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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:00:20 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:10:04 -0400
commit888b0ebfec8c2eff9015163549a7e47443cb8665 (patch)
tree915080159bfaa6ba6e226087c7ce0e8d5464b518 /technic/machines/MV
parentda66780a569712c23ae4f2996cfb4608a9f9d69d (diff)
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"explode" all modpacks into their individual components
(you can't have a modpack buried inside a modpack)
Diffstat (limited to 'technic/machines/MV')
-rw-r--r--technic/machines/MV/alloy_furnace.lua14
-rw-r--r--technic/machines/MV/battery_box.lua22
-rw-r--r--technic/machines/MV/cables.lua14
-rw-r--r--technic/machines/MV/centrifuge.lua16
-rw-r--r--technic/machines/MV/compressor.lua12
-rw-r--r--technic/machines/MV/electric_furnace.lua18
-rw-r--r--technic/machines/MV/extractor.lua12
-rw-r--r--technic/machines/MV/generator.lua13
-rw-r--r--technic/machines/MV/grinder.lua13
-rw-r--r--technic/machines/MV/init.lua32
-rw-r--r--technic/machines/MV/lighting.lua590
-rw-r--r--technic/machines/MV/power_radiator.lua220
-rw-r--r--technic/machines/MV/solar_array.lua14
-rw-r--r--technic/machines/MV/tool_workshop.lua117
-rw-r--r--technic/machines/MV/wind_mill.lua87
15 files changed, 1194 insertions, 0 deletions
diff --git a/technic/machines/MV/alloy_furnace.lua b/technic/machines/MV/alloy_furnace.lua
new file mode 100644
index 0000000..a1918fd
--- /dev/null
+++ b/technic/machines/MV/alloy_furnace.lua
@@ -0,0 +1,14 @@
+-- MV alloy furnace
+
+minetest.register_craft({
+ output = 'technic:mv_alloy_furnace',
+ recipe = {
+ {'technic:stainless_steel_ingot', 'technic:lv_alloy_furnace', 'technic:stainless_steel_ingot'},
+ {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
+ {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
+ }
+})
+
+
+technic.register_alloy_furnace({tier = "MV", speed = 1.5, upgrade = 1, tube = 1, demand = {3000, 2000, 1000}})
+
diff --git a/technic/machines/MV/battery_box.lua b/technic/machines/MV/battery_box.lua
new file mode 100644
index 0000000..45437c1
--- /dev/null
+++ b/technic/machines/MV/battery_box.lua
@@ -0,0 +1,22 @@
+-- MV Battery box
+
+minetest.register_craft({
+ output = 'technic:mv_battery_box0',
+ recipe = {
+ {'technic:lv_battery_box0', 'technic:lv_battery_box0', 'technic:lv_battery_box0'},
+ {'technic:lv_battery_box0', 'technic:mv_transformer', 'technic:lv_battery_box0'},
+ {'', 'technic:mv_cable0', ''},
+ }
+})
+
+technic.register_battery_box({
+ tier = "MV",
+ max_charge = 200000,
+ charge_rate = 20000,
+ discharge_rate = 80000,
+ charge_step = 2000,
+ discharge_step = 8000,
+ upgrade = 1,
+ tube = 1,
+})
+
diff --git a/technic/machines/MV/cables.lua b/technic/machines/MV/cables.lua
new file mode 100644
index 0000000..b1a34c8
--- /dev/null
+++ b/technic/machines/MV/cables.lua
@@ -0,0 +1,14 @@
+
+minetest.register_alias("mv_cable", "technic:mv_cable0")
+
+minetest.register_craft({
+ output = 'technic:mv_cable0 3',
+ recipe ={
+ {'technic:rubber', 'technic:rubber', 'technic:rubber'},
+ {'technic:lv_cable0', 'technic:lv_cable0', 'technic:lv_cable0'},
+ {'technic:rubber', 'technic:rubber', 'technic:rubber'},
+ }
+})
+
+technic.register_cable("MV", 2.5/16)
+
diff --git a/technic/machines/MV/centrifuge.lua b/technic/machines/MV/centrifuge.lua
new file mode 100644
index 0000000..5bf24bf
--- /dev/null
+++ b/technic/machines/MV/centrifuge.lua
@@ -0,0 +1,16 @@
+minetest.register_craft({
+ output = "technic:mv_centrifuge",
+ recipe = {
+ { "technic:motor", "technic:copper_plate", "technic:diamond_drill_head" },
+ { "technic:copper_plate", "technic:machine_casing", "technic:copper_plate" },
+ { "pipeworks:one_way_tube", "technic:mv_cable0", "pipeworks:mese_filter" },
+ }
+})
+
+technic.register_centrifuge({
+ tier = "MV",
+ demand = { 8000, 7000, 6000 },
+ speed = 2,
+ upgrade = 1,
+ tube = 1,
+})
diff --git a/technic/machines/MV/compressor.lua b/technic/machines/MV/compressor.lua
new file mode 100644
index 0000000..5b36cc5
--- /dev/null
+++ b/technic/machines/MV/compressor.lua
@@ -0,0 +1,12 @@
+-- MV compressor
+
+minetest.register_craft({
+ output = 'technic:mv_compressor',
+ recipe = {
+ {'technic:stainless_steel_ingot', 'technic:lv_compressor', 'technic:stainless_steel_ingot'},
+ {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
+ {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
+ }
+})
+
+technic.register_compressor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1})
diff --git a/technic/machines/MV/electric_furnace.lua b/technic/machines/MV/electric_furnace.lua
new file mode 100644
index 0000000..1f6b1c2
--- /dev/null
