1.75;5,1;enable;"..S("%s Disabled"):format(S("%s Forcefield Emitter"):format("HV")).."]" - else - formspec = formspec.."button[0,1.75;5,1;disable;"..S("%s Enabled"):format(S("%s Forcefield Emitter"):format("HV")).."]" - end - meta:set_string("formspec", formspec) -end - -local forcefield_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - local range = nil - if fields.range then - range = tonumber(fields.range) or 0 - -- Smallest field is 5. Anything less is asking for trouble. - -- Largest is 20. It is a matter of pratical node handling. - -- At the maximim range updating the forcefield takes about 0.2s - range = math.max(range, 5) - range = math.min(range, 20) - if range == meta:get_int("range") then range = nil end - end - if fields.shape0 or fields.shape1 or range then - update_forcefield(pos, meta, false) - end - if range then meta:set_int("range", range) end - if fields.shape0 then meta:set_int("shape", 0) end - if fields.shape1 then meta:set_int("shape", 1) end - if fields.enable then meta:set_int("enabled", 1) end - if fields.disable then meta:set_int("enabled", 0) end - if fields.mesecon_mode_0 then meta:set_int("mesecon_mode", 0) end - if fields.mesecon_mode_1 then meta:set_int("mesecon_mode", 1) end - set_forcefield_formspec(meta) -end - -local mesecons = { - effector = { - action_on = function(pos, node) - minetest.get_meta(pos):set_int("mesecon_effect", 1) - end, - action_off = function(pos, node) - minetest.get_meta(pos):set_int("mesecon_effect", 0) - end - } -} - -local function run(pos, node) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int("HV_EU_input") - local enabled = meta:get_int("enabled") ~= 0 and (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0) - local machine_name = S("%s Forcefield Emitter"):format("HV") - - local range = meta:get_int("range") - local power_requirement - if meta:get_int("shape") == 0 then - power_requirement = math.floor(4 * math.pi * range * range) - else - power_requirement = 24 * range * range - end - power_requirement = power_requirement * forcefield_power_drain - - if not enabled then - if node.name == "technic:forcefield_emitter_on" then - update_forcefield(pos, meta, false) - technic.swap_node(pos, "technic:forcefield_emitter_off") - meta:set_string("infotext", S("%s Disabled"):format(machine_name)) - end - meta:set_int("HV_EU_demand", 0) - return - end - meta:set_int("HV_EU_demand", power_requirement) - if eu_input < power_requirement then - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - if node.name == "technic:forcefield_emitter_on" then - update_forcefield(pos, meta, false) - technic.swap_node(pos, "technic:forcefield_emitter_off") - end - elseif eu_input >= power_requirement then - local first = false - if node.name == "technic:forcefield_emitter_off" then - first = true - technic.swap_node(pos, "technic:forcefield_emitter_on") - meta:set_string("infotext", S("%s Active"):format(machine_name)) - end - update_forcefield(pos, meta, true, first) - end -end - -minetest.register_node("technic:forcefield_emitter_off", { - description = S("%s Forcefield Emitter"):format("HV"), - tiles = {"technic_forcefield_emitter_off.png"}, - groups = {cracky = 1, technic_machine = 1}, - on_receive_fields = forcefield_receive_fields, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_int("HV_EU_input", 0) - meta:set_int("HV_EU_demand", 0) - meta:set_int("range", 10) - meta:set_int("enabled", 0) - meta:set_int("mesecon_mode", 0) - meta:set_int("mesecon_effect", 0) - meta:set_string("infotext", S("%s Forcefield Emitter"):format("HV")) - set_forcefield_formspec(meta) - end, - mesecons = mesecons, - technic_run = run, -}) - -minetest.register_node("technic:forcefield_emitter_on", { - description = S("%s Forcefield Emitter"):format("HV"), - tiles = {"technic_forcefield_emitter_on.png"}, - groups = {cracky = 1, technic_machine = 1, not_in_creative_inventory=1}, - drop = "technic:forcefield_emitter_off", - on_receive_fields = forcefield_receive_fields, - on_destruct = function(pos) - local meta = minetest.get_meta(pos) - update_forcefield(pos, meta, false) - end, - mesecons = mesecons, - technic_run = run, - technic_on_disable = function (pos, node) - local meta = minetest.get_meta(pos) - update_forcefield(pos, meta, false) - technic.swap_node(pos, "technic:forcefield_emitter_off") - end, -}) - -minetest.register_node("technic:forcefield", { - description = S("%s Forcefield"):format("HV"), - sunlight_propagates = true, - drawtype = "glasslike", - groups = {not_in_creative_inventory=1}, - paramtype = "light", - light_source = 15, - diggable = false, - drop = '', - tiles = {{ - name = "technic_forcefield_animated.png", - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 1.0, - }, - }}, -}) - - -if minetest.get_modpath("mesecons_mvps") then - mesecon.register_mvps_stopper("technic:forcefield") -end - -technic.register_machine("HV", "technic:forcefield_emitter_on", technic.receiver) -technic.register_machine("HV", "technic:forcefield_emitter_off", technic.receiver) - diff --git a/technic/technic/machines/HV/generator.lua b/technic/technic/machines/HV/generator.lua deleted file mode 100644 index aa83590..0000000 --- a/technic/technic/machines/HV/generator.lua +++ /dev/null @@ -1,13 +0,0 @@ -minetest.register_alias("hv_generator", "technic:hv_generator") - -minetest.register_craft({ - output = 'technic:hv_generator', - recipe = { - {'technic:carbon_plate', 'technic:mv_generator', 'technic:composite_plate'}, - {'pipeworks:tube_1', 'technic:hv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:hv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_generator({tier="HV", tube=1, supply=1200}) - diff --git a/technic/technic/machines/HV/init.lua b/technic/technic/machines/HV/init.lua deleted file mode 100644 index d7136b4..0000000 --- a/technic/technic/machines/HV/init.lua +++ /dev/null @@ -1,18 +0,0 @@ - -technic.register_tier("HV", "High Voltage") - -local path = technic.modpath.."/machines/HV" - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -dofile(path.."/solar_array.lua") -dofile(path.."/nuclear_reactor.lua") -dofile(path.."/generator.lua") - --- Machines -dofile(path.."/quarry.lua") -dofile(path.."/forcefield.lua") - diff --git a/technic/technic/machines/HV/nuclear_reactor.lua b/technic/technic/machines/HV/nuclear_reactor.lua deleted file mode 100644 index 3aa1ba8..0000000 --- a/technic/technic/machines/HV/nuclear_reactor.lua +++ /dev/null @@ -1,723 +0,0 @@ --- The enriched uranium rod driven EU generator. --- A very large and advanced machine providing vast amounts of power. --- Very efficient but also expensive to run as it needs uranium. (10000EU 86400 ticks (one week)) --- Provides HV EUs that can be down converted as needed. --- --- The nuclear reactor core needs water and a protective shield to work. --- This is checked now and then and if the machine is tampered with... BOOM! - -local burn_ticks = 7 * 24 * 60 * 60 -- (seconds). -local power_supply = 100000 -- EUs -local fuel_type = "technic:uranium_fuel" -- The reactor burns this stuff - -local S = technic.getter - -if not vector.length_square then - vector.length_square = function (v) - return v.x*v.x + v.y*v.y + v.z*v.z - end -end - --- FIXME: recipe must make more sense like a rod recepticle, steam chamber, HV generator? -minetest.register_craft({ - output = 'technic:hv_nuclear_reactor_core', - recipe = { - {'technic:carbon_plate', 'default:obsidian_glass', 'technic:carbon_plate'}, - {'technic:composite_plate', 'technic:machine_casing', 'technic:composite_plate'}, - {'technic:stainless_steel_ingot', 'technic:hv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -local generator_formspec = - "invsize[8,9;]".. - "label[0,0;"..S("Nuclear Reactor Rod Compartment").."]".. - "list[current_name;src;2,1;3,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[]" - --- "Boxy sphere" -local nodebox = { - { -0.353, -0.353, -0.353, 0.353, 0.353, 0.353 }, -- Box - { -0.495, -0.064, -0.064, 0.495, 0.064, 0.064 }, -- Circle +-x - { -0.483, -0.128, -0.128, 0.483, 0.128, 0.128 }, - { -0.462, -0.191, -0.191, 0.462, 0.191, 0.191 }, - { -0.433, -0.249, -0.249, 0.433, 0.249, 0.249 }, - { -0.397, -0.303, -0.303, 0.397, 0.303, 0.303 }, - { -0.305, -0.396, -0.305, 0.305, 0.396, 0.305 }, -- Circle +-y - { -0.250, -0.432, -0.250, 0.250, 0.432, 0.250 }, - { -0.191, -0.461, -0.191, 0.191, 0.461, 0.191 }, - { -0.130, -0.482, -0.130, 0.130, 0.482, 0.130 }, - { -0.066, -0.495, -0.066, 0.066, 0.495, 0.066 }, - { -0.064, -0.064, -0.495, 0.064, 0.064, 0.495 }, -- Circle +-z - { -0.128, -0.128, -0.483, 0.128, 0.128, 0.483 }, - { -0.191, -0.191, -0.462, 0.191, 0.191, 0.462 }, - { -0.249, -0.249, -0.433, 0.249, 0.249, 0.433 }, - { -0.303, -0.303, -0.397, 0.303, 0.303, 0.397 }, -} - -local reactor_siren = {} -local function siren_set_state(pos, newstate) - local hpos = minetest.hash_node_position(pos) - local siren = reactor_siren[hpos] - if not siren then - if newstate == "off" then return end - siren = {state="off"} - reactor_siren[hpos] = siren - end - if newstate == "danger" and siren.state ~= "danger" then - if siren.handle then minetest.sound_stop(siren.handle) end - siren.handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_danger_loop", {pos=pos, gain=1.5, loop=true, max_hear_distance=48}) - siren.state = "danger" - elseif newstate == "clear" then - if siren.handle then minetest.sound_stop(siren.handle) end - local clear_handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_clear", {pos=pos, gain=1.5, loop=false, max_hear_distance=48}) - siren.handle = clear_handle - siren.state = "clear" - minetest.after(10, function () - if siren.handle == clear_handle then - minetest.sound_stop(clear_handle) - if reactor_siren[hpos] == siren then - reactor_siren[hpos] = nil - end - end - end) - elseif newstate == "off" and siren.state ~= "off" then - if siren.handle then minetest.sound_stop(siren.handle) end - siren.handle = nil - reactor_siren[hpos] = nil - end -end -local function siren_danger(pos, meta) - meta:set_int("siren", 1) - siren_set_state(pos, "danger") -end -local function siren_clear(pos, meta) - if meta:get_int("siren") ~= 0 then - siren_set_state(pos, "clear") - meta:set_int("siren", 0) - end -end - --- The standard reactor structure consists of a 9x9x9 cube. A cross --- section through the middle: --- --- CCCC CCCC --- CBBB BBBC --- CBSS SSBC --- CBSWWWSBC --- CBSW#WSBC --- CBSW|WSBC --- CBSS|SSBC --- CBBB|BBBC --- CCCC|CCCC --- C = Concrete, B = Blast-resistant concrete, S = Stainless Steel, --- W = water node, # = reactor core, | = HV cable --- --- The man-hole and the HV cable are only in the middle, and the man-hole --- is optional. --- --- For the reactor to operate and not melt down, it insists on the inner --- 7x7x7 portion (from the core out to the blast-resistant concrete) --- being intact. Intactness only depends on the number of nodes of the --- right type in each layer. The water layer must have water in all but --- at most one node; the steel and blast-resistant concrete layers must --- have the right material in all but at most two nodes. The permitted --- gaps are meant for the cable and man-hole, but can actually be anywhere --- and contain anything. For the reactor to be useful, a cable must --- connect to the core, but it can go in any direction. --- --- The outer concrete layer of the standard structure is not required --- for the reactor to operate. It is noted here because it used to --- be mandatory, and for historical reasons (that it predates the --- implementation of radiation) it needs to continue being adequate --- shielding of legacy reactors. If it ever ceases to be adequate --- shielding for new reactors, legacy ones should be grandfathered. -local reactor_structure_badness = function(pos) - local vm = VoxelManip() - local pos1 = vector.subtract(pos, 3) - local pos2 = vector.add(pos, 3) - local MinEdge, MaxEdge = vm:read_from_map(pos1, pos2) - local data = vm:get_data() - local area = VoxelArea:new({MinEdge=MinEdge, MaxEdge=MaxEdge}) - - local c_blast_concrete = minetest.get_content_id("technic:blast_resistant_concrete") - local c_stainless_steel = minetest.get_content_id("technic:stainless_steel_block") - local c_water_source = minetest.get_content_id("default:water_source") - local c_water_flowing = minetest.get_content_id("default:water_flowing") - - local blastlayer, steellayer, waterlayer = 0, 0, 0 - - for z = pos1.z, pos2.z do - for y = pos1.y, pos2.y do - for x = pos1.x, pos2.x do - local cid = data[area:index(x, y, z)] - if x == pos1.x or x == pos2.x or - y == pos1.y or y == pos2.y or - z == pos1.z or z == pos2.z then - if cid == c_blast_concrete then - blastlayer = blastlayer + 1 - end - elseif x == pos1.x+1 or x == pos2.x-1 or - y == pos1.y+1 or y == pos2.y-1 or - z == pos1.z+1 or z == pos2.z-1 then - if cid == c_stainless_steel then - steellayer = steellayer + 1 - end - elseif x == pos1.x+2 or x == pos2.x-2 or - y == pos1.y+2 or y == pos2.y-2 or - z == pos1.z+2 or z == pos2.z-2 then - if cid == c_water_source or cid == c_water_flowing then - waterlayer = waterlayer + 1 - end - end - end - end - end - if waterlayer > 25 then waterlayer = 25 end - if steellayer > 96 then steellayer = 96 end - if blastlayer > 216 then blastlayer = 216 end - return (25 - waterlayer) + (96 - steellayer) + (216 - blastlayer) -end - -local function meltdown_reactor(pos) - print("A reactor melted down at "..minetest.pos_to_string(pos)) - minetest.set_node(pos, {name="technic:corium_source"}) -end - -minetest.register_abm({ - nodenames = {"technic:hv_nuclear_reactor_core_active"}, - interval = 1, - chance = 1, - action = function (pos, node) - local meta = minetest.get_meta(pos) - local badness = reactor_structure_badness(pos) - local accum_badness = meta:get_int("structure_accumulated_badness") - if badness == 0 then - if accum_badness ~= 0 then - meta:set_int("structure_accumulated_badness", accum_badness - 1) - siren_clear(pos, meta) - end - else - siren_danger(pos, meta) - accum_badness = accum_badness + badness - if accum_badness >= 100 then - meltdown_reactor(pos) - else - meta:set_int("structure_accumulated_badness", accum_badness) - end - end - end, -}) - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local machine_name = S("Nuclear %s Generator Core"):format("HV") - local burn_time = meta:get_int("burn_time") or 0 - - if burn_time >= burn_ticks or burn_time == 0 then - local inv = meta:get_inventory() - if not inv:is_empty("src") then - local srclist = inv:get_list("src") - local correct_fuel_count = 0 - for _, srcstack in pairs(srclist) do - if srcstack then - if srcstack:get_name() == fuel_type then - correct_fuel_count = correct_fuel_count + 1 - end - end - end - -- Check that the reactor is complete as well - -- as the correct number of correct fuel - if correct_fuel_count == 6 and - reactor_structure_badness(pos) == 0 then - meta:set_int("burn_time", 1) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active") - meta:set_int("HV_EU_supply", power_supply) - for idx, srcstack in pairs(srclist) do - srcstack:take_item() - inv:set_stack("src", idx, srcstack) - end - return - end - end - meta:set_int("HV_EU_supply", 0) - meta:set_int("burn_time", 0) - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core") - meta:set_int("structure_accumulated_badness", 0) - siren_clear(pos, meta) - elseif burn_time > 0 then - burn_time = burn_time + 1 - meta:set_int("burn_time", burn_time) - local percent = math.floor(burn_time / burn_ticks * 100) - meta:set_string("infotext", machine_name.." ("..percent.."%)") - meta:set_int("HV_EU_supply", power_supply) - end -end - -minetest.register_node("technic:hv_nuclear_reactor_core", { - description = S("Nuclear %s Generator Core"):format("HV"), - tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, - groups = {cracky=1, technic_machine=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drawtype="nodebox", - paramtype = "light", - stack_max = 1, - node_box = { - type = "fixed", - fixed = nodebox - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Nuclear %s Generator Core"):format("HV")) - meta:set_int("HV_EU_supply", 0) - -- Signal to the switching station that this device burns some - -- sort of fuel and needs special handling - meta:set_int("HV_EU_from_fuel", 1) - meta:set_int("burn_time", 0) - meta:set_string("formspec", generator_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 6) - end, - can_dig = technic.machine_can_dig, - on_destruct = function(pos) siren_set_state(pos, "off") end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, -}) - -minetest.register_node("technic:hv_nuclear_reactor_core_active", { - tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, - groups = {cracky=1, technic_machine=1, radioactive=11000, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop="technic:hv_nuclear_reactor_core", - drawtype="nodebox", - light_source = 15, - paramtype = "light", - node_box = { - type = "fixed", - fixed = nodebox - }, - can_dig = technic.machine_can_dig, - after_dig_node = meltdown_reactor, - on_destruct = function(pos) siren_set_state(pos, "off") end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - technic_on_disable = function(pos, node) - local timer = minetest.get_node_timer(pos) - timer:start(1) - end, - on_timer = function(pos, node) - local meta = minetest.get_meta(pos) - - -- Connected back? - if meta:get_int("HV_EU_timeout") > 0 then return false end - - local burn_time = meta:get_int("burn_time") or 0 - - if burn_time >= burn_ticks or burn_time == 0 then - meta:set_int("HV_EU_supply", 0) - meta:set_int("burn_time", 0) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core") - meta:set_int("structure_accumulated_badness", 0) - siren_clear(pos, meta) - return false - end - - meta:set_int("burn_time", burn_time + 1) - return true - end, -}) - -technic.register_machine("HV", "technic:hv_nuclear_reactor_core", technic.producer) -technic.register_machine("HV", "technic:hv_nuclear_reactor_core_active", technic.producer) - --- radioactivity - --- Radiation resistance represents the extent to which a material --- attenuates radiation passing through it; i.e., how good a radiation --- shield it is. This is identified per node type. For materials that --- exist in real life, the radiation resistance value that this system --- uses for a node type consisting of a solid cube of that material is the --- (approximate) number of halvings of ionising radiation that is achieved --- by a metre of the material in real life. This is approximately --- proportional to density, which provides a good way to estimate it. --- Homogeneous mixtures of materials have radiation resistance computed --- by a simple weighted mean. Note that the amount of attenuation that --- a material achieves in-game is not required to be (and is not) the --- same as the attenuation achieved in real life. --- --- Radiation resistance for a node type may be specified in the node --- definition, under the key "radiation_resistance". As an interim --- measure, until node definitions widely include this, this code --- knows a bunch of values for particular node types in several mods, --- and values for groups of node types. The node definition takes --- precedence if it specifies a value. Nodes for which no value at --- all is known are taken to provide no radiation resistance at all; --- this is appropriate for the majority of node types. Only node types --- consisting of a fairly homogeneous mass of material should report --- non-zero radiation resistance; anything with non-uniform geometry --- or complex internal structure should show no radiation resistance. --- Fractional resistance values are permitted; two significant figures --- is the recommended precision. -local default_radiation_resistance_per_node = { - ["default:brick"] = 13, - ["default:bronzeblock"] = 45, - ["default:clay"] = 15, - ["default:coalblock"] = 9.6, - ["default:cobble"] = 15, - ["default:copperblock"] = 46, - ["default:desert_cobble"] = 15, - ["default:desert_sand"] = 10, - ["default:desert_stone"] = 17, - ["default:desert_stonebrick"] = 17, - ["default:diamondblock"] = 24, - ["default:dirt"] = 8.2, - ["default:dirt_with_grass"] = 8.2, - ["default:dirt_with_grass_footsteps"] = 8.2, - ["default:dirt_with_snow"] = 8.2, - ["default:glass"] = 17, - ["default:goldblock"] = 170, - ["default:gravel"] = 10, - ["default:ice"] = 5.6, - ["default:lava_flowing"] = 8.5, - ["default:lava_source"] = 17, - ["default:mese"] = 21, - ["default:mossycobble"] = 15, - ["default:nyancat"] = 1000, - ["default:nyancat_rainbow"] = 1000, - ["default:obsidian"] = 18, - ["default:obsidian_glass"] = 18, - ["default:sand"] = 10, - ["default:sandstone"] = 15, - ["default:sandstonebrick"] = 15, - ["default:snowblock"] = 1.7, - ["default:steelblock"] = 40, - ["default:stone"] = 17, - ["default:stone_with_coal"] = 16, - ["default:stone_with_copper"] = 20, - ["default:stone_with_diamond"] = 18, - ["default:stone_with_gold"] = 34, - ["default:stone_with_iron"] = 20, - ["default:stone_with_mese"] = 17, - ["default:stonebrick"] = 17, - ["default:water_flowing"] = 2.8, - ["default:water_source"] = 5.6, - ["farming:desert_sand_soil"] = 10, - ["farming:desert_sand_soil_wet"] = 10, - ["farming:soil"] = 8.2, - ["farming:soil_wet"] = 8.2, - ["glooptest:akalin_crystal_glass"] = 21, - ["glooptest:akalinblock"] = 40, - ["glooptest:alatro_crystal_glass"] = 21, - ["glooptest:alatroblock"] = 40, - ["glooptest:amethystblock"] = 18, - ["glooptest:arol_crystal_glass"] = 21, - ["glooptest:crystal_glass"] = 21, - ["glooptest:emeraldblock"] = 19, - ["glooptest:heavy_crystal_glass"] = 21, - ["glooptest:mineral_akalin"] = 20, - ["glooptest:mineral_alatro"] = 20, - ["glooptest:mineral_amethyst"] = 17, - ["glooptest:mineral_arol"] = 20, - ["glooptest:mineral_desert_coal"] = 16, - ["glooptest:mineral_desert_iron"] = 20, - ["glooptest:mineral_emerald"] = 17, - ["glooptest:mineral_kalite"] = 20, - ["glooptest:mineral_ruby"] = 18, - ["glooptest:mineral_sapphire"] = 18, - ["glooptest:mineral_talinite"] = 20, - ["glooptest:mineral_topaz"] = 18, - ["glooptest:reinforced_crystal_glass"] = 21, - ["glooptest:rubyblock"] = 27, - ["glooptest:sapphireblock"] = 27, - ["glooptest:talinite_crystal_glass"] = 21, - ["glooptest:taliniteblock"] = 40, - ["glooptest:topazblock"] = 24, - ["mesecons_extrawires:mese_powered"] = 21, - ["moreblocks:cactus_brick"] = 13, - ["moreblocks:cactus_checker"] = 8.5, - ["moreblocks:circle_stone_bricks"] = 17, - ["moreblocks:clean_glass"] = 17, - ["moreblocks:coal_checker"] = 9.0, - ["moreblocks:coal_glass"] = 17, - ["moreblocks:coal_stone"] = 17, - ["moreblocks:coal_stone_bricks"] = 17, - ["moreblocks:glow_glass"] = 17, - ["moreblocks:grey_bricks"] = 15, - ["moreblocks:iron_checker"] = 11, - ["moreblocks:iron_glass"] = 17, - ["moreblocks:iron_stone"] = 17, - ["moreblocks:iron_stone_bricks"] = 17, - ["moreblocks:plankstone"] = 9.3, - ["moreblocks:split_stone_tile"] = 15, - ["moreblocks:split_stone_tile_alt"] = 15, - ["moreblocks:stone_tile"] = 15, - ["moreblocks:super_glow_glass"] = 17, - ["moreblocks:tar"] = 7.0, - ["moreblocks:wood_tile"] = 1.7, - ["moreblocks:wood_tile_center"] = 1.7, - ["moreblocks:wood_tile_down"] = 1.7, - ["moreblocks:wood_tile_flipped"] = 1.7, - ["moreblocks:wood_tile_full"] = 1.7, - ["moreblocks:wood_tile_left"] = 1.7, - ["moreblocks:wood_tile_right"] = 1.7, - ["moreblocks:wood_tile_up"] = 1.7, - ["moreores:mineral_mithril"] = 18, - ["moreores:mineral_silver"] = 21, - ["moreores:mineral_tin"] = 19, - ["moreores:mithril_block"] = 26, - ["moreores:silver_block"] = 53, - ["moreores:tin_block"] = 37, - ["snow:snow_brick"] = 2.8, - ["technic:brass_block"] = 43, - ["technic:carbon_steel_block"] = 40, - ["technic:cast_iron_block"] = 40, - ["technic:chernobylite_block"] = 40, - ["technic:chromium_block"] = 37, - ["technic:corium_flowing"] = 40, - ["technic:corium_source"] = 80, - ["technic:granite"] = 18, - ["technic:lead_block"] = 80, - ["technic:marble"] = 18, - ["technic:marble_bricks"] = 18, - ["technic:mineral_chromium"] = 19, - ["technic:mineral_uranium"] = 71, - ["technic:mineral_zinc"] = 19, - ["technic:stainless_steel_block"] = 40, - ["technic:zinc_block"] = 36, - ["tnt:tnt"] = 11, - ["tnt:tnt_burning"] = 11, -} -local default_radiation_resistance_per_group = { - concrete = 16, - tree = 3.4, - uranium_block = 500, - wood = 1.7, -} -local cache_radiation_resistance = {} -local function node_radiation_resistance(nodename) - local eff = cache_radiation_resistance[nodename] - if eff then return eff end - local def = minetest.registered_nodes[nodename] or {groups={}} - eff = def.radiation_resistance or default_radiation_resistance_per_node[nodename] - if not eff then - for g, v in pairs(def.groups) do - if v > 0 and default_radiation_resistance_per_group[g] then - eff = default_radiation_resistance_per_group[g] - break - end - end - end - if not eff then eff = 0 end - cache_radiation_resistance[nodename] = eff - return eff -end - --- Radioactive nodes cause damage to nearby players. The damage --- effect depends on the intrinsic strength of the radiation source, --- the distance between the source and the player, and the shielding --- effect of the intervening material. These determine a rate of damage; --- total damage caused is the integral of this over time. --- --- In the absence of effective shielding, for a specific source the --- damage rate varies realistically in inverse proportion to the square --- of the distance. (Distance is measured to the player's abdomen, --- not to the nominal player position which corresponds to the foot.) --- However, if the player is inside a non-walkable (liquid or gaseous) --- radioactive node, the nominal distance could go to zero, yielding --- infinite damage. In that case, the player's body is displacing the --- radioactive material, so the effective distance should remain non-zero. --- We therefore apply a lower distance bound of sqrt(0.75) m, which is --- the maximum distance one can get from the node centre within the node. --- --- A radioactive node is identified by being in the "radioactive" group, --- and the group value signifies the strength of the radiation source. --- The group value is the distance in millimetres from a node at which --- an unshielded player will be damaged by 0.25 HP/s. Or, equivalently, --- it is 2000 times the square root of the damage rate in HP/s that an --- unshielded player 1 m away will take. --- --- Shielding is assessed by sampling every 0.25 m along the path --- from the source to the player, ignoring the source node itself. --- The summed shielding values from the sampled nodes yield a measure --- of the total amount of shielding on the path. As in reality, --- shielding causes exponential attenuation of radiation. However, the --- effect is scaled down relative to real life. A metre of a node with --- radiation resistance value R yields attenuation of sqrt(R)*0.1 nepers. --- (In real life it would be about R*0.69 nepers, by the definition --- of the radiation resistance values.) The sqrt part of this formula --- scales down the differences between shielding types, reflecting the --- game's simplification of making expensive materials such as gold --- readily available in cubic metres. The multiplicative factor in the --- formula scales down the difference between shielded and unshielded --- safe distances, avoiding the latter becoming impractically large. --- --- Damage is processed at rates down to 0.25 HP/s, which in the absence of --- shielding is attained at the distance specified by the "radioactive" --- group value. Computed damage rates below 0.25 HP/s result in no --- damage at all to the player. This gives the player an opportunity --- to be safe, and limits the range at which source/player interactions --- need to be considered. -local assumed_abdomen_offset = vector.new(0, 1, 0) -local assumed_abdomen_offset_length = vector.length(assumed_abdomen_offset) -local cache_scaled_shielding = {} - -local damage_enabled = minetest.setting_getbool("enable_damage") - -if damage_enabled then - minetest.register_abm({ - nodenames = {"group:radioactive"}, - interval = 1, - chance = 1, - action = function (pos, node) - local strength = minetest.registered_nodes[node.name].groups.radioactive - for _, o in ipairs(minetest.get_objects_inside_radius(pos, strength*0.001 + assumed_abdomen_offset_length)) do - if o:is_player() then - local rel = vector.subtract(vector.add(o:getpos(), assumed_abdomen_offset), pos) - local dist_sq = vector.length_square(rel) - local dist = math.sqrt(dist_sq) - local dirstep = dist == 0 and vector.new(0,0,0) or vector.divide(rel, dist*4) - local intpos = pos - local shielding = 0 - for intdist = 0.25, dist, 0.25 do - intpos = vector.add(intpos, dirstep) - local intnodepos = vector.round(intpos) - if not vector.equals(intnodepos, pos) then - local sname = minetest.get_node(intnodepos).name - local sval = cache_scaled_shielding[sname] - if not sval then - sval = math.sqrt(node_radiation_resistance(sname)) * -0.025 - cache_scaled_shielding[sname] = sval - end - shielding = shielding + sval - end - end - local dmg_rate = 0.25e-6 * strength*strength * math.exp(shielding) / math.max(0.75, dist_sq) - if dmg_rate >= 0.25 then - local dmg_int = math.floor(dmg_rate) - if math.random() < dmg_rate-dmg_int then - dmg_int = dmg_int + 1 - end - if dmg_int > 0 then - o:set_hp(math.max(o:get_hp() - dmg_int, 0)) - end - end - end - end - end, - }) -end - --- radioactive materials that can result from destroying a reactor -local corium_griefing = 1 -if (not technic.config:get_bool("enable_corium_griefing")) then - corium_griefing = 0 -end - -for _, state in ipairs({ "flowing", "source" }) do - minetest.register_node("technic:corium_"..state, { - description = S(state == "source" and "Corium Source" or "Flowing Corium"), - drawtype = (state == "source" and "liquid" or "flowingliquid"), - [state == "source" and "tiles" or "special_tiles"] = {{ - name = "technic_corium_"..state.."