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-rw-r--r--technic/technic/machines/other/frames.lua928
1 files changed, 0 insertions, 928 deletions
diff --git a/technic/technic/machines/other/frames.lua b/technic/technic/machines/other/frames.lua
deleted file mode 100644
index b3f39b9..0000000
--- a/technic/technic/machines/other/frames.lua
+++ /dev/null
@@ -1,928 +0,0 @@
-
-local S = technic.getter
-
-frames = {}
-
-local infinite_stacks = minetest.setting_getbool("creative_mode") and minetest.get_modpath("unified_inventory") == nil
-
-local frames_pos = {}
-
--- Helpers
-
-local function get_face(pos,ppos,pvect)
- -- Raytracer to get which face has been clicked
- ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z}
- if pvect.x>0 then
- local t=(-0.5-ppos.x)/pvect.x
- local y_int=ppos.y+t*pvect.y
- local z_int=ppos.z+t*pvect.z
- if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 1 end
- elseif pvect.x<0 then
- local t=(0.5-ppos.x)/pvect.x
- local y_int=ppos.y+t*pvect.y
- local z_int=ppos.z+t*pvect.z
- if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 2 end
- end
- if pvect.y>0 then
- local t=(-0.5-ppos.y)/pvect.y
- local x_int=ppos.x+t*pvect.x
- local z_int=ppos.z+t*pvect.z
- if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 3 end
- elseif pvect.y<0 then
- local t=(0.5-ppos.y)/pvect.y
- local x_int=ppos.x+t*pvect.x
- local z_int=ppos.z+t*pvect.z
- if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 4 end
- end
- if pvect.z>0 then
- local t=(-0.5-ppos.z)/pvect.z
- local x_int=ppos.x+t*pvect.x
- local y_int=ppos.y+t*pvect.y
- if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 5 end
- elseif pvect.z<0 then
- local t=(0.5-ppos.z)/pvect.z
- local x_int=ppos.x+t*pvect.x
- local y_int=ppos.y+t*pvect.y
- if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 6 end
- end
-end
-
-local function lines(str)
- local t = {}
- local function helper(line) table.insert(t, line) return "" end
- helper((str:gsub("(.-)\r?\n", helper)))
- return t
-end
-
-local function pos_to_string(pos)
- if pos.x == 0 then pos.x = 0 end -- Fix for signed 0
- if pos.y == 0 then pos.y = 0 end -- Fix for signed 0
- if pos.z == 0 then pos.z = 0 end -- Fix for signed 0
- return tostring(pos.x).."\n"..tostring(pos.y).."\n"..tostring(pos.z)
-end
-
-local function pos_from_string(str)
- local l = lines(str)
- return {x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3])}
-end
-
-local function pos_in_list(l,pos)
- for _,p in ipairs(l) do
- if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end
- end
- return false
-end
-
-local function table_empty(table)
- for _, __ in pairs(table) do
- return false
- end
- return true
-end
-
-local function add_table(table,toadd)
- local i = 1
- while true do
- o = table[i]
- if o == toadd then return end
- if o == nil then break end
- i = i+1
- end
- table[i] = toadd
-end
-
-local function move_nodes_vect(poslist,vect,must_not_move,owner)
- if minetest.is_protected then
- for _,pos in ipairs(poslist) do
- local npos=vector.add(pos,vect)
- if minetest.is_protected(pos, owner) or minetest.is_protected(npos, owner) then
- return
- end
- end
- end
- for _,pos in ipairs(poslist) do
- local npos=vector.add(pos,vect)
- local name = minetest.get_node(npos).name
- if ((name~="air" and minetest.registered_nodes[name].liquidtype=="none") or frames_pos[pos_to_string(npos)]) and not(pos_in_list(poslist,npos)) then
- return
- end
- --[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
- return
- end]]
- end
- local nodelist = {}
- for _, pos in ipairs(poslist) do
- local node = minetest.get_node(pos)
- local meta = minetest.get_meta(pos):to_table()
- nodelist[#(nodelist)+1] = {oldpos = pos, pos = vector.add(pos, vect), node = node, meta = meta}
- end
- local objects = {}
- for _, pos in ipairs(poslist) do
- for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
