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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-08-26 09:15:59 -0400 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-08-26 09:15:59 -0400 |
commit | cefdd55cb0e5726d20935016862b2a708acfcfb7 (patch) | |
tree | 58c7236489cff26bacb44ae96fe02417869f56f2 /technic/machines/MV | |
parent | cb6e55b610b2dba587102e6503a61559e0b2e17f (diff) | |
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updated blox, coloredwood, technic, steel, unified bricks, and unified dyes
Diffstat (limited to 'technic/machines/MV')
-rw-r--r-- | technic/machines/MV/hydro_turbine.lua | 105 | ||||
-rw-r--r-- | technic/machines/MV/init.lua | 11 |
2 files changed, 110 insertions, 6 deletions
diff --git a/technic/machines/MV/hydro_turbine.lua b/technic/machines/MV/hydro_turbine.lua new file mode 100644 index 0000000..36aac91 --- /dev/null +++ b/technic/machines/MV/hydro_turbine.lua @@ -0,0 +1,105 @@ +-- A Hydro Turbine produces MV EUs by exploiting flowing water across it +-- It is a MV EU supplyer and fairly high yield (max 1800EUs) + +local S = technic.getter + +local cable_entry = "^technic_cable_connection_overlay.png" + +minetest.register_alias("hydro_turbine", "technic:hydro_turbine") + +minetest.register_craft({ + output = 'technic:hydro_turbine', + recipe = { + {'technic:stainless_steel_ingot', 'technic:water_mill', 'technic:stainless_steel_ingot'}, + {'technic:water_mill', 'technic:mv_transformer', 'technic:water_mill'}, + {'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'}, + } +}) + +local function get_water_flow(pos) + local node = minetest.get_node(pos) + if minetest.get_item_group(node.name, "water") == 3 then + return node.param2 -- returns approx. water flow, if any + end + return 0 +end + +--- +-- 10 times better than LV hydro because of 2 extra water mills and 4 stainless steel, a transformer and whatnot ;P. +-- Man hydro turbines are tough and long lasting. So, give it some value :) +local run = function(pos, node) + local meta = minetest.get_meta(pos) + local water_flow = 0 + local production_level = 0 + local eu_supply = 0 + local max_output = 40 * 45 -- Generates 1800EU/s + + local positions = { + {x=pos.x+1, y=pos.y, z=pos.z}, + {x=pos.x-1, y=pos.y, z=pos.z}, + {x=pos.x, y=pos.y, z=pos.z+1}, + {x=pos.x, y=pos.y, z=pos.z-1}, + } + + for _, p in pairs(positions) do + water_flow = water_flow + get_water_flow(p) + end + + eu_supply = math.min(40 * water_flow, max_output) + production_level = math.floor(100 * eu_supply / max_output) + + meta:set_int("MV_EU_supply", eu_supply) + + meta:set_string("infotext", + S("Hydro %s Generator"):format("MV").." ("..production_level.."%)") + if production_level > 0 and + minetest.get_node(pos).name == "technic:hydro_turbine" then + technic.swap_node(pos, "technic:hydro_turbine_active") + meta:set_int("MV_EU_supply", 0) + return + end + if production_level == 0 then + technic.swap_node(pos, "technic:hydro_turbine") + end +end + +minetest.register_node("technic:hydro_turbine", { + description = S("Hydro %s Generator"):format("MV"), + tiles = { + "technic_hydro_turbine_top.png", + "technic_machine_bottom.png"..cable_entry, + "technic_hydro_turbine_side.png", + "technic_hydro_turbine_side.png", + "technic_hydro_turbine_side.png", + "technic_hydro_turbine_side.png" + }, + paramtype2 = "facedir", + groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, + technic_machine=1, technic_mv=1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", S("Hydro %s Generator"):format("MV")) + meta:set_int("MV_EU_supply", 0) + end, + technic_run = run, +}) + +minetest.register_node("technic:hydro_turbine_active", { + description = S("Hydro %s Generator"):format("MV"), + tiles = {"technic_hydro_turbine_top_active.png", "technic_machine_bottom.png", + "technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png", + "technic_hydro_turbine_side.png", "technic_hydro_turbine_side.png"}, + paramtype2 = "facedir", + groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, + technic_machine=1, technic_mv=1, not_in_creative_inventory=1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + drop = "technic:hydro_turbine", + technic_run = run, + technic_disabled_machine_name = "technic:hydro_turbine", +}) + +technic.register_machine("MV", "technic:hydro_turbine", technic.producer) +technic.register_machine("MV", "technic:hydro_turbine_active", technic.producer) diff --git a/technic/machines/MV/init.lua b/technic/machines/MV/init.lua index bb9542d..7092fda 100644 --- a/technic/machines/MV/init.lua +++ b/technic/machines/MV/init.lua @@ -8,13 +8,12 @@ dofile(path.."/cables.lua") dofile(path.."/battery_box.lua") -- Generators -if technic.config:get_bool("enable_producers") then - if technic.config:get_bool("enable_wind_mill") then - dofile(path.."/wind_mill.lua") - end - dofile(path.."/generator.lua") - dofile(path.."/solar_array.lua") +if technic.config:get_bool("enable_wind_mill") then + dofile(path.."/wind_mill.lua") end +dofile(path.."/generator.lua") +dofile(path.."/solar_array.lua") +dofile(path.."/hydro_turbine.lua") -- Machines dofile(path.."/alloy_furnace.lua") |