summaryrefslogtreecommitdiff
path: root/pipeworks/legacy.lua
diff options
context:
space:
mode:
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /pipeworks/legacy.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
downloaddreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar
dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.gz
dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.bz2
dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.xz
dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.zip
copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'pipeworks/legacy.lua')
-rw-r--r--pipeworks/legacy.lua59
1 files changed, 59 insertions, 0 deletions
diff --git a/pipeworks/legacy.lua b/pipeworks/legacy.lua
new file mode 100644
index 0000000..b36cded
--- /dev/null
+++ b/pipeworks/legacy.lua
@@ -0,0 +1,59 @@
+
+if not minetest.get_modpath("auto_tree_tap") and
+ minetest.get_modpath("technic") then
+
+ minetest.register_abm({
+ nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
+ chance = 1,
+ interval = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local fdir = node.param2
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ inv:set_size("pick", 1)
+ inv:set_size("ghost_pick", 1)
+ inv:set_size("main", 100)
+ minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
+ minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
+ inv:set_stack("pick", 1, ItemStack("technic:treetap"))
+ end
+ })
+
+ minetest.register_node(":auto_tree_tap:off", {
+ description = "Auto-Tap",
+ tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
+ "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
+ is_ground_content = true,
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 },
+ sounds = default.node_sound_stone_defaults(),
+ tube = {connect_sides={back=1}},
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ inv:set_size("pick", 1)
+ inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
+ end,
+ after_place_node = function (pos, placer)
+ pipeworks.scan_for_tube_objects(pos, placer)
+ local placer_pos = placer:getpos()
+
+ --correct for the player's height
+ if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
+
+ --correct for 6d facedir
+ if placer_pos then
+ local dir = {
+ x = pos.x - placer_pos.x,
+ y = pos.y - placer_pos.y,
+ z = pos.z - placer_pos.z
+ }
+ local node = minetest.get_node(pos)
+ node.param2 = minetest.dir_to_facedir(dir, true)
+ minetest.set_node(pos, node)
+ minetest.log("action", "real (6d) facedir: " .. node.param2)
+ end
+ end,
+ after_dig_node = pipeworks.scan_for_tube_objects,
+ })
+end