- local entity = object:get_luaentity()
- if not entity or not mesecon.is_mvps_unmov(entity.name) then
- add_table(objects, object)
- end
- end
- end
- for _, obj in ipairs(objects) do
- obj:setpos(vector.add(obj:getpos(), vect))
- end
- for _,n in ipairs(nodelist) do
- local npos = n.pos
- minetest.set_node(npos, n.node)
- local meta = minetest.get_meta(npos)
- meta:from_table(n.meta)
- for __,pos in ipairs(poslist) do
- if npos.x == pos.x and npos.y == pos.y and npos.z == pos.z then
- table.remove(poslist, __)
- break
- end
- end
- end
- for __, pos in ipairs(poslist) do
- minetest.remove_node(pos)
- end
- for _, callback in ipairs(mesecon.on_mvps_move) do
- callback(nodelist)
- end
-end
-
-local function is_supported_node(name)
- return ((string.find(name, "tube") ~= nil) and (string.find(name, "pipeworks") ~= nil))
-end
-
-
--- Frames
-for xm=0,1 do
-for xp=0,1 do
-for ym=0,1 do
-for yp=0,1 do
-for zm=0,1 do
-for zp=0,1 do
-
-local a=8/16
-local b=7/16
-local nodeboxes= {
- { -a, -a, -a, -b, a, -b },
- { -a, -a, b, -b, a, a },
- { b, -a, b, a, a, a },
- { b, -a, -a, a, a, -b },
-
- { -b, b, -a, b, a, -b },
- { -b, -a, -a, b, -b, -b },
-
- { -b, b, b, b, a, a },
- { -b, -a, b, b, -b, a },
-
- { b, b, -b, a, a, b },
- { b, -a, -b, a, -b, b },
-
- { -a, b, -b, -b, a, b },
- { -a, -a, -b, -b, -b, b },
- }
-
- if yp==0 then
- table.insert(nodeboxes, {-b,b,-b, b,a,b})
- end
- if ym==0 then
- table.insert(nodeboxes, {-b,-a,-b, b,-b,b})
- end
- if xp==0 then
- table.insert(nodeboxes, {b,b,b,a,-b,-b})
- end
- if xm==0 then
- table.insert(nodeboxes, {-a,-b,-b,-b,b,b})
- end
- if zp==0 then
- table.insert(nodeboxes, {-b,-b,b, b,b,a})
- end
- if zm==0 then
- table.insert(nodeboxes, {-b,-b,-a, b,b,-b})
- end
-
- local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp)
- local groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
- if nameext~="111111" then groups.not_in_creative_inventory=1 end
-
-
- minetest.register_node("technic:frame_"..nameext,{
- description = S("Frame"),
- tiles = {"technic_frame.png"},
- groups=groups,
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed=nodeboxes,
- },
- selection_box = {
- type="fixed",
- fixed={-0.5,-0.5,-0.5,0.5,0.5,0.5}
- },
- paramtype = "light",
- frame=1,
- drop="technic:frame_111111",
- sunlight_propagates = true,
- frame_connect_all=function(nodename)
- l2={}
- l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}}
- for i,dir in ipairs(l1) do
- if string.sub(nodename,-7+i,-7+i)=="1" then
- l2[#(l2)+1]=dir
- end
- end
- return l2
- end,
- on_punch=function(pos,node,puncher)
- local ppos=puncher:getpos()
- local pvect=puncher:get_look_dir()
- local pface=get_face(pos,ppos,pvect)
- if pface==nil then return end
- local nodename=node.name
- local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface)))
- if pface<=5 then
- nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1)
- else
- nodename=string.sub(nodename,1,-2)..newstate
- end
- node.name=nodename
- minetest.set_node(pos,node)
- end,
- on_place = function(itemstack, placer, pointed_thing)
- local pos = pointed_thing.above
- if minetest.is_protected(pos, placer:get_player_name()) then
- minetest.log("action", placer:get_player_name()
- .. " tried to place " .. itemstack:get_name()
- .. " at protected position "
- .. minetest.pos_to_string(pos))
- minetest.record_protection_violation(pos, placer:get_player_name())
- return itemstack
- end
- if pos == nil then return end
- local node = minetest.get_node(pos)
- if node.name ~= "air" then
- if is_supported_node(node.name) then
- obj = minetest.add_entity(pos, "technic:frame_entity")
- obj:get_luaentity():set_node({name=itemstack:get_name()})
- end
- else
- minetest.set_node(pos, {name = itemstack:get_name()})
- end
- if not infinite_stacks then
- itemstack:take_item()
- end
- return itemstack
- end,
- on_rightclick = function(pos, node, placer, itemstack, pointed_thing)