+++ b/technic/machines/MV/electric_furnace.lua
@@ -0,0 +1,18 @@
+-- MV Electric Furnace
+-- This is a faster version of the stone furnace which runs on EUs
+-- In addition to this it can be upgraded with microcontrollers and batteries
+-- This new version uses the batteries to lower the power consumption of the machine
+-- Also in addition this furnace can be attached to the pipe system from the pipeworks mod.
+
+-- FIXME: kpoppel I'd like to introduce an induction heating element here also
+minetest.register_craft({
+ output = 'technic:mv_electric_furnace',
+ recipe = {
+ {'technic:stainless_steel_ingot', 'technic:lv_electric_furnace', 'technic:stainless_steel_ingot'},
+ {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
+ {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
+ }
+})
+
+technic.register_electric_furnace({tier="MV", upgrade=1, tube=1, demand={2000, 1000, 500}, speed=4})
+
diff --git a/technic/machines/MV/extractor.lua b/technic/machines/MV/extractor.lua
new file mode 100644
index 0000000..fdef5b2
--- /dev/null
+++ b/technic/machines/MV/extractor.lua
@@ -0,0 +1,12 @@
+-- MV extractor
+
+minetest.register_craft({
+ output = 'technic:mv_extractor',
+ recipe = {
+ {'technic:stainless_steel_ingot', 'technic:lv_extractor', 'technic:stainless_steel_ingot'},
+ {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
+ {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
+ }
+})
+
+technic.register_extractor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1})
diff --git a/technic/machines/MV/generator.lua b/technic/machines/MV/generator.lua
new file mode 100644
index 0000000..4ae24b8
--- /dev/null
+++ b/technic/machines/MV/generator.lua
@@ -0,0 +1,13 @@
+minetest.register_alias("generator_mv", "technic:generator_mv")
+
+minetest.register_craft({
+ output = 'technic:mv_generator',
+ recipe = {
+ {'technic:stainless_steel_ingot', 'technic:lv_generator', 'technic:stainless_steel_ingot'},
+ {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
+ {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
+ }
+})
+
+technic.register_generator({tier="MV", tube=1, supply=600})
+
diff --git a/technic/machines/MV/grinder.lua b/technic/machines/MV/grinder.lua
new file mode 100644
index 0000000..dac536c
--- /dev/null
+++ b/technic/machines/MV/grinder.lua
@@ -0,0 +1,13 @@
+-- MV grinder
+
+minetest.register_craft({
+ output = 'technic:mv_grinder',
+ recipe = {
+ {'technic:stainless_steel_ingot', 'technic:lv_grinder', 'technic:stainless_steel_ingot'},
+ {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'},
+ {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'},
+ }
+})
+
+technic.register_grinder({tier="MV", demand={600, 450, 300}, speed=2, upgrade=1, tube=1})
+
diff --git a/technic/machines/MV/init.lua b/technic/machines/MV/init.lua
new file mode 100644
index 0000000..72a98b6
--- /dev/null
+++ b/technic/machines/MV/init.lua
@@ -0,0 +1,32 @@
+
+technic.register_tier("MV", "Medium Voltage")
+
+local path = technic.modpath.."/machines/MV"
+
+-- Wiring stuff
+dofile(path.."/cables.lua")
+dofile(path.."/battery_box.lua")
+
+-- Generators
+if technic.config:get_bool("enable_wind_mill") then
+ dofile(path.."/wind_mill.lua")
+end
+dofile(path.."/generator.lua")
+dofile(path.."/solar_array.lua")
+
+-- Machines
+dofile(path.."/alloy_furnace.lua")
+dofile(path.."/electric_furnace.lua")
+dofile(path.."/grinder.lua")
+dofile(path.."/extractor.lua")
+dofile(path.."/compressor.lua")
+dofile(path.."/centrifuge.lua")
+
+dofile(path.."/tool_workshop.lua")
+
+-- The power radiator supplies appliances with inductive coupled power:
+-- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
+-- This is currently useless, slow, and mostly copied
+--dofile(path.."/power_radiator.lua")
+--dofile(path.."/lighting.lua")
+
diff --git a/technic/machines/MV/lighting.lua b/technic/machines/MV/lighting.lua
new file mode 100644
index 0000000..76fcb20
--- /dev/null
+++ b/technic/machines/MV/lighting.lua
@@ -0,0 +1,590 @@
+-- NOTE: The code is takes directly from VanessaE's homedecor mod.
+-- I just made it the lights into indictive appliances for this mod.
+
+-- This file supplies electric powered glowlights
+
+-- Boilerplate to support localized strings if intllib mod is installed.
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+else
+ S = function (s) return s end
+end
+
+function technic_homedecor_node_is_owned(pos, placer)
+ local ownername = false
+ if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
+ if HasOwner(pos, placer) then
+ if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
+ if type(getLastOwner) == "function" then -- ...is an old version