_animated.png", - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 3.0, - }, - }}, - paramtype = "light", - paramtype2 = (state == "flowing" and "flowingliquid" or nil), - light_source = (state == "source" and 8 or 5), - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = state, - liquid_alternative_flowing = "technic:corium_flowing", - liquid_alternative_source = "technic:corium_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - damage_per_second = 6, - post_effect_color = { a=192, r=80, g=160, b=80 }, - groups = { - liquid = 2, - hot = 3, - igniter = corium_griefing, - radioactive = (state == "source" and 32000 or 16000), - not_in_creative_inventory = (state == "flowing" and 1 or nil), - }, - }) -end - -if bucket and bucket.register_liquid then - bucket.register_liquid( - "technic:corium_source", - "technic:corium_flowing", - "technic:bucket_corium", - "technic_bucket_corium.png", - "Corium Bucket" - ) -end - -minetest.register_node("technic:chernobylite_block", { - description = S("Chernobylite Block"), - tiles = { "technic_chernobylite_block.png" }, - is_ground_content = true, - groups = { cracky=1, radioactive=5000, level=2 }, - sounds = default.node_sound_stone_defaults(), - light_source = 2, - -}) - -minetest.register_abm({ - nodenames = {"group:water"}, - neighbors = {"technic:corium_source"}, - interval = 1, - chance = 1, - action = function (pos, node) - minetest.remove_node(pos) - end, -}) - -if (corium_griefing == 1) then - minetest.register_abm({ - nodenames = {"technic:corium_flowing"}, - interval = 5, - chance = 10, - action = function (pos, node) - minetest.set_node(pos, {name="technic:chernobylite_block"}) - end, - }) - minetest.register_abm({ - nodenames = { "technic:corium_source", "technic:corium_flowing" }, - interval = 4, - chance = 4, - action = function (pos, node) - for _, offset in ipairs({ - vector.new(1,0,0), - vector.new(-1,0,0), - vector.new(0,0,1), - vector.new(0,0,-1), - vector.new(0,-1,0), - }) do - if math.random(8) == 1 then - minetest.dig_node(vector.add(pos, offset)) - end - end - end, - }) -end diff --git a/technic/technic/machines/HV/quarry.lua b/technic/technic/machines/HV/quarry.lua deleted file mode 100644 index 60805cc..0000000 --- a/technic/technic/machines/HV/quarry.lua +++ /dev/null @@ -1,251 +0,0 @@ - -local S = technic.getter - -minetest.register_craft({ - recipe = { - {"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"}, - {"technic:motor", "technic:machine_casing", "technic:diamond_drill_head"}, - {"technic:carbon_steel_block", "technic:hv_cable0", "technic:carbon_steel_block"}}, - output = "technic:quarry", -}) - -local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes -local quarry_max_depth = 100 -local quarry_demand = 10000 - -local function set_quarry_formspec(meta) - local radius = meta:get_int("size") - local formspec = "size[6,4.3]".. - "list[context;cache;0,1;4,3;]".. - "item_image[4.8,0;1,1;technic:quarry]".. - "label[0,0.2;"..S("%s Quarry"):format("HV").."]".. - "field[4.3,3.5;2,1;size;"..S("Radius:")..";"..radius.."]" - if meta:get_int("enabled") == 0 then - formspec = formspec.."button[4,1;2,1;enable;"..S("Disabled").."]" - else - formspec = formspec.."button[4,1;2,1;disable;"..S("Enabled").."]" - end - local diameter = radius*2 + 1 - local nd = meta:get_int("dug") - local rel_y = quarry_dig_above_nodes - math.floor(nd / (diameter*diameter)) - formspec = formspec.."label[0,4;"..minetest.formspec_escape( - nd == 0 and S("Digging not started") or - (rel_y < -quarry_max_depth and S("Digging finished") or - (meta:get_int("purge_on") == 1 and S("Purging cache") or - S("Digging %d m "..(rel_y > 0 and "above" or "below").." machine") - :format(math.abs(rel_y)))) - ).."]" - formspec = formspec.."button[4,2;2,1;restart;"..S("Restart").."]" - meta:set_string("formspec", formspec) -end - -local function set_quarry_demand(meta) - local radius = meta:get_int("size") - local diameter = radius*2 + 1 - local machine_name = S("%s Quarry"):format("HV") - if meta:get_int("enabled") == 0 or meta:get_int("purge_on") == 1 then - meta:set_string("infotext", S(meta:get_int("purge_on") == 1 and "%s purging cache" or "%s Disabled"):format(machine_name)) - meta:set_int("HV_EU_demand", 0) - elseif meta:get_int("dug") == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then - meta:set_string("infotext", S("%s Finished"):format(machine_name)) - meta:set_int("HV_EU_demand", 0) - else - meta:set_string("infotext", S(meta:get_int("HV_EU_input") >= quarry_demand and "%s Active" or "%s Unpowered"):format(machine_name)) - meta:set_int("HV_EU_demand", quarry_demand) - end -end - -local function quarry_receive_fields(pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - if fields.size and string.find(fields.size, "^[0-9]+$") then - local size = tonumber(fields.size) - if size >= 2 and size <= 8 and size ~= meta:get_int("size") then - meta:set_int("size", size) - meta:set_int("dug", 0) - end - end - if fields.enable then meta:set_int("enabled", 1) end - if fields.disable then meta:set_int("enabled", 0) end - if fields.restart then - meta:set_int("dug", 0) - meta:set_int("purge_on", 1) - end - set_quarry_formspec(meta) - set_quarry_demand(meta) -end - -local function quarry_handle_purge(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local i = 0 - for _,stack in ipairs(inv:get_list("cache")) do - i = i + 1 - if stack then - local item = stack:to_table() - if item then - technic.tube_inject_item(pos, pos, vector.new(0, 1, 0), item) - stack:clear() - inv:set_stack("cache", i, stack) - break - end - end - end - if inv:is_empty("cache") then - meta:set_int("purge_on", 0) - end -end - -local function quarry_run(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - -- initialize cache for the case we load an older world - inv:set_size("cache", 12) - -- toss a coin whether we do an automatic purge. Chance 1:200 - local purge_rand = math.random() - if purge_rand <= 0.005 then - meta:set_int("purge_on", 1) - end - - if meta:get_int("enabled") and meta:get_int("HV_EU_input") >= quarry_demand and meta:get_int("purge_on") == 0 then - local pdir = minetest.facedir_to_dir(node.param2) - local qdir = pdir.x == 1 and vector.new(0,0,-1) or - (pdir.z == -1 and vector.new(-1,0,0) or - (pdir.x == -1 and vector.new(0,0,1) or - vector.new(1,0,0))) - local radius = meta:get_int("size") - local diameter = radius*2 + 1 - local startpos = vector.add(vector.add(vector.add(pos, - vector.new(0, quarry_dig_above_nodes, 0)), - pdir), - vector.multiply(qdir, -radius)) - local endpos = vector.add(vector.add(vector.add(startpos, - vector.new(0, -quarry_dig_above_nodes-quarry_max_depth, 0)), - vector.multiply(pdir, diameter-1)), - vector.multiply(qdir, diameter-1)) - local vm = VoxelManip() - local minpos, maxpos = vm:read_from_map(startpos, endpos) - local area = VoxelArea:new({MinEdge=minpos, MaxEdge=maxpos}) - local data = vm:get_data() - local c_air = minetest.get_content_id("air") - local owner = meta:get_string("owner") - local nd = meta:get_int("dug") - while nd ~= diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) do - local ry = math.floor(nd / (diameter*diameter)) - local ndl = nd % (diameter*diameter) - if ry % 2 == 1 then - ndl = diameter*diameter - 1 - ndl - end - local rq = math.floor(ndl / diameter) - local rp = ndl % diameter - if rq % 2 == 1 then rp = diameter - 1 - rp end - local digpos = vector.add(vector.add(vector.add(startpos, - vector.new(0, -ry, 0)), - vector.multiply(pdir, rp)), - vector.multiply(qdir, rq)) - local can_dig = true - if can_dig and minetest.is_protected and minetest.is_protected(digpos, owner) then - can_dig = false - end - local dignode - if can_dig then - dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos) - local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false} - if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, nil)) then - can_dig = false - end - end - - if can_dig then - for ay = startpos.y, digpos.y+1, -1 do - local checkpos = {x=digpos.x, y=ay, z=digpos.z} - local checknode = technic.get_or_load_node(checkpos) or minetest.get_node(checkpos) - if checknode.name ~= "air" then - can_dig = false - break - end - end - end - nd = nd + 1 - if can_dig then - minetest.remove_node(digpos) - local drops = minetest.get_node_drops(dignode.name, "") - for _, dropped_item in ipairs(drops) do - local left = inv:add_item("cache", dropped_item) - while not left:is_empty() do - meta:set_int("purge_on", 1) - quarry_handle_purge(pos) - left = inv:add_item("cache", left) - end - end - break - end - end - if nd == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then - -- if a quarry is finished, we enable purge mode - meta:set_int("purge_on", 1) - end - meta:set_int("dug", nd) - else - -- if a quarry is disabled or has no power, we enable purge mode - meta:set_int("purge_on", 1) - end - -- if something triggered a purge, we handle it - if meta:get_int("purge_on") == 1 then - quarry_handle_purge(pos) - end - set_quarry_formspec(meta) - set_quarry_demand(meta) -end - -local function send_move_error(player) - minetest.chat_send_player(player:get_player_name(), - S("Manually taking/removing from cache by hand is not possible. ".. - "If you can't wait, restart or disable the quarry to start automatic purge.")) - return 0 -end - -minetest.register_node("technic:quarry", { - description = S("%s Quarry"):format("HV"), - tiles = {"technic_carbon_steel_block.png", "technic_carbon_steel_block.png", - "technic_carbon_steel_block.png", "technic_carbon_steel_block.png", - "technic_carbon_steel_block.png^default_tool_mesepick.png", "technic_carbon_steel_block.png"}, - inventory_image = minetest.inventorycube("technic_carbon_steel_block.png", - "technic_carbon_steel_block.png^default_tool_mesepick.png", - "technic_carbon_steel_block.png"), - paramtype2 = "facedir", - groups = {cracky=2, tubedevice=1, technic_machine = 1}, - tube = { - connect_sides = {top = 1}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Quarry"):format("HV")) - meta:set_int("size", 4) - set_quarry_formspec(meta) - set_quarry_demand(meta) - end, - after_place_node = function(pos, placer, itemstack) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name()) - pipeworks.scan_for_tube_objects(pos) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("cache") - end, - after_dig_node = pipeworks.scan_for_tube_objects, - on_receive_fields = quarry_receive_fields, - technic_run = quarry_run, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - return send_move_error(player) - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - return send_move_error(player) - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - return send_move_error(player) - end -}) - -technic.register_machine("HV", "technic:quarry", technic.receiver) diff --git a/technic/technic/machines/HV/solar_array.lua b/technic/technic/machines/HV/solar_array.lua deleted file mode 100644 index 414291a..0000000 --- a/technic/technic/machines/HV/solar_array.lua +++ /dev/null @@ -1,14 +0,0 @@ --- The high voltage solar array is an assembly of medium voltage arrays. --- Solar arrays are not able to store large amounts of energy. - -minetest.register_craft({ - output = 'technic:solar_array_hv 1', - recipe = { - {'technic:solar_array_mv', 'technic:solar_array_mv', 'technic:solar_array_mv'}, - {'technic:carbon_plate', 'technic:hv_transformer', 'technic:composite_plate'}, - {'', 'technic:hv_cable0', ''}, - } -}) - -technic.register_solar_array({tier="HV", power=100}) - diff --git a/technic/technic/machines/LV/alloy_furnace.lua b/technic/technic/machines/LV/alloy_furnace.lua deleted file mode 100644 index bdf2f31..0000000 --- a/technic/technic/machines/LV/alloy_furnace.lua +++ /dev/null @@ -1,14 +0,0 @@ --- LV Alloy furnace - --- FIXME: kpoppel: I'd like to introduce an induction heating element here... -minetest.register_craft({ - output = 'technic:lv_alloy_furnace', - recipe = { - {'default:brick', 'default:brick', 'default:brick'}, - {'default:brick', 'technic:machine_casing', 'default:brick'}, - {'default:brick', 'technic:lv_cable0', 'default:brick'}, - } -}) - -technic.register_alloy_furnace({tier = "LV", speed = 1, demand = {300}}) - diff --git a/technic/technic/machines/LV/battery_box.lua b/technic/technic/machines/LV/battery_box.lua deleted file mode 100644 index 429bcd6..0000000 --- a/technic/technic/machines/LV/battery_box.lua +++ /dev/null @@ -1,19 +0,0 @@ - -minetest.register_craft({ - output = 'technic:lv_battery_box0', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'technic:battery', 'technic:machine_casing', 'technic:battery'}, - {'technic:battery', 'technic:lv_cable0', 'technic:battery'}, - } -}) - -technic.register_battery_box({ - tier = "LV", - max_charge = 40000, - charge_rate = 1000, - discharge_rate = 4000, - charge_step = 500, - discharge_step = 800, -}) - diff --git a/technic/technic/machines/LV/cables.lua b/technic/technic/machines/LV/cables.lua deleted file mode 100644 index e18eae1..0000000 --- a/technic/technic/machines/LV/cables.lua +++ /dev/null @@ -1,14 +0,0 @@ - -minetest.register_alias("lv_cable", "technic:lv_cable0") - -minetest.register_craft({ - output = 'technic:lv_cable0 6', - recipe = { - {'default:paper', 'default:paper', 'default:paper'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:paper', 'default:paper', 'default:paper'}, - } -}) - -technic.register_cable("LV", 2/16) - diff --git a/technic/technic/machines/LV/cnc.lua b/technic/technic/machines/LV/cnc.lua deleted file mode 100644 index dd67e9b..0000000 --- a/technic/technic/machines/LV/cnc.lua +++ /dev/null @@ -1,237 +0,0 @@ --- Technic CNC v1.0 by kpoppel --- Based on the NonCubic Blocks MOD v1.4 by yves_de_beck - --- Idea: --- Somehow have a tabbed/paged panel if the number of shapes should expand --- beyond what is available in the panel today. --- I could imagine some form of API allowing modders to come with their own node --- box definitions and easily stuff it in the this machine for production. - -local S = technic.getter - -local shape = {} -local onesize_products = { - slope = 2, - slope_edge = 1, - slope_inner_edge = 1, - pyramid = 2, - spike = 1, - cylinder = 2, - oblate_spheroid = 1, - sphere = 1, - stick = 8, - slope_upsdown = 2, - slope_edge_upsdown = 1, - slope_inner_edge_upsdown = 1, - cylinder_horizontal = 2, - slope_lying = 2, - onecurvededge = 1, - twocurvededge = 1, -} -local twosize_products = { - element_straight = 4, - element_end = 2, - element_cross = 1, - element_t = 1, - element_edge = 2, -} - -local cnc_formspec = - "invsize[9,11;]".. - "label[1,0;"..S("Choose Milling Program:").."]".. - "image_button[1,0.5;1,1;technic_cnc_slope.png;slope; ]".. - "image_button[2,0.5;1,1;technic_cnc_slope_edge.png;slope_edge; ]".. - "image_button[3,0.5;1,1;technic_cnc_slope_inner_edge.png;slope_inner_edge; ]".. - "image_button[4,0.5;1,1;technic_cnc_pyramid.png;pyramid; ]".. - "image_button[5,0.5;1,1;technic_cnc_spike.png;spike; ]".. - "image_button[6,0.5;1,1;technic_cnc_cylinder.png;cylinder; ]".. - "image_button[7,0.5;1,1;technic_cnc_oblate_spheroid.png;oblate_spheroid; ]".. - "image_button[8,0.5;1,1;technic_cnc_stick.png;stick; ]".. - - "image_button[1,1.5;1,1;technic_cnc_slope_upsdwn.png;slope_upsdown; ]".. - "image_button[2,1.5;1,1;technic_cnc_slope_edge_upsdwn.png;slope_edge_upsdown; ]".. - "image_button[3,1.5;1,1;technic_cnc_slope_inner_edge_upsdwn.png;slope_inner_edge_upsdown; ]".. - "image_button[4,1.5;1,1;technic_cnc_cylinder_horizontal.png;cylinder_horizontal; ]".. - "image_button[5,1.5;1,1;technic_cnc_sphere.png;sphere; ]".. - - "image_button[1,2.5;1,1;technic_cnc_slope_lying.png;slope_lying; ]".. - "image_button[2,2.5;1,1;technic_cnc_onecurvededge.png;onecurvededge; ]".. - "image_button[3,2.5;1,1;technic_cnc_twocurvededge.png;twocurvededge; ]".. - - "label[1,3.5;"..S("Slim Elements half / normal height:").."]".. - - "image_button[1,4;1,0.5;technic_cnc_full.png;full; ]".. - "image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]".. - "image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]".. - "image_button[3,4;1,1;technic_cnc_element_end.png;element_end; ]".. - "image_button[4,4;1,1;technic_cnc_element_cross.png;element_cross; ]".. - "image_button[5,4;1,1;technic_cnc_element_t.png;element_t; ]".. - "image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]".. - - "label[0, 5.5;"..S("In:").."]".. - "list[current_name;src;0.5,5.5;1,1;]".. - "label[4, 5.5;"..S("Out:").."]".. - "list[current_name;dst;5,5.5;4,1;]".. - - "list[current_player;main;0,7;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]" - -local size = 1; - --- The form handler is declared here because we need it in both the inactive and active modes --- in order to be able to change programs wile it is running. -local function form_handler(pos, formname, fields, sender) - -- REGISTER MILLING PROGRAMS AND OUTPUTS: - ------------------------------------------ - -- Program for half/full size - if fields["full"] then - size = 1 - return - end - - if fields["half"] then - size = 2 - return - end - - -- Resolve the node name and the number of items to make - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local inputstack = inv:get_stack("src", 1) - local inputname = inputstack:get_name() - local multiplier = 0 - for k, _ in pairs(fields) do - -- Set a multipier for the half/full size capable blocks - if twosize_products[k] ~= nil then - multiplier = size * twosize_products[k] - else - multiplier = onesize_products[k] - end - - if onesize_products[k] ~= nil or twosize_products[k] ~= nil then - meta:set_float( "cnc_multiplier", multiplier) - meta:set_string("cnc_user", sender:get_player_name()) - end - - if onesize_products[k] ~= nil or (twosize_products[k] ~= nil and size==2) then - meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k) - --print(inputname .. "_technic_cnc_" .. k) - break - end - - if twosize_products[k] ~= nil and size==1 then - meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k .. "_double") - --print(inputname .. "_technic_cnc_" .. k .. "_double") - break - end - end - return -end - --- Action code performing the transformation -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local eu_input = meta:get_int("LV_EU_input") - local machine_name = S("%s CNC Machine"):format("LV") - local machine_node = "technic:cnc" - local demand = 450 - - local result = meta:get_string("cnc_product") - if inv:is_empty("src") or - (not minetest.registered_nodes[result]) or - (not inv:room_for_item("dst", result)) then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_string("cnc_product", "") - meta:set_int("LV_EU_demand", 0) - return - end - - if eu_input < demand then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - elseif eu_input >= demand then - technic.swap_node(pos, machine_node.."_active") - meta:set_string("infotext", S("%s Active"):format(machine_name)) - meta:set_int("src_time", meta:get_int("src_time") + 1) - if meta:get_int("src_time") >= 3 then -- 3 ticks per output - meta:set_int("src_time", 0) - srcstack = inv:get_stack("src", 1) - srcstack:take_item() - inv:set_stack("src", 1, srcstack) - inv:add_item("dst", result.." "..meta:get_int("cnc_multiplier")) - end - end - meta:set_int("LV_EU_demand", demand) -end - --- The actual block inactive state -minetest.register_node("technic:cnc", { - description = S("%s CNC Machine"):format("LV"), - tiles = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png", - "technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"}, - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - }, - groups = {cracky=2, technic_machine=1}, - legacy_facedir_simple = true, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s CNC Machine"):format("LV")) - meta:set_float("technic_power_machine", 1) - meta:set_string("formspec", cnc_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - on_receive_fields = form_handler, - technic_run = run, -}) - --- Active state block -minetest.register_node("technic:cnc_active", { - description = S("%s CNC Machine"):format("LV"), - tiles = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png", - "technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front_active.png"}, - paramtype2 = "facedir", - drop = "technic:cnc", - groups = {cracky=2, technic_machine=1, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - on_receive_fields = form_handler, - technic_run = run, - technic_disabled_machine_name = "technic:cnc", -}) - -technic.register_machine("LV", "technic:cnc", technic.receiver) -technic.register_machine("LV", "technic:cnc_active", technic.receiver) - -------------------------- --- CNC Machine Recipe -------------------------- -minetest.register_craft({ - output = 'technic:cnc', - recipe = { - {'default:glass', 'technic:diamond_drill_head', 'default:glass'}, - {'technic:control_logic_unit', 'technic:machine_casing', 'technic:motor'}, - {'technic:carbon_steel_ingot', 'technic:lv_cable0', 'technic:carbon_steel_ingot'}, - }, -}) - diff --git a/technic/technic/machines/LV/cnc_api.lua b/technic/technic/machines/LV/cnc_api.lua deleted file mode 100644 index f5aae5c..0000000 --- a/technic/technic/machines/LV/cnc_api.lua +++ /dev/null @@ -1,369 +0,0 @@ --- API for the technic CNC machine --- Again code is adapted from the NonCubic Blocks MOD v1.4 by yves_de_beck - -local S = technic.getter - -technic.cnc = {} - --- REGISTER NONCUBIC FORMS, CREATE MODELS AND RECIPES: ------------------------------------------------------- - --- Define slope boxes for the various nodes -------------------------------------------- -technic.cnc.programs = { - { suffix = "technic_cnc_stick", - model = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}, - desc = S("Stick") - }, - - { suffix = "technic_cnc_element_end_double", - model = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.5}, - desc = S("Element End Double") - }, - - { suffix = "technic_cnc_element_cross_double", - model = { - {0.3, -0.5, -0.3, 0.5, 0.5, 0.3}, - {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5}, - {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}}, - desc = S("Element Cross Double") - }, - - { suffix = "technic_cnc_element_t_double", - model = { - {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}, - {0.3, -0.5, -0.3, 0.5, 0.5, 0.3}}, - desc = S("Element T Double") - }, - - { suffix = "technic_cnc_element_edge_double", - model = { - {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}}, - desc = S("Element Edge Double") - }, - - { suffix = "technic_cnc_element_straight_double", - model = {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5}, - desc = S("Element Straight Double") - }, - - { suffix = "technic_cnc_element_end", - model = {-0.3, -0.5, -0.3, 0.3, 0, 0.5}, - desc = S("Element End") - }, - - { suffix = "technic_cnc_element_cross", - model = { - {0.3, -0.5, -0.3, 0.5, 0, 0.3}, - {-0.3, -0.5, -0.5, 0.3, 0, 0.5}, - {-0.5, -0.5, -0.3, -0.3, 0, 0.3}}, - desc = S("Element Cross") - }, - - { suffix = "technic_cnc_element_t", - model = { - {-0.3, -0.5, -0.5, 0.3, 0, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0, 0.3}, - {0.3, -0.5, -0.3, 0.5, 0, 0.3}}, - desc = S("Element T") - }, - - { suffix = "technic_cnc_element_edge", - model = { - {-0.3, -0.5, -0.5, 0.3, 0, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0, 0.3}}, - desc = S("Element Edge") - }, - - { suffix = "technic_cnc_element_straight", - model = {-0.3, -0.5, -0.5, 0.3, 0, 0.5}, - desc = S("Element Straight") - }, - - { suffix = "technic_cnc_oblate_spheroid", - model = "technic_oblate_spheroid.obj", - desc = S("Oblate spheroid"), - cbox = { - type = "fixed", - fixed = { - { -6/16, 4/16, -6/16, 6/16, 8/16, 6/16 }, - { -8/16, -4/16, -8/16, 8/16, 4/16, 8/16 }, - { -6/16, -8/16, -6/16, 6/16, -4/16, 6/16 } - } - } - }, - - { suffix = "technic_cnc_sphere", - model = "technic_sphere.obj", - desc = S("Sphere") - }, - - { suffix = "technic_cnc_cylinder_horizontal", - model = "technic_cylinder_horizontal.obj", - desc = S("Horizontal Cylinder") - }, - - { suffix = "technic_cnc_cylinder", - model = "technic_cylinder.obj", - desc = S("Cylinder") - }, - - { suffix = "technic_cnc_twocurvededge", - model = "technic_two_curved_edge.obj", - desc = S("Two Curved Edge/Corner Block") - }, - - { suffix = "technic_cnc_onecurvededge", - model = "technic_one_curved_edge.obj", - desc = S("One Curved Edge Block") - }, - - { suffix = "technic_cnc_spike", - model = "technic_pyramid_spike.obj", - desc = S("Spike"), - cbox = { - type = "fixed", - fixed = { - { -2/16, 4/16, -2/16, 2/16, 8/16, 2/16 }, - { -4/16, 0, -4/16, 4/16, 4/16, 4/16 }, - { -6/16, -4/16, -6/16, 6/16, 0, 6/16 }, - { -8/16, -8/16, -8/16, 8/16, -4/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_pyramid", - model = "technic_pyramid.obj", - desc = S("Pyramid"), - cbox = { - type = "fixed", - fixed = { - { -2/16, -2/16, -2/16, 2/16, 0, 2/16 }, - { -4/16, -4/16, -4/16, 4/16, -2/16, 4/16 }, - { -6/16, -6/16, -6/16, 6/16, -4/16, 6/16 }, - { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_inner_edge_upsdown", - model = "technic_innercorner_upsdown.obj", - desc = S("Slope Upside Down Inner Edge/Corner"), - sbox = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } - }, - cbox = { - type = "fixed", - fixed = { - { 0.25, -0.25, -0.5, 0.5, -0.5, 0.5 }, - { -0.5, -0.25, 0.25, 0.5, -0.5, 0.5 }, - { 0, 0, -0.5, 0.5, -0.25, 0.5 }, - { -0.5, 0, 0, 0.5, -0.25, 0.5 }, - { -0.25, 0.25, -0.5, 0.5, 0, -0.25 }, - { -0.5, 0.25, -0.25, 0.5, 0, 0.5 }, - { -0.5, 0.5, -0.5, 0.5, 0.25, 0.5 } - } - } - }, - - { suffix = "technic_cnc_slope_edge_upsdown", - model = "technic_outercorner_upsdown.obj", - desc = S("Slope Upside Down Outer Edge/Corner"), - cbox = { - type = "fixed", - fixed = { - { -8/16, 8/16, -8/16, 8/16, 4/16, 8/16 }, - { -4/16, 4/16, -4/16, 8/16, 0, 8/16 }, - { 0, 0, 0, 8/16, -4/16, 8/16 }, - { 4/16, -4/16, 4/16, 8/16, -8/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_inner_edge", - model = "technic_innercorner.obj", - desc = S("Slope Inner Edge/Corner"), - sbox = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } - }, - cbox = { - type = "fixed", - fixed = { - { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }, - { -0.5, -0.25, -0.25, 0.5, 0, 0.5 }, - { -0.25, -0.25, -0.5, 0.5, 0, -0.25 }, - { -0.5, 0, 0, 0.5, 0.25, 0.5 }, - { 0, 0, -0.5, 0.5, 0.25, 0.5 }, - { -0.5, 0.25, 0.25, 0.5, 0.5, 0.5 }, - { 0.25, 0.25, -0.5, 0.5, 0.5, 0.5 } - } - } - }, - - { suffix = "technic_cnc_slope_edge", - model = "technic_outercorner.obj", - desc = S("Slope Outer Edge/Corner"), - cbox = { - type = "fixed", - fixed = { - { 4/16, 4/16, 4/16, 8/16, 8/16, 8/16 }, - { 0, 0, 0, 8/16, 4/16, 8/16 }, - { -4/16, -4/16, -4/16, 8/16, 0, 8/16 }, - { -8/16, -8/16, -8/16, 8/16, -4/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_upsdown", - model = "technic_slope_upsdown.obj", - desc = S("Slope Upside Down"), - cbox = { - type = "fixed", - fixed = { - { -8/16, 8/16, -8/16, 8/16, 4/16, 8/16 }, - { -8/16, 4/16, -4/16, 8/16, 0, 8/16 }, - { -8/16, 0, 0, 8/16, -4/16, 8/16 }, - { -8/16, -4/16, 4/16, 8/16, -8/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_lying", - model = "technic_slope_horizontal.obj", - desc = S("Slope Lying"), - cbox = { - type = "fixed", - fixed = { - { 4/16, -8/16, 4/16, 8/16, 8/16, 8/16 }, - { 0, -8/16, 0, 4/16, 8/16, 8/16 }, - { -4/16, -8/16, -4/16, 0, 8/16, 8/16 }, - { -8/16, -8/16, -8/16, -4/16, 8/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope", - model = "technic_slope.obj", - desc = S("Slope"), - cbox = { - type = "fixed", - fixed = { - { -8/16, 4/16, 4/16, 8/16, 8/16, 8/16 }, - { -8/16, 0, 0, 8/16, 4/16, 8/16 }, - { -8/16, -4/16, -4/16, 8/16, 0, 8/16 }, - { -8/16, -8/16, -8/16, 8/16, -4/16, 8/16 } - } - } - }, - -} - --- Allow disabling certain programs for some node. Default is allowing all types for all nodes -technic.cnc.programs_disable = { - -- ["default:brick"] = {"technic_cnc_stick"}, -- Example: Disallow the stick for brick - -- ... - ["default:dirt"] = {"technic_cnc_oblate_spheroid", "technic_cnc_slope_upsdown", "technic_cnc_edge", - "technic_cnc_inner_edge", "technic_cnc_slope_edge_upsdown", - "technic_cnc_slope_inner_edge_upsdown", "technic_cnc_stick", - "technic_cnc_cylinder_horizontal"} -} - --- Generic function for registering all the different node types -function technic.cnc.register_program(recipeitem, suffix, model, groups, images, description, cbox, sbox) - - local dtype - local nodeboxdef - local meshdef - - if type(model) ~= "string" then -- assume a nodebox if it's a table or function call - dtype = "nodebox" - nodeboxdef = { - type = "fixed", - fixed = model - } - else - dtype = "mesh" - meshdef = model - end - - if cbox and not sbox then sbox = cbox end - - minetest.register_node(":"..recipeitem.."