- if is_supported_node(itemstack:get_name()) then
- if minetest.is_protected(pos, placer:get_player_name()) then
- minetest.log("action", placer:get_player_name()
- .. " tried to place " .. itemstack:get_name()
- .. " at protected position "
- .. minetest.pos_to_string(pos))
- minetest.record_protection_violation(pos, placer:get_player_name())
- return itemstack
- end
-
- minetest.set_node(pos, {name = itemstack:get_name()})
-
- local take_item = true
- local def = minetest.registered_items[itemstack:get_name()]
- -- Run callback
- if def.after_place_node then
- -- Copy place_to because callback can modify it
- local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
- if def.after_place_node(pos_copy, placer, itemstack) then
- take_item = false
- end
- end
-
- -- Run script hook
- local _, callback
- for _, callback in ipairs(minetest.registered_on_placenodes) do
- -- Copy pos and node because callback can modify them
- local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
- local newnode_copy = {name=def.name, param1=0, param2=0}
- local oldnode_copy = {name="air", param1=0, param2=0}
- if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then
- take_item = false
- end
- end
-
- if take_item then
- itemstack:take_item()
- end
-
- obj = minetest.add_entity(pos, "technic:frame_entity")
- obj:get_luaentity():set_node({name=node.name})
-
- return itemstack
- else
- --local pointed_thing = {type = "node", under = pos}
- if pointed_thing then
- minetest.item_place_node(itemstack, placer, pointed_thing)
- end
- end
- end,
- })
-
-end
-end
-end
-end
-end
-end
-
-minetest.register_entity("technic:frame_entity", {
- initial_properties = {
- physical = true,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "wielditem",
- textures = {},
- visual_size = {x=0.667, y=0.667},
- },
-
- node = {},
-
- set_node = function(self, node)
- self.node = node
- local pos = self.object:getpos()
- pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
- frames_pos[pos_to_string(pos)] = node.name
- local stack = ItemStack(node.name)
- local itemtable = stack:to_table()
- local itemname = nil
- if itemtable then
- itemname = stack:to_table().name
- end
- local item_texture = nil
- local item_type = ""
- if minetest.registered_items[itemname] then
- item_texture = minetest.registered_items[itemname].inventory_image
- item_type = minetest.registered_items[itemname].type
- end
- prop = {
- is_visible = true,
- textures = {node.name},
- }
- self.object:set_properties(prop)
- end,
-
- get_staticdata = function(self)
- return self.node.name
- end,
-
- on_activate = function(self, staticdata)
- self.object:set_armor_groups({immortal=1})
- self:set_node({name=staticdata})
- end,
-
- dig = function(self)
- minetest.handle_node_drops(self.object:getpos(), {ItemStack("technic:frame_111111")}, self.last_puncher)
- local pos = self.object:getpos()
- pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
- frames_pos[pos_to_string(pos)] = nil
- self.object:remove()
- end,
-
- on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
- local pos = self.object:getpos()
- if self.damage_object == nil then
- self.damage_object = minetest.add_entity(pos, "technic:damage_entity")
- self.damage_object:get_luaentity().remaining_time = 0.25
- self.damage_object:get_luaentity().frame_object = self
- self.damage_object:get_luaentity().texture_index = 0
- self.damage_object:get_luaentity().texture_change_time = 0.15
- else
- self.damage_object:get_luaentity().remaining_time = 0.25
- end
- self.last_puncher = puncher
- local ppos = puncher:getpos()
- local pvect = puncher:get_look_dir()
- local pface = get_face(pos,ppos,pvect)
- if pface == nil then return end
- local nodename = self.node.name
- local newstate = tostring(1-tonumber(string.sub(nodename, -7+pface, -7+pface)))
- if pface <= 5 then