+ ownername = getLastOwner(pos)
+ elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
+ ownername = GetNodeOwnerName(pos)
+ else
+ ownername = S("someone")
+ end
+ end
+ end
+
+ elseif type(isprotect) == "function" then -- glomie's protection mod
+ if not isprotect(5, pos, placer) then
+ ownername = S("someone")
+ end
+ elseif type(protector) == "table" and type(protector.can_dig) == "function" then -- Zeg9's protection mod
+ if not protector.can_dig(5, pos, placer) then
+ ownername = S("someone")
+ end
+ end
+
+ if ownername ~= false then
+ minetest.chat_send_player(placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
+ return true
+ else
+ return false
+ end
+end
+
+local dirs1 = {20, 23, 22, 21}
+local dirs2 = {9, 18, 7, 12}
+
+local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_thing)
+ if not technic_homedecor_node_is_owned(pointed_thing.under, placer)
+ and not technic_homedecor_node_is_owned(pointed_thing.above, placer) then
+ local node = minetest.get_node(pointed_thing.under)
+ if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
+
+ local above = pointed_thing.above
+ local under = pointed_thing.under
+ local pitch = placer:get_look_pitch()
+ local pname = minetest.get_node(under).name
+ local node = minetest.get_node(above)
+ local fdir = minetest.dir_to_facedir(placer:get_look_dir())
+ local wield_name = itemstack:get_name()
+
+ if not minetest.registered_nodes[pname]
+ or not minetest.registered_nodes[pname].on_rightclick then
+
+ local iswall = (above.x ~= under.x) or (above.z ~= under.z)
+ local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
+ local pos1 = above
+
+ if minetest.registered_nodes[pname]["buildable_to"] then
+ pos1 = under
+ iswall = false
+ end
+
+ if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
+
+ if iswall then
+ minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant
+ elseif isceiling then
+ minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant
+ else
+ minetest.add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up
+ end
+
+ if not homedecor_expect_infinite_stacks then
+ itemstack:take_item()
+ return itemstack
+ end
+ end
+ else
+ minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
+ end
+ end
+end
+
+-- Yellow -- Half node
+minetest.register_node('technic:homedecor_glowlight_half_yellow', {
+ description = S("Yellow Glowlight (thick)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3 },
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_yellow_active")
+ end
+})
+
+minetest.register_node('technic:homedecor_glowlight_half_yellow_active', {
+ description = S("Yellow Glowlight (thick)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png',
+ 'technic_homedecor_glowlight_thick_yellow_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ light_source = LIGHT_MAX,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3, not_in_creative_inventory=1},
+ drop="technic:homedecor_glowlight_half_yellow",
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_yellow")
+ end
+})
+
+-- Yellow -- Quarter node
+minetest.register_node('technic:homedecor_glowlight_quarter_yellow', {
+ description = S("Yellow Glowlight (thin)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3 },
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_yellow_active")
+ end
+})
+
+minetest.register_node('technic:homedecor_glowlight_quarter_yellow_active', {
+ description = S("Yellow Glowlight (thin)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_yellow_tb.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png',
+ 'technic_homedecor_glowlight_thin_yellow_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ light_source = LIGHT_MAX-1,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3, not_in_creative_inventory=1},
+ drop="technic:homedecor_glowlight_quarter_yellow",
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_yellow")
+ end
+})
+
+
+-- White -- half node
+minetest.register_node('technic:homedecor_glowlight_half_white', {
+ description = S("White Glowlight (thick)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3 },
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "White Glowlight (thick)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_white_active")
+ end
+})
+
+minetest.register_node('technic:homedecor_glowlight_half_white_active', {
+ description = S("White Glowlight (thick)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png',
+ 'technic_homedecor_glowlight_thick_white_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ light_source = LIGHT_MAX,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3, not_in_creative_inventory=1},