_"..suffix, { - description = description, - drawtype = dtype, - node_box = nodeboxdef, - mesh = meshdef, - tiles = images, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - groups = groups, - selection_box = sbox, - collision_box = cbox - }) -end - --- function to iterate over all the programs the CNC machine knows -function technic.cnc.register_all(recipeitem, groups, images, description) - for _, data in ipairs(technic.cnc.programs) do - -- Disable node creation for disabled node types for some material - local do_register = true - if technic.cnc.programs_disable[recipeitem] ~= nil then - for __, disable in ipairs(technic.cnc.programs_disable[recipeitem]) do - if disable == data.suffix then - do_register = false - end - end - end - -- Create the node if it passes the test - if do_register then - technic.cnc.register_program(recipeitem, data.suffix, data.model, - groups, images, description.." "..data.desc, data.cbox, data.sbox) - end - end -end - - --- REGISTER NEW TECHNIC_CNC_API's PART 2: technic.cnc..register_element_end(subname, recipeitem, groups, images, desc_element_xyz) ------------------------------------------------------------------------------------------------------------------------ -function technic.cnc.register_slope_edge_etc(recipeitem, groups, images, desc_slope, desc_slope_lying, desc_slope_upsdown, desc_slope_edge, desc_slope_inner_edge, desc_slope_upsdwn_edge, desc_slope_upsdwn_inner_edge, desc_pyramid, desc_spike, desc_onecurvededge, desc_twocurvededge, desc_cylinder, desc_cylinder_horizontal, desc_spheroid, desc_element_straight, desc_element_edge, desc_element_t, desc_element_cross, desc_element_end) - - technic.cnc.register_slope(recipeitem, groups, images, desc_slope) - technic.cnc.register_slope_lying(recipeitem, groups, images, desc_slope_lying) - technic.cnc.register_slope_upsdown(recipeitem, groups, images, desc_slope_upsdown) - technic.cnc.register_slope_edge(recipeitem, groups, images, desc_slope_edge) - technic.cnc.register_slope_inner_edge(recipeitem, groups, images, desc_slope_inner_edge) - technic.cnc.register_slope_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_edge) - technic.cnc.register_slope_inner_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_inner_edge) - technic.cnc.register_pyramid(recipeitem, groups, images, desc_pyramid) - technic.cnc.register_spike(recipeitem, groups, images, desc_spike) - technic.cnc.register_onecurvededge(recipeitem, groups, images, desc_onecurvededge) - technic.cnc.register_twocurvededge(recipeitem, groups, images, desc_twocurvededge) - technic.cnc.register_cylinder(recipeitem, groups, images, desc_cylinder) - technic.cnc.register_cylinder_horizontal(recipeitem, groups, images, desc_cylinder_horizontal) - technic.cnc.register_spheroid(recipeitem, groups, images, desc_spheroid) - technic.cnc.register_element_straight(recipeitem, groups, images, desc_element_straight) - technic.cnc.register_element_edge(recipeitem, groups, images, desc_element_edge) - technic.cnc.register_element_t(recipeitem, groups, images, desc_element_t) - technic.cnc.register_element_cross(recipeitem, groups, images, desc_element_cross) - technic.cnc.register_element_end(recipeitem, groups, images, desc_element_end) -end - --- REGISTER STICKS: noncubic.register_xyz(recipeitem, groups, images, desc_element_xyz) ------------------------------------------------------------------------------------------------------------- -function technic.cnc.register_stick_etc(recipeitem, groups, images, desc_stick) - technic.cnc.register_stick(recipeitem, groups, images, desc_stick) -end - -function technic.cnc.register_elements(recipeitem, groups, images, desc_element_straight_double, desc_element_edge_double, desc_element_t_double, desc_element_cross_double, desc_element_end_double) - technic.cnc.register_element_straight_double(recipeitem, groups, images, desc_element_straight_double) - technic.cnc.register_element_edge_double(recipeitem, groups, images, desc_element_edge_double) - technic.cnc.register_element_t_double(recipeitem, groups, images, desc_element_t_double) - technic.cnc.register_element_cross_double(recipeitem, groups, images, desc_element_cross_double) - technic.cnc.register_element_end_double(recipeitem, groups, images, desc_element_end_double) -end - diff --git a/technic/technic/machines/LV/cnc_nodes.lua b/technic/technic/machines/LV/cnc_nodes.lua deleted file mode 100644 index 05be9af..0000000 --- a/technic/technic/machines/LV/cnc_nodes.lua +++ /dev/null @@ -1,91 +0,0 @@ --- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS: ------------------------------------------------------------ - -local S = technic.getter - --- DIRT -------- -technic.cnc.register_all("default:dirt", - {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, - {"default_grass.png", "default_dirt.png", "default_grass.png"}, - S("Dirt")) --- WOOD -------- -technic.cnc.register_all("default:wood", - {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, - {"default_wood.png"}, - S("Wooden")) --- STONE --------- -technic.cnc.register_all("default:stone", - {cracky=3, not_in_creative_inventory=1}, - {"default_stone.png"}, - S("Stone")) --- COBBLE ---------- -technic.cnc.register_all("default:cobble", - {cracky=3, not_in_creative_inventory=1}, - {"default_cobble.png"}, - S("Cobble")) --- BRICK --------- -technic.cnc.register_all("default:brick", - {cracky=3, not_in_creative_inventory=1}, - {"default_brick.png"}, - S("Brick")) - --- SANDSTONE ------------- -technic.cnc.register_all("default:sandstone", - {crumbly=2, cracky=3, not_in_creative_inventory=1}, - {"default_sandstone.png"}, - S("Sandstone")) - --- LEAVES ---------- -technic.cnc.register_all("default:leaves", - {snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1}, - {"default_leaves.png"}, - S("Leaves")) --- TREE -------- -technic.cnc.register_all("default:tree", - {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1}, - {"default_tree.png"}, - S("Tree")) - --- WROUGHT IRON ---------------- -technic.cnc.register_all("default:steelblock", - {cracky=1, level=2, not_in_creative_inventory=1}, - {"technic_wrought_iron_block.png"}, - S("Wrought Iron")) - --- Bronze --------- -technic.cnc.register_all("default:bronzeblock", - {cracky=1, level=2, not_in_creative_inventory=1}, - {"default_bronze_block.png"}, - S("Bronze")) - --- Stainless Steel --------- -technic.cnc.register_all("technic:stainless_steel_block", - {cracky=1, level=2, not_in_creative_inventory=1}, - {"technic_stainless_steel_block.png"}, - S("Stainless Steel")) - --- Marble ------------- -technic.cnc.register_all("technic:marble", - {cracky=3, not_in_creative_inventory=1}, - {"technic_marble.png"}, - S("Marble")) - --- Granite ------------- -technic.cnc.register_all("technic:granite", - {cracky=1, not_in_creative_inventory=1}, - {"technic_granite.png"}, - S("Granite")) - diff --git a/technic/technic/machines/LV/compressor.lua b/technic/technic/machines/LV/compressor.lua deleted file mode 100644 index e2bde40..0000000 --- a/technic/technic/machines/LV/compressor.lua +++ /dev/null @@ -1,13 +0,0 @@ - -minetest.register_alias("compressor", "technic:lv_compressor") - -minetest.register_craft({ - output = 'technic:lv_compressor', - recipe = { - {'default:stone', 'technic:motor', 'default:stone'}, - {'mesecons:piston', 'technic:machine_casing', 'mesecons:piston'}, - {'technic:fine_silver_wire', 'technic:lv_cable0', 'technic:fine_silver_wire'}, - } -}) - -technic.register_compressor({tier = "LV", demand = {300}, speed = 1}) diff --git a/technic/technic/machines/LV/electric_furnace.lua b/technic/technic/machines/LV/electric_furnace.lua deleted file mode 100644 index cc4daff..0000000 --- a/technic/technic/machines/LV/electric_furnace.lua +++ /dev/null @@ -1,16 +0,0 @@ --- LV Electric Furnace --- This is a faster version of the stone furnace which runs on EUs - --- FIXME: kpoppel I'd like to introduce an induction heating element here also -minetest.register_craft({ - output = 'technic:electric_furnace', - recipe = { - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'default:cobble', 'technic:machine_casing', 'default:cobble'}, - {'default:cobble', 'technic:lv_cable0', 'default:cobble'}, - } -}) - -technic.register_electric_furnace({tier="LV", demand={300}, speed = 2}) - - diff --git a/technic/technic/machines/LV/extractor.lua b/technic/technic/machines/LV/extractor.lua deleted file mode 100644 index 363d2e3..0000000 --- a/technic/technic/machines/LV/extractor.lua +++ /dev/null @@ -1,13 +0,0 @@ - -minetest.register_alias("extractor", "technic:lv_extractor") - -minetest.register_craft({ - output = 'technic:lv_extractor', - recipe = { - {'technic:treetap', 'technic:motor', 'technic:treetap'}, - {'technic:treetap', 'technic:machine_casing', 'technic:treetap'}, - {'', 'technic:lv_cable0', ''}, - } -}) - -technic.register_extractor({tier = "LV", demand = {300}, speed = 1}) diff --git a/technic/technic/machines/LV/generator.lua b/technic/technic/machines/LV/generator.lua deleted file mode 100644 index 999dbc5..0000000 --- a/technic/technic/machines/LV/generator.lua +++ /dev/null @@ -1,18 +0,0 @@ --- The electric generator. --- A simple device to get started on the electric machines. --- Inefficient and expensive in fuel (200EU per tick) --- Also only allows for LV machinery to run. - -minetest.register_alias("lv_generator", "technic:lv_generator") - -minetest.register_craft({ - output = 'technic:lv_generator', - recipe = { - {'default:stone', 'default:furnace', 'default:stone'}, - {'default:stone', 'technic:machine_casing', 'default:stone'}, - {'default:stone', 'technic:lv_cable0', 'default:stone'}, - } -}) - -technic.register_generator({tier="LV", supply=200}) - diff --git a/technic/technic/machines/LV/geothermal.lua b/technic/technic/machines/LV/geothermal.lua deleted file mode 100644 index e88d3c9..0000000 --- a/technic/technic/machines/LV/geothermal.lua +++ /dev/null @@ -1,111 +0,0 @@ --- A geothermal EU generator --- Using hot lava and water this device can create energy from steam --- The machine is only producing LV EUs and can thus not drive more advanced equipment --- The output is a little more than the coal burning generator (max 300EUs) - -minetest.register_alias("geothermal", "technic:geothermal") - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:geothermal', - recipe = { - {'technic:granite', 'default:diamond', 'technic:granite'}, - {'technic:fine_copper_wire', 'technic:machine_casing', 'technic:fine_copper_wire'}, - {'technic:granite', 'technic:lv_cable0', 'technic:granite'}, - } -}) - -minetest.register_craftitem("technic:geothermal", { - description = S("Geothermal %s Generator"):format("LV"), -}) - -local check_node_around = function(pos) - local node = minetest.get_node(pos) - if node.name == "default:water_source" or node.name == "default:water_flowing" then return 1 end - if node.name == "default:lava_source" or node.name == "default:lava_flowing" then return 2 end - return 0 -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local water_nodes = 0 - local lava_nodes = 0 - local production_level = 0 - local eu_supply = 0 - - -- Correct positioning is water on one side and lava on the other. - -- The two cannot be adjacent because the lava the turns into obsidian or rock. - -- To get to 100% production stack the water and lava one extra block down as well: - -- WGL (W=Water, L=Lava, G=the generator, |=an LV cable) - -- W|L - - local positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x+1, y=pos.y-1, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y-1, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y-1, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}, - {x=pos.x, y=pos.y-1, z=pos.z-1}, - } - for _, p in pairs(positions) do - local check = check_node_around(p) - if check == 1 then water_nodes = water_nodes + 1 end - if check == 2 then lava_nodes = lava_nodes + 1 end - end - - if water_nodes == 1 and lava_nodes == 1 then production_level = 25; eu_supply = 50 end - if water_nodes == 2 and lava_nodes == 1 then production_level = 50; eu_supply = 100 end - if water_nodes == 1 and lava_nodes == 2 then production_level = 75; eu_supply = 200 end - if water_nodes == 2 and lava_nodes == 2 then production_level = 100; eu_supply = 300 end - - if production_level > 0 then - meta:set_int("LV_EU_supply", eu_supply) - end - - meta:set_string("infotext", - S("Geothermal %s Generator"):format("LV").." ("..production_level.."%)") - - if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then - technic.swap_node (pos, "technic:geothermal_active") - return - end - if production_level == 0 then - technic.swap_node(pos, "technic:geothermal") - meta:set_int("LV_EU_supply", 0) - end -end - -minetest.register_node("technic:geothermal", { - description = S("Geothermal %s Generator"):format("LV"), - tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png", - "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Geothermal %s Generator"):format("LV")) - meta:set_int("LV_EU_supply", 0) - end, - technic_run = run, -}) - -minetest.register_node("technic:geothermal_active", { - description = S("Geothermal %s Generator"):format("LV"), - tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png", - "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop = "technic:geothermal", - technic_run = run, -}) - -technic.register_machine("LV", "technic:geothermal", technic.producer) -technic.register_machine("LV", "technic:geothermal_active", technic.producer) - diff --git a/technic/technic/machines/LV/grinder.lua b/technic/technic/machines/LV/grinder.lua deleted file mode 100644 index da9ea29..0000000 --- a/technic/technic/machines/LV/grinder.lua +++ /dev/null @@ -1,13 +0,0 @@ - -minetest.register_alias("grinder", "technic:lv_grinder") -minetest.register_craft({ - output = 'technic:lv_grinder', - recipe = { - {'default:desert_stone', 'default:diamond', 'default:desert_stone'}, - {'default:desert_stone', 'technic:machine_casing', 'default:desert_stone'}, - {'technic:granite', 'technic:lv_cable0', 'technic:granite'}, - } -}) - -technic.register_grinder({tier="LV", demand={200}, speed=1}) - diff --git a/technic/technic/machines/LV/init.lua b/technic/technic/machines/LV/init.lua deleted file mode 100644 index 30523c9..0000000 --- a/technic/technic/machines/LV/init.lua +++ /dev/null @@ -1,29 +0,0 @@ - -technic.register_tier("LV", "Low Voltage") - -local path = technic.modpath.."/machines/LV" - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -dofile(path.."/solar_panel.lua") -dofile(path.."/solar_array.lua") -dofile(path.."/geothermal.lua") -dofile(path.."/water_mill.lua") -dofile(path.."/generator.lua") - --- Machines -dofile(path.."/alloy_furnace.lua") -dofile(path.."/electric_furnace.lua") -dofile(path.."/grinder.lua") -dofile(path.."/extractor.lua") -dofile(path.."/compressor.lua") - -dofile(path.."/music_player.lua") - -dofile(path.."/cnc.lua") -dofile(path.."/cnc_api.lua") -dofile(path.."/cnc_nodes.lua") - diff --git a/technic/technic/machines/LV/music_player.lua b/technic/technic/machines/LV/music_player.lua deleted file mode 100644 index dc7e2d0..0000000 --- a/technic/technic/machines/LV/music_player.lua +++ /dev/null @@ -1,130 +0,0 @@ --- LV Music player. --- The player can play music. But it is high ampage! - -local S = technic.getter - -minetest.register_alias("music_player", "technic:music_player") -minetest.register_craft({ - output = 'technic:music_player', - recipe = { - {'technic:chromium_ingot', 'default:diamond', 'technic:chromium_ingot'}, - {'default:diamond', 'technic:machine_casing', 'default:diamond'}, - {'default:mossycobble', 'technic:lv_cable0', 'default:mossycobble'}, - } -}) - -local music_handles = {} - -local function play_track(pos, track) - return minetest.sound_play("technic_track"..tostring(track), - {pos = pos, gain = 1.0, loop = true, max_hear_distance = 72,}) -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int("LV_EU_input") - local machine_name = S("%s Music Player"):format("LV") - local machine_node = "technic:music_player" - local demand = 150 - - local current_track = meta:get_int("current_track") - local pos_hash = minetest.hash_node_position(pos) - local music_handle = music_handles[pos_hash] - - -- Setup meta data if it does not exist. - if not eu_input then - meta:set_int("LV_EU_demand", demand) - meta:set_int("LV_EU_input", 0) - return - end - - if meta:get_int("active") == 0 then - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int("LV_EU_demand", 0) - return - end - - if eu_input < demand then - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - if music_handle then - minetest.sound_stop(music_handle) - music_handle = nil - end - elseif eu_input >= demand then - meta:set_string("infotext", S("%s Active"):format(machine_name)) - if not music_handle then - music_handle = play_track(pos, current_track) - end - end - music_handles[pos_hash] = music_handle - meta:set_int("LV_EU_demand", demand) -end - -local function stop_player(pos, node) - local pos_hash = minetest.hash_node_position(pos) - local music_handle = music_handles[pos_hash] - if music_handle then - minetest.sound_stop(music_handle) - music_handles[pos_hash] = nil - end -end - -local function set_display(meta) - meta:set_string("formspec", - "size[4,4.5]".. - "item_image[0,0;1,1;technic:music_player]".. - "label[1,0;"..S("%s Music Player"):format("LV").."]".. - "button[0,1;1,1;track1;1]".. - "button[1,1;1,1;track2;2]".. - "button[2,1;1,1;track3;3]".. - "button[0,2;1,1;track4;4]".. - "button[1,2;1,1;track5;5]".. - "button[2,2;1,1;track6;6]".. - "button[0,3;1,1;track7;7]".. - "button[1,3;1,1;track8;8]".. - "button[2,3;1,1;track9;9]".. - "button[3,1;1,1;stop;Stop]".. - "label[0,4;"..minetest.formspec_escape( - meta:get_int("active") == 0 and - S("Stopped") or - S("Current track %s"):format(meta:get_int("current_track"))).."]") -end - -minetest.register_node("technic:music_player", { - description = S("%s Music Player"):format("LV"), - tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png", - "technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Music Player"):format("LV")) - set_display(meta) - end, - on_receive_fields = function(pos, formanme, fields, sender) - local new_track = nil - if fields.stop then new_track = 0 end - if fields.track1 then new_track = 1 end - if fields.track2 then new_track = 2 end - if fields.track3 then new_track = 3 end - if fields.track4 then new_track = 4 end - if fields.track5 then new_track = 5 end - if fields.track6 then new_track = 6 end - if fields.track7 then new_track = 7 end - if fields.track8 then new_track = 8 end - if fields.track9 then new_track = 9 end - if new_track then - stop_player(pos) - local meta = minetest.get_meta(pos) - meta:set_int("active", new_track == 0 and 0 or 1) - meta:set_int("current_track", new_track) - set_display(meta) - end - end, - on_destruct = stop_player, - technic_run = run, - technic_on_disable = stop_player, -}) - -technic.register_machine("LV", "technic:music_player", technic.receiver) - diff --git a/technic/technic/machines/LV/solar_array.lua b/technic/technic/machines/LV/solar_array.lua deleted file mode 100644 index 4d2c3b3..0000000 --- a/technic/technic/machines/LV/solar_array.lua +++ /dev/null @@ -1,18 +0,0 @@ --- The solar array is an assembly of panels into a powerful array --- The assembly can deliver more energy than the individual panel because --- of the transformer unit which converts the panel output variations into --- a stable supply. --- Solar arrays are not able to store large amounts of energy. --- The LV arrays are used to make medium voltage arrays. - -minetest.register_craft({ - output = 'technic:solar_array_lv 1', - recipe = { - {'technic:solar_panel', 'technic:solar_panel', 'technic:solar_panel'}, - {'technic:carbon_steel_ingot', 'technic:lv_transformer', 'technic:carbon_steel_ingot'}, - {'', 'technic:lv_cable0', ''}, - } -}) - -technic.register_solar_array({tier="LV", power=10}) - diff --git a/technic/technic/machines/LV/solar_panel.lua b/technic/technic/machines/LV/solar_panel.lua deleted file mode 100644 index 41dff95..0000000 --- a/technic/technic/machines/LV/solar_panel.lua +++ /dev/null @@ -1,67 +0,0 @@ --- Solar panels are the building blocks of LV solar arrays --- They can however also be used separately but with reduced efficiency due to the missing transformer. --- Individual panels are less efficient than when the panels are combined into full arrays. - -local S = technic.getter - -local run = function(pos, node) - -- The action here is to make the solar panel prodice power - -- Power is dependent on the light level and the height above ground - -- There are many ways to cheat by using other light sources like lamps. - -- As there is no way to determine if light is sunlight that is just a shame. - -- To take care of some of it solar panels do not work outside daylight hours or if - -- built below 0m - local pos1 = {x=pos.x, y=pos.y+1, z=pos.z} - local machine_name = S("Small Solar %s Generator"):format("LV") - - local light = minetest.get_node_light(pos1, nil) - local time_of_day = minetest.get_timeofday() - local meta = minetest.get_meta(pos) - if light == nil then light = 0 end - -- turn on panel only during day time and if sufficient light - -- I know this is counter intuitive when cheating by using other light sources underground. - if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 and pos.y > -10 then - local charge_to_give = math.floor((light + pos1.y) * 3) - charge_to_give = math.max(charge_to_give, 0) - charge_to_give = math.min(charge_to_give, 200) - meta:set_string("infotext", S("@1 Active (@2 EU)", machine_name, technic.prettynum(charge_to_give))) - meta:set_int("LV_EU_supply", charge_to_give) - else - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int("LV_EU_supply", 0) - end -end - -minetest.register_node("technic:solar_panel", { - tiles = {"technic_solar_panel_top.png", "technic_solar_panel_bottom.png", "technic_solar_panel_side.png", - "technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - description = S("Small Solar %s Generator"):format("LV"), - active = false, - drawtype = "nodebox", - paramtype = "light", - is_ground_content = true, - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_int("LV_EU_supply", 0) - meta:set_string("infotext", S("Small Solar %s Generator"):format("LV")) - end, - technic_run = run, -}) - -minetest.register_craft({ - output = 'technic:solar_panel', - recipe = { - {'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer'}, - {'technic:fine_silver_wire', 'technic:lv_cable0', 'mesecons_materials:glue'}, - - } -}) - -technic.register_machine("LV", "technic:solar_panel", technic.producer) - diff --git a/technic/technic/machines/LV/water_mill.lua b/technic/technic/machines/LV/water_mill.lua deleted file mode 100644 index 9088d1d..0000000 --- a/technic/technic/machines/LV/water_mill.lua +++ /dev/null @@ -1,102 +0,0 @@ --- A water mill produces LV EUs by exploiting flowing water across it --- It is a LV EU supplyer and fairly low yield (max 120EUs) --- It is a little under half as good as the thermal generator. - -local S = technic.getter - -minetest.register_alias("water_mill", "technic:water_mill") - -minetest.register_craft({ - output = 'technic:water_mill', - recipe = { - {'technic:marble', 'default:diamond', 'technic:marble'}, - {'group:wood', 'technic:machine_casing', 'group:wood'}, - {'technic:marble', 'technic:lv_cable0', 'technic:marble'}, - } -}) - -local function check_node_around_mill(pos) - local node = minetest.get_node(pos) - if node.name == "default:water_flowing" or - node.name == "default:water_source" then - return true - end - return false -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local water_nodes = 0 - local lava_nodes = 0 - local production_level = 0 - local eu_supply = 0 - - local positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}, - } - - for _, p in pairs(positions) do - local check = check_node_around_mill(p) - if check then - water_nodes = water_nodes + 1 - end - end - - production_level = 25 * water_nodes - eu_supply = 30 * water_nodes - - if production_level > 0 then - meta:set_int("LV_EU_supply", eu_supply) - end - - meta:set_string("infotext", - S("Hydro %s Generator"):format("LV").." ("..production_level.."