- nodename = string.sub(nodename, 1, -7+pface-1)..newstate..string.sub(nodename, -7+pface+1)
- else
- nodename = string.sub(nodename, 1, -2)..newstate
- end
- self.node.name = nodename
- self:set_node(self.node)
- end,
-
- on_rightclick = function(self, clicker)
- local pos = self.object:getpos()
- local ppos = clicker:getpos()
- local pvect = clicker:get_look_dir()
- local pface = get_face(pos, ppos, pvect)
- if pface == nil then return end
- local pos_under = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
- local pos_above = {x = pos_under.x, y = pos_under.y, z = pos_under.z}
- local index = ({"x", "y", "z"})[math.floor((pface+1)/2)]
- pos_above[index] = pos_above[index] + 2*((pface+1)%2) - 1
- local pointed_thing = {type = "node", under = pos_under, above = pos_above}
- local itemstack = clicker:get_wielded_item()
- local itemdef = minetest.registered_items[itemstack:get_name()]
- if itemdef ~= nil then
- itemdef.on_place(itemstack, clicker, pointed_thing)
- end
- end,
-})
-
-local crack = "crack_anylength.png^[verticalframe:5:0"
-minetest.register_entity("technic:damage_entity", {
- initial_properties = {
- visual = "cube",
- visual_size = {x=1.01, y=1.01},
- textures = {crack, crack, crack, crack, crack, crack},
- collisionbox = {0, 0, 0, 0, 0, 0},
- physical = false,
- },
- on_step = function(self, dtime)
- if self.remaining_time == nil then
- self.object:remove()
- self.frame_object.damage_object = nil
- end
- self.remaining_time = self.remaining_time - dtime
- if self.remaining_time < 0 then
- self.object:remove()
- self.frame_object.damage_object = nil
- end
- self.texture_change_time = self.texture_change_time - dtime
- if self.texture_change_time < 0 then
- self.texture_change_time = self.texture_change_time + 0.15
- self.texture_index = self.texture_index + 1
- if self.texture_index == 5 then
- self.object:remove()
- self.frame_object.damage_object = nil
- self.frame_object:dig()
- end
- local ct = "crack_anylength.png^[verticalframe:5:"..self.texture_index
- self.object:set_properties({textures = {ct, ct, ct, ct, ct, ct}})
- end
- end,
-})
-
-mesecon.register_mvps_unmov("technic:frame_entity")
-mesecon.register_mvps_unmov("technic:damage_entity")
-mesecon.register_on_mvps_move(function(moved_nodes)
- local to_move = {}
- for _, n in ipairs(moved_nodes) do
- if frames_pos[pos_to_string(n.oldpos)] ~= nil then
- to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]}
- frames_pos[pos_to_string(n.oldpos)] = nil
- end
- end
- if #to_move > 0 then
- for _, t in ipairs(to_move) do
- frames_pos[pos_to_string(t.pos)] = t.name
- local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1)
- for _, obj in ipairs(objects) do
- local entity = obj:get_luaentity()
- if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
- obj:setpos(t.pos)
- end
- end
- end
- end
-end)
-
-minetest.register_on_dignode(function(pos, node)
- if frames_pos[pos_to_string(pos)] ~= nil then
- minetest.set_node(pos, {name = frames_pos[pos_to_string(pos)]})
- frames_pos[pos_to_string(pos)] = nil
- local objects = minetest.get_objects_inside_radius(pos, 0.1)
- for _, obj in ipairs(objects) do
- local entity = obj:get_luaentity()
- if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
- obj:remove()
- end
- end
- end
-end)
-
--- Frame motor
-local function connected(pos,c,adj)
- for _,vect in ipairs(adj) do
- local pos1=vector.add(pos,vect)
- local nodename=minetest.get_node(pos1).name
- if frames_pos[pos_to_string(pos1)] then
- nodename = frames_pos[pos_to_string(pos1)]
- end
- if not(pos_in_list(c,pos1)) and nodename~="air" and
- (minetest.registered_nodes[nodename].frames_can_connect==nil or
- minetest.registered_nodes[nodename].frames_can_connect(pos1,vect)) then
- c[#(c)+1]=pos1
- if minetest.registered_nodes[nodename].frame==1 then
- local adj=minetest.registered_nodes[nodename].frame_connect_all(nodename)
- connected(pos1,c,adj)
- end
- end
- end
-end
-