+ drop="technic:homedecor_glowlight_half_white",
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "White Glowlight (thick)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_white")
+ end
+})
+
+-- White -- Quarter node
+minetest.register_node('technic:homedecor_glowlight_quarter_white', {
+ description = S("White Glowlight (thin)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3 },
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "White Glowlight (thin)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_white_active")
+ end
+})
+
+minetest.register_node('technic:homedecor_glowlight_quarter_white_active', {
+ description = S("White Glowlight (thin)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_white_tb.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png',
+ 'technic_homedecor_glowlight_thin_white_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ light_source = LIGHT_MAX-1,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3, not_in_creative_inventory=1},
+ drop="technic:homedecor_glowlight_quarter_white",
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 100, "White Glowlight (thin)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_white")
+ end
+})
+
+-- Glowlight "cubes" - yellow
+minetest.register_node('technic:homedecor_glowlight_small_cube_yellow', {
+ description = S("Yellow Glowlight (small cube)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_cube_yellow_tb.png',
+ 'technic_homedecor_glowlight_cube_yellow_tb.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3 },
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_yellow_active")
+ end
+})
+
+minetest.register_node('technic:homedecor_glowlight_small_cube_yellow_active', {
+ description = S("Yellow Glowlight (small cube)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_cube_yellow_tb.png',
+ 'technic_homedecor_glowlight_cube_yellow_tb.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png',
+ 'technic_homedecor_glowlight_cube_yellow_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ light_source = LIGHT_MAX-1,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3, not_in_creative_inventory=1},
+ drop="technic:homedecor_glowlight_small_cube_yellow",
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_yellow")
+ end
+})
+
+-- Glowlight "cubes" - white
+minetest.register_node('technic:homedecor_glowlight_small_cube_white', {
+ description = S("White Glowlight (small cube)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_cube_white_tb.png',
+ 'technic_homedecor_glowlight_cube_white_tb.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3 },
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_white_active")
+ end
+})
+
+minetest.register_node('technic:homedecor_glowlight_small_cube_white_active', {
+ description = S("White Glowlight (small cube)"),
+ drawtype = "nodebox",
+ tiles = {
+ 'technic_homedecor_glowlight_cube_white_tb.png',
+ 'technic_homedecor_glowlight_cube_white_tb.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png',
+ 'technic_homedecor_glowlight_cube_white_sides.png'
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+ node_box = {
+ type = "fixed",
+ fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
+ },
+
+ sunlight_propagates = false,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ walkable = true,
+ light_source = LIGHT_MAX-1,
+ sounds = default.node_sound_wood_defaults(),
+
+ groups = { snappy = 3, not_in_creative_inventory=1},
+ drop="technic:homedecor_glowlight_small_cube_white",
+ on_place = function(itemstack, placer, pointed_thing)
+ technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing)
+ return itemstack
+ end,
+ on_construct = function(pos)
+ technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)")
+ end,
+ on_punch = function(pos, node, puncher)
+ technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_white")
+ end
+})
+
+technic.register_inductive_machine("technic:homedecor_glowlight_half_yellow")
+technic.register_inductive_machine("technic:homedecor_glowlight_half_white")
+technic.register_inductive_machine("technic:homedecor_glowlight_quarter_yellow")
+technic.register_inductive_machine("technic:homedecor_glowlight_quarter_white")
+technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_yellow")
+technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_white")
diff --git a/technic/machines/MV/power_radiator.lua b/technic/machines/MV/power_radiator.lua
new file mode 100644
index 0000000..560f8a9
--- /dev/null
+++ b/technic/machines/MV/power_radiator.lua
@@ -0,0 +1,220 @@
+-- The power radiator fuctions like an inductive charger
+-- only better in the game setting.
