From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- pipeworks/legacy.lua | 59 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 pipeworks/legacy.lua (limited to 'pipeworks/legacy.lua') diff --git a/pipeworks/legacy.lua b/pipeworks/legacy.lua new file mode 100644 index 0000000..b36cded --- /dev/null +++ b/pipeworks/legacy.lua @@ -0,0 +1,59 @@ + +if not minetest.get_modpath("auto_tree_tap") and + minetest.get_modpath("technic") then + + minetest.register_abm({ + nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" }, + chance = 1, + interval = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_size("pick", 1) + inv:set_size("ghost_pick", 1) + inv:set_size("main", 100) + minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir}) + minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node) + inv:set_stack("pick", 1, ItemStack("technic:treetap")) + end + }) + + minetest.register_node(":auto_tree_tap:off", { + description = "Auto-Tap", + tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png", + "pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"}, + is_ground_content = true, + paramtype2 = "facedir", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 }, + sounds = default.node_sound_stone_defaults(), + tube = {connect_sides={back=1}}, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_size("pick", 1) + inv:set_stack("pick", 1, ItemStack("default:pick_mese")) + end, + after_place_node = function (pos, placer) + pipeworks.scan_for_tube_objects(pos, placer) + local placer_pos = placer:getpos() + + --correct for the player's height + if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end + + --correct for 6d facedir + if placer_pos then + local dir = { + x = pos.x - placer_pos.x, + y = pos.y - placer_pos.y, + z = pos.z - placer_pos.z + } + local node = minetest.get_node(pos) + node.param2 = minetest.dir_to_facedir(dir, true) + minetest.set_node(pos, node) + minetest.log("action", "real (6d) facedir: " .. node.param2) + end + end, + after_dig_node = pipeworks.scan_for_tube_objects, + }) +end -- cgit v1.2.3