%)") - - if production_level > 0 and - minetest.get_node(pos).name == "technic:water_mill" then - technic.swap_node (pos, "technic:water_mill_active") - meta:set_int("LV_EU_supply", 0) - return - end - if production_level == 0 then - technic.swap_node(pos, "technic:water_mill") - end -end - -minetest.register_node("technic:water_mill", { - description = S("Hydro %s Generator"):format("LV"), - tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png", - "technic_water_mill_side.png", "technic_water_mill_side.png", - "technic_water_mill_side.png", "technic_water_mill_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Hydro %s Generator"):format("LV")) - meta:set_int("LV_EU_supply", 0) - end, - technic_run = run, -}) - -minetest.register_node("technic:water_mill_active", { - description = S("Hydro %s Generator"):format("LV"), - tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png", - "technic_water_mill_side.png", "technic_water_mill_side.png", - "technic_water_mill_side.png", "technic_water_mill_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop = "technic:water_mill", - technic_run = run, - technic_disabled_machine_name = "technic:water_mill", -}) - -technic.register_machine("LV", "technic:water_mill", technic.producer) -technic.register_machine("LV", "technic:water_mill_active", technic.producer) - diff --git a/technic/technic/machines/MV/alloy_furnace.lua b/technic/technic/machines/MV/alloy_furnace.lua deleted file mode 100644 index a1918fd..0000000 --- a/technic/technic/machines/MV/alloy_furnace.lua +++ /dev/null @@ -1,14 +0,0 @@ --- MV alloy furnace - -minetest.register_craft({ - output = 'technic:mv_alloy_furnace', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_alloy_furnace', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - - -technic.register_alloy_furnace({tier = "MV", speed = 1.5, upgrade = 1, tube = 1, demand = {3000, 2000, 1000}}) - diff --git a/technic/technic/machines/MV/battery_box.lua b/technic/technic/machines/MV/battery_box.lua deleted file mode 100644 index 45437c1..0000000 --- a/technic/technic/machines/MV/battery_box.lua +++ /dev/null @@ -1,22 +0,0 @@ --- MV Battery box - -minetest.register_craft({ - output = 'technic:mv_battery_box0', - recipe = { - {'technic:lv_battery_box0', 'technic:lv_battery_box0', 'technic:lv_battery_box0'}, - {'technic:lv_battery_box0', 'technic:mv_transformer', 'technic:lv_battery_box0'}, - {'', 'technic:mv_cable0', ''}, - } -}) - -technic.register_battery_box({ - tier = "MV", - max_charge = 200000, - charge_rate = 20000, - discharge_rate = 80000, - charge_step = 2000, - discharge_step = 8000, - upgrade = 1, - tube = 1, -}) - diff --git a/technic/technic/machines/MV/cables.lua b/technic/technic/machines/MV/cables.lua deleted file mode 100644 index b1a34c8..0000000 --- a/technic/technic/machines/MV/cables.lua +++ /dev/null @@ -1,14 +0,0 @@ - -minetest.register_alias("mv_cable", "technic:mv_cable0") - -minetest.register_craft({ - output = 'technic:mv_cable0 3', - recipe ={ - {'technic:rubber', 'technic:rubber', 'technic:rubber'}, - {'technic:lv_cable0', 'technic:lv_cable0', 'technic:lv_cable0'}, - {'technic:rubber', 'technic:rubber', 'technic:rubber'}, - } -}) - -technic.register_cable("MV", 2.5/16) - diff --git a/technic/technic/machines/MV/centrifuge.lua b/technic/technic/machines/MV/centrifuge.lua deleted file mode 100644 index 5bf24bf..0000000 --- a/technic/technic/machines/MV/centrifuge.lua +++ /dev/null @@ -1,16 +0,0 @@ -minetest.register_craft({ - output = "technic:mv_centrifuge", - recipe = { - { "technic:motor", "technic:copper_plate", "technic:diamond_drill_head" }, - { "technic:copper_plate", "technic:machine_casing", "technic:copper_plate" }, - { "pipeworks:one_way_tube", "technic:mv_cable0", "pipeworks:mese_filter" }, - } -}) - -technic.register_centrifuge({ - tier = "MV", - demand = { 8000, 7000, 6000 }, - speed = 2, - upgrade = 1, - tube = 1, -}) diff --git a/technic/technic/machines/MV/compressor.lua b/technic/technic/machines/MV/compressor.lua deleted file mode 100644 index 5b36cc5..0000000 --- a/technic/technic/machines/MV/compressor.lua +++ /dev/null @@ -1,12 +0,0 @@ --- MV compressor - -minetest.register_craft({ - output = 'technic:mv_compressor', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_compressor', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_compressor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1}) diff --git a/technic/technic/machines/MV/electric_furnace.lua b/technic/technic/machines/MV/electric_furnace.lua deleted file mode 100644 index 1f6b1c2..0000000 --- a/technic/technic/machines/MV/electric_furnace.lua +++ /dev/null @@ -1,18 +0,0 @@ --- MV Electric Furnace --- This is a faster version of the stone furnace which runs on EUs --- In addition to this it can be upgraded with microcontrollers and batteries --- This new version uses the batteries to lower the power consumption of the machine --- Also in addition this furnace can be attached to the pipe system from the pipeworks mod. - --- FIXME: kpoppel I'd like to introduce an induction heating element here also -minetest.register_craft({ - output = 'technic:mv_electric_furnace', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_electric_furnace', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_electric_furnace({tier="MV", upgrade=1, tube=1, demand={2000, 1000, 500}, speed=4}) - diff --git a/technic/technic/machines/MV/extractor.lua b/technic/technic/machines/MV/extractor.lua deleted file mode 100644 index fdef5b2..0000000 --- a/technic/technic/machines/MV/extractor.lua +++ /dev/null @@ -1,12 +0,0 @@ --- MV extractor - -minetest.register_craft({ - output = 'technic:mv_extractor', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_extractor', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_extractor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1}) diff --git a/technic/technic/machines/MV/generator.lua b/technic/technic/machines/MV/generator.lua deleted file mode 100644 index 4ae24b8..0000000 --- a/technic/technic/machines/MV/generator.lua +++ /dev/null @@ -1,13 +0,0 @@ -minetest.register_alias("generator_mv", "technic:generator_mv") - -minetest.register_craft({ - output = 'technic:mv_generator', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_generator', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_generator({tier="MV", tube=1, supply=600}) - diff --git a/technic/technic/machines/MV/grinder.lua b/technic/technic/machines/MV/grinder.lua deleted file mode 100644 index dac536c..0000000 --- a/technic/technic/machines/MV/grinder.lua +++ /dev/null @@ -1,13 +0,0 @@ --- MV grinder - -minetest.register_craft({ - output = 'technic:mv_grinder', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_grinder', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_grinder({tier="MV", demand={600, 450, 300}, speed=2, upgrade=1, tube=1}) - diff --git a/technic/technic/machines/MV/init.lua b/technic/technic/machines/MV/init.lua deleted file mode 100644 index 72a98b6..0000000 --- a/technic/technic/machines/MV/init.lua +++ /dev/null @@ -1,32 +0,0 @@ - -technic.register_tier("MV", "Medium Voltage") - -local path = technic.modpath.."/machines/MV" - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -if technic.config:get_bool("enable_wind_mill") then - dofile(path.."/wind_mill.lua") -end -dofile(path.."/generator.lua") -dofile(path.."/solar_array.lua") - --- Machines -dofile(path.."/alloy_furnace.lua") -dofile(path.."/electric_furnace.lua") -dofile(path.."/grinder.lua") -dofile(path.."/extractor.lua") -dofile(path.."/compressor.lua") -dofile(path.."/centrifuge.lua") - -dofile(path.."/tool_workshop.lua") - --- The power radiator supplies appliances with inductive coupled power: --- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric. --- This is currently useless, slow, and mostly copied ---dofile(path.."/power_radiator.lua") ---dofile(path.."/lighting.lua") - diff --git a/technic/technic/machines/MV/lighting.lua b/technic/technic/machines/MV/lighting.lua deleted file mode 100644 index 76fcb20..0000000 --- a/technic/technic/machines/MV/lighting.lua +++ /dev/null @@ -1,590 +0,0 @@ --- NOTE: The code is takes directly from VanessaE's homedecor mod. --- I just made it the lights into indictive appliances for this mod. - --- This file supplies electric powered glowlights - --- Boilerplate to support localized strings if intllib mod is installed. -local S -if (minetest.get_modpath("intllib")) then - dofile(minetest.get_modpath("intllib").."/intllib.lua") - S = intllib.Getter(minetest.get_current_modname()) -else - S = function (s) return s end -end - -function technic_homedecor_node_is_owned(pos, placer) - local ownername = false - if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod - if HasOwner(pos, placer) then - if not IsPlayerNodeOwner(pos, placer:get_player_name()) then - if type(getLastOwner) == "function" then -- ...is an old version - ownername = getLastOwner(pos) - elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version - ownername = GetNodeOwnerName(pos) - else - ownername = S("someone") - end - end - end - - elseif type(isprotect) == "function" then -- glomie's protection mod - if not isprotect(5, pos, placer) then - ownername = S("someone") - end - elseif type(protector) == "table" and type(protector.can_dig) == "function" then -- Zeg9's protection mod - if not protector.can_dig(5, pos, placer) then - ownername = S("someone") - end - end - - if ownername ~= false then - minetest.chat_send_player(placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) ) - return true - else - return false - end -end - -local dirs1 = {20, 23, 22, 21} -local dirs2 = {9, 18, 7, 12} - -local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_thing) - if not technic_homedecor_node_is_owned(pointed_thing.under, placer) - and not technic_homedecor_node_is_owned(pointed_thing.above, placer) then - local node = minetest.get_node(pointed_thing.under) - if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then - - local above = pointed_thing.above - local under = pointed_thing.under - local pitch = placer:get_look_pitch() - local pname = minetest.get_node(under).name - local node = minetest.get_node(above) - local fdir = minetest.dir_to_facedir(placer:get_look_dir()) - local wield_name = itemstack:get_name() - - if not minetest.registered_nodes[pname] - or not minetest.registered_nodes[pname].on_rightclick then - - local iswall = (above.x ~= under.x) or (above.z ~= under.z) - local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0) - local pos1 = above - - if minetest.registered_nodes[pname]["buildable_to"] then - pos1 = under - iswall = false - end - - if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end - - if iswall then - minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant - elseif isceiling then - minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant - else - minetest.add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up - end - - if not homedecor_expect_infinite_stacks then - itemstack:take_item() - return itemstack - end - end - else - minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) - end - end -end - --- Yellow -- Half node -minetest.register_node('technic:homedecor_glowlight_half_yellow', { - description = S("Yellow Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_yellow_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_half_yellow_active', { - description = S("Yellow Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_half_yellow", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_yellow") - end -}) - --- Yellow -- Quarter node -minetest.register_node('technic:homedecor_glowlight_quarter_yellow', { - description = S("Yellow Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_yellow_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_quarter_yellow_active', { - description = S("Yellow Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_quarter_yellow", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_yellow") - end -}) - - --- White -- half node -minetest.register_node('technic:homedecor_glowlight_half_white', { - description = S("White Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_white_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_half_white_active', { - description = S("White Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_half_white", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_white") - end -}) - --- White -- Quarter node -minetest.register_node('technic:homedecor_glowlight_quarter_white', { - description = S("White Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_white_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_quarter_white_active', { - description = S("White Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_quarter_white", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_white") - end -}) - --- Glowlight "cubes" - yellow -minetest.register_node('technic:homedecor_glowlight_small_cube_yellow', { - description = S("Yellow Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_yellow_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_small_cube_yellow_active', { - description = S("Yellow Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_small_cube_yellow", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_yellow") - end -}) - --- Glowlight "cubes" - white -minetest.register_node('technic:homedecor_glowlight_small_cube_white', { - description = S("White Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_white_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_small_cube_white_active', { - description = S("White Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_small_cube_white", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_white") - end -}) - -technic.register_inductive_machine("technic:homedecor_glowlight_half_yellow") -technic.register_inductive_machine("technic:homedecor_glowlight_half_white") -technic.register_inductive_machine("technic:homedecor_glowlight_quarter_yellow") -technic.register_inductive_machine("technic:homedecor_glowlight_quarter_white") -technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_yellow") -technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_white") diff --git a/technic/technic/machines/MV/power_radiator.lua b/technic/technic/machines/MV/power_radiator.lua deleted file mode 100644 index 560f8a9..0000000 --- a/technic/technic/machines/MV/power_radiator.lua +++ /dev/null @@ -1,220 +0,0 @@ --- The power radiator fuctions like an inductive charger --- only better in the game setting. --- The purpose is to allow small appliances to receive power --- without the overhead of the wiring needed for larger machines. --- --- The power radiator will consume power corresponding to the --- sum(power rating of the attached appliances)/0.06 --- Using inductive power transfer is very inefficient so this is --- set to the factor 0.06. --- --- Punching the radiator will toggle the power state of all attached appliances. - -local power_radius = 12 - ------------------------------------------------------------------- --- API for inductive powered nodes: --- Use the functions below to set the corresponding callbacks --- Also two nodes are needed: The inactive and the active one. The active must be called <name>_active . ------------------------------------------------------------------- --- Register a new appliance using this function - -technic.inductive_nodes = {} -technic.register_inductive_machine = function(name) - table.insert(technic.inductive_nodes, name) - table.insert(technic.inductive_nodes, name.."_active") -end - --- Appliances: --- has_supply: pos of supply node if the appliance has a power radiator near with sufficient power for the demand else "" --- EU_demand: The power demand of the device. --- EU_charge: Actual use. set to EU_demand if active==1 --- active: set to 1 if the device is on -technic.inductive_on_construct = function(pos, eu_demand, infotext) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", infotext) - meta:set_int("technic_inductive_power_machine", 1) - meta:set_int("EU_demand", eu_demand) -- The power demand of this appliance - meta:set_int("EU_charge", 0) -- The actual power draw of this appliance - meta:set_string("has_supply", "") -- Register whether we are powered or not. For use with several radiators. - meta:set_int("active", 0) -- If the appliance can be turned on and off by using it use this. -end - -technic.inductive_on_punch_off = function(pos, eu_charge, swapnode) - local meta = minetest.get_meta(pos) - if meta:get_string("has_supply") ~= "" then - technic.swap_node(pos, swapnode) - meta:set_int("active", 1) - meta:set_int("EU_charge",eu_charge) - --print("-----------") - --print("Turn on:") - --print("EU_charge: "..meta:get_int("EU_charge")) - --print("has_supply: "..meta:get_string("has_supply")) - --print("<----------->") - end -end - -technic.inductive_on_punch_on = function(pos, eu_charge, swapnode) - local meta = minetest.get_meta(pos) - technic.swap_node(pos, swapnode) - meta:set_int("active", 0) - meta:set_int("EU_charge",eu_charge) - --print("-----------") - --print("Turn off:") - --print("EU_charge: "..meta:get_int("EU_charge")) - --print("has_supply: "..meta:get_string("has_supply")) - --print("<---------->") -end - -local shutdown_inductive_appliances = function(pos) - -- The supply radius - local rad = power_radius - -- If the radiator is removed. turn off all appliances in region - -- If another radiator is near it will turn on the appliances again - local positions = minetest.find_nodes_in_area( - {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}, - {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}, - technic.inductive_nodes) - for _, pos1 in pairs(positions) do - local meta1 = minetest.get_meta(pos1) - -- If the appliance is belonging to this node - if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then - local nodename = minetest.get_node(pos1).name - -- Swap the node and make sure it is off and unpowered - if string.sub(nodename, -7) == "_active" then - technic.swap_node(pos1, string.sub(nodename, 1, -8)) - meta1:set_int("active", 0) - meta1:set_int("EU_charge", 0) - end - meta1:set_string("has_supply", "") - end - end -end - -local toggle_on_off_inductive_appliances = function(pos, node, puncher) - if pos == nil then return end - -- The supply radius - local rad = power_radius - local positions = minetest.find_nodes_in_area( - {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}, - {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}, - technic.inductive_nodes) - for _, pos1 in pairs(positions) do - local meta1 = minetest.get_meta(pos1) - if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then - minetest.punch_node(pos1) - end - end -end - -minetest.register_node("technic:power_radiator", { - description = "MV Power Radiator", - tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), - drawtype = "nodebox", - paramtype = "light", - is_ground_content = true, - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_int("MV_EU_demand",1) -- Demand on the primary side when idle - meta:set_int("connected_EU_demand",0) -- Potential demand of connected appliances - meta:set_string("infotext", "MV Power Radiator") - end, - on_dig = function(pos, node, digger) - shutdown_inductive_appliances(pos) - return minetest.node_dig(pos, node, digger) - end, - on_punch = function(pos, node, puncher) - toggle_on_off_inductive_appliances(pos, node, puncher) - end -}) - -minetest.register_craft({ - output = 'technic:power_radiator 1', - recipe = { - {'technic:stainless_steel_ingot', 'technic:mv_transformer', 'technic:stainless_steel_ingot'}, - {'technic:copper_coil', 'technic:machine_casing', 'technic:copper_coil'}, - {'technic:rubber', 'technic:mv_cable0', 'technic:rubber'}, - } -}) - -minetest.register_abm({ - nodenames = {"technic:power_radiator"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int("MV_EU_input") - local eu_demand = meta:get_int("MV_EU_demand") - - -- Power off automatically if no longer connected to a switching station - technic.switching_station_timeout_count(pos, "MV") - - if eu_input == 0 then - -- No power - meta:set_string("infotext", "MV Power Radiator is unpowered"); - -- meta:set_int("active", 1) -- used for setting textures someday maybe - shutdown_inductive_appliances(pos) - meta:set_int("connected_EU_demand", 0) - meta:set_int("MV_EU_demand",1) - elseif eu_input == eu_demand then - -- Powered and ready - - -- The maximum EU sourcing a single radiator can provide. - local max_charge = 30000 -- == the max EU demand of the radiator - local connected_EU_demand = meta:get_int("connected_EU_demand") - - -- Efficiency factor - local eff_factor = 0.06 - -- The supply radius - local rad = power_radius - - local meta1 = nil - local pos1 = {} - local used_charge = 0 - - -- Index all nodes within supply range - local positions = minetest.find_nodes_in_area( - {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}, - {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}, - technic.inductive_nodes) - for _, pos1 in pairs(positions) do - local meta1 = minetest.get_meta(pos1) - -- If not supplied see if this node can handle it. - if meta1:get_string("has_supply") == "" then - -- if demand surpasses the capacity of this node, don't bother adding it. - local app_eu_demand = math.floor(meta1:get_int("EU_demand") / eff_factor) - if connected_EU_demand + app_eu_demand <= max_charge then - -- We can power the appliance. Register, and spend power if it is on. - connected_EU_demand = connected_EU_demand + app_eu_demand - - meta1:set_string("has_supply", pos.x..pos.y..pos.z) - --Always 0: used_charge = math.floor(used_charge + meta1:get_int("EU_charge") / eff_factor) - end - elseif meta1:get_string("has_supply") == pos.x..pos.y..pos.z then - -- The appliance has power from this node. Spend power if it is on. - used_charge = used_charge + math.floor(meta1:get_int("EU_charge") / eff_factor) - end - meta:set_string("infotext", "MV Power Radiator is powered (" - ..math.floor(used_charge / max_charge * 100) - .."% of maximum power)"); - if used_charge == 0 then - meta:set_int("MV_EU_demand", 1) -- Still idle - else - meta:set_int("MV_EU_demand", used_charge) - end - end - -- Save state - meta:set_int("connected_EU_demand", connected_EU_demand) - end - end, -}) - -technic.register_machine("MV", "technic:power_radiator", technic.receiver) - diff --git a/technic/technic/machines/MV/solar_array.lua b/technic/technic/machines/MV/solar_array.lua deleted file mode 100644 index 227d8ee..0000000 --- a/technic/technic/machines/MV/solar_array.lua +++ /dev/null @@ -1,14 +0,0 @@ - -minetest.register_craft({ - output = 'technic:solar_array_mv 1', - recipe = { - {'technic:solar_array_lv', 'technic:solar_array_lv', 'technic:solar_array_lv'}, - {'technic:carbon_steel_ingot', 'technic:mv_transformer', 'technic:carbon_steel_ingot'}, - {'', 'technic:mv_cable0', ''}, - } -}) - -technic.register_solar_array({tier="MV", power=30}) - --- compatibility alias for upgrading from old versions of technic -minetest.register_alias("technic:solar_panel_mv", "technic:solar_array_mv") diff --git a/technic/technic/machines/MV/tool_workshop.lua b/technic/technic/machines/MV/tool_workshop.lua deleted file mode 100644 index 318b1ec..0000000 --- a/technic/technic/machines/MV/tool_workshop.lua +++ /dev/null @@ -1,117 +0,0 @@ --- Tool workshop --- This machine repairs tools. - -minetest.register_alias("tool_workshop", "technic:tool_workshop") - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:tool_workshop', - recipe = { - {'group:wood', 'default:diamond', 'group:wood'}, - {'mesecons_pistons:piston_sticky_off', 'technic:machine_casing', 'technic:carbon_cloth'}, - {'default:obsidian', 'technic:mv_cable0', 'default:obsidian'}, - } -}) - -local workshop_demand = {5000, 3500, 2000} - -local workshop_formspec = - "invsize[8,9;]".. - "list[current_name;src;3,1;1,1;]".. - "label[0,0;"..S("%s Tool Workshop"):format("MV").."]".. - "list[current_name;upgrade1;1,3;1,1;]".. - "list[current_name;upgrade2;2,3;1,1;]".. - "label[1,4;"..S("Upgrade Slots").."]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]".. - "listring[current_name;upgrade1]".. - "listring[current_player;main]".. - "listring[current_name;upgrade2]".. - "listring[current_player;main]" - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local eu_input = meta:get_int("MV_EU_input") - local machine_name = S("%s Tool Workshop"):format("MV") - local machine_node = "technic:tool_workshop" - - -- Setup meta data if it does not exist. - if not eu_input then - meta:set_int("MV_EU_demand", workshop_demand[1]) - meta:set_int("MV_EU_input", 0) - return - end - - local EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta) - - local repairable = false - local srcstack = inv:get_stack("src", 1) - if not srcstack:is_empty() then - local itemdef = minetest.registered_items[srcstack:get_name()] - if itemdef and - (not itemdef.wear_represents or - itemdef.wear_represents == "mechanical_wear") and - srcstack:get_wear() ~= 0 then - repairable = true - end - end - technic.handle_machine_pipeworks(pos, tube_upgrade, function (pos, x_velocity, z_velocity) - if not repairable then - technic.send_items(pos, x_velocity, z_velocity, "src") - end - end) - if not repairable then - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int("MV_EU_demand", 0) - return - end - - if eu_input < workshop_demand[EU_upgrade+1] then - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - elseif eu_input >= workshop_demand[EU_upgrade+1] then - meta:set_string("infotext", S("%s Active"):format(machine_name)) - srcstack:add_wear(-1000) - inv:set_stack("src", 1, srcstack) - end - meta:set_int("MV_EU_demand", workshop_demand[EU_upgrade+1]) -end - -minetest.register_node("technic:tool_workshop", { - description = S("%s Tool Workshop"):format("MV"), - paramtype2 = "facedir", - tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png", - "technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, tubedevice=1, tubedevice_receiver=1}, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Tool Workshop"):format("MV")) - meta:set_string("formspec", workshop_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 1) - inv:set_size("upgrade1", 1) - inv:set_size("upgrade2", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - tube = { - can_insert = function (pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():room_for_item("src", stack) - end, - insert_object = function (pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():add_item("src", stack) - end, - connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1}, - }, - technic_run = run, - after_place_node = pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node -}) - -technic.register_machine("MV", "technic:tool_workshop", technic.receiver) - diff --git a/technic/technic/machines/MV/wind_mill.lua b/technic/technic/machines/MV/wind_mill.lua deleted file mode 100644 index c553051..0000000 --- a/technic/technic/machines/MV/wind_mill.lua +++ /dev/null @@ -1,87 +0,0 @@ - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:wind_mill_frame 5', - recipe = { - {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'}, - {'', 'technic:carbon_steel_ingot', ''}, - {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:wind_mill', - recipe = { - {'', 'technic:motor', ''}, - {'technic:carbon_steel_ingot', 'technic:carbon_steel_block', 'technic:carbon_steel_ingot'}, - {'', 'technic:mv_cable0', ''}, - } -}) - -minetest.register_node("technic:wind_mill_frame", { - description = S("Wind Mill Frame"), - drawtype = "glasslike_framed", - tiles = {"technic_carbon_steel_block.png", "default_glass.png"}, - sunlight_propagates = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), - paramtype = "light", -}) - -local function check_wind_mill(pos) - if pos.y < 30 then - return false - end - for i = 1, 20 do - local node = minetest.get_node({x=pos.x, y=pos.y-i, z=pos.z}) - if node.name ~= "technic:wind_mill_frame" then - return false - end - end - return true -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local machine_name = S("Wind %s Generator"):format("MV") - local power = math.min(pos.y * 100, 5000) - - if not check_wind_mill(pos) then - meta:set_int("MV_EU_supply", 0) - meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name)) - return - else - meta:set_int("MV_EU_supply", power) - end - - meta:set_string("infotext", S("@1 (@2 EU)", machine_name, technic.prettynum(power))) -end - -minetest.register_node("technic:wind_mill", { - description = S("Wind %s Generator"):format("MV"), - tiles = {"technic_carbon_steel_block.png"}, - paramtype2 = "facedir", - groups = {cracky=1, technic_machine=1}, - sounds = default.node_sound_stone_defaults(), - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Main box - {-0.1, -0.1, -0.5, 0.1, 0.1, -0.6}, -- Shaft - {-0.1, -1, -0.6, 0.1, 1, -0.7}, -- Vertical blades - {-1, -0.1, -0.6, 1, 0.1, -0.7}, -- Horizontal blades - } - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Wind %s Generator"):format("MV")) - meta:set_int("MV_EU_supply", 0) - end, - technic_run = run, -}) - -technic.register_machine("MV", "technic:wind_mill", technic.producer) - diff --git a/technic/technic/machines/init.lua b/technic/technic/machines/init.lua deleted file mode 100644 index ad79eab..0000000 --- a/technic/technic/machines/init.lua +++ /dev/null @@ -1,14 +0,0 @@ -local path = technic.modpath.."/machines" - -dofile(path.."/register/init.lua") - --- Tiers -dofile(path.."/LV/init.lua") -dofile(path.."/MV/init.lua") -dofile(path.."/HV/init.lua") - -dofile(path.."/switching_station.lua") -dofile(path.."/supply_converter.lua") - -dofile(path.."