+-- The purpose is to allow small appliances to receive power
+-- without the overhead of the wiring needed for larger machines.
+--
+-- The power radiator will consume power corresponding to the
+-- sum(power rating of the attached appliances)/0.06
+-- Using inductive power transfer is very inefficient so this is
+-- set to the factor 0.06.
+--
+-- Punching the radiator will toggle the power state of all attached appliances.
+
+local power_radius = 12
+
+------------------------------------------------------------------
+-- API for inductive powered nodes:
+-- Use the functions below to set the corresponding callbacks
+-- Also two nodes are needed: The inactive and the active one. The active must be called <name>_active .
+------------------------------------------------------------------
+-- Register a new appliance using this function
+
+technic.inductive_nodes = {}
+technic.register_inductive_machine = function(name)
+ table.insert(technic.inductive_nodes, name)
+ table.insert(technic.inductive_nodes, name.."_active")
+end
+
+-- Appliances:
+-- has_supply: pos of supply node if the appliance has a power radiator near with sufficient power for the demand else ""
+-- EU_demand: The power demand of the device.
+-- EU_charge: Actual use. set to EU_demand if active==1
+-- active: set to 1 if the device is on
+technic.inductive_on_construct = function(pos, eu_demand, infotext)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", infotext)
+ meta:set_int("technic_inductive_power_machine", 1)
+ meta:set_int("EU_demand", eu_demand) -- The power demand of this appliance
+ meta:set_int("EU_charge", 0) -- The actual power draw of this appliance
+ meta:set_string("has_supply", "") -- Register whether we are powered or not. For use with several radiators.
+ meta:set_int("active", 0) -- If the appliance can be turned on and off by using it use this.
+end
+
+technic.inductive_on_punch_off = function(pos, eu_charge, swapnode)
+ local meta = minetest.get_meta(pos)
+ if meta:get_string("has_supply") ~= "" then
+ technic.swap_node(pos, swapnode)
+ meta:set_int("active", 1)
+ meta:set_int("EU_charge",eu_charge)
+ --print("-----------")
+ --print("Turn on:")
+ --print("EU_charge: "..meta:get_int("EU_charge"))
+ --print("has_supply: "..meta:get_string("has_supply"))
+ --print("<----------->")
+ end
+end
+
+technic.inductive_on_punch_on = function(pos, eu_charge, swapnode)
+ local meta = minetest.get_meta(pos)
+ technic.swap_node(pos, swapnode)
+ meta:set_int("active", 0)
+ meta:set_int("EU_charge",eu_charge)
+ --print("-----------")
+ --print("Turn off:")
+ --print("EU_charge: "..meta:get_int("EU_charge"))
+ --print("has_supply: "..meta:get_string("has_supply"))
+ --print("<---------->")
+end
+
+local shutdown_inductive_appliances = function(pos)
+ -- The supply radius
+ local rad = power_radius
+ -- If the radiator is removed. turn off all appliances in region
+ -- If another radiator is near it will turn on the appliances again
+ local positions = minetest.find_nodes_in_area(
+ {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad},
+ {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad},
+ technic.inductive_nodes)
+ for _, pos1 in pairs(positions) do
+ local meta1 = minetest.get_meta(pos1)
+ -- If the appliance is belonging to this node
+ if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
+ local nodename = minetest.get_node(pos1).name
+ -- Swap the node and make sure it is off and unpowered
+ if string.sub(nodename, -7) == "_active" then
+ technic.swap_node(pos1, string.sub(nodename, 1, -8))
+ meta1:set_int("active", 0)
+ meta1:set_int("EU_charge", 0)
+ end
+ meta1:set_string("has_supply", "")
+ end
+ end
+end
+
+local toggle_on_off_inductive_appliances = function(pos, node, puncher)
+ if pos == nil then return end
+ -- The supply radius