-local function get_connected_nodes(pos)
- c={pos}
- local nodename=minetest.get_node(pos).name
- if frames_pos[pos_to_string(pos)] then
- nodename = frames_pos[pos_to_string(pos)]
- end
- connected(pos,c,minetest.registered_nodes[nodename].frame_connect_all(nodename))
- return c
-end
-
-local function frame_motor_on(pos, node)
- local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
- local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1])
- local dir = minetest.facedir_to_dir(node.param2)
- local nnode=minetest.get_node(nnodepos)
- if frames_pos[pos_to_string(nnodepos)] then
- nnode.name = frames_pos[pos_to_string(nnodepos)]
- end
- local meta = minetest.get_meta(pos)
- if meta:get_int("last_moved") == minetest.get_gametime() then
- return
- end
- local owner = meta:get_string("owner")
- if minetest.registered_nodes[nnode.name].frame==1 then
- local connected_nodes=get_connected_nodes(nnodepos)
- move_nodes_vect(connected_nodes,dir,pos,owner)
- end
- minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime())
-end
-
-minetest.register_node("technic:frame_motor",{
- description = S("Frame Motor"),
- tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
- "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2},
- paramtype2 = "facedir",
- mesecons={effector={action_on=frame_motor_on}},
- after_place_node = function(pos, placer, itemstack)
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", placer:get_player_name())
- end,
- frames_can_connect=function(pos,dir)
- local node = minetest.get_node(pos)
- local dir2 = ({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}})[math.floor(node.param2/4)+1]
- return dir2.x~=-dir.x or dir2.y~=-dir.y or dir2.z~=-dir.z
- end
-})
-
-
-
--- Templates
-local function template_connected(pos,c,connectors)
- for _,vect in ipairs({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}) do
- local pos1=vector.add(pos,vect)
- local nodename=minetest.get_node(pos1).name
- if not(pos_in_list(c,pos1)) and (nodename=="technic:template" or nodename == "technic:template_connector")then
- local meta = minetest.get_meta(pos1)
- if meta:get_string("connected") == "" then
- c[#(c)+1]=pos1
- template_connected(pos1,c,connectors)
- if nodename == "technic:template_connector" then
- connectors[#connectors+1] = pos1
- end
- end
- end
- end
-end
-
-local function get_templates(pos)
- local c = {pos}
- local connectors
- if minetest.get_node(pos).name == "technic:template_connector" then
- connectors = {pos}
- else
- connectors = {}
- end
- template_connected(pos,c,connectors)
- return c, connectors
-end
-
-local function swap_template(pos, new)
- local meta = minetest.get_meta(pos)
- local saved_node = meta:get_string("saved_node")
- meta:set_string("saved_node", "")
- technic.swap_node(pos, new)
- local meta = minetest.get_meta(pos)
- meta:set_string("saved_node", saved_node)
-end
-
-local function save_node(pos)
- local node = minetest.get_node(pos)
- if node.name == "air" then
- minetest.set_node(pos, {name="technic:template"})
- return
- end
- if node.name == "technic:template" then
- swap_template(pos, "technic:template_connector")
- local meta = minetest.get_meta(pos)
- meta:set_string("connected", "")
- return
- end
- local meta = minetest.get_meta(pos)
- local meta0 = meta:to_table()
- for _, list in pairs(meta0.inventory) do
- for key, stack in pairs(list) do
- list[key] = stack:to_string()
- end
- end
- node.meta = meta0
- minetest.set_node(pos, {name="technic:template"})
- return node
-end
-
-local function restore_node(pos, node)
- minetest.set_node(pos, node)
- local meta = minetest.get_meta(pos)
- for _, list in pairs(node.meta.inventory) do
- for key, stack in pairs(list) do
- list[key] = ItemStack(stack)
- end
- end
- meta:from_table(node.meta)
-end
-
-local function expand_template(pos)
- local meta = minetest.get_meta(pos)
- local c = meta:get_string("connected")