/other/init.lua") - diff --git a/technic/technic/machines/other/anchor.lua b/technic/technic/machines/other/anchor.lua deleted file mode 100644 index 1c15bd2..0000000 --- a/technic/technic/machines/other/anchor.lua +++ /dev/null @@ -1,109 +0,0 @@ -local S = technic.getter - -local desc = S("Administrative World Anchor") - -local function compute_forceload_positions(pos, meta) - local radius = meta:get_int("radius") - local minpos = vector.subtract(pos, vector.new(radius, radius, radius)) - local maxpos = vector.add(pos, vector.new(radius, radius, radius)) - local minbpos = {} - local maxbpos = {} - for _, coord in ipairs({"x","y","z"}) do - minbpos[coord] = math.floor(minpos[coord] / 16) * 16 - maxbpos[coord] = math.floor(maxpos[coord] / 16) * 16 - end - local flposes = {} - for x = minbpos.x, maxbpos.x, 16 do - for y = minbpos.y, maxbpos.y, 16 do - for z = minbpos.z, maxbpos.z, 16 do - table.insert(flposes, vector.new(x, y, z)) - end - end - end - return flposes -end - -local function currently_forceloaded_positions(meta) - local ser = meta:get_string("forceloaded") - return ser == "" and {} or minetest.deserialize(ser) -end - -local function forceload_off(meta) - local flposes = currently_forceloaded_positions(meta) - meta:set_string("forceloaded", "") - for _, p in ipairs(flposes) do - minetest.forceload_free_block(p) - end -end - -local function forceload_on(pos, meta) - local want_flposes = compute_forceload_positions(pos, meta) - local have_flposes = {} - for _, p in ipairs(want_flposes) do - if minetest.forceload_block(p) then - table.insert(have_flposes, p) - end - end - meta:set_string("forceloaded", #have_flposes == 0 and "" or minetest.serialize(have_flposes)) -end - -local function set_display(pos, meta) - meta:set_string("infotext", S(meta:get_int("enabled") ~= 0 and "%s Enabled" or "%s Disabled"):format(desc)) - meta:set_string("formspec", - "size[5,3.5]".. - "item_image[0,0;1,1;technic:admin_anchor]".. - "label[1,0;"..minetest.formspec_escape(desc).."]".. - "label[0,1;"..minetest.formspec_escape(S("Owner:").." "..meta:get_string("owner")).."]".. - (meta:get_int("locked") == 0 and - "button[3,1;2,1;lock;"..minetest.formspec_escape(S("Unlocked")).."]" or - "button[3,1;2,1;unlock;"..minetest.formspec_escape(S("Locked")).."]").. - "field[0.25,2.3;1,1;radius;"..minetest.formspec_escape(S("Radius:"))..";"..meta:get_int("radius").."]".. - (meta:get_int("enabled") == 0 and - "button[3,2;2,1;enable;"..minetest.formspec_escape(S("Disabled")).."]" or - "button[3,2;2,1;disable;"..minetest.formspec_escape(S("Enabled")).."]").. - "label[0,3;"..minetest.formspec_escape(S("Keeping %d/%d map blocks loaded"):format(#currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta))).."]") -end - -minetest.register_node("technic:admin_anchor", { - description = desc, - drawtype = "normal", - tiles = {"technic_admin_anchor.png"}, - is_ground_content = true, - groups = {cracky=3, not_in_creative_inventory=1}, - sounds = default.node_sound_stone_defaults(), - after_place_node = function (pos, placer) - local meta = minetest.get_meta(pos) - if placer and placer:is_player() then - meta:set_string("owner", placer:get_player_name()) - end - set_display(pos, meta) - end, - can_dig = function (pos, player) - local meta = minetest.get_meta(pos) - return meta:get_int("locked") == 0 or (player and player:is_player() and player:get_player_name() == meta:get_string("owner")) - end, - on_destruct = function (pos) - local meta = minetest.get_meta(pos) - forceload_off(meta) - end, - on_receive_fields = function (pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - if (meta:get_int("locked") ~= 0 or fields.lock) and - not (sender and sender:is_player() and - sender:get_player_name() == meta:get_string("owner")) then - return - end - if fields.unlock then meta:set_int("locked", 0) end - if fields.lock then meta:set_int("locked", 1) end - if fields.disable or fields.enable or fields.radius then - forceload_off(meta) - if fields.disable then meta:set_int("enabled", 0) end - if fields.enable then meta:set_int("enabled", 1) end - if fields.radius and string.find(fields.radius, "^[0-9]+$") and tonumber(fields.radius) < 256 then meta:set_int("radius", fields.radius) end - if meta:get_int("enabled") ~= 0 then - forceload_on(pos, meta) - end - end - set_display(pos, meta) - end, -}) diff --git a/technic/technic/machines/other/coal_alloy_furnace.lua b/technic/technic/machines/other/coal_alloy_furnace.lua deleted file mode 100644 index 58af679..0000000 --- a/technic/technic/machines/other/coal_alloy_furnace.lua +++ /dev/null @@ -1,177 +0,0 @@ - --- Fuel driven alloy furnace. This uses no EUs: - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:coal_alloy_furnace', - recipe = { - {'default:brick', 'default:brick', 'default:brick'}, - {'default:brick', '', 'default:brick'}, - {'default:brick', 'default:brick', 'default:brick'}, - } -}) - -local machine_name = S("Fuel-Fired Alloy Furnace") -local formspec = - "size[8,9]".. - "label[0,0;"..machine_name.."]".. - "image[2,2;1,1;default_furnace_fire_bg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;2,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]".. - "listring[current_name;fuel]".. - "listring[current_player;main]" - -minetest.register_node("technic:coal_alloy_furnace", { - description = machine_name, - tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", formspec) - meta:set_string("infotext", machine_name) - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 2) - inv:set_size("dst", 4) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, -}) - -minetest.register_node("technic:coal_alloy_furnace_active", { - description = machine_name, - tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"}, - paramtype2 = "facedir", - light_source = 8, - drop = "technic:coal_alloy_furnace", - groups = {cracky=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, -}) - -minetest.register_abm({ - nodenames = {"technic:coal_alloy_furnace", "technic:coal_alloy_furnace_active"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - - if inv:get_size("src") == 1 then -- Old furnace -> convert it - inv:set_size("src", 2) - inv:set_stack("src", 2, inv:get_stack("src2", 1)) - inv:set_size("src2", 0) - end - - local recipe = nil - - for i, name in pairs({ - "fuel_totaltime", - "fuel_time", - "src_totaltime", - "src_time"}) do - if not meta:get_float(name) then - meta:set_float(name, 0.0) - end - end - - -- Get what to cook if anything - local result = technic.get_recipe("alloy", inv:get_list("src")) - - local was_active = false - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - was_active = true - meta:set_int("fuel_time", meta:get_int("fuel_time") + 1) - if result then - meta:set_int("src_time", meta:get_int("src_time") + 1) - if meta:get_int("src_time") >= result.time then - meta:set_int("src_time", 0) - local result_stack = ItemStack(result.output) - if inv:room_for_item("dst", result_stack) then - inv:set_list("src", result.new_input) - inv:add_item("dst", result_stack) - end - end - else - meta:set_int("src_time", 0) - end - end - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - local percent = math.floor(meta:get_float("fuel_time") / - meta:get_float("fuel_totaltime") * 100) - meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)") - technic.swap_node(pos, "technic:coal_alloy_furnace_active") - meta:set_string("formspec", - "size[8,9]".. - "label[0,0;"..machine_name.."]".. - "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. - (100 - percent)..":default_furnace_fire_fg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;2,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]".. - "listring[current_name;fuel]".. - "listring[current_player;main]") - return - end - - local recipe = technic.get_recipe("alloy", inv:get_list("src")) - - if not recipe then - if was_active then - meta:set_string("infotext", S("%s is empty"):format(machine_name)) - technic.swap_node(pos, "technic:coal_alloy_furnace") - meta:set_string("formspec", formspec) - end - return - end - - -- Next take a hard look at the fuel situation - local fuel = nil - local afterfuel - local fuellist = inv:get_list("fuel") - - if fuellist then - fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) - end - - if fuel.time <= 0 then - meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name)) - technic.swap_node(pos, "technic:coal_alloy_furnace") - meta:set_string("formspec", formspec) - return - end - - meta:set_string("fuel_totaltime", fuel.time) - meta:set_string("fuel_time", 0) - - inv:set_stack("fuel", 1, afterfuel.items[1]) - end, -}) - diff --git a/technic/technic/machines/other/coal_furnace.lua b/technic/technic/machines/other/coal_furnace.lua deleted file mode 100644 index 53a0f8b..0000000 --- a/technic/technic/machines/other/coal_furnace.lua +++ /dev/null @@ -1,5 +0,0 @@ -local S = technic.getter - -if minetest.registered_nodes["default:furnace"].description == "Furnace" then - minetest.override_item("default:furnace", { description = S("Fuel-Fired Furnace") }) -end diff --git a/technic/technic/machines/other/constructor.lua b/technic/technic/machines/other/constructor.lua deleted file mode 100644 index 3396ac7..0000000 --- a/technic/technic/machines/other/constructor.lua +++ /dev/null @@ -1,189 +0,0 @@ - -local S = technic.getter - -local function deploy_node(inv, slot_name, pos, node, machine_node) - if node.name ~= "air" then - if node.name == "ignore" or - node.name == "default:lava_source" or - node.name == "default:lava_flowing" or - node.name == "default:water_source" or - node.name == "default:water_flowing" then - return - end - local drops = minetest.get_node_drops(node.name, "") - local remove_to = false - for i, item in ipairs(drops) do - if not inv:room_for_item(slot_name, item) then - remove_to = i - 1 - break - end - inv:add_item(slot_name, item) - end - if remove_to then - for i = 1, remove_to do - inv:remove_item(drops[i]) - end - else - minetest.remove_node(pos) - end - return - end - if not inv:is_empty(slot_name) then - local stack = inv:get_list(slot_name)[1] - local def = stack:get_definition() - if def.type == "node" then - minetest.set_node(pos, { - name = stack:get_name(), - param2 = machine_node.param2 - }) - stack:take_item() - inv:set_stack(slot_name, 1, stack) - elseif def.type == "craft" then - if def.on_place then - -- Use pcall to avoid nil placer errors. - -- TODO: Do without pcall. - local ok, stk = pcall(def.on_place, stack, nil, { - -- Fake pointed_thing - type = "node", - above = pos, - under = {x=pos.x, y=pos.y-1, z=pos.z}, - }) - if ok then - inv:set_stack(slot_name, 1, stk or stack) - return - end - end - minetest.item_place_object(stack, nil, { - -- Fake pointed_thing - type = "node", - above = pos, - under = pos, - }) - inv:set_stack(slot_name, 1, nil) - end - end -end - -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk1_off 1', - recipe = {'technic:nodebreaker_off', 'technic:deployer_off'}, - -}) -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk2_off 1', - recipe = {'technic:constructor_mk1_off', 'technic:constructor_mk1_off'}, - -}) - -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk3_off 1', - recipe = {'technic:constructor_mk2_off', 'technic:constructor_mk2_off'}, - -}) - -local function make_on(mark, length) - return function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local dir = vector.new() - if node.param2 == 3 then dir.x = 1 end - if node.param2 == 2 then dir.z = 1 end - if node.param2 == 1 then dir.x = -1 end - if node.param2 == 0 then dir.z = -1 end - - local place_pos = vector.new(pos) - - if node.name == "technic:constructor_mk"..mark.."_off" then - technic.swap_node(pos, "technic:constructor_mk"..mark.."_on") - nodeupdate(pos) - for i = 1, length do - place_pos = vector.add(place_pos, dir) - local place_node = minetest.get_node(place_pos) - deploy_node(inv, "slot"..i, place_pos, place_node, node) - end - end - end -end - -local function make_off(mark) - return function(pos, node) - if node.name == "technic:constructor_mk"..mark.."_on" then - technic.swap_node(pos,"technic:constructor_mk"..mark.."_off") - nodeupdate(pos) - end - end -end - - -local function make_constructor(mark, length) - minetest.register_node("technic:constructor_mk"..mark.."_off", { - description = S("Constructor Mk%d"):format(mark), - tiles = {"technic_constructor_mk"..mark.."_top_off.png", - "technic_constructor_mk"..mark.."_bottom_off.png", - "technic_constructor_mk"..mark.."_side2_off.png", - "technic_constructor_mk"..mark.."_side1_off.png", - "technic_constructor_back.png", - "technic_constructor_front_off.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon = 2}, - mesecons = {effector = {action_on = make_on(mark, length)}}, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local formspec = "size[8,9;]".. - "label[0,0;"..S("Constructor Mk%d"):format(mark).."]".. - "list[current_player;main;0,5;8,4;]" - for i = 1, length do - formspec = formspec - .."label[5,"..(i - 1)..";"..S("Slot %d"):format(i).."]" - .."list[current_name;slot"..i - ..";6,"..(i - 1)..";1,1;]" - end - meta:set_string("formspec", formspec) - meta:set_string("infotext", S("Constructor Mk%d"):format(mark)) - local inv = meta:get_inventory() - for i = 1, length do - inv:set_size("slot"..i, 1) - end - end, - can_dig = function(pos, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - for i = 1, length do - if not inv:is_empty("slot"..i) then - return false - end - end - return true - end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - }) - - minetest.register_node("technic:constructor_mk"..mark.."_on", { - tiles = {"technic_constructor_mk"..mark.."_top_on.png", - "technic_constructor_mk"..mark.."_bottom_on.png", - "technic_constructor_mk"..mark.."_side2_on.png", - "technic_constructor_mk"..mark.."_side1_on.png", - "technic_constructor_back.png", - "technic_constructor_front_on.png"}, - paramtype2 = "facedir", - drop = "technic:constructor_mk"..mark.."_off", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, - mesecon=2, not_in_creative_inventory=1}, - mesecons= {effector = {action_off = make_off(mark)}}, - sounds = default.node_sound_stone_defaults(), - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - }) -end - -make_constructor(1, 1) -make_constructor(2, 2) -make_constructor(3, 4) - diff --git a/technic/technic/machines/other/frames.lua b/technic/technic/machines/other/frames.lua deleted file mode 100644 index b3f39b9..0000000 --- a/technic/technic/machines/other/frames.lua +++ /dev/null @@ -1,928 +0,0 @@ - -local S = technic.getter - -frames = {} - -local infinite_stacks = minetest.setting_getbool("creative_mode") and minetest.get_modpath("unified_inventory") == nil - -local frames_pos = {} - --- Helpers - -local function get_face(pos,ppos,pvect) - -- Raytracer to get which face has been clicked - ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z} - if pvect.x>0 then - local t=(-0.5-ppos.x)/pvect.x - local y_int=ppos.y+t*pvect.y - local z_int=ppos.z+t*pvect.z - if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 1 end - elseif pvect.x<0 then - local t=(0.5-ppos.x)/pvect.x - local y_int=ppos.y+t*pvect.y - local z_int=ppos.z+t*pvect.z - if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 2 end - end - if pvect.y>0 then - local t=(-0.5-ppos.y)/pvect.y - local x_int=ppos.x+t*pvect.x - local z_int=ppos.z+t*pvect.z - if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 3 end - elseif pvect.y<0 then - local t=(0.5-ppos.y)/pvect.y - local x_int=ppos.x+t*pvect.x - local z_int=ppos.z+t*pvect.z - if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 4 end - end - if pvect.z>0 then - local t=(-0.5-ppos.z)/pvect.z - local x_int=ppos.x+t*pvect.x - local y_int=ppos.y+t*pvect.y - if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 5 end - elseif pvect.z<0 then - local t=(0.5-ppos.z)/pvect.z - local x_int=ppos.x+t*pvect.x - local y_int=ppos.y+t*pvect.y - if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 6 end - end -end - -local function lines(str) - local t = {} - local function helper(line) table.insert(t, line) return "" end - helper((str:gsub("(.-)\r?\n", helper))) - return t -end - -local function pos_to_string(pos) - if pos.x == 0 then pos.x = 0 end -- Fix for signed 0 - if pos.y == 0 then pos.y = 0 end -- Fix for signed 0 - if pos.z == 0 then pos.z = 0 end -- Fix for signed 0 - return tostring(pos.x).."\n"..tostring(pos.y).."\n"..tostring(pos.z) -end - -local function pos_from_string(str) - local l = lines(str) - return {x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3])} -end - -local function pos_in_list(l,pos) - for _,p in ipairs(l) do - if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end - end - return false -end - -local function table_empty(table) - for _, __ in pairs(table) do - return false - end - return true -end - -local function add_table(table,toadd) - local i = 1 - while true do - o = table[i] - if o == toadd then return end - if o == nil then break end - i = i+1 - end - table[i] = toadd -end - -local function move_nodes_vect(poslist,vect,must_not_move,owner) - if minetest.is_protected then - for _,pos in ipairs(poslist) do - local npos=vector.add(pos,vect) - if minetest.is_protected(pos, owner) or minetest.is_protected(npos, owner) then - return - end - end - end - for _,pos in ipairs(poslist) do - local npos=vector.add(pos,vect) - local name = minetest.get_node(npos).name - if ((name~="air" and minetest.registered_nodes[name].liquidtype=="none") or frames_pos[pos_to_string(npos)]) and not(pos_in_list(poslist,npos)) then - return - end - --[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then - return - end]] - end - local nodelist = {} - for _, pos in ipairs(poslist) do - local node = minetest.get_node(pos) - local meta = minetest.get_meta(pos):to_table() - nodelist[#(nodelist)+1] = {oldpos = pos, pos = vector.add(pos, vect), node = node, meta = meta} - end - local objects = {} - for _, pos in ipairs(poslist) do - for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do - local entity = object:get_luaentity() - if not entity or not mesecon.is_mvps_unmov(entity.name) then - add_table(objects, object) - end - end - end - for _, obj in ipairs(objects) do - obj:setpos(vector.add(obj:getpos(), vect)) - end - for _,n in ipairs(nodelist) do - local npos = n.pos - minetest.set_node(npos, n.node) - local meta = minetest.get_meta(npos) - meta:from_table(n.meta) - for __,pos in ipairs(poslist) do - if npos.x == pos.x and npos.y == pos.y and npos.z == pos.z then - table.remove(poslist, __) - break - end - end - end - for __, pos in ipairs(poslist) do - minetest.remove_node(pos) - end - for _, callback in ipairs(mesecon.on_mvps_move) do - callback(nodelist) - end -end - -local function is_supported_node(name) - return ((string.find(name, "tube") ~= nil) and (string.find(name, "pipeworks") ~= nil)) -end - - --- Frames -for xm=0,1 do -for xp=0,1 do -for ym=0,1 do -for yp=0,1 do -for zm=0,1 do -for zp=0,1 do - -local a=8/16 -local b=7/16 -local nodeboxes= { - { -a, -a, -a, -b, a, -b }, - { -a, -a, b, -b, a, a }, - { b, -a, b, a, a, a }, - { b, -a, -a, a, a, -b }, - - { -b, b, -a, b, a, -b }, - { -b, -a, -a, b, -b, -b }, - - { -b, b, b, b, a, a }, - { -b, -a, b, b, -b, a }, - - { b, b, -b, a, a, b }, - { b, -a, -b, a, -b, b }, - - { -a, b, -b, -b, a, b }, - { -a, -a, -b, -b, -b, b }, - } - - if yp==0 then - table.insert(nodeboxes, {-b,b,-b, b,a,b}) - end - if ym==0 then - table.insert(nodeboxes, {-b,-a,-b, b,-b,b}) - end - if xp==0 then - table.insert(nodeboxes, {b,b,b,a,-b,-b}) - end - if xm==0 then - table.insert(nodeboxes, {-a,-b,-b,-b,b,b}) - end - if zp==0 then - table.insert(nodeboxes, {-b,-b,b, b,b,a}) - end - if zm==0 then - table.insert(nodeboxes, {-b,-b,-a, b,b,-b}) - end - - local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp) - local groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2} - if nameext~="111111" then groups.not_in_creative_inventory=1 end - - - minetest.register_node("technic:frame_"..nameext,{ - description = S("Frame"), - tiles = {"technic_frame.png"}, - groups=groups, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed=nodeboxes, - }, - selection_box = { - type="fixed", - fixed={-0.5,-0.5,-0.5,0.5,0.5,0.5} - }, - paramtype = "light", - frame=1, - drop="technic:frame_111111", - sunlight_propagates = true, - frame_connect_all=function(nodename) - l2={} - l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}} - for i,dir in ipairs(l1) do - if string.sub(nodename,-7+i,-7+i)=="1" then - l2[#(l2)+1]=dir - end - end - return l2 - end, - on_punch=function(pos,node,puncher) - local ppos=puncher:getpos() - local pvect=puncher:get_look_dir() - local pface=get_face(pos,ppos,pvect) - if pface==nil then return end - local nodename=node.name - local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface))) - if pface<=5 then - nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1) - else - nodename=string.sub(nodename,1,-2)..newstate - end - node.name=nodename - minetest.set_node(pos,node) - end, - on_place = function(itemstack, placer, pointed_thing) - local pos = pointed_thing.above - if minetest.is_protected(pos, placer:get_player_name()) then - minetest.log("action", placer:get_player_name() - .. " tried to place " .. itemstack:get_name() - .. " at protected position " - .. minetest.pos_to_string(pos)) - minetest.record_protection_violation(pos, placer:get_player_name()) - return itemstack - end - if pos == nil then return end - local node = minetest.get_node(pos) - if node.name ~= "air" then - if is_supported_node(node.name) then - obj = minetest.add_entity(pos, "technic:frame_entity") - obj:get_luaentity():set_node({name=itemstack:get_name()}) - end - else - minetest.set_node(pos, {name = itemstack:get_name()}) - end - if not infinite_stacks then - itemstack:take_item() - end - return itemstack - end, - on_rightclick = function(pos, node, placer, itemstack, pointed_thing) - if is_supported_node(itemstack:get_name()) then - if minetest.is_protected(pos, placer:get_player_name()) then - minetest.log("action", placer:get_player_name() - .. " tried to place " .. itemstack:get_name() - .. " at protected position " - .. minetest.pos_to_string(pos)) - minetest.record_protection_violation(pos, placer:get_player_name()) - return itemstack - end - - minetest.set_node(pos, {name = itemstack:get_name()}) - - local take_item = true - local def = minetest.registered_items[itemstack:get_name()] - -- Run callback - if def.after_place_node then - -- Copy place_to because callback can modify it - local pos_copy = {x=pos.x, y=pos.y, z=pos.z} - if def.after_place_node(pos_copy, placer, itemstack) then - take_item = false - end - end - - -- Run script hook - local _, callback - for _, callback in ipairs(minetest.registered_on_placenodes) do - -- Copy pos and node because callback can modify them - local pos_copy = {x=pos.x, y=pos.y, z=pos.z} - local newnode_copy = {name=def.name, param1=0, param2=0} - local oldnode_copy = {name="air", param1=0, param2=0} - if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then - take_item = false - end - end - - if take_item then - itemstack:take_item() - end - - obj = minetest.add_entity(pos, "technic:frame_entity") - obj:get_luaentity():set_node({name=node.name}) - - return itemstack - else - --local pointed_thing = {type = "node", under = pos} - if pointed_thing then - minetest.item_place_node(itemstack, placer, pointed_thing) - end - end - end, - }) - -end -end -end -end -end -end - -minetest.register_entity("technic:frame_entity", { - initial_properties = { - physical = true, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "wielditem", - textures = {}, - visual_size = {x=0.667, y=0.667}, - }, - - node = {}, - - set_node = function(self, node) - self.node = node - local pos = self.object:getpos() - pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} - frames_pos[pos_to_string(pos)] = node.name - local stack = ItemStack(node.name) - local itemtable = stack:to_table() - local itemname = nil - if itemtable then - itemname = stack:to_table().name - end - local item_texture = nil - local item_type = "" - if minetest.registered_items[itemname] then - item_texture = minetest.registered_items[itemname].inventory_image - item_type = minetest.registered_items[itemname].type - end - prop = { - is_visible = true, - textures = {node.name}, - } - self.object:set_properties(prop) - end, - - get_staticdata = function(self) - return self.node.name - end, - - on_activate = function(self, staticdata) - self.object:set_armor_groups({immortal=1}) - self:set_node({name=staticdata}) - end, - - dig = function(self) - minetest.handle_node_drops(self.object:getpos(), {ItemStack("technic:frame_111111")}, self.last_puncher) - local pos = self.object:getpos() - pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} - frames_pos[pos_to_string(pos)] = nil - self.object:remove() - end, - - on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir) - local pos = self.object:getpos() - if self.damage_object == nil then - self.damage_object = minetest.add_entity(pos, "technic:damage_entity") - self.damage_object:get_luaentity().remaining_time = 0.25 - self.damage_object:get_luaentity().frame_object = self - self.damage_object:get_luaentity().texture_index = 0 - self.damage_object:get_luaentity().texture_change_time = 0.15 - else - self.damage_object:get_luaentity().remaining_time = 0.25 - end - self.last_puncher = puncher - local ppos = puncher:getpos() - local pvect = puncher:get_look_dir() - local pface = get_face(pos,ppos,pvect) - if pface == nil then return end - local nodename = self.node.name - local newstate = tostring(1-tonumber(string.sub(nodename, -7+pface, -7+pface))) - if pface <= 5 then - nodename = string.sub(nodename, 1, -7+pface-1)..newstate..string.sub(nodename, -7+pface+1) - else - nodename = string.sub(nodename, 1, -2)..newstate - end - self.node.name = nodename - self:set_node(self.node) - end, - - on_rightclick = function(self, clicker) - local pos = self.object:getpos() - local ppos = clicker:getpos() - local pvect = clicker:get_look_dir() - local pface = get_face(pos, ppos, pvect) - if pface == nil then return end - local pos_under = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} - local pos_above = {x = pos_under.x, y = pos_under.y, z = pos_under.z} - local index = ({"x", "y", "z"})[math.floor((pface+1)/2)] - pos_above[index] = pos_above[index] + 2*((pface+1)%2) - 1 - local pointed_thing = {type = "node", under = pos_under, above = pos_above} - local itemstack = clicker:get_wielded_item() - local itemdef = minetest.registered_items[itemstack:get_name()] - if itemdef ~= nil then - itemdef.on_place(itemstack, clicker, pointed_thing) - end - end, -}) - -local crack = "crack_anylength.png^[verticalframe:5:0" -minetest.register_entity("technic:damage_entity", { - initial_properties = { - visual = "cube", - visual_size = {x=1.01, y=1.01}, - textures = {crack, crack, crack, crack, crack, crack}, - collisionbox = {0, 0, 0, 0, 0, 0}, - physical = false, - }, - on_step = function(self, dtime) - if self.remaining_time == nil then - self.object:remove() - self.frame_object.damage_object = nil - end - self.remaining_time = self.remaining_time - dtime - if self.remaining_time < 0 then - self.object:remove() - self.frame_object.damage_object = nil - end - self.texture_change_time = self.texture_change_time - dtime - if self.texture_change_time < 0 then - self.texture_change_time = self.texture_change_time + 0.15 - self.texture_index = self.texture_index + 1 - if self.texture_index == 5 then - self.object:remove() - self.frame_object.damage_object = nil - self.frame_object:dig() - end - local ct = "crack_anylength.png^[verticalframe:5:"..self.texture_index - self.object:set_properties({textures = {ct, ct, ct, ct, ct, ct}}) - end - end, -}) - -mesecon.register_mvps_unmov("technic:frame_entity") -mesecon.register_mvps_unmov("technic:damage_entity") -mesecon.register_on_mvps_move(function(moved_nodes) - local to_move = {} - for _, n in ipairs(moved_nodes) do - if frames_pos[pos_to_string(n.oldpos)] ~= nil then - to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]} - frames_pos[pos_to_string(n.oldpos)] = nil - end - end - if #to_move > 0 then - for _, t in ipairs(to_move) do - frames_pos[pos_to_string(t.pos)] = t.name - local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1) - for _, obj in ipairs(objects) do - local entity = obj:get_luaentity() - if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then - obj:setpos(t.pos) - end - end - end - end -end) - -minetest.register_on_dignode(function(pos, node) - if frames_pos[pos_to_string(pos)] ~= nil then - minetest.set_node(pos, {name = frames_pos[pos_to_string(pos)]}) - frames_pos[pos_to_string(pos)] = nil - local objects = minetest.get_objects_inside_radius(pos, 0.1) - for _, obj in ipairs(objects) do - local entity = obj:get_luaentity() - if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then - obj:remove() - end - end - end -end) - --- Frame motor -local function connected(pos,c,adj) - for _,vect in ipairs(adj) do - local pos1=vector.add(pos,vect) - local nodename=minetest.get_node(pos1).name - if frames_pos[pos_to_string(pos1)] then - nodename = frames_pos[pos_to_string(pos1)] - end - if not(pos_in_list(c,pos1)) and nodename~="air" and - (minetest.registered_nodes[nodename].frames_can_connect==nil or - minetest.registered_nodes[nodename].frames_can_connect(pos1,vect)) then - c[#(c)+1]=pos1 - if minetest.registered_nodes[nodename].frame==1 then - local adj=minetest.registered_nodes[nodename].frame_connect_all(nodename) - connected(pos1,c,adj) - end - end - end -end - -local function get_connected_nodes(pos) - c={pos} - local nodename=minetest.get_node(pos).name - if frames_pos[pos_to_string(pos)] then - nodename = frames_pos[pos_to_string(pos)] - end - connected(pos,c,minetest.registered_nodes[nodename].frame_connect_all(nodename)) - return c -end - -local function frame_motor_on(pos, node) - local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}} - local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1]) - local dir = minetest.facedir_to_dir(node.param2) - local nnode=minetest.get_node(nnodepos) - if frames_pos[pos_to_string(nnodepos)] then - nnode.name = frames_pos[pos_to_string(nnodepos)] - end - local meta = minetest.get_meta(pos) - if meta:get_int("last_moved") == minetest.get_gametime() then - return - end - local owner = meta:get_string("owner") - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(nnodepos) - move_nodes_vect(connected_nodes,dir,pos,owner) - end - minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) -end - -minetest.register_node("technic:frame_motor",{ - description = S("Frame Motor"), - tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor_on}}, - after_place_node = function(pos, placer, itemstack) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name()) - end, - frames_can_connect=function(pos,dir) - local node = minetest.get_node(pos) - local dir2 = ({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}})[math.floor(node.param2/4)+1] - return dir2.x~=-dir.x or dir2.y~=-dir.y or dir2.z~=-dir.z - end -}) - - - --- Templates -local function template_connected(pos,c,connectors) - for _,vect in ipairs({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}) do - local pos1=vector.add(pos,vect) - local nodename=minetest.get_node(pos1).name - if not(pos_in_list(c,pos1)) and (nodename=="technic:template" or nodename == "technic:template_connector")then - local meta = minetest.get_meta(pos1) - if meta:get_string("connected") == "" then - c[#(c)+1]=pos1 - template_connected(pos1,c,connectors) - if nodename == "technic:template_connector" then - connectors[#connectors+1] = pos1 - end - end - end - end -end - -local function get_templates(pos) - local c = {pos} - local connectors - if minetest.get_node(pos).name == "technic:template_connector" then - connectors = {pos} - else - connectors = {} - end - template_connected(pos,c,connectors) - return c, connectors -end - -local function swap_template(pos, new) - local meta = minetest.get_meta(pos) - local saved_node = meta:get_string("saved_node") - meta:set_string("saved_node", "") - technic.swap_node(pos, new) - local meta = minetest.get_meta(pos) - meta:set_string("saved_node", saved_node) -end - -local function save_node(pos) - local node = minetest.get_node(pos) - if node.name == "air" then - minetest.set_node(pos, {name="technic:template"}) - return - end - if node.name == "technic:template" then - swap_template(pos, "technic:template_connector") - local meta = minetest.get_meta(pos) - meta:set_string("connected", "") - return - end - local meta = minetest.get_meta(pos) - local meta0 = meta:to_table() - for _, list in pairs(meta0.inventory) do - for key, stack in pairs(list) do - list[key] = stack:to_string() - end - end - node.meta = meta0 - minetest.set_node(pos, {name="technic:template"}) - return node -end - -local function restore_node(pos, node) - minetest.set_node(pos, node) - local meta = minetest.get_meta(pos) - for _, list in pairs(node.meta.inventory) do - for key, stack in pairs(list) do - list[key] = ItemStack(stack) - end - end - meta:from_table(node.meta) -end - -local function expand_template(pos) - local meta = minetest.get_meta(pos) - local c = meta:get_string("connected") - if c == "" then return end - c = minetest.deserialize(c) - for _, vect in ipairs(c) do - local pos1 = vector.add(pos, vect) - local saved_node = save_node(pos1) - local meta1 = minetest.get_meta(pos1) - if saved_node ~= nil then - meta1:set_string("saved_node", minetest.serialize(saved_node)) - else - --meta1:set_string("saved_node", "") - end - end -end - -local function compress_templates(pos) - local templates, connectors = get_templates(pos) - if #connectors == 0 then - connectors = {pos} - end - for _, cn in ipairs(connectors) do - local meta = minetest.get_meta(cn) - local c = {} - for _,p in ipairs(templates) do - local np = vector.subtract(p, cn) - if not pos_in_list(c,np) then - c[#c+1] = np - end - end - local cc = {} - for _,p in ipairs(connectors) do - local np = vector.subtract(p, cn) - if (np.x ~= 0 or np.y ~= 0 or np.z ~= 0) then - cc[pos_to_string(np)] = true - end - end - swap_template(cn, "technic:template") - meta:set_string("connected", minetest.serialize(c)) - meta:set_string("connectors_connected", minetest.serialize(cc)) - end - - for _,p in ipairs(templates) do - if not pos_in_list(connectors, p) then - minetest.set_node(p, {name = "air"}) - end - end -end - -local function template_drops(pos, node, oldmeta, digger) - local c = oldmeta.fields.connected - local cc = oldmeta.fields.connectors_connected - local drops - if c == "" or c == nil then - drops = {"technic:template 1"} - else - if cc == "" or cc == nil then - drops = {"technic:template 1"} - else - local dcc = minetest.deserialize(cc) - if not table_empty(dcc) then - drops = {} - for sp, _ in pairs(dcc) do - local ssp = pos_from_string(sp) - local p = vector.add(ssp, pos) - local meta = minetest.get_meta(p) - local d = minetest.deserialize(meta:get_string("connectors_connected")) - if d ~= nil then - d[pos_to_string({x=-ssp.x, y=-ssp.y, z=-ssp.z})] = nil - meta:set_string("connectors_connected", minetest.serialize(d)) - end - end - else - local stack_max = 99 - local num = #(minetest.deserialize(c)) - drops = {} - while num > stack_max do - drops[#drops+1] = "technic:template "..stack_max - num = num - stack_max - end - drops[#drops+1] = "technic:template "..num - end - end - end - minetest.handle_node_drops(pos, drops, digger) -end - -local function template_on_destruct(pos, node) - local meta = minetest.get_meta(pos) - local saved_node = meta:get_string("saved_node") - if saved_node ~= "" then - local nnode = minetest.deserialize(saved_node) - minetest.after(0, restore_node, pos, nnode) - end -end - -minetest.register_node("technic:template",{ - description = S("Template"), - tiles = {"technic_mv_cable.png"}, - drop = "", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - on_destruct = template_on_destruct, - after_dig_node = template_drops, - on_punch = function(pos,node,puncher) - swap_template(pos, "technic:template_disabled") - end -}) - -minetest.register_node("technic:template_disabled",{ - description = S("Template"), - tiles = {"technic_hv_cable.png"}, - drop = "", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, - on_destruct = template_on_destruct, - after_dig_node = template_drops, - on_punch = function(pos,node,puncher) - local meta = minetest.get_meta(pos) - swap_template(pos, "technic:template_connector") - end -}) - -minetest.register_node("technic:template_connector",{ - description = S("Template"), - tiles = {"technic_lv_cable.png"}, - drop = "", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, - on_destruct = template_on_destruct, - after_dig_node = template_drops, - on_punch = function(pos,node,puncher) - swap_template(pos, "technic:template") - end -}) - -minetest.register_craftitem("technic:template_replacer",{ - description = S("Template (replacing)"), - inventory_image = "technic_template_replacer.png", - on_place = function(itemstack, placer, pointed_thing) - local p = pointed_thing.under - if minetest.is_protected and minetest.is_protected(p, placer:get_player_name()) then - return nil - end - local node = minetest.get_node(p) - if node.name == "technic:template" then return end - local saved_node = save_node(p) - itemstack:take_item() - if saved_node ~= nil then - local meta = minetest.get_meta(p) - meta:set_string("saved_node", minetest.serialize(saved_node)) - end - return itemstack - end -}) - -minetest.register_tool("technic:template_tool",{ - description = S("Template Tool"), - inventory_image = "technic_template_tool.png", - on_use = function(itemstack, puncher, pointed_thing) - local pos = pointed_thing.under - if pos == nil or (minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name())) then - return nil - end - local node = minetest.get_node(pos) - if node.name ~= "technic:template" and node.name ~= "technic:template_connector" then return end - local meta = minetest.get_meta(pos) - local c2 = meta:get_string("connected") - if c2 ~= "" then - expand_template(pos) - else - compress_templates(pos) - end - - end -}) - - - --- Template motor -local function get_template_nodes(pos) - local meta = minetest.get_meta(pos) - local connected = meta:get_string("connected") - if connected == "" then return {} end - local adj = minetest.deserialize(connected) - local c = {} - for _,vect in ipairs(adj) do - local pos1=vector.add(pos,vect) - local nodename=minetest.get_node(pos1).name - if not(pos_in_list(c,pos1)) and nodename~="air" then - c[#(c)+1]=pos1 - end - end - return c -end - -local function template_motor_on(pos, node) - local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}} - local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1]) - local dir = minetest.facedir_to_dir(node.param2) - local nnode=minetest.get_node(nnodepos) - local meta = minetest.get_meta(pos) - if meta:get_int("last_moved") == minetest.get_gametime() then - return - end - local owner = meta:get_string("owner") - if nnode.name == "technic:template" then - local connected_nodes=get_template_nodes(nnodepos) - move_nodes_vect(connected_nodes,dir,pos,owner) - end - minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) -end - -minetest.register_node("technic:template_motor",{ - description = S("Template Motor"), - tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=template_motor_on}}, - after_place_node = function(pos, placer, itemstack) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name()) - end, -}) - --- Crafts -minetest.register_craft({ - output = 'technic:frame_111111', - recipe = { - {'', 'default:stick', ''}, - {'default:stick', 'technic:brass_ingot', 'default:stick'}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:frame_motor', - recipe = { - {'', 'technic:frame_111111', ''}, - {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'}, - {'', 'technic:frame_111111', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:template 10', - recipe = { - {'', 'technic:brass_ingot', ''}, - {'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot'}, - {'', 'technic:brass_ingot', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:template_replacer', - recipe = {{'technic:template'}} -}) - -minetest.register_craft({ - output = 'technic:template', - recipe = {{'technic:template_replacer'}} -}) - -minetest.register_craft({ - output = 'technic:template_motor', - recipe = { - {'', 'technic:template', ''}, - {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'}, - {'', 'technic:template', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:template_tool', - recipe = { - {'', 'technic:template', ''}, - {'default:mese_crystal', 'default:stick', 'default:mese_crystal'}, - {'', 'default:stick', ''}, - } -}) diff --git a/technic/technic/machines/other/init.lua b/technic/technic/machines/other/init.lua deleted file mode 100644 index f4a82f0..0000000 --- a/technic/technic/machines/other/init.lua +++ /dev/null @@ -1,15 +0,0 @@ -local path = technic.modpath.."/machines/other" - --- mesecons and tubes related -dofile(path.."/injector.lua") -dofile(path.."/constructor.lua") - -if technic.config:get_bool("enable_frames") and minetest.get_modpath("mesecons_mvps") ~= nil then - dofile(path.."/frames.lua") -end - --- Coal-powered machines -dofile(path.."/coal_alloy_furnace.lua") -dofile(path.."/coal_furnace.lua") - -dofile(path.."/anchor.lua") diff --git a/technic/technic/machines/other/injector.lua b/technic/technic/machines/other/injector.lua deleted file mode 100644 index ec8966c..0000000 --- a/technic/technic/machines/other/injector.lua +++ /dev/null @@ -1,118 +0,0 @@ - -local S = technic.getter - -local function inject_items (pos) - local meta=minetest.get_meta(pos) - local inv = meta:get_inventory() - local mode=meta:get_string("mode") - if mode=="single items" then - local i=0 - for _,stack in ipairs(inv:get_list("main")) do - i=i+1 - if stack then - local item0=stack:to_table() - if item0 then - item0["count"] = "1" - technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0) - stack:take_item(1) - inv:set_stack("main", i, stack) - return - end - end - end - end - if mode=="whole stacks" then - local i=0 - for _,stack in ipairs(inv:get_list("main")) do - i=i+1 - if stack then - local item0=stack:to_table() - if item0 then - technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0) - stack:clear() - inv:set_stack("main", i, stack) - return - end - end - end - end - -end - -minetest.register_craft({ - output = 'technic:injector 1', - recipe = { - {'', 'technic:control_logic_unit',''}, - {'', 'default:chest',''}, - {'', 'pipeworks:tube_1',''}, - } -}) - -local function set_injector_formspec(meta) - local is_stack = meta:get_string("mode") == "whole stacks" - meta:set_string("formspec", - "invsize[8,9;]".. - "item_image[0,0;1,1;technic:injector]".. - "label[1,0;"..S("Self-Contained Injector").."]".. - (is_stack and - "button[0,1;2,1;mode_item;"..S("Stackwise").."]" or - "button[0,1;2,1;mode_stack;"..S("Itemwise").."]").. - "list[current_name;main;0,2;8,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[]") -end - -minetest.register_node("technic:injector", { - description = S("Self-Contained Injector"), - tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png", - "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}, - tube = { - can_insert = function(pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():room_for_item("main",stack) - end, - insert_object = function(pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():add_item("main",stack) - end, - connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1}, - }, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Self-Contained Injector")) - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - meta:set_string("mode","single items") - set_injector_formspec(meta) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") - end, - on_receive_fields = function(pos, formanme, fields, sender) - local meta = minetest.get_meta(pos) - if fields.mode_item then meta:set_string("mode", "single items") end - if fields.mode_stack then meta:set_string("mode", "whole stacks") end - set_injector_formspec(meta) - end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - after_place_node = pipeworks.after_place, - after_dig_node = pipeworks.after_dig -}) - -minetest.register_abm({ - nodenames = {"technic:injector"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local pos1 = vector.add(pos, vector.new(0, -1, 0)) - local node1 = minetest.get_node(pos1) - if minetest.get_item_group(node1.name, "tubedevice") > 0 then - inject_items(pos) - end - end, -}) - diff --git a/technic/technic/machines/register/alloy_furnace.lua b/technic/technic/machines/register/alloy_furnace.lua deleted file mode 100644 index 879e528..0000000 --- a/technic/technic/machines/register/alloy_furnace.lua +++ /dev/null @@ -1,10 +0,0 @@ - -local S = technic.getter - -function technic.register_alloy_furnace(data) - data.typename = "alloy" - data.machine_name = "alloy_furnace" - data.machine_desc = S("%s Alloy Furnace") - technic.register_base_machine(data) -end - diff --git a/technic/technic/machines/register/alloy_recipes.lua b/technic/technic/machines/register/alloy_recipes.lua deleted file mode 100644 index bd09bd6..0000000 --- a/technic/technic/machines/register/alloy_recipes.lua +++ /dev/null @@ -1,35 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("alloy", { - description = S("Alloying"), - input_size = 2, -}) - -function technic.register_alloy_recipe(data) - data.time = data.time or 6 - technic.register_recipe("alloy", data) -end - -local recipes = { - {"technic:copper_dust 3", "technic:tin_dust", "technic:bronze_dust 4"}, - {"default:copper_ingot 3", "moreores:tin_ingot", "default:bronze_ingot 4"}, - {"technic:wrought_iron_dust", "technic:coal_dust", "technic:carbon_steel_dust", 3}, - {"technic:wrought_iron_ingot", "technic:coal_dust", "technic:carbon_steel_ingot", 3}, - {"technic:carbon_steel_dust", "technic:coal_dust", "technic:cast_iron_dust", 3}, - {"technic:carbon_steel_ingot", "technic:coal_dust", "technic:cast_iron_ingot", 3}, - {"technic:carbon_steel_dust 3", "technic:chromium_dust", "technic:stainless_steel_dust 4"}, - {"technic:carbon_steel_ingot 3", "technic:chromium_ingot", "technic:stainless_steel_ingot 4"}, - {"technic:copper_dust 2", "technic:zinc_dust", "technic:brass_dust 3"}, - {"default:copper_ingot 2", "technic:zinc_ingot", "technic:brass_ingot 3"}, - {"default:sand 2", "technic:coal_dust 2", "technic:silicon_wafer"}, - {"technic:silicon_wafer", "technic:gold_dust", "technic:doped_silicon_wafer"}, - -- from https://en.wikipedia.org/wiki/Carbon_black - -- The highest volume use of carbon black is as a reinforcing filler in rubber products, especially tires. - -- "[Compounding a] pure gum vulcanizate … with 50% of its weight of carbon black improves its tensile strength and wear resistance …" - {"technic:raw_latex 4", "technic:coal_dust 2", "technic:rubber 6", 2}, -} - -for _, data in pairs(recipes) do - technic.register_alloy_recipe({input = {data[1], data[2]}, output = data[3], time = data[4]}) -end diff --git a/technic/technic/machines/register/battery_box.lua b/technic/technic/machines/register/battery_box.lua deleted file mode 100644 index 82edca0..0000000 --- a/technic/technic/machines/register/battery_box.lua +++ /dev/null @@ -1,291 +0,0 @@ - -local S = technic.getter - -technic.register_power_tool("technic:battery", 10000) -technic.register_power_tool("technic:red_energy_crystal", 50000) -technic.register_power_tool("technic:green_energy_crystal", 150000) -technic.register_power_tool("technic:blue_energy_crystal", 450000) - -minetest.register_craft({ - output = 'technic:battery', - recipe = { - {'group:wood', 'default:copper_ingot', 'group:wood'}, - {'group:wood', 'moreores:tin_ingot', 'group:wood'}, - {'group:wood', 'default:copper_ingot', 'group:wood'}, - } -}) - -minetest.register_tool("technic:battery", { - description = S("RE Battery"), - inventory_image = "technic_battery.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - tool_capabilities = { - charge = 0, - max_drop_level = 0, - groupcaps = { - fleshy = {times={}, uses=10000, maxlevel=0} - } - } -}) - -local tube = { - insert_object = function(pos, node, stack, direction) - if direction.y == 0 then - return stack - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if direction.y > 0 then - return inv:add_item("src", stack) - else - return inv:add_item("dst", stack) - end - end, - can_insert = function(pos, node, stack, direction) - if direction.y == 0 then - return false - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if direction.y > 0 then - return inv:room_for_item("src", stack) - else - return inv:room_for_item("dst", stack) - end - end, - connect_sides = {left=1, right=1, back=1, top=1, bottom=1}, -} - -function technic.register_battery_box(data) - local tier = data.tier - local ltier = string.lower(tier) - - local formspec = - "invsize[8,9;]".. - "image[1,1;1,2;technic_power_meter_bg.png]".. - "list[current_name;src;3,1;1,1;]".. - "image[4,1;1,1;technic_battery_reload.png]".. - "list[current_name;dst;5,1;1,1;]".. - "label[0,0;"..S("%s Battery Box"):format(tier).."]".. - "label[3,0;"..S("Charge").."]".. - "label[5,0;"..S("Discharge").."]".. - "label[1,3;"..S("Power level").."]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]" - - if data.upgrade then - formspec = formspec.. - "list[current_name;upgrade1;3.5,3;1,1;]".. - "list[current_name;upgrade2;4.5,3;1,1;]".. - "label[3.5,4;"..S("Upgrade Slots").."]".. - "listring[current_name;upgrade1]".. - "listring[current_player;main]".. - "listring[current_name;upgrade2]".. - "listring[current_player;main]" - end - - local run = function(pos, node) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int(tier.."_EU_input") - local current_charge = meta:get_int("internal_EU_charge") - - local EU_upgrade, tube_upgrade = 0, 0 - if data.upgrade then - EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta) - end - local max_charge = data.max_charge * (1 + EU_upgrade / 10) - - -- Charge/discharge the battery with the input EUs - if eu_input >= 0 then - current_charge = math.min(current_charge + eu_input, max_charge) - else - current_charge = math.max(current_charge + eu_input, 0) - end - - -- Charging/discharging tools here - local tool_full, tool_empty - current_charge, tool_full = technic.charge_tools(meta, - current_charge, data.charge_step) - current_charge, tool_empty = technic.discharge_tools(meta, - current_charge, data.discharge_step, - max_charge) - - if data.tube then - local inv = meta:get_inventory() - technic.handle_machine_pipeworks(pos, tube_upgrade, - function(pos, x_velocity, z_velocity) - if tool_full and not inv:is_empty("src") then - technic.send_items(pos, x_velocity, z_velocity, "src") - elseif tool_empty and not inv:is_empty("dst") then - technic.send_items(pos, x_velocity, z_velocity, "dst") - end - end) - end - - -- We allow batteries to charge on less than the demand - meta:set_int(tier.."_EU_demand", - math.min(data.charge_rate, max_charge - current_charge)) - meta:set_int(tier.."_EU_supply", - math.min(data.discharge_rate, current_charge)) - meta:set_int("internal_EU_charge", current_charge) - - -- Select node textures - local charge_count = math.ceil((current_charge / max_charge) * 8) - charge_count = math.min(charge_count, 8) - charge_count = math.max(charge_count, 0) - local last_count = meta:get_float("last_side_shown") - if charge_count ~= last_count then - technic.swap_node(pos,"technic:"..ltier.."_battery_box"..charge_count) - meta:set_float("last_side_shown", charge_count) - end - - local charge_percent = math.floor(current_charge / max_charge * 100) - meta:set_string("formspec", - formspec.. - "image[1,1;1,2;technic_power_meter_bg.png" - .."^[lowpart:"..charge_percent - ..":technic_power_meter_fg.png]") - - local infotext = S("@1 Battery Box: @2/@3", tier, - technic.prettynum(current_charge), technic.prettynum(max_charge)) - if eu_input == 0 then - infotext = S("%s Idle"):format(infotext) - end - meta:set_string("infotext", infotext) - end - - for i = 0, 8 do - local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1} - if i ~= 0 then - groups.not_in_creative_inventory = 1 - end - - if data.tube then - groups.tubedevice = 1 - groups.tubedevice_receiver = 1 - end - - minetest.register_node("technic:"..ltier.."_battery_box"..i, { - description = S("%s Battery Box"):format(tier), - tiles = {"technic_"..ltier.."_battery_box_top.png", - "technic_"..ltier.."_battery_box_bottom.png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"}, - groups = groups, - tube = data.tube and tube or nil, - paramtype2 = "facedir", - sounds = default.node_sound_wood_defaults(), - drop = "technic:"..ltier.."_battery_box0", - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local node = minetest.get_node(pos) - - meta:set_string("infotext", S("%s Battery Box"):format(tier)) - meta:set_string("formspec", formspec) - meta:set_int(tier.."_EU_demand", 0) - meta:set_int(tier.."_EU_supply", 0) - meta:set_int(tier.."_EU_input", 0) - meta:set_float("internal_EU_charge", 0) - inv:set_size("src", 1) - inv:set_size("dst", 1) - inv:set_size("upgrade1", 1) - inv:set_size("upgrade2", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - after_place_node = data.tube and pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node - }) - end - - -- Register as a battery type - -- Battery type machines function as power reservoirs and can both receive and give back power - for i = 0, 8 do - technic.register_machine(tier, "technic:"..ltier.."_battery_box"..i, technic.battery) - end - -end -- End registration - - -function technic.charge_tools(meta, batt_charge, charge_step) - local inv = meta:get_inventory() - if inv:is_empty("src") then - return batt_charge, false - end - local src_stack = inv:get_stack("src", 1) - - local tool_name = src_stack:get_name() - if not technic.power_tools[tool_name] then - return batt_charge, false - end - -- Set meta data for the tool if it didn't do it itself - local src_meta = minetest.deserialize(src_stack:get_metadata()) or {} - if not src_meta.charge then - src_meta.charge = 0 - end - -- Do the charging - local item_max_charge = technic.power_tools[tool_name] - local tool_charge = src_meta.charge - if tool_charge >= item_max_charge then - return batt_charge, true - elseif batt_charge <= 0 then - return batt_charge, false - end - charge_step = math.min(charge_step, batt_charge) - charge_step = math.min(charge_step, item_max_charge - tool_charge) - tool_charge = tool_charge + charge_step - batt_charge = batt_charge - charge_step - technic.set_RE_wear(src_stack, tool_charge, item_max_charge) - src_meta.charge = tool_charge - src_stack:set_metadata(minetest.serialize(src_meta)) - inv:set_stack("src", 1, src_stack) - return batt_charge, (tool_charge == item_max_charge) -end - - -function technic.discharge_tools(meta, batt_charge, charge_step, max_charge) - local inv = meta:get_inventory() - if inv:is_empty("dst") then - return batt_charge, false - end - srcstack = inv:get_stack("dst", 1) - local toolname = srcstack:get_name() - if technic.power_tools[toolname] == nil then - return batt_charge, false - end - -- Set meta data for the tool if it didn't do it itself :-( - local src_meta = minetest.deserialize(srcstack:get_metadata()) - src_meta = src_meta or {} - if not src_meta.charge then - src_meta.charge = 0 - end - - -- Do the discharging - local item_max_charge = technic.power_tools[toolname] - local tool_charge = src_meta.charge - if tool_charge <= 0 then - return batt_charge, true - elseif batt_charge >= max_charge then - return batt_charge, false - end - charge_step = math.min(charge_step, max_charge - batt_charge) - charge_step = math.min(charge_step, tool_charge) - tool_charge = tool_charge - charge_step - batt_charge = batt_charge + charge_step - technic.set_RE_wear(srcstack, tool_charge, item_max_charge) - src_meta.charge = tool_charge - srcstack:set_metadata(minetest.serialize(src_meta)) - inv:set_stack("dst", 1, srcstack) - return batt_charge, (tool_charge == 0) -end - diff --git a/technic/technic/machines/register/cables.lua b/technic/technic/machines/register/cables.lua deleted file mode 100644 index a1e7bc8..0000000 --- a/technic/technic/machines/register/cables.lua +++ /dev/null @@ -1,177 +0,0 @@ - -local S = technic.getter - -local cable_itstr_to_tier = {} - -function technic.register_cable(tier, size) - local ltier = string.lower(tier) - - for x1 = 0, 1 do - for x2 = 0, 1 do - for y1 = 0, 1 do - for y2 = 0, 1 do - for z1 = 0, 1 do - for z2 = 0, 1 do - local id = technic.get_cable_id({x1, x2, y1, y2, z1, z2}) - - cable_itstr_to_tier["technic:"..ltier.."_cable"..id] = tier - - local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2} - if id ~= 0 then - groups.not_in_creative_inventory = 1 - end - - minetest.register_node("technic:"..ltier.."_cable"..id, { - description = S("%s Cable"):format(tier), - tiles = {"technic_"..ltier.."_cable.png"}, - inventory_image = "technic_"..ltier.."_cable_wield.png", - wield_image = "technic_"..ltier.."_cable_wield.png", - groups = groups, - sounds = default.node_sound_wood_defaults(), - drop = "technic:"..ltier.."_cable0", - paramtype = "light", - sunlight_propagates = true, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = technic.gen_cable_nodebox(x1, y1, z1, x2, y2, z2, size) - }, - on_construct = function() - technic.networks = {} - end, - on_destruct = function() - technic.networks = {} - end, - after_place_node = function(pos) - local node = minetest.get_node(pos) - technic.update_cables(pos, technic.get_cable_tier(node.name)) - end, - after_dig_node = function(pos, oldnode) - local tier = technic.get_cable_tier(oldnode.name) - technic.update_cables(pos, tier, true) - end - }) - end - end - end - end - end - end -end - -minetest.register_on_placenode(function(pos, node) - for tier, machine_list in pairs(technic.machines) do - if machine_list[node.name] ~= nil then - technic.update_cables(pos, tier, true) - technic.networks = {} - end - end -end) - - -minetest.register_on_dignode(function(pos, node) - for tier, machine_list in pairs(technic.machines) do - if machine_list[node.name] ~= nil then - technic.update_cables(pos, tier, true) - technic.networks = {} - end - end -end) - -function technic.get_cable_id(links) - return (links[6] * 1) + (links[5] * 2) - + (links[4] * 4) + (links[3] * 8) - + (links[2] * 16) + (links[1] * 32) -end - -function technic.update_cables(pos, tier, no_set, secondrun) - local link_positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x, y=pos.y+1, z=pos.z}, - {x=pos.x, y=pos.y-1, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}} - - local links = {0, 0, 0, 0, 0, 0} - - for i, link_pos in pairs(link_positions) do - local connect_type = technic.cables_should_connect(pos, link_pos, tier) - if connect_type then - links[i] = 1 - -- Have cables next to us update theirselves, - -- but only once. (We don't want to update the entire - -- network or start an infinite loop of updates) - if not secondrun and connect_type == "cable" then - technic.update_cables(link_pos, tier, false, true) - end - end - end - -- We don't want to set ourselves if we have been removed or we are - -- updating a machine - if not no_set then - minetest.set_node(pos, {name="technic:"..string.lower(tier) - .."