+ local rad = power_radius
+ local positions = minetest.find_nodes_in_area(
+ {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad},
+ {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad},
+ technic.inductive_nodes)
+ for _, pos1 in pairs(positions) do
+ local meta1 = minetest.get_meta(pos1)
+ if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
+ minetest.punch_node(pos1)
+ end
+ end
+end
+
+minetest.register_node("technic:power_radiator", {
+ description = "MV Power Radiator",
+ tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png",
+ "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
+ groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
+ sounds = default.node_sound_wood_defaults(),
+ drawtype = "nodebox",
+ paramtype = "light",
+ is_ground_content = true,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
+ },
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_int("MV_EU_demand",1) -- Demand on the primary side when idle
+ meta:set_int("connected_EU_demand",0) -- Potential demand of connected appliances
+ meta:set_string("infotext", "MV Power Radiator")
+ end,
+ on_dig = function(pos, node, digger)
+ shutdown_inductive_appliances(pos)
+ return minetest.node_dig(pos, node, digger)
+ end,
+ on_punch = function(pos, node, puncher)
+ toggle_on_off_inductive_appliances(pos, node, puncher)
+ end
+})
+
+minetest.register_craft({
+ output = 'technic:power_radiator 1',
+ recipe = {
+ {'technic:stainless_steel_ingot', 'technic:mv_transformer', 'technic:stainless_steel_ingot'},
+ {'technic:copper_coil', 'technic:machine_casing', 'technic:copper_coil'},
+ {'technic:rubber', 'technic:mv_cable0', 'technic:rubber'},
+ }
+})
+
+minetest.register_abm({
+ nodenames = {"technic:power_radiator"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.get_meta(pos)
+ local eu_input = meta:get_int("MV_EU_input")
+ local eu_demand = meta:get_int("MV_EU_demand")
+
+ -- Power off automatically if no longer connected to a switching station
+ technic.switching_station_timeout_count(pos, "MV")
+
+ if eu_input == 0 then
+ -- No power
+ meta:set_string("infotext", "MV Power Radiator is unpowered");
+ -- meta:set_int("active", 1) -- used for setting textures someday maybe
+ shutdown_inductive_appliances(pos)
+ meta:set_int("connected_EU_demand", 0)
+ meta:set_int("MV_EU_demand",1)
+ elseif eu_input == eu_demand then
+ -- Powered and ready
+
+ -- The maximum EU sourcing a single radiator can provide.
+ local max_charge = 30000 -- == the max EU demand of the radiator
+ local connected_EU_demand = meta:get_int("connected_EU_demand")
+
+ -- Efficiency factor
+ local eff_factor = 0.06
+ -- The supply radius
+ local rad = power_radius
+
+ local meta1 = nil
+ local pos1 = {}
+ local used_charge = 0
+
+ -- Index all nodes within supply range
+ local positions = minetest.find_nodes_in_area(
+ {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad},
+ {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad},
+ technic.inductive_nodes)
+ for _, pos1 in pairs(positions) do
+ local meta1 = minetest.get_meta(pos1)
+ -- If not supplied see if this node can handle it.
+ if meta1:get_string("has_supply") == "" then
+ -- if demand surpasses the capacity of this node, don't bother adding it.
+ local app_eu_demand = math.floor(meta1:get_int("EU_demand") / eff_factor)
+ if connected_EU_demand + app_eu_demand <= max_charge then
+ -- We can power the appliance. Register, and spend power if it is on.
+ connected_EU_demand = connected_EU_demand + app_eu_demand
+
+ meta1:set_string("has_supply", pos.x..pos.y..pos.z)
+ --Always 0: used_charge = math.floor(used_charge + meta1:get_int("EU_charge") / eff_factor)
+ end
+ elseif meta1:get_string("has_supply") == pos.x..pos.y..pos.z then
+ -- The appliance has power from this node. Spend power if it is on.