- if c == "" then return end
- c = minetest.deserialize(c)
- for _, vect in ipairs(c) do
- local pos1 = vector.add(pos, vect)
- local saved_node = save_node(pos1)
- local meta1 = minetest.get_meta(pos1)
- if saved_node ~= nil then
- meta1:set_string("saved_node", minetest.serialize(saved_node))
- else
- --meta1:set_string("saved_node", "")
- end
- end
-end
-
-local function compress_templates(pos)
- local templates, connectors = get_templates(pos)
- if #connectors == 0 then
- connectors = {pos}
- end
- for _, cn in ipairs(connectors) do
- local meta = minetest.get_meta(cn)
- local c = {}
- for _,p in ipairs(templates) do
- local np = vector.subtract(p, cn)
- if not pos_in_list(c,np) then
- c[#c+1] = np
- end
- end
- local cc = {}
- for _,p in ipairs(connectors) do
- local np = vector.subtract(p, cn)
- if (np.x ~= 0 or np.y ~= 0 or np.z ~= 0) then
- cc[pos_to_string(np)] = true
- end
- end
- swap_template(cn, "technic:template")
- meta:set_string("connected", minetest.serialize(c))
- meta:set_string("connectors_connected", minetest.serialize(cc))
- end
-
- for _,p in ipairs(templates) do
- if not pos_in_list(connectors, p) then
- minetest.set_node(p, {name = "air"})
- end
- end
-end
-
-local function template_drops(pos, node, oldmeta, digger)
- local c = oldmeta.fields.connected
- local cc = oldmeta.fields.connectors_connected
- local drops
- if c == "" or c == nil then
- drops = {"technic:template 1"}
- else
- if cc == "" or cc == nil then
- drops = {"technic:template 1"}
- else
- local dcc = minetest.deserialize(cc)
- if not table_empty(dcc) then
- drops = {}
- for sp, _ in pairs(dcc) do
- local ssp = pos_from_string(sp)
- local p = vector.add(ssp, pos)
- local meta = minetest.get_meta(p)
- local d = minetest.deserialize(meta:get_string("connectors_connected"))
- if d ~= nil then
- d[pos_to_string({x=-ssp.x, y=-ssp.y, z=-ssp.z})] = nil
- meta:set_string("connectors_connected", minetest.serialize(d))
- end
- end
- else
- local stack_max = 99
- local num = #(minetest.deserialize(c))
- drops = {}
- while num > stack_max do
- drops[#drops+1] = "technic:template "..stack_max
- num = num - stack_max
- end
- drops[#drops+1] = "technic:template "..num
- end
- end
- end
- minetest.handle_node_drops(pos, drops, digger)
-end
-
-local function template_on_destruct(pos, node)
- local meta = minetest.get_meta(pos)
- local saved_node = meta:get_string("saved_node")
- if saved_node ~= "" then
- local nnode = minetest.deserialize(saved_node)
- minetest.after(0, restore_node, pos, nnode)
- end
-end
-
-minetest.register_node("technic:template",{
- description = S("Template"),
- tiles = {"technic_mv_cable.png"},
- drop = "",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- on_destruct = template_on_destruct,
- after_dig_node = template_drops,
- on_punch = function(pos,node,puncher)
- swap_template(pos, "technic:template_disabled")
- end
-})
-
-minetest.register_node("technic:template_disabled",{
- description = S("Template"),
- tiles = {"technic_hv_cable.png"},
- drop = "",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
- on_destruct = template_on_destruct,
- after_dig_node = template_drops,
- on_punch = function(pos,node,puncher)
- local meta = minetest.get_meta(pos)
- swap_template(pos, "technic:template_connector")
- end
-})
-
-minetest.register_node("technic:template_connector",{
- description = S("Template"),
- tiles = {"technic_lv_cable.png"},
- drop = "",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
- on_destruct = template_on_destruct,
- after_dig_node = template_drops,
- on_punch = function(pos,node,puncher)
- swap_template(pos, "technic:template")
- end
-})
-
-minetest.register_craftitem("technic:template_replacer",{
- description = S("Template (replacing)"),
- inventory_image = "technic_template_replacer.png",
- on_place = function(itemstack, placer, pointed_thing)
- local p = pointed_thing.under