_cable"..technic.get_cable_id(links)}) - - end -end - - -function technic.is_tier_cable(name, tier) - return cable_itstr_to_tier[name] and cable_itstr_to_tier[name] == tier -end - - -function technic.get_cable_tier(name) - return cable_itstr_to_tier[name] -end - - -function technic.cables_should_connect(pos1, pos2, tier) - local name = minetest.get_node(pos2).name - - if name == "technic:switching_station" then - return pos2.y == pos1.y + 1 and "machine" or false - elseif name == "technic:supply_converter" then - return math.abs(pos2.y - pos1.y) == 1 and "machine" or false - elseif technic.is_tier_cable(name, tier) then - return "cable" - elseif technic.machines[tier][name] then - return "machine" - end - return false -end - - -function technic.gen_cable_nodebox(x1, y1, z1, x2, y2, z2, size) - -- Nodeboxes - local box_center = {-size, -size, -size, size, size, size} - local box_y1 = {-size, -size, -size, size, 0.5, size} -- y+ - local box_x1 = {-size, -size, -size, 0.5, size, size} -- x+ - local box_z1 = {-size, -size, size, size, size, 0.5} -- z+ - local box_z2 = {-size, -size, -0.5, size, size, size} -- z- - local box_y2 = {-size, -0.5, -size, size, size, size} -- y- - local box_x2 = {-0.5, -size, -size, size, size, size} -- x- - - local box = {box_center} - if x1 == 1 then - table.insert(box, box_x1) - end - if y1 == 1 then - table.insert(box, box_y1) - end - if z1 == 1 then - table.insert(box, box_z1) - end - if x2 == 1 then - table.insert(box, box_x2) - end - if y2 == 1 then - table.insert(box, box_y2) - end - if z2 == 1 then - table.insert(box, box_z2) - end - return box -end - diff --git a/technic/technic/machines/register/centrifuge.lua b/technic/technic/machines/register/centrifuge.lua deleted file mode 100644 index dd05977..0000000 --- a/technic/technic/machines/register/centrifuge.lua +++ /dev/null @@ -1,8 +0,0 @@ -local S = technic.getter - -function technic.register_centrifuge(data) - data.typename = "separating" - data.machine_name = "centrifuge" - data.machine_desc = S("%s Centrifuge") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/centrifuge_recipes.lua b/technic/technic/machines/register/centrifuge_recipes.lua deleted file mode 100644 index 05642f5..0000000 --- a/technic/technic/machines/register/centrifuge_recipes.lua +++ /dev/null @@ -1,38 +0,0 @@ -local S = technic.getter - -technic.register_recipe_type("separating", { - description = S("Separating"), - output_size = 2, -}) - -function technic.register_separating_recipe(data) - data.time = data.time or 10 - technic.register_recipe("separating", data) -end - -local recipes = { - { "technic:bronze_dust 4", "technic:copper_dust 3", "technic:tin_dust" }, - { "technic:stainless_steel_dust 4", "technic:wrought_iron_dust 3", "technic:chromium_dust" }, - { "technic:brass_dust 3", "technic:copper_dust 2", "technic:zinc_dust" }, -} - -local function uranium_dust(p) - return "technic:uranium"..(p == 7 and "" or p).."_dust" -end -for p = 1, 34 do - table.insert(recipes, { uranium_dust(p).." 2", uranium_dust(p-1), uranium_dust(p+1) }) -end - -if minetest.get_modpath("bushes_classic") then - for _, berry in ipairs({ "blackberry", "blueberry", "gooseberry", "raspberry", "strawberry" }) do - table.insert(recipes, { "bushes:"..berry.."_bush", "default:stick 20", "bushes:"..berry.." 4" }) - end -end - -if minetest.get_modpath("farming") then - table.insert(recipes, { "farming:wheat 4", "farming:seed_wheat 3", "default:dry_shrub 1" }) -end - -for _, data in pairs(recipes) do - technic.register_separating_recipe({ input = { data[1] }, output = { data[2], data[3] } }) -end diff --git a/technic/technic/machines/register/common.lua b/technic/technic/machines/register/common.lua deleted file mode 100644 index ce0eee6..0000000 --- a/technic/technic/machines/register/common.lua +++ /dev/null @@ -1,214 +0,0 @@ - -local S = technic.getter - --- handles the machine upgrades every tick -function technic.handle_machine_upgrades(meta) - -- Get the names of the upgrades - local inv = meta:get_inventory() - - local srcstack = inv:get_stack("upgrade1", 1) - local upg_item1 = srcstack and srcstack:get_name() - - srcstack = inv:get_stack("upgrade2", 1) - local upg_item2 = srcstack and srcstack:get_name() - - -- Save some power by installing battery upgrades. - -- Tube loading speed can be upgraded using control logic units. - local EU_upgrade = 0 - local tube_upgrade = 0 - - if upg_item1 == "technic:control_logic_unit" then - tube_upgrade = tube_upgrade + 1 - elseif upg_item1 == "technic:battery" then - EU_upgrade = EU_upgrade + 1 - end - - if upg_item2 == "technic:control_logic_unit" then - tube_upgrade = tube_upgrade + 1 - elseif upg_item2 == "technic:battery" then - EU_upgrade = EU_upgrade + 1 - end - - return EU_upgrade, tube_upgrade -end - --- handles the machine upgrades when set or removed -local function on_machine_upgrade(meta, stack) - local stack_name = stack:get_name() - if stack_name == "default:chest" then - meta:set_int("public", 1) - return 1 - elseif stack_name ~= "technic:control_logic_unit" - and stack_name ~= "technic:battery" then - return 0 - end - return 1 -end - --- something is about to be removed -local function on_machine_downgrade(meta, stack, list) - if stack:get_name() == "default:chest" then - local inv = meta:get_inventory() - local upg1, upg2 = inv:get_stack("upgrade1", 1), inv:get_stack("upgrade2", 1) - - -- only set 0 if theres not a nother chest in the other list too - if (not upg1 or not upg2 or upg1:get_name() ~= upg2:get_name()) then - meta:set_int("public", 0) - end - end - return 1 -end - - -function technic.send_items(pos, x_velocity, z_velocity, output_name) - -- Send items on their way in the pipe system. - if output_name == nil then - output_name = "dst" - end - - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local i = 0 - for _, stack in ipairs(inv:get_list(output_name)) do - i = i + 1 - if stack then - local item0 = stack:to_table() - if item0 then - item0["count"] = "1" - technic.tube_inject_item(pos, pos, vector.new(x_velocity, 0, z_velocity), item0) - stack:take_item(1) - inv:set_stack(output_name, i, stack) - return - end - end - end -end - - -function technic.smelt_item(meta, result, speed) - local inv = meta:get_inventory() - meta:set_int("cook_time", meta:get_int("cook_time") + 1) - if meta:get_int("cook_time") < result.time / speed then - return - end - local result - local afterfuel - result, afterfuel = minetest.get_craft_result({method = "cooking", width = 1, items = inv:get_list("src")}) - - if result and result.item then - meta:set_int("cook_time", 0) - -- check if there's room for output in "dst" list - if inv:room_for_item("dst", result.item) then - inv:set_stack("src", 1, afterfuel.items[1]) - inv:add_item("dst", result.item) - end - end -end - -function technic.handle_machine_pipeworks(pos, tube_upgrade, send_function) - if send_function == nil then - send_function = technic.send_items - end - - local node = minetest.get_node(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local pos1 = vector.new(pos) - local x_velocity = 0 - local z_velocity = 0 - - -- Output is on the left side of the furnace - if node.param2 == 3 then pos1.z = pos1.z - 1 z_velocity = -1 end - if node.param2 == 2 then pos1.x = pos1.x - 1 x_velocity = -1 end - if node.param2 == 1 then pos1.z = pos1.z + 1 z_velocity = 1 end - if node.param2 == 0 then pos1.x = pos1.x + 1 x_velocity = 1 end - - local output_tube_connected = false - local node1 = minetest.get_node(pos1) - if minetest.get_item_group(node1.name, "tubedevice") > 0 then - output_tube_connected = true - end - local tube_time = meta:get_int("tube_time") + tube_upgrade - if tube_time >= 2 then - tube_time = 0 - if output_tube_connected then - send_function(pos, x_velocity, z_velocity) - end - end - meta:set_int("tube_time", tube_time) -end - -function technic.machine_can_dig(pos, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if not inv:is_empty("src") or not inv:is_empty("dst") then - if player then - minetest.chat_send_player(player:get_player_name(), - S("Machine cannot be removed because it is not empty")) - end - return false - end - - return true -end - -function technic.machine_after_dig_node(pos, oldnode, oldmetadata, player) - if oldmetadata.inventory then - if oldmetadata.inventory.upgrade1 and oldmetadata.inventory.upgrade1[1] then - local stack = ItemStack(oldmetadata.inventory.upgrade1[1]) - if not stack:is_empty() then - minetest.item_drop(stack, "", pos) - end - end - if oldmetadata.inventory.upgrade2 and oldmetadata.inventory.upgrade2[1] then - local stack = ItemStack(oldmetadata.inventory.upgrade2[1]) - if not stack:is_empty() then - minetest.item_drop(stack, "", pos) - end - end - end - - if minetest.registered_nodes[oldnode.name].tube then - pipeworks.after_dig(pos, oldnode, oldmetadata, player) - end -end - -local function inv_change(pos, player, count, from_list, to_list, stack) - local playername = player:get_player_name() - local meta = minetest.get_meta(pos); - local public = (meta:get_int("public") == 1) - local to_upgrade = to_list == "upgrade1" or to_list == "upgrade2" - local from_upgrade = from_list == "upgrade1" or from_list == "upgrade2" - - if (not public or to_upgrade or from_upgrade) and minetest.is_protected(pos, playername) then - minetest.chat_send_player(playername, S("Inventory move disallowed due to protection")) - return 0 - end - if to_upgrade then - -- only place a single item into it, if it's empty - local empty = meta:get_inventory():is_empty(to_list) - if empty then - return on_machine_upgrade(meta, stack) - end - return 0 - elseif from_upgrade then - -- only called on take (not move) - on_machine_downgrade(meta, stack, from_list) - end - return count -end - -function technic.machine_inventory_put(pos, listname, index, stack, player) - return inv_change(pos, player, stack:get_count(), nil, listname, stack) -end - -function technic.machine_inventory_take(pos, listname, index, stack, player) - return inv_change(pos, player, stack:get_count(), listname, nil, stack) -end - -function technic.machine_inventory_move(pos, from_list, from_index, - to_list, to_index, count, player) - local stack = minetest.get_meta(pos):get_inventory():get_stack(from_list, from_index) - return inv_change(pos, player, count, from_list, to_list, stack) -end - diff --git a/technic/technic/machines/register/compressor.lua b/technic/technic/machines/register/compressor.lua deleted file mode 100644 index 49830d7..0000000 --- a/technic/technic/machines/register/compressor.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_compressor(data) - data.typename = "compressing" - data.machine_name = "compressor" - data.machine_desc = S("%s Compressor") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/compressor_recipes.lua b/technic/technic/machines/register/compressor_recipes.lua deleted file mode 100644 index 872be04..0000000 --- a/technic/technic/machines/register/compressor_recipes.lua +++ /dev/null @@ -1,34 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("compressing", { description = S("Compressing") }) - -function technic.register_compressor_recipe(data) - data.time = data.time or 4 - technic.register_recipe("compressing", data) -end - -local recipes = { - {"default:snowblock", "default:ice"}, - {"default:sand 2", "default:sandstone"}, - {"default:desert_sand", "default:desert_stone"}, - {"technic:mixed_metal_ingot", "technic:composite_plate"}, - {"default:copper_ingot 5", "technic:copper_plate"}, - {"technic:coal_dust 4", "technic:graphite"}, - {"technic:carbon_cloth", "technic:carbon_plate"}, - {"technic:uranium35_ingot 5", "technic:uranium_fuel"}, -} - --- defuse the default sandstone recipe, since we have the compressor to take over in a more realistic manner -minetest.register_craft({ - output = "default:sand 0", - recipe = { - {'group:sand', 'group:sand'}, - {'group:sand', 'group:sand'} - }, -}) - -for _, data in pairs(recipes) do - technic.register_compressor_recipe({input = {data[1]}, output = data[2]}) -end - diff --git a/technic/technic/machines/register/electric_furnace.lua b/technic/technic/machines/register/electric_furnace.lua deleted file mode 100644 index 44de16c..0000000 --- a/technic/technic/machines/register/electric_furnace.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_electric_furnace(data) - data.typename = "cooking" - data.machine_name = "electric_furnace" - data.machine_desc = S("%s Furnace") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/extractor.lua b/technic/technic/machines/register/extractor.lua deleted file mode 100644 index eeef9ff..0000000 --- a/technic/technic/machines/register/extractor.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_extractor(data) - data.typename = "extracting" - data.machine_name = "extractor" - data.machine_desc = S("%s Extractor") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/extractor_recipes.lua b/technic/technic/machines/register/extractor_recipes.lua deleted file mode 100644 index 1de0ba0..0000000 --- a/technic/technic/machines/register/extractor_recipes.lua +++ /dev/null @@ -1,59 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("extracting", { description = S("Extracting") }) - -function technic.register_extractor_recipe(data) - data.time = data.time or 4 - technic.register_recipe("extracting", data) -end - -if minetest.get_modpath("dye") then - -- check if we are using dye or unifieddyes - local unifieddyes = minetest.get_modpath("unifieddyes") - - -- register recipes with the same crafting ratios as `dye` provides - local dye_recipes = { - {"technic:coal_dust", "dye:black 2"}, - {"default:grass_1", "dye:green 1"}, - {"default:dry_shrub", "dye:brown 1"}, - {"default:junglegrass", "dye:green 2"}, - {"default:cactus", "dye:green 4"}, - {"flowers:geranium", "dye:blue 4"}, - {"flowers:dandelion_white", "dye:white 4"}, - {"flowers:dandelion_yellow", "dye:yellow 4"}, - {"flowers:tulip", "dye:orange 4"}, - {"flowers:rose", "dye:red 4"}, - {"flowers:viola", "dye:violet 4"}, - {"bushes:blackberry", unifieddyes and "unifieddyes:magenta_s50 4" or "dye:violet 4"}, - {"bushes:blueberry", unifieddyes and "unifieddyes:magenta_s50 4" or "dye:magenta 4"}, - } - - for _, data in ipairs(dye_recipes) do - technic.register_extractor_recipe({input = {data[1]}, output = data[2]}) - end - - -- overwrite the existing crafting recipes - local dyes = {"white", "red", "yellow", "blue", "violet", "orange"} - for _, color in ipairs(dyes) do - minetest.register_craft({ - type = "shapeless", - output = "dye:"..color.." 1", - recipe = {"group:flower,color_"..color}, - }) - - end - minetest.register_craft({ - type = "shapeless", - output = "dye:black 1", - recipe = {"group:coal"}, - }) - - if unifieddyes then - minetest.register_craft({ - type = "shapeless", - output = "dye:green 1", - recipe = {"default:cactus"}, - }) - end -end diff --git a/technic/technic/machines/register/generator.lua b/technic/technic/machines/register/generator.lua deleted file mode 100644 index 31c1cef..0000000 --- a/technic/technic/machines/register/generator.lua +++ /dev/null @@ -1,173 +0,0 @@ -local S = technic.getter - -local tube = { - insert_object = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:add_item("src", stack) - end, - can_insert = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:room_for_item("src", stack) - end, - connect_sides = {left=1, right=1, back=1, top=1, bottom=1}, -} - -function technic.register_generator(data) - local tier = data.tier - local ltier = string.lower(tier) - - local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1} - local active_groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, not_in_creative_inventory=1} - if data.tube then - groups.tubedevice = 1 - groups.tubedevice_receiver = 1 - active_groups.tubedevice = 1 - active_groups.tubedevice_receiver = 1 - end - - local generator_formspec = - "invsize[8,9;]".. - "label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]".. - "list[current_name;src;3,1;1,1;]".. - "image[4,1;1,1;default_furnace_fire_bg.png]".. - "list[current_player;main;0,5;8,4;]".. - "listring[]" - - local desc = S("Fuel-Fired %s Generator"):format(tier) - - local run = function(pos, node) - local meta = minetest.get_meta(pos) - local burn_time = meta:get_int("burn_time") - local burn_totaltime = meta:get_int("burn_totaltime") - -- If more to burn and the energy produced was used: produce some more - if burn_time > 0 then - meta:set_int(tier.."_EU_supply", data.supply) - burn_time = burn_time - 1 - meta:set_int("burn_time", burn_time) - end - -- Burn another piece of fuel - if burn_time == 0 then - local inv = meta:get_inventory() - if not inv:is_empty("src") then - local fuellist = inv:get_list("src") - local fuel - local afterfuel - fuel, afterfuel = minetest.get_craft_result( - {method = "fuel", width = 1, - items = fuellist}) - if not fuel or fuel.time == 0 then - meta:set_string("infotext", S("%s Out Of Fuel"):format(desc)) - technic.swap_node(pos, "technic:"..ltier.."_generator") - meta:set_int(tier.."_EU_supply", 0) - return - end - meta:set_int("burn_time", fuel.time) - meta:set_int("burn_totaltime", fuel.time) - inv:set_stack("src", 1, afterfuel.items[1]) - technic.swap_node(pos, "technic:"..ltier.."_generator_active") - meta:set_int(tier.."_EU_supply", data.supply) - else - technic.swap_node(pos, "technic:"..ltier.."_generator") - meta:set_int(tier.."_EU_supply", 0) - end - end - if burn_totaltime == 0 then burn_totaltime = 1 end - local percent = math.floor((burn_time / burn_totaltime) * 100) - meta:set_string("infotext", desc.." ("..percent.."%)") - meta:set_string("formspec", - "size[8, 9]".. - "label[0, 0;"..minetest.formspec_escape(desc).."]".. - "list[current_name;src;3, 1;1, 1;]".. - "image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:".. - (percent)..":default_furnace_fire_fg.png]".. - "list[current_player;main;0, 5;8, 4;]".. - "listring[]") - end - - minetest.register_node("technic:"..ltier.."_generator", { - description = desc, - tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front.png"}, - paramtype2 = "facedir", - groups = groups, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - tube = data.tube and tube or nil, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", desc) - meta:set_int(data.tier.."_EU_supply", 0) - meta:set_int("burn_time", 0) - meta:set_int("tube_time", 0) - meta:set_string("formspec", generator_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - after_place_node = data.tube and pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node - }) - - minetest.register_node("technic:"..ltier.."_generator_active", { - description = desc, - tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front_active.png"}, - paramtype2 = "facedir", - groups = active_groups, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - tube = data.tube and tube or nil, - drop = "technic:"..ltier.."_generator", - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - technic_on_disable = function(pos, node) - local timer = minetest.get_node_timer(pos) - timer:start(1) - end, - on_timer = function(pos, node) - local meta = minetest.get_meta(pos) - - -- Connected back? - if meta:get_int(tier.."_EU_timeout") > 0 then return false end - - local burn_time = meta:get_int("burn_time") or 0 - - if burn_time <= 0 then - meta:set_int(tier.."_EU_supply", 0) - meta:set_int("burn_time", 0) - technic.swap_node(pos, "technic:"..ltier.."_generator") - return false - end - - local burn_totaltime = meta:get_int("burn_totaltime") or 0 - if burn_totaltime == 0 then burn_totaltime = 1 end - burn_time = burn_time - 1 - meta:set_int("burn_time", burn_time) - local percent = math.floor(burn_time / burn_totaltime * 100) - meta:set_string("formspec", - "size[8, 9]".. - "label[0, 0;"..minetest.formspec_escape(desc).."]".. - "list[current_name;src;3, 1;1, 1;]".. - "image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:".. - (percent)..":default_furnace_fire_fg.png]".. - "list[current_player;main;0, 5;8, 4;]".. - "listring[]") - return true - end, - }) - - technic.register_machine(tier, "technic:"..ltier.."_generator", technic.producer) - technic.register_machine(tier, "technic:"..ltier.."_generator_active", technic.producer) -end - diff --git a/technic/technic/machines/register/grinder.lua b/technic/technic/machines/register/grinder.lua deleted file mode 100644 index 19ea094..0000000 --- a/technic/technic/machines/register/grinder.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_grinder(data) - data.typename = "grinding" - data.machine_name = "grinder" - data.machine_desc = S("%s Grinder") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/grinder_recipes.lua b/technic/technic/machines/register/grinder_recipes.lua deleted file mode 100644 index 87c6ade..0000000 --- a/technic/technic/machines/register/grinder_recipes.lua +++ /dev/null @@ -1,161 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("grinding", { description = S("Grinding") }) - -function technic.register_grinder_recipe(data) - data.time = data.time or 3 - technic.register_recipe("grinding", data) -end - -local recipes = { - -- Dusts - {"default:coal_lump", "technic:coal_dust 2"}, - {"default:copper_lump", "technic:copper_dust 2"}, - {"default:desert_stone", "default:desert_sand"}, - {"default:gold_lump", "technic:gold_dust 2"}, - {"default:iron_lump", "technic:wrought_iron_dust 2"}, - {"technic:chromium_lump", "technic:chromium_dust 2"}, - {"technic:uranium_lump", "technic:uranium_dust 2"}, - {"technic:zinc_lump", "technic:zinc_dust 2"}, - {"technic:lead_lump", "technic:lead_dust 2"}, - {"technic:sulfur_lump", "technic:sulfur_dust 2"}, - - -- Other - {"default:cobble", "default:gravel"}, - {"default:gravel", "default:dirt"}, - {"default:stone", "default:sand"}, - {"default:sandstone", "default:sand 2"}, -- reverse recipe can be found in the compressor -} - --- defuse the sandstone -> 4 sand recipe to avoid infinite sand bugs (also consult the inverse compressor recipe) -minetest.register_craft({ - output = "default:sandstone 0", - recipe = { - {'default:sandstone'} - }, -}) - -if minetest.get_modpath("farming") then - table.insert(recipes, {"farming:seed_wheat", "farming:flour 1"}) -end - -if minetest.get_modpath("moreores") then - table.insert(recipes, {"moreores:mithril_lump", "technic:mithril_dust 2"}) - table.insert(recipes, {"moreores:silver_lump", "technic:silver_dust 2"}) - table.insert(recipes, {"moreores:tin_lump", "technic:tin_dust 2"}) -end - -if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then - table.insert(recipes, {"gloopores:alatro_lump", "technic:alatro_dust 2"}) - table.insert(recipes, {"gloopores:kalite_lump", "technic:kalite_dust 2"}) - table.insert(recipes, {"gloopores:arol_lump", "technic:arol_dust 2"}) - table.insert(recipes, {"gloopores:talinite_lump", "technic:talinite_dust 2"}) - table.insert(recipes, {"gloopores:akalin_lump", "technic:akalin_dust 2"}) -end - -if minetest.get_modpath("homedecor") then - table.insert(recipes, {"home_decor:brass_ingot", "technic:brass_dust 1"}) -end - -for _, data in pairs(recipes) do - technic.register_grinder_recipe({input = {data[1]}, output = data[2]}) -end - --- defuse common grinder unfriendly recipes -if minetest.get_modpath("fake_fire") then -- from homedecor_modpack - minetest.register_craft({ output='default:cobble 0', recipe={{'default:cobble'}}}) - minetest.register_craft({ output='default:gravel 0', recipe={{'default:gravel'}}}) -end - --- dusts -local function register_dust(name, ingot) - local lname = string.lower(name) - lname = string.gsub(lname, ' ', '_') - minetest.register_craftitem("technic:"..lname.."_dust", { - description = S("%s Dust"):format(S(name)), - inventory_image = "technic_"..lname.."_dust.png", - }) - if ingot then - minetest.register_craft({ - type = "cooking", - recipe = "technic:"..lname.."_dust", - output = ingot, - }) - technic.register_grinder_recipe({ input = {ingot}, output = "technic:"..lname.."_dust 1" }) - end -end - --- Sorted alphibeticaly -register_dust("Brass", "technic:brass_ingot") -register_dust("Bronze", "default:bronze_ingot") -register_dust("Carbon Steel", "technic:carbon_steel_ingot") -register_dust("Cast Iron", "technic:cast_iron_ingot") -register_dust("Chromium", "technic:chromium_ingot") -register_dust("Coal", nil) -register_dust("Copper", "default:copper_ingot") -register_dust("Lead", "technic:lead_ingot") -register_dust("Gold", "default:gold_ingot") -register_dust("Mithril", "moreores:mithril_ingot") -register_dust("Silver", "moreores:silver_ingot") -register_dust("Stainless Steel", "technic:stainless_steel_ingot") -register_dust("Sulfur", nil) -register_dust("Tin", "moreores:tin_ingot") -register_dust("Wrought Iron", "technic:wrought_iron_ingot") -register_dust("Zinc", "technic:zinc_ingot") -if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then - register_dust("Akalin", "glooptest:akalin_ingot") - register_dust("Alatro", "glooptest:alatro_ingot") - register_dust("Arol", "glooptest:arol_ingot") - register_dust("Kalite", nil) - register_dust("Talinite", "glooptest:talinite_ingot") -end - -for p = 0, 35 do - local nici = (p ~= 0 and p ~= 7 and p ~= 35) and 1 or nil - local psuffix = p == 7 and "" or p - local ingot = "technic:uranium"..psuffix.."_ingot" - local dust = "technic:uranium"..psuffix.."_dust" - minetest.register_craftitem(dust, { - description = S("%s Dust"):format(string.format(S("%.1f%%-Fissile Uranium"), p/10)), - inventory_image = "technic_uranium_dust.png", - on_place_on_ground = minetest.craftitem_place_item, - groups = {uranium_dust=1, not_in_creative_inventory=nici}, - }) - minetest.register_craft({ - type = "cooking", - recipe = dust, - output = ingot, - }) - technic.register_grinder_recipe({ input = {ingot}, output = dust }) -end - -local function uranium_dust(p) - return "technic:uranium"..(p == 7 and "" or p).."_dust" -end -for pa = 0, 34 do - for pb = pa+1, 35 do - local pc = (pa+pb)/2 - if pc == math.floor(pc) then - minetest.register_craft({ - type = "shapeless", - recipe = { uranium_dust(pa), uranium_dust(pb) }, - output = uranium_dust(pc).." 2", - }) - end - end -end - -minetest.register_craft({ - type = "fuel", - recipe = "technic:coal_dust", - burntime = 50, -}) - -if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then - minetest.register_craft({ - type = "fuel", - recipe = "technic:kalite_dust", - burntime = 37.5, - }) -end diff --git a/technic/technic/machines/register/grindings.lua b/technic/technic/machines/register/grindings.lua deleted file mode 100644 index 9231166..0000000 --- a/technic/technic/machines/register/grindings.lua +++ /dev/null @@ -1,62 +0,0 @@ -local S = technic.getter -local moretrees = minetest.get_modpath("moretrees") -local mesecons_materials = minetest.get_modpath("mesecons_materials") -local dye = minetest.get_modpath("dye") - --- sawdust, the finest wood/tree grinding -local sawdust = "technic:sawdust" -minetest.register_craftitem(sawdust, { - description = S("Sawdust"), - inventory_image = "technic_sawdust.png", -}) -minetest.register_craft({ type = "fuel", recipe = sawdust, burntime = 6 }) -technic.register_compressor_recipe({ input = {sawdust .. " 4"}, output = "default:wood" }) - --- tree/wood grindings -local function register_tree_grinding(name, tree, wood, extract, grinding_color) - local lname = string.lower(name) - lname = string.gsub(lname, ' ', '_') - local grindings_name = "technic:"..lname.."_grindings" - local inventory_image = "technic_"..lname.."_grindings.png" - if grinding_color then - inventory_image = inventory_image .. "^[colorize:" .. grinding_color - end - minetest.register_craftitem(grindings_name, { - description = S("%s Grinding"):format(S(name)), - inventory_image = inventory_image, - }) - minetest.register_craft({ - type = "fuel", - recipe = grindings_name, - burntime = 8, - }) - technic.register_grinder_recipe({ input = { tree }, output = grindings_name .. " 4" }) - technic.register_grinder_recipe({ input = { grindings_name }, output = sawdust .. " 4" }) - if wood then - technic.register_grinder_recipe({ input = { wood }, output = grindings_name }) - end - if extract then - technic.register_extractor_recipe({ input = { grindings_name .. " 4" }, output = extract}) - technic.register_separating_recipe({ - input = { grindings_name .. " 4" }, - output = { sawdust .. " 4", extract } - }) - end -end - -local rubber_tree_planks = moretrees and "moretrees:rubber_tree_planks" -local default_extract = dye and "dye:brown 2" - -local grinding_recipes = { - {"Common Tree", "group:tree", "group:wood", default_extract }, - {"Rubber Tree", "moretrees:rubber_tree_trunk", rubber_tree_planks, "technic:raw_latex"} -} - -for _, data in pairs(grinding_recipes) do - register_tree_grinding(unpack(data)) -end - -if moretrees and dye then - -- https://en.wikipedia.org/wiki/Catechu ancient brown dye from the wood of acacia trees - register_tree_grinding("Acacia", "moretrees:acacia_trunk", "moretrees:acacia_planks", "dye:brown 8") -end diff --git a/technic/technic/machines/register/init.lua b/technic/technic/machines/register/init.lua deleted file mode 100644 index 1667d75..0000000 --- a/technic/technic/machines/register/init.lua +++ /dev/null @@ -1,33 +0,0 @@ -local path = technic.modpath.."