+ used_charge = used_charge + math.floor(meta1:get_int("EU_charge") / eff_factor)
+ end
+ meta:set_string("infotext", "MV Power Radiator is powered ("
+ ..math.floor(used_charge / max_charge * 100)
+ .."% of maximum power)");
+ if used_charge == 0 then
+ meta:set_int("MV_EU_demand", 1) -- Still idle
+ else
+ meta:set_int("MV_EU_demand", used_charge)
+ end
+ end
+ -- Save state
+ meta:set_int("connected_EU_demand", connected_EU_demand)
+ end
+ end,
+})
+
+technic.register_machine("MV", "technic:power_radiator", technic.receiver)
+
diff --git a/technic/machines/MV/solar_array.lua b/technic/machines/MV/solar_array.lua
new file mode 100644
index 0000000..227d8ee
--- /dev/null
+++ b/technic/machines/MV/solar_array.lua
@@ -0,0 +1,14 @@
+
+minetest.register_craft({
+ output = 'technic:solar_array_mv 1',
+ recipe = {
+ {'technic:solar_array_lv', 'technic:solar_array_lv', 'technic:solar_array_lv'},
+ {'technic:carbon_steel_ingot', 'technic:mv_transformer', 'technic:carbon_steel_ingot'},
+ {'', 'technic:mv_cable0', ''},
+ }
+})
+
+technic.register_solar_array({tier="MV", power=30})
+
+-- compatibility alias for upgrading from old versions of technic
+minetest.register_alias("technic:solar_panel_mv", "technic:solar_array_mv")
diff --git a/technic/machines/MV/tool_workshop.lua b/technic/machines/MV/tool_workshop.lua
new file mode 100644
index 0000000..318b1ec
--- /dev/null
+++ b/technic/machines/MV/tool_workshop.lua
@@ -0,0 +1,117 @@
+-- Tool workshop
+-- This machine repairs tools.
+
+minetest.register_alias("tool_workshop", "technic:tool_workshop")
+
+local S = technic.getter
+
+minetest.register_craft({
+ output = 'technic:tool_workshop',
+ recipe = {
+ {'group:wood', 'default:diamond', 'group:wood'},
+ {'mesecons_pistons:piston_sticky_off', 'technic:machine_casing', 'technic:carbon_cloth'},
+ {'default:obsidian', 'technic:mv_cable0', 'default:obsidian'},
+ }
+})
+
+local workshop_demand = {5000, 3500, 2000}
+
+local workshop_formspec =
+ "invsize[8,9;]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "label[0,0;"..S("%s Tool Workshop"):format("MV").."]"..
+ "list[current_name;upgrade1;1,3;1,1;]"..
+ "list[current_name;upgrade2;2,3;1,1;]"..
+ "label[1,4;"..S("Upgrade Slots").."]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "listring[current_player;main]"..
+ "listring[current_name;src]"..
+ "listring[current_player;main]"..
+ "listring[current_name;upgrade1]"..
+ "listring[current_player;main]"..
+ "listring[current_name;upgrade2]"..
+ "listring[current_player;main]"
+
+local run = function(pos, node)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local eu_input = meta:get_int("MV_EU_input")
+ local machine_name = S("%s Tool Workshop"):format("MV")
+ local machine_node = "technic:tool_workshop"
+
+ -- Setup meta data if it does not exist.