- if minetest.is_protected and minetest.is_protected(p, placer:get_player_name()) then
- return nil
- end
- local node = minetest.get_node(p)
- if node.name == "technic:template" then return end
- local saved_node = save_node(p)
- itemstack:take_item()
- if saved_node ~= nil then
- local meta = minetest.get_meta(p)
- meta:set_string("saved_node", minetest.serialize(saved_node))
- end
- return itemstack
- end
-})
-
-minetest.register_tool("technic:template_tool",{
- description = S("Template Tool"),
- inventory_image = "technic_template_tool.png",
- on_use = function(itemstack, puncher, pointed_thing)
- local pos = pointed_thing.under
- if pos == nil or (minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name())) then
- return nil
- end
- local node = minetest.get_node(pos)
- if node.name ~= "technic:template" and node.name ~= "technic:template_connector" then return end
- local meta = minetest.get_meta(pos)
- local c2 = meta:get_string("connected")
- if c2 ~= "" then
- expand_template(pos)
- else
- compress_templates(pos)
- end
-
- end
-})
-
-
-
--- Template motor
-local function get_template_nodes(pos)
- local meta = minetest.get_meta(pos)
- local connected = meta:get_string("connected")
- if connected == "" then return {} end
- local adj = minetest.deserialize(connected)
- local c = {}
- for _,vect in ipairs(adj) do
- local pos1=vector.add(pos,vect)
- local nodename=minetest.get_node(pos1).name
- if not(pos_in_list(c,pos1)) and nodename~="air" then
- c[#(c)+1]=pos1
- end
- end
- return c
-end
-
-local function template_motor_on(pos, node)
- local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
- local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1])
- local dir = minetest.facedir_to_dir(node.param2)
- local nnode=minetest.get_node(nnodepos)
- local meta = minetest.get_meta(pos)
- if meta:get_int("last_moved") == minetest.get_gametime() then
- return
- end
- local owner = meta:get_string("owner")
- if nnode.name == "technic:template" then
- local connected_nodes=get_template_nodes(nnodepos)
- move_nodes_vect(connected_nodes,dir,pos,owner)
- end
- minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime())
-end
-
-minetest.register_node("technic:template_motor",{
- description = S("Template Motor"),
- tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
- "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2},
- paramtype2 = "facedir",
- mesecons={effector={action_on=template_motor_on}},
- after_place_node = function(pos, placer, itemstack)
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", placer:get_player_name())
- end,
-})
-
--- Crafts
-minetest.register_craft({
- output = 'technic:frame_111111',
- recipe = {
- {'', 'default:stick', ''},
- {'default:stick', 'technic:brass_ingot', 'default:stick'},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'technic:frame_motor',
- recipe = {
- {'', 'technic:frame_111111', ''},
- {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'},
- {'', 'technic:frame_111111', ''},
- }
-})
-
-minetest.register_craft({
- output = 'technic:template 10',
- recipe = {
- {'', 'technic:brass_ingot', ''},
- {'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot'},
- {'', 'technic:brass_ingot', ''},
- }
-})
-
-minetest.register_craft({
- output = 'technic:template_replacer',
- recipe = {{'technic:template'}}
-})
-
-minetest.register_craft({
- output = 'technic:template',
- recipe = {{'technic:template_replacer'}}
-})
-
-minetest.register_craft({
- output = 'technic:template_motor',
- recipe = {
- {'', 'technic:template', ''},
- {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'},
- {'', 'technic:template', ''},
- }
-})
-
-minetest.register_craft({
- output = 'technic:template_tool',
- recipe = {
- {'', 'technic:template', ''},
- {'default:mese_crystal', 'default:stick', 'default:mese_crystal'},
- {'', 'default:stick', ''},
- }
-})