/machines/register" - -dofile(path.."/common.lua") - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -dofile(path.."/solar_array.lua") -dofile(path.."/generator.lua") - --- API for machines -dofile(path.."/recipes.lua") -dofile(path.."/machine_base.lua") - --- Recipes -dofile(path.."/alloy_recipes.lua") -dofile(path.."/grinder_recipes.lua") -dofile(path.."/extractor_recipes.lua") -dofile(path.."/compressor_recipes.lua") -dofile(path.."/centrifuge_recipes.lua") - --- Multi-Machine Recipes -dofile(path.."/grindings.lua") - --- Machines -dofile(path.."/alloy_furnace.lua") -dofile(path.."/electric_furnace.lua") -dofile(path.."/grinder.lua") -dofile(path.."/extractor.lua") -dofile(path.."/compressor.lua") -dofile(path.."/centrifuge.lua") diff --git a/technic/technic/machines/register/machine_base.lua b/technic/technic/machines/register/machine_base.lua deleted file mode 100644 index 0c46261..0000000 --- a/technic/technic/machines/register/machine_base.lua +++ /dev/null @@ -1,197 +0,0 @@ - -local S = technic.getter - -local tube = { - insert_object = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:add_item("src", stack) - end, - can_insert = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:room_for_item("src", stack) - end, - connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1}, -} - -local function round(v) - return math.floor(v + 0.5) -end - -function technic.register_base_machine(data) - local typename = data.typename - local input_size = technic.recipes[typename].input_size - local machine_name = data.machine_name - local machine_desc = data.machine_desc - local tier = data.tier - local ltier = string.lower(tier) - - local groups = {cracky = 2, technic_machine = 1} - local active_groups = {cracky = 2, technic_machine = 1, not_in_creative_inventory = 1} - if data.tube then - groups.tubedevice = 1 - groups.tubedevice_receiver = 1 - active_groups.tubedevice = 1 - active_groups.tubedevice_receiver = 1 - end - - - local formspec = - "invsize[8,9;]".. - "list[current_name;src;"..(4-input_size)..",1;"..input_size..",1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "label[0,0;"..machine_desc:format(tier).."]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]" - if data.upgrade then - formspec = formspec.. - "list[current_name;upgrade1;1,3;1,1;]".. - "list[current_name;upgrade2;2,3;1,1;]".. - "label[1,4;"..S("Upgrade Slots").."]".. - "listring[current_name;upgrade1]".. - "listring[current_player;main]".. - "listring[current_name;upgrade2]".. - "listring[current_player;main]" - end - - local run = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local eu_input = meta:get_int(tier.."_EU_input") - - local machine_desc_tier = machine_desc:format(tier) - local machine_node = "technic:"..ltier.."_"..machine_name - local machine_demand = data.demand - - -- Setup meta data if it does not exist. - if not eu_input then - meta:set_int(tier.."_EU_demand", machine_demand[1]) - meta:set_int(tier.."_EU_input", 0) - return - end - - local EU_upgrade, tube_upgrade = 0, 0 - if data.upgrade then - EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta) - end - if data.tube then - technic.handle_machine_pipeworks(pos, tube_upgrade) - end - - local powered = eu_input >= machine_demand[EU_upgrade+1] - if powered then - meta:set_int("src_time", meta:get_int("src_time") + round(data.speed*10)) - end - while true do - local result = technic.get_recipe(typename, inv:get_list("src")) - if not result then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Idle"):format(machine_desc_tier)) - meta:set_int(tier.."_EU_demand", 0) - meta:set_int("src_time", 0) - return - end - meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1]) - technic.swap_node(pos, machine_node.."_active") - meta:set_string("infotext", S("%s Active"):format(machine_desc_tier)) - if meta:get_int("src_time") < round(result.time*10) then - if not powered then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Unpowered"):format(machine_desc_tier)) - end - return - end - local output = result.output - if type(output) ~= "table" then output = { output } end - local output_stacks = {} - for _, o in ipairs(output) do - table.insert(output_stacks, ItemStack(o)) - end - local room_for_output = true - inv:set_size("dst_tmp", inv:get_size("dst")) - inv:set_list("dst_tmp", inv:get_list("dst")) - for _, o in ipairs(output_stacks) do - if not inv:room_for_item("dst_tmp", o) then - room_for_output = false - break - end - inv:add_item("dst_tmp", o) - end - if not room_for_output then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Idle"):format(machine_desc_tier)) - meta:set_int(tier.."_EU_demand", 0) - meta:set_int("src_time", round(result.time*10)) - return - end - meta:set_int("src_time", meta:get_int("src_time") - round(result.time*10)) - inv:set_list("src", result.new_input) - inv:set_list("dst", inv:get_list("dst_tmp")) - end - end - - minetest.register_node("technic:"..ltier.."_"..machine_name, { - description = machine_desc:format(tier), - tiles = {"technic_"..ltier.."_"..machine_name.."_top.png", - "technic_"..ltier.."_"..machine_name.."_bottom.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_front.png"}, - paramtype2 = "facedir", - groups = groups, - tube = data.tube and tube or nil, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local node = minetest.get_node(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", machine_desc:format(tier)) - meta:set_int("tube_time", 0) - meta:set_string("formspec", formspec) - local inv = meta:get_inventory() - inv:set_size("src", input_size) - inv:set_size("dst", 4) - inv:set_size("upgrade1", 1) - inv:set_size("upgrade2", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - after_place_node = data.tube and pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node - }) - - minetest.register_node("technic:"..ltier.."_"..machine_name.."_active",{ - description = machine_desc:format(tier), - tiles = {"technic_"..ltier.."_"..machine_name.."_top.png", - "technic_"..ltier.."_"..machine_name.."_bottom.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_front_active.png"}, - paramtype2 = "facedir", - drop = "technic:"..ltier.."_"..machine_name, - groups = active_groups, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - tube = data.tube and tube or nil, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - technic_disabled_machine_name = "technic:"..ltier.."_"..machine_name, - }) - - technic.register_machine(tier, "technic:"..ltier.."_"..machine_name, technic.receiver) - technic.register_machine(tier, "technic:"..ltier.."_"..machine_name.."_active", technic.receiver) - -end -- End registration - diff --git a/technic/technic/machines/register/recipes.lua b/technic/technic/machines/register/recipes.lua deleted file mode 100644 index d30fd4f..0000000 --- a/technic/technic/machines/register/recipes.lua +++ /dev/null @@ -1,107 +0,0 @@ -local have_ui = minetest.get_modpath("unified_inventory") - -technic.recipes = { cooking = { input_size = 1, output_size = 1 } } -function technic.register_recipe_type(typename, origdata) - local data = {} - for k, v in pairs(origdata) do data[k] = v end - data.input_size = data.input_size or 1 - data.output_size = data.output_size or 1 - if have_ui and unified_inventory.register_craft_type and data.output_size == 1 then - unified_inventory.register_craft_type(typename, { - description = data.description, - width = data.input_size, - height = 1, - }) - end - data.recipes = {} - technic.recipes[typename] = data -end - -local function get_recipe_index(items) - if not items or type(items) ~= "table" then return false end - local l = {} - for i, stack in ipairs(items) do - l[i] = ItemStack(stack):get_name() - end - table.sort(l) - return table.concat(l, "/") -end - -local function register_recipe(typename, data) - -- Handle aliases - for i, stack in ipairs(data.input) do - data.input[i] = ItemStack(stack):to_string() - end - if type(data.output) == "table" then - for i, v in ipairs(data.output) do - data.output[i] = ItemStack(data.output[i]):to_string() - end - else - data.output = ItemStack(data.output):to_string() - end - - local recipe = {time = data.time, input = {}, output = data.output} - local index = get_recipe_index(data.input) - if not index then - print("[Technic] ignored registration of garbage recipe!") - return - end - for _, stack in ipairs(data.input) do - recipe.input[ItemStack(stack):get_name()] = ItemStack(stack):get_count() - end - - technic.recipes[typename].recipes[index] = recipe - if unified_inventory and technic.recipes[typename].output_size == 1 then - unified_inventory.register_craft({ - type = typename, - output = data.output, - items = data.input, - width = 0, - }) - end -end - -function technic.register_recipe(typename, data) - minetest.after(0.01, register_recipe, typename, data) -- Handle aliases -end - -function technic.get_recipe(typename, items) - if typename == "cooking" then -- Already builtin in Minetest, so use that - local result, new_input = minetest.get_craft_result({ - method = "cooking", - width = 1, - items = items}) - -- Compatibility layer - if not result or result.time == 0 then - return nil - else - return {time = result.time, - new_input = new_input.items, - output = result.item} - end - end - local index = get_recipe_index(items) - if not index then - print("[Technic] ignored registration of garbage recipe!") - return - end - local recipe = technic.recipes[typename].recipes[index] - if recipe then - local new_input = {} - for i, stack in ipairs(items) do - if stack:get_count() < recipe.input[stack:get_name()] then - return nil - else - new_input[i] = ItemStack(stack) - new_input[i]:take_item(recipe.input[stack:get_name()]) - end - end - return {time = recipe.time, - new_input = new_input, - output = recipe.output} - else - return nil - end -end - - diff --git a/technic/technic/machines/register/solar_array.lua b/technic/technic/machines/register/solar_array.lua deleted file mode 100644 index 39f50d2..0000000 --- a/technic/technic/machines/register/solar_array.lua +++ /dev/null @@ -1,65 +0,0 @@ - -local S = technic.getter - -function technic.register_solar_array(data) - local tier = data.tier - local ltier = string.lower(tier) - - local run = function(pos, node) - -- The action here is to make the solar array produce power - -- Power is dependent on the light level and the height above ground - -- There are many ways to cheat by using other light sources like lamps. - -- As there is no way to determine if light is sunlight that is just a shame. - -- To take care of some of it solar panels do not work outside daylight hours or if - -- built below 0m - local pos1 = {} - local machine_name = S("Arrayed Solar %s Generator"):format(tier) - pos1.y = pos.y + 1 - pos1.x = pos.x - pos1.z = pos.z - - technic.get_or_load_node(pos1) - local light = minetest.get_node_light(pos1, nil) - local time_of_day = minetest.get_timeofday() - local meta = minetest.get_meta(pos) - light = light or 0 - - -- turn on array only during day time and if sufficient light - -- I know this is counter intuitive when cheating by using other light sources. - if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 and pos.y > 0 then - local charge_to_give = math.floor((light + pos.y) * data.power) - charge_to_give = math.max(charge_to_give, 0) - charge_to_give = math.min(charge_to_give, data.power * 50) - meta:set_string("infotext", S("@1 Active (@2 EU)", machine_name, technic.prettynum(charge_to_give))) - meta:set_int(tier.."_EU_supply", charge_to_give) - else - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int(tier.."_EU_supply", 0) - end - end - - minetest.register_node("technic:solar_array_"..ltier, { - tiles = {"technic_"..ltier.."_solar_array_top.png", "technic_"..ltier.."_solar_array_bottom.png", - "technic_"..ltier.."_solar_array_side.png", "technic_"..ltier.."_solar_array_side.png", - "technic_"..ltier.."_solar_array_side.png", "technic_"..ltier.."_solar_array_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - description = S("Arrayed Solar %s Generator"):format(tier), - active = false, - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local name = minetest.get_node(pos).name - meta:set_int(tier.."_EU_supply", 0) - end, - technic_run = run, - }) - - technic.register_machine(tier, "technic:solar_array_"..ltier, technic.producer) -end - diff --git a/technic/technic/machines/supply_converter.lua b/technic/technic/machines/supply_converter.lua deleted file mode 100644 index ffcd40d..0000000 --- a/technic/technic/machines/supply_converter.lua +++ /dev/null @@ -1,80 +0,0 @@ --- The supply converter is a generic device which can convert from --- LV to MV and back, and HV to MV and back. --- The machine is configured by the wiring below and above it. --- --- It works like this: --- The top side is setup as the receiver side, the bottom as the producer side. --- Once the receiver side is powered it will deliver power to the other side. --- Unused power is wasted just like any other producer! - -local S = technic.getter - -local run = function(pos, node) - local demand = 10000 - local remain = 0.9 - -- Machine information - local machine_name = S("Supply Converter") - local meta = minetest.get_meta(pos) - - local pos_up = {x=pos.x, y=pos.y+1, z=pos.z} - local pos_down = {x=pos.x, y=pos.y-1, z=pos.z} - local name_up = minetest.get_node(pos_up).name - local name_down = minetest.get_node(pos_down).name - - local from = technic.get_cable_tier(name_up) - local to = technic.get_cable_tier(name_down) - - if from and to then - local input = meta:get_int(from.."_EU_input") - meta:set_int(from.."_EU_demand", demand) - meta:set_int(from.."_EU_supply", 0) - meta:set_int(to.."_EU_demand", 0) - meta:set_int(to.."_EU_supply", input * remain) - meta:set_string("infotext", S("@1 (@2 @3 -> @4 @5)", machine_name, technic.prettynum(input), from, technic.prettynum(input * remain), to)) - else - meta:set_string("infotext", S("%s Has Bad Cabling"):format(machine_name)) - if to then - meta:set_int(to.."_EU_supply", 0) - end - if from then - meta:set_int(from.."_EU_demand", 0) - end - return - end - -end - -minetest.register_node("technic:supply_converter", { - description = S("Supply Converter"), - tiles = {"technic_supply_converter_top.png", "technic_supply_converter_bottom.png", - "technic_supply_converter_side.png", "technic_supply_converter_side.png", - "technic_supply_converter_side.png", "technic_supply_converter_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Supply Converter")) - meta:set_float("active", false) - end, - technic_run = run, -}) - -minetest.register_craft({ - output = 'technic:supply_converter 1', - recipe = { - {'technic:fine_gold_wire', 'technic:rubber', 'technic:doped_silicon_wafer'}, - {'technic:mv_transformer', 'technic:machine_casing', 'technic:lv_transformer'}, - {'technic:mv_cable0', 'technic:rubber', 'technic:lv_cable0'}, - } -}) - -for tier, machines in pairs(technic.machines) do - technic.register_machine(tier, "technic:supply_converter", technic.producer_receiver) -end - diff --git a/technic/technic/machines/switching_station.lua b/technic/technic/machines/switching_station.lua deleted file mode 100644 index d6f23a3..0000000 --- a/technic/technic/machines/switching_station.lua +++ /dev/null @@ -1,404 +0,0 @@ --- SWITCHING STATION --- The switching station is the center of all power distribution on an electric network. --- --- The station collects power from sources (PR), distributes it to sinks (RE), --- and uses the excess/shortfall to charge and discharge batteries (BA). --- --- For now, all supply and demand values are expressed in kW. --- --- It works like this: --- All PR,BA,RE nodes are indexed and tagged with the switching station. --- The tagging is to allow more stations to be built without allowing a cheat --- with duplicating power. --- All the RE nodes are queried for their current EU demand. Those which are off --- would require no or a small standby EU demand, while those which are on would --- require more. --- If the total demand is less than the available power they are all updated with the --- demand number. --- If any surplus exists from the PR nodes the batteries will be charged evenly with this. --- If the total demand requires draw on the batteries they will be discharged evenly. --- --- If the total demand is more than the available power all RE nodes will be shut down. --- We have a brown-out situation. --- --- Hence all the power distribution logic resides in this single node. --- --- Nodes connected to the network will have one or more of these parameters as meta data: --- <LV|MV|HV>_EU_supply : Exists for PR and BA node types. This is the EU value supplied by the node. Output --- <LV|MV|HV>_EU_demand : Exists for RE and BA node types. This is the EU value the node requires to run. Output --- <LV|MV|HV>_EU_input : Exists for RE and BA node types. This is the actual EU value the network can give the node. Input --- --- The reason the LV|MV|HV type is prepended toe meta data is because some machine could require several supplies to work. --- This way the supplies are separated per network. - -technic.networks = {} - -local S = technic.getter - -minetest.register_craft({ - output = "technic:switching_station", - recipe = { - {"", "technic:lv_transformer", ""}, - {"default:copper_ingot", "technic:machine_casing", "default:copper_ingot"}, - {"technic:lv_cable0", "technic:lv_cable0", "technic:lv_cable0"} - } -}) - -minetest.register_node("technic:switching_station",{ - description = S("Switching Station"), - tiles = {"technic_water_mill_top_active.png", "technic_water_mill_top_active.png", - "technic_water_mill_top_active.png", "technic_water_mill_top_active.png", - "technic_water_mill_top_active.png", "technic_water_mill_top_active.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Switching Station")) - meta:set_string("active", 1) - end, -}) - --------------------------------------------------- --- Functions to traverse the electrical network --------------------------------------------------- - --- Add a wire node to the LV/MV/HV network -local add_new_cable_node = function(nodes, pos) - -- Ignore if the node has already been added - for i = 1, #nodes do - if pos.x == nodes[i].x and - pos.y == nodes[i].y and - pos.z == nodes[i].z then - return false - end - end - table.insert(nodes, {x=pos.x, y=pos.y, z=pos.z, visited=1}) - return true -end - --- Generic function to add found connected nodes to the right classification array -local check_node_subp = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, pos, machines, tier, sw_pos, from_below) - technic.get_or_load_node(pos) - local meta = minetest.get_meta(pos) - local name = minetest.get_node(pos).name - - if technic.is_tier_cable(name, tier) then - add_new_cable_node(all_nodes, pos) - elseif machines[name] then - --dprint(name.." is a "..machines[name]) - if machines[name] == technic.producer then - add_new_cable_node(PR_nodes, pos) - elseif machines[name] == technic.receiver then - add_new_cable_node(RE_nodes, pos) - elseif machines[name] == technic.producer_receiver then - add_new_cable_node(PR_nodes, pos) - add_new_cable_node(RE_nodes, pos) - elseif machines[name] == "SPECIAL" and - (pos.x ~= sw_pos.x or pos.y ~= sw_pos.y or pos.z ~= sw_pos.z) and - from_below then - -- Another switching station -> disable it - add_new_cable_node(SP_nodes, pos) - meta:set_int("active", 0) - meta:set_string("active_pos", minetest.serialize(sw_pos)) - elseif machines[name] == technic.battery then - add_new_cable_node(BA_nodes, pos) - end - - meta:set_int(tier.."_EU_timeout", 2) -- Touch node - end -end - --- Traverse a network given a list of machines and a cable type name -local traverse_network = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, i, machines, tier, sw_pos) - local pos = all_nodes[i] - local positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x, y=pos.y+1, z=pos.z}, - {x=pos.x, y=pos.y-1, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}} - --print("ON") - for i, cur_pos in pairs(positions) do - check_node_subp(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, cur_pos, machines, tier, sw_pos, i == 3) - end -end - -local touch_nodes = function(list, tier) - for _, pos in ipairs(list) do - local meta = minetest.get_meta(pos) - meta:set_int(tier.."_EU_timeout", 2) -- Touch node - end -end - -local get_network = function(sw_pos, pos1, tier) - local cached = technic.networks[minetest.hash_node_position(pos1)] - if cached and cached.tier == tier then - touch_nodes(cached.PR_nodes, tier) - touch_nodes(cached.BA_nodes, tier) - touch_nodes(cached.RE_nodes, tier) - for _, pos in ipairs(cached.SP_nodes) do - local meta = minetest.get_meta(pos) - meta:set_int("active", 0) - meta:set_string("active_pos", minetest.serialize(sw_pos)) - end - return cached.PR_nodes, cached.BA_nodes, cached.RE_nodes - end - local i = 1 - local PR_nodes = {} - local BA_nodes = {} - local RE_nodes = {} - local SP_nodes = {} - local all_nodes = {pos1} - repeat - traverse_network(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, - i, technic.machines[tier], tier, sw_pos) - i = i + 1 - until all_nodes[i] == nil - technic.networks[minetest.hash_node_position(pos1)] = {tier = tier, PR_nodes = PR_nodes, - RE_nodes = RE_nodes, BA_nodes = BA_nodes, SP_nodes = SP_nodes} - return PR_nodes, BA_nodes, RE_nodes -end - ------------------------------------------------ --- The action code for the switching station -- ------------------------------------------------ -minetest.register_abm({ - nodenames = {"technic:switching_station"}, - label = "Switching Station", -- allows the mtt profiler to profile this abm individually - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.get_meta(pos) - local meta1 = nil - local pos1 = {} - local PR_EU = 0 -- EUs from PR nodes - local BA_PR_EU = 0 -- EUs from BA nodes (discharching) - local BA_RE_EU = 0 -- EUs to BA nodes (charging) - local RE_EU = 0 -- EUs to RE nodes - - local tier = "" - local PR_nodes - local BA_nodes - local RE_nodes - local machine_name = S("Switching Station") - - if meta:get_int("active") ~= 1 then - meta:set_int("active", 1) - local active_pos = minetest.deserialize(meta:get_string("active_pos")) - if active_pos then - local meta1 = minetest.get_meta(active_pos) - meta:set_string("infotext", S("%s (Slave)"):format(meta1:get_string("infotext"))) - end - return - end - - -- Which kind of network are we on: - pos1 = {x=pos.x, y=pos.y-1, z=pos.z} - - local name = minetest.get_node(pos1).name - local tier = technic.get_cable_tier(name) - if tier then - PR_nodes, BA_nodes, RE_nodes = get_network(pos, pos1, tier) - else - --dprint("Not connected to a network") - meta:set_string("infotext", S("%s Has No Network"):format(machine_name)) - return - end - - -- Run all the nodes - local function run_nodes(list) - for _, pos2 in ipairs(list) do - technic.get_or_load_node(pos2) - local node2 = minetest.get_node(pos2) - local nodedef - if node2 and node2.name then - nodedef = minetest.registered_nodes[node2.name] - end - if nodedef and nodedef.technic_run then - nodedef.technic_run(pos2, node2) - end - end - end - - run_nodes(PR_nodes) - run_nodes(RE_nodes) - run_nodes(BA_nodes) - - -- Strings for the meta data - local eu_demand_str = tier.."_EU_demand" - local eu_input_str = tier.."_EU_input" - local eu_supply_str = tier.."_EU_supply" - - -- Distribute charge equally across multiple batteries. - local charge_total = 0 - local battery_count = 0 - - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local charge = meta1:get_int("internal_EU_charge") - - if (meta1:get_int(eu_demand_str) ~= 0) then - charge_total = charge_total + charge - battery_count = battery_count + 1 - end - end - - local charge_distributed = math.floor(charge_total / battery_count) - - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - - if (meta1:get_int(eu_demand_str) ~= 0) then - meta1:set_int("internal_EU_charge", charge_distributed) - end - end - - -- Get all the power from the PR nodes - local PR_eu_supply = 0 -- Total power - for _, pos1 in pairs(PR_nodes) do - meta1 = minetest.get_meta(pos1) - PR_eu_supply = PR_eu_supply + meta1:get_int(eu_supply_str) - end - --dprint("Total PR supply:"..PR_eu_supply) - - -- Get all the demand from the RE nodes - local RE_eu_demand = 0 - for _, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - RE_eu_demand = RE_eu_demand + meta1:get_int(eu_demand_str) - end - --dprint("Total RE demand:"..RE_eu_demand) - - -- Get all the power from the BA nodes - local BA_eu_supply = 0 - for _, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - BA_eu_supply = BA_eu_supply + meta1:get_int(eu_supply_str) - end - --dprint("Total BA supply:"..BA_eu_supply) - - -- Get all the demand from the BA nodes - local BA_eu_demand = 0 - for _, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - BA_eu_demand = BA_eu_demand + meta1:get_int(eu_demand_str) - end - --dprint("Total BA demand:"..BA_eu_demand) - - meta:set_string("infotext", - S("@1. Supply: @2 Demand: @3", - machine_name, technic.prettynum(PR_eu_supply), technic.prettynum(RE_eu_demand))) - - -- If the PR supply is enough for the RE demand supply them all - if PR_eu_supply >= RE_eu_demand then - --dprint("PR_eu_supply"..PR_eu_supply.." >= RE_eu_demand"..RE_eu_demand) - for _, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, eu_demand) - end - -- We have a surplus, so distribute the rest equally to the BA nodes - -- Let's calculate the factor of the demand - PR_eu_supply = PR_eu_supply - RE_eu_demand - local charge_factor = 0 -- Assume all batteries fully charged - if BA_eu_demand > 0 then - charge_factor = PR_eu_supply / BA_eu_demand - end - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, math.floor(eu_demand * charge_factor)) - --dprint("Charging battery:"..math.floor(eu_demand*charge_factor)) - end - return - end - - -- If the PR supply is not enough for the RE demand we will discharge the batteries too - if PR_eu_supply + BA_eu_supply >= RE_eu_demand then - --dprint("PR_eu_supply "..PR_eu_supply.."+BA_eu_supply "..BA_eu_supply.." >= RE_eu_demand"..RE_eu_demand) - for _, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, eu_demand) - end - -- We have a deficit, so distribute to the BA nodes - -- Let's calculate the factor of the supply - local charge_factor = 0 -- Assume all batteries depleted - if BA_eu_supply > 0 then - charge_factor = (PR_eu_supply - RE_eu_demand) / BA_eu_supply - end - for n,pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_supply = meta1:get_int(eu_supply_str) - meta1:set_int(eu_input_str, math.floor(eu_supply * charge_factor)) - --dprint("Discharging battery:"..math.floor(eu_supply*charge_factor)) - end - return - end - - -- If the PR+BA supply is not enough for the RE demand: Power only the batteries - local charge_factor = 0 -- Assume all batteries fully charged - if BA_eu_demand > 0 then - charge_factor = PR_eu_supply / BA_eu_demand - end - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, math.floor(eu_demand * charge_factor)) - end - for n, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - meta1:set_int(eu_input_str, 0) - end - end, -}) - --- Timeout ABM --- Timeout for a node in case it was disconnected from the network --- A node must be touched by the station continuously in order to function -local function switching_station_timeout_count(pos, tier) - local meta = minetest.get_meta(pos) - local timeout = meta:get_int(tier.."_EU_timeout") - if timeout <= 0 then - meta:set_int(tier.."_EU_input", 0) -- Not needed anymore <-- actually, it is for supply converter - return true - else - meta:set_int(tier.."_EU_timeout", timeout - 1) - return false - end -end -minetest.register_abm({ - nodenames = {"group:technic_machine"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - for tier, machines in pairs(technic.machines) do - if machines[node.name] and switching_station_timeout_count(pos, tier) then - local nodedef = minetest.registered_nodes[node.name] - if nodedef and nodedef.technic_disabled_machine_name then - node.name = nodedef.technic_disabled_machine_name - minetest.swap_node(pos, node) - elseif nodedef and nodedef.technic_on_disable then - nodedef.technic_on_disable(pos, node) - end - if nodedef then - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Has No Network"):format(nodedef.description)) - end - end - end - end, -}) - -for tier, machines in pairs(technic.machines) do - -- SPECIAL will not be traversed - technic.register_machine(tier, "technic:switching_station", "SPECIAL") -end - |