+ if not eu_input then
+ meta:set_int("MV_EU_demand", workshop_demand[1])
+ meta:set_int("MV_EU_input", 0)
+ return
+ end
+
+ local EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
+
+ local repairable = false
+ local srcstack = inv:get_stack("src", 1)
+ if not srcstack:is_empty() then
+ local itemdef = minetest.registered_items[srcstack:get_name()]
+ if itemdef and
+ (not itemdef.wear_represents or
+ itemdef.wear_represents == "mechanical_wear") and
+ srcstack:get_wear() ~= 0 then
+ repairable = true
+ end
+ end
+ technic.handle_machine_pipeworks(pos, tube_upgrade, function (pos, x_velocity, z_velocity)
+ if not repairable then
+ technic.send_items(pos, x_velocity, z_velocity, "src")
+ end
+ end)
+ if not repairable then
+ meta:set_string("infotext", S("%s Idle"):format(machine_name))
+ meta:set_int("MV_EU_demand", 0)
+ return
+ end
+
+ if eu_input < workshop_demand[EU_upgrade+1] then
+ meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
+ elseif eu_input >= workshop_demand[EU_upgrade+1] then
+ meta:set_string("infotext", S("%s Active"):format(machine_name))
+ srcstack:add_wear(-1000)
+ inv:set_stack("src", 1, srcstack)
+ end
+ meta:set_int("MV_EU_demand", workshop_demand[EU_upgrade+1])
+end
+
+minetest.register_node("technic:tool_workshop", {
+ description = S("%s Tool Workshop"):format("MV"),
+ paramtype2 = "facedir",
+ tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
+ "technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
+ groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, tubedevice=1, tubedevice_receiver=1},
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("%s Tool Workshop"):format("MV"))
+ meta:set_string("formspec", workshop_formspec)
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("upgrade1", 1)
+ inv:set_size("upgrade2", 1)
+ end,
+ can_dig = technic.machine_can_dig,
+ allow_metadata_inventory_put = technic.machine_inventory_put,
+ allow_metadata_inventory_take = technic.machine_inventory_take,
+ tube = {
+ can_insert = function (pos, node, stack, direction)
+ return minetest.get_meta(pos):get_inventory():room_for_item("src", stack)
+ end,
+ insert_object = function (pos, node, stack, direction)
+ return minetest.get_meta(pos):get_inventory():add_item("src", stack)
+ end,
+ connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
+ },
+ technic_run = run,
+ after_place_node = pipeworks.after_place,
+ after_dig_node = technic.machine_after_dig_node
+})
+
+technic.register_machine("MV", "technic:tool_workshop", technic.receiver)
+
diff --git a/technic/machines/MV/wind_mill.lua b/technic/machines/MV/wind_mill.lua
new file mode 100644
index 0000000..c553051
--- /dev/null
+++ b/technic/machines/MV/wind_mill.lua
@@ -0,0 +1,87 @@
+
+local S = technic.getter
+
+minetest.register_craft({
+ output = 'technic:wind_mill_frame 5',
+ recipe = {
+ {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'},
+ {'', 'technic:carbon_steel_ingot', ''},
+ {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:wind_mill',
+ recipe = {
+ {'', 'technic:motor', ''},
+ {'technic:carbon_steel_ingot', 'technic:carbon_steel_block', 'technic:carbon_steel_ingot'},
+ {'', 'technic:mv_cable0', ''},
+ }
+})
+
+minetest.register_node("technic:wind_mill_frame", {
+ description = S("Wind Mill Frame"),
+ drawtype = "glasslike_framed",
+ tiles = {"technic_carbon_steel_block.png", "default_glass.png"},
+ sunlight_propagates = true,
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+ paramtype = "light",
+})
+
+local function check_wind_mill(pos)
+ if pos.y < 30 then
+ return false
+ end
+ for i = 1, 20 do
+ local node = minetest.get_node({x=pos.x, y=pos.y-i, z=pos.z})
+ if node.name ~= "technic:wind_mill_frame" then
+ return false
+ end
+ end
+ return true
+end
+
+local run = function(pos, node)
+ local meta = minetest.get_meta(pos)
+ local machine_name = S("Wind %s Generator"):format("MV")
+ local power = math.min(pos.y * 100, 5000)
+
+ if not check_wind_mill(pos) then
+ meta:set_int("MV_EU_supply", 0)
+ meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name))
+ return
+ else
+ meta:set_int("MV_EU_supply", power)
+ end
+
+ meta:set_string("infotext", S("@1 (@2 EU)", machine_name, technic.prettynum(power)))
+end
+
+minetest.register_node("technic:wind_mill", {
+ description = S("Wind %s Generator"):format("MV"),
+ tiles = {"technic_carbon_steel_block.png"},
+ paramtype2 = "facedir",
+ groups = {cracky=1, technic_machine=1},
+ sounds = default.node_sound_stone_defaults(),
+ drawtype = "nodebox",
+ paramtype = "light",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Main box
+ {-0.1, -0.1, -0.5, 0.1, 0.1, -0.6}, -- Shaft
+ {-0.1, -1, -0.6, 0.1, 1, -0.7}, -- Vertical blades
+ {-1, -0.1, -0.6, 1, 0.1, -0.7}, -- Horizontal blades
+ }
+ },
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("Wind %s Generator"):format("MV"))
+ meta:set_int("MV_EU_supply", 0)
+ end,
+ technic_run = run,
+})
+
+technic.register_machine("MV", "technic:wind_mill